[gn build] fix mistake in 0ec448194e

This commit is contained in:
Nico Weber 2021-02-18 11:57:38 -05:00
parent 622652bf73
commit c9c17144c1
1 changed files with 5 additions and 6 deletions

View File

@ -15,15 +15,14 @@ if (sysroot == "") {
# long and almost everyone has Xcode installed. So require that people who
# don't have it installed set a gn arg.
if (mac_use_commandline_tools_sdk) {
ios_sdk_path = "/Library/Developer/CommandLineTools/SDKs/iPhoneOS.sdk"
iossim_sdk_path =
"/Library/Developer/CommandLineTools/SDKs/iPhoneSimulator.sdk"
mac_sdk_path = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
} else {
mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
# iOS SDKs aren't available in the commandline tools SDK.
have_ios_sdks = true
have_ios_sdks = false
} else {
mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
ios_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
iossim_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
}
} else {
ios_sdk_path = rebase_path(sysroot, root_build_dir) + "/iPhoneOS.sdk"