forked from OSchip/llvm-project
Remove the now-unused GRState::isEqual method. Instead of asking if an expression equals a certain value, use SValuator::EvalEQ and GRState::Assume to see if it can, must, or must not equal that value.
llvm-svn: 107638
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@ -470,9 +470,6 @@ public:
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const GRState* getPersistentState(GRState& Impl);
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const GRState* getPersistentState(GRState& Impl);
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bool isEqual(const GRState* state, const Expr* Ex, const llvm::APSInt& V);
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bool isEqual(const GRState* state, const Expr* Ex, uint64_t);
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//==---------------------------------------------------------------------==//
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//==---------------------------------------------------------------------==//
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// Generic Data Map methods.
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// Generic Data Map methods.
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//==---------------------------------------------------------------------==//
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//==---------------------------------------------------------------------==//
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@ -343,28 +343,3 @@ bool GRState::scanReachableSymbols(const MemRegion * const *I,
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}
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}
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return true;
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return true;
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}
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}
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//===----------------------------------------------------------------------===//
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// Queries.
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//===----------------------------------------------------------------------===//
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bool GRStateManager::isEqual(const GRState* state, const Expr* Ex,
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const llvm::APSInt& Y) {
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SVal V = state->getSVal(Ex);
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if (loc::ConcreteInt* X = dyn_cast<loc::ConcreteInt>(&V))
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return X->getValue() == Y;
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if (nonloc::ConcreteInt* X = dyn_cast<nonloc::ConcreteInt>(&V))
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return X->getValue() == Y;
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if (SymbolRef Sym = V.getAsSymbol())
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return ConstraintMgr->isEqual(state, Sym, Y);
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return false;
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}
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bool GRStateManager::isEqual(const GRState* state, const Expr* Ex, uint64_t x) {
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return isEqual(state, Ex, getBasicVals().getValue(x, Ex->getType()));
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}
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