SDAG: Don't leave dangling dead nodes after SelectCodeCommon

Relying on the caller to clean up after we've replaced all uses of a
node won't work when we've migrated to the `void Select(...)` API.

llvm-svn: 268774
This commit is contained in:
Justin Bogner 2016-05-06 18:42:16 +00:00
parent 3d066e13d7
commit c45c960006
1 changed files with 3 additions and 1 deletions

View File

@ -2179,7 +2179,7 @@ void SelectionDAGISel::UpdateChains(
CurDAG->ReplaceAllUsesOfValueWith(ChainVal, InputChain);
// If the node became dead and we haven't already seen it, delete it.
if (ChainNode->use_empty() &&
if (ChainNode != NodeToMatch && ChainNode->use_empty() &&
!std::count(NowDeadNodes.begin(), NowDeadNodes.end(), ChainNode))
NowDeadNodes.push_back(ChainNode);
}
@ -2741,6 +2741,7 @@ SelectCodeCommon(SDNode *NodeToMatch, const unsigned char *MatcherTable,
case ISD::AssertZext:
CurDAG->ReplaceAllUsesOfValueWith(SDValue(NodeToMatch, 0),
NodeToMatch->getOperand(0));
CurDAG->RemoveDeadNode(NodeToMatch);
return nullptr;
case ISD::INLINEASM: return Select_INLINEASM(NodeToMatch);
case ISD::READ_REGISTER: return Select_READ_REGISTER(NodeToMatch);
@ -3474,6 +3475,7 @@ SelectCodeCommon(SDNode *NodeToMatch, const unsigned char *MatcherTable,
assert(NodeToMatch->use_empty() &&
"Didn't replace all uses of the node?");
CurDAG->RemoveDeadNode(NodeToMatch);
// FIXME: We just return here, which interacts correctly with SelectRoot
// above. We should fix this to not return an SDNode* anymore.