represent indirect operands explicitly in inline asm strings.

llvm-svn: 36522
This commit is contained in:
Chris Lattner 2007-04-28 01:02:58 +00:00
parent acbf6a401d
commit c48e2c3100
2 changed files with 16 additions and 13 deletions

View File

@ -85,10 +85,6 @@ public:
/// read. This is only ever set for an output operand.
bool isEarlyClobber;
/// isIndirectOutput - If this is true for an output constraint, the address
/// to store the output result is passed as an operand to the call.
bool isIndirectOutput;
/// hasMatchingInput - This is set to true for an output constraint iff
/// there is an input constraint that is required to match it (e.g. "0").
bool hasMatchingInput;
@ -97,11 +93,17 @@ public:
/// with the next operand.
bool isCommutative;
/// isIndirect - True if this operand is an indirect operand. This means
/// that the address of the source or destination is present in the call
/// instruction, instead of it being returned or passed in explicitly. This
/// is represented with a '*' in the asm string.
bool isIndirect;
/// Code - The constraint code, either the register name (in braces) or the
/// constraint letter/number.
std::vector<std::string> Codes;
/// Parse - Analyze the specified string (e.g. "==&{eax}") and fill in the
/// Parse - Analyze the specified string (e.g. "=*&{eax}") and fill in the
/// fields in this structure. If the constraint string is not understood,
/// return true, otherwise return false.
bool Parse(const std::string &Str,

View File

@ -55,21 +55,22 @@ bool InlineAsm::ConstraintInfo::Parse(const std::string &Str,
// Initialize
Type = isInput;
isEarlyClobber = false;
isIndirectOutput = false;
hasMatchingInput = false;
isCommutative = false;
isIndirect = false;
// Parse the prefix.
// Parse prefixes.
if (*I == '~') {
Type = isClobber;
++I;
} else if (*I == '=') {
++I;
Type = isOutput;
if (I != E && *I == '=') {
isIndirectOutput = true;
++I;
}
}
if (*I == '*') {
isIndirect = true;
++I;
}
if (I == E) return true; // Just a prefix, like "==" or "~".
@ -184,12 +185,12 @@ bool InlineAsm::Verify(const FunctionType *Ty, const std::string &ConstStr) {
for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
switch (Constraints[i].Type) {
case InlineAsm::isOutput:
if (!Constraints[i].isIndirectOutput) {
if (!Constraints[i].isIndirect) {
if (NumInputs || NumClobbers) return false; // outputs come first.
++NumOutputs;
break;
}
// FALLTHROUGH for IndirectOutputs.
// FALLTHROUGH for Indirect Outputs.
case InlineAsm::isInput:
if (NumClobbers) return false; // inputs before clobbers.
++NumInputs;