forked from OSchip/llvm-project
parent
94d5a1ceda
commit
cc37da1bcc
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@ -30,8 +30,21 @@ namespace llvm {
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private:
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MachineFunction &MF;
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/// Virt2PhysMap - This is a virtual to physical register
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/// mapping. Each virtual register is required to have an entry in
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/// it; even spilled virtual registers (the register mapped to a
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/// spilled register is the temporary used to load it from the
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/// stack).
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DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
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/// Virt2StackSlotMap - This is virtual register to stack slot
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/// mapping. Each spilled virtual register has an entry in it
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/// which corresponds to the stack slot this register is spilled
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/// at.
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DenseMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
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/// MI2VirtMap - This is MachineInstr to virtual register
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/// mapping. In the case of memory spill code being folded into
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/// instructions, we need to know which virtual register was
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/// read/written by this instruction.
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MI2VirtMapTy MI2VirtMap;
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VirtRegMap(const VirtRegMap&); // DO NOT IMPLEMENT
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@ -50,15 +63,21 @@ namespace llvm {
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void grow();
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/// @brief returns true if the specified virtual register is
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/// mapped to a physical register
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bool hasPhys(unsigned virtReg) const {
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return getPhys(virtReg) != NO_PHYS_REG;
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}
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/// @brief returns the physical register mapped to the specified
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/// virtual register
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unsigned getPhys(unsigned virtReg) const {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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return Virt2PhysMap[virtReg];
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}
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/// @brief creates a mapping for the specified virtual register to
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/// the specified physical register
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void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
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assert(MRegisterInfo::isVirtualRegister(virtReg) &&
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MRegisterInfo::isPhysicalRegister(physReg));
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@ -68,6 +87,8 @@ namespace llvm {
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Virt2PhysMap[virtReg] = physReg;
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}
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/// @brief clears the specified virtual register's, physical
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/// register mapping
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void clearVirt(unsigned virtReg) {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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assert(Virt2PhysMap[virtReg] != NO_PHYS_REG &&
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@ -75,26 +96,39 @@ namespace llvm {
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Virt2PhysMap[virtReg] = NO_PHYS_REG;
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}
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/// @brief clears all virtual to physical register mappings
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void clearAllVirt() {
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Virt2PhysMap.clear();
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grow();
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}
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/// @brief returns true is the specified virtual register is
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/// mapped to a stack slot
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bool hasStackSlot(unsigned virtReg) const {
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return getStackSlot(virtReg) != NO_STACK_SLOT;
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}
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/// @brief returns the stack slot mapped to the specified virtual
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/// register
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int getStackSlot(unsigned virtReg) const {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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return Virt2StackSlotMap[virtReg];
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}
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/// @brief create a mapping for the specifed virtual register to
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/// the next available stack slot
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int assignVirt2StackSlot(unsigned virtReg);
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/// @brief create a mapping for the specified virtual register to
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/// the specified stack slot
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void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
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/// @brief updates information about the specified virtual
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/// register's value folded into newMI machine instruction
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void virtFolded(unsigned virtReg, MachineInstr* oldMI,
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MachineInstr* newMI);
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/// @brief returns the virtual registers' values folded in memory
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/// operands of this instruction
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std::pair<MI2VirtMapTy::const_iterator, MI2VirtMapTy::const_iterator>
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getFoldedVirts(MachineInstr* MI) const {
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return MI2VirtMap.equal_range(MI);
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