forked from OSchip/llvm-project
parent
e850a7920e
commit
c9f7c061bc
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@ -73,6 +73,36 @@ public:
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virtual ConstPoolBool *lessthan(const ConstPoolVal *V1,
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const ConstPoolVal *V2) const = 0;
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// Casting operators. ick
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virtual ConstPoolBool *castToBool (const ConstPoolVal *V) const = 0;
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virtual ConstPoolSInt *castToSByte (const ConstPoolVal *V) const = 0;
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virtual ConstPoolUInt *castToUByte (const ConstPoolVal *V) const = 0;
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virtual ConstPoolSInt *castToShort (const ConstPoolVal *V) const = 0;
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virtual ConstPoolUInt *castToUShort(const ConstPoolVal *V) const = 0;
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virtual ConstPoolSInt *castToInt (const ConstPoolVal *V) const = 0;
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virtual ConstPoolUInt *castToUInt (const ConstPoolVal *V) const = 0;
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virtual ConstPoolSInt *castToLong (const ConstPoolVal *V) const = 0;
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virtual ConstPoolUInt *castToULong (const ConstPoolVal *V) const = 0;
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virtual ConstPoolFP *castToFloat (const ConstPoolVal *V) const = 0;
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virtual ConstPoolFP *castToDouble(const ConstPoolVal *V) const = 0;
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inline ConstPoolVal *castTo(const ConstPoolVal *V, const Type *Ty) const {
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switch (Ty->getPrimitiveID()) {
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case Type::BoolTyID: return castToBool(V);
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case Type::UByteTyID: return castToUByte(V);
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case Type::SByteTyID: return castToSByte(V);
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case Type::UShortTyID: return castToUShort(V);
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case Type::ShortTyID: return castToShort(V);
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case Type::UIntTyID: return castToUInt(V);
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case Type::IntTyID: return castToInt(V);
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case Type::ULongTyID: return castToULong(V);
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case Type::LongTyID: return castToLong(V);
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case Type::FloatTyID: return castToFloat(V);
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case Type::DoubleTyID: return castToDouble(V);
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default: return 0;
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}
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}
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// ConstRules::get - A type will cache its own type rules if one is needed...
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// we just want to make sure to hit the cache instead of doing it indirectly,
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// if possible...
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