forked from OSchip/llvm-project
Change DSGraph stuff to use hash_(set|map) instead of std::(set|map)
This change provides a small (3%) but consistent speedup llvm-svn: 5460
This commit is contained in:
parent
6c4005ccfe
commit
c44c04af44
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@ -19,7 +19,7 @@ class DSGraph {
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DSNodeHandle RetNode; // The node that gets returned...
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std::vector<DSNode*> Nodes;
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std::map<Value*, DSNodeHandle> ScalarMap;
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hash_map<Value*, DSNodeHandle> ScalarMap;
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// FunctionCalls - This vector maintains a single entry for each call
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// instruction in the current graph. The first entry in the vector is the
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@ -49,7 +49,7 @@ public:
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// method.
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//
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DSGraph(const DSGraph &DSG);
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DSGraph(const DSGraph &DSG, std::map<const DSNode*, DSNodeHandle> &NodeMap);
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DSGraph(const DSGraph &DSG, hash_map<const DSNode*, DSNodeHandle> &NodeMap);
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~DSGraph();
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bool hasFunction() const { return Func != 0; }
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@ -76,8 +76,8 @@ public:
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/// getScalarMap - Get a map that describes what the nodes the scalars in this
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/// function point to...
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///
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std::map<Value*, DSNodeHandle> &getScalarMap() { return ScalarMap; }
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const std::map<Value*, DSNodeHandle> &getScalarMap() const {return ScalarMap;}
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hash_map<Value*, DSNodeHandle> &getScalarMap() { return ScalarMap; }
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const hash_map<Value*, DSNodeHandle> &getScalarMap() const {return ScalarMap;}
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/// getFunctionCalls - Return the list of call sites in the original local
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/// graph...
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@ -102,7 +102,7 @@ public:
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DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
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const DSNodeHandle &getNodeForValue(Value *V) const {
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std::map<Value*, DSNodeHandle>::const_iterator I = ScalarMap.find(V);
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hash_map<Value*, DSNodeHandle>::const_iterator I = ScalarMap.find(V);
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assert(I != ScalarMap.end() &&
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"Use non-const lookup function if node may not be in the map");
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return I->second;
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@ -168,8 +168,8 @@ public:
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// being cloned.
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//
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DSNodeHandle cloneInto(const DSGraph &G,
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std::map<Value*, DSNodeHandle> &OldValMap,
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std::map<const DSNode*, DSNodeHandle> &OldNodeMap,
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hash_map<Value*, DSNodeHandle> &OldValMap,
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hash_map<const DSNode*, DSNodeHandle> &OldNodeMap,
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unsigned CloneFlags = 0);
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/// mergeInGraph - The method is used for merging graphs together. If the
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@ -218,13 +218,13 @@ public:
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/// remapLinks - Change all of the Links in the current node according to the
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/// specified mapping.
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void remapLinks(std::map<const DSNode*, DSNodeHandle> &OldNodeMap);
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void remapLinks(hash_map<const DSNode*, DSNodeHandle> &OldNodeMap);
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/// markReachableNodes - This method recursively traverses the specified
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/// DSNodes, marking any nodes which are reachable. All reachable nodes it
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/// adds to the set, which allows it to only traverse visited nodes once.
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///
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void markReachableNodes(std::set<DSNode*> &ReachableNodes);
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void markReachableNodes(hash_set<DSNode*> &ReachableNodes);
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private:
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friend class DSNodeHandle;
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@ -8,10 +8,10 @@
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#define LLVM_ANALYSIS_DSSUPPORT_H
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#include <vector>
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#include <map>
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#include <set>
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#include <functional>
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#include <string>
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#include "Support/HashExtras.h"
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#include "Support/hash_set"
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class Function;
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class CallInst;
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@ -118,9 +118,9 @@ class DSCallSite {
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Function *ResolvingCaller; // See comments above
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static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
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const std::map<const DSNode*, DSNode*> &NodeMap) {
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const hash_map<const DSNode*, DSNode*> &NodeMap) {
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if (DSNode *N = Src.getNode()) {
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std::map<const DSNode*, DSNode*>::const_iterator I = NodeMap.find(N);
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hash_map<const DSNode*, DSNode*>::const_iterator I = NodeMap.find(N);
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assert(I != NodeMap.end() && "Not not in mapping!");
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NH.setOffset(Src.getOffset());
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@ -129,9 +129,9 @@ class DSCallSite {
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}
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static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
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const std::map<const DSNode*, DSNodeHandle> &NodeMap) {
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const hash_map<const DSNode*, DSNodeHandle> &NodeMap) {
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if (DSNode *N = Src.getNode()) {
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std::map<const DSNode*, DSNodeHandle>::const_iterator I = NodeMap.find(N);
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hash_map<const DSNode*, DSNodeHandle>::const_iterator I = NodeMap.find(N);
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assert(I != NodeMap.end() && "Not not in mapping!");
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NH.setOffset(Src.getOffset()+I->second.getOffset());
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@ -219,7 +219,7 @@ public:
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/// DSNodes, marking any nodes which are reachable. All reachable nodes it
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/// adds to the set, which allows it to only traverse visited nodes once.
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///
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void markReachableNodes(std::set<DSNode*> &Nodes);
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void markReachableNodes(hash_set<DSNode*> &Nodes);
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bool operator<(const DSCallSite &CS) const {
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if (Callee < CS.Callee) return true; // This must sort by callee first!
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@ -8,7 +8,8 @@
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#define LLVM_ANALYSIS_DATA_STRUCTURE_H
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#include "llvm/Pass.h"
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#include <set>
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#include "Support/HashExtras.h"
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#include "Support/hash_set"
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class Type;
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class DSGraph;
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@ -32,7 +33,7 @@ namespace DataStructureAnalysis {
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//
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class LocalDataStructures : public Pass {
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// DSInfo, one graph for each function
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std::map<const Function*, DSGraph*> DSInfo;
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hash_map<const Function*, DSGraph*> DSInfo;
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DSGraph *GlobalsGraph;
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public:
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~LocalDataStructures() { releaseMemory(); }
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@ -45,7 +46,7 @@ public:
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// getDSGraph - Return the data structure graph for the specified function.
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DSGraph &getDSGraph(const Function &F) const {
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std::map<const Function*, DSGraph*>::const_iterator I = DSInfo.find(&F);
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hash_map<const Function*, DSGraph*>::const_iterator I = DSInfo.find(&F);
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assert(I != DSInfo.end() && "Function not in module!");
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return *I->second;
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}
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@ -71,7 +72,7 @@ public:
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//
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class BUDataStructures : public Pass {
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// DSInfo, one graph for each function
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std::map<const Function*, DSGraph*> DSInfo;
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hash_map<const Function*, DSGraph*> DSInfo;
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DSGraph *GlobalsGraph;
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public:
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~BUDataStructures() { releaseMemory(); }
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@ -84,7 +85,7 @@ public:
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// getDSGraph - Return the data structure graph for the specified function.
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DSGraph &getDSGraph(const Function &F) const {
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std::map<const Function*, DSGraph*>::const_iterator I = DSInfo.find(&F);
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hash_map<const Function*, DSGraph*>::const_iterator I = DSInfo.find(&F);
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assert(I != DSInfo.end() && "Function not in module!");
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return *I->second;
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}
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@ -110,10 +111,10 @@ private:
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// functions IN the SCC at all.
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//
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DSGraph &inlineNonSCCGraphs(Function &F,
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std::set<Function*> &SCCFunctions);
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hash_set<Function*> &SCCFunctions);
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DSGraph &calculateSCCGraph(Function &F,
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std::set<Function*> &InlinedSCCFunctions);
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hash_set<Function*> &InlinedSCCFunctions);
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void calculateReachableGraphs(Function *F);
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@ -121,7 +122,7 @@ private:
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unsigned calculateGraphs(Function *F, std::vector<Function*> &Stack,
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unsigned &NextID,
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std::map<Function*, unsigned> &ValMap);
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hash_map<Function*, unsigned> &ValMap);
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};
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@ -131,8 +132,8 @@ private:
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//
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class TDDataStructures : public Pass {
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// DSInfo, one graph for each function
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std::map<const Function*, DSGraph*> DSInfo;
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std::set<const Function*> GraphDone;
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hash_map<const Function*, DSGraph*> DSInfo;
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hash_set<const Function*> GraphDone;
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DSGraph *GlobalsGraph;
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public:
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~TDDataStructures() { releaseMemory(); }
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@ -145,7 +146,7 @@ public:
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// getDSGraph - Return the data structure graph for the specified function.
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DSGraph &getDSGraph(const Function &F) const {
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std::map<const Function*, DSGraph*>::const_iterator I = DSInfo.find(&F);
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hash_map<const Function*, DSGraph*>::const_iterator I = DSInfo.find(&F);
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assert(I != DSInfo.end() && "Function not in module!");
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return *I->second;
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}
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@ -41,6 +41,7 @@
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#include "llvm/Pass.h"
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#include "Support/BitSetVector.h"
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#include "Support/hash_map"
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class Module;
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class Function;
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@ -125,7 +126,7 @@ class FunctionModRefInfo {
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void computeModRef (const Function &func);
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void computeModRef (const CallInst& callInst);
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DSGraph *ResolveCallSiteModRefInfo(CallInst &CI,
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std::map<const DSNode*, DSNodeHandle> &NodeMap);
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hash_map<const DSNode*, DSNodeHandle> &NodeMap);
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public:
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/* ctor */ FunctionModRefInfo (const Function& func,
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@ -11,6 +11,7 @@
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#include "llvm/Analysis/DSGraph.h"
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#include "llvm/Module.h"
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#include "Support/Statistic.h"
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#include "Support/hash_map"
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namespace {
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Statistic<> MaxSCC("budatastructure", "Maximum SCC Size in Call Graph");
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@ -128,7 +129,7 @@ bool BUDataStructures::run(Module &M) {
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void BUDataStructures::calculateReachableGraphs(Function *F) {
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std::vector<Function*> Stack;
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std::map<Function*, unsigned> ValMap;
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hash_map<Function*, unsigned> ValMap;
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unsigned NextID = 1;
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calculateGraphs(F, Stack, NextID, ValMap);
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}
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@ -152,7 +153,7 @@ DSGraph &BUDataStructures::getOrCreateGraph(Function *F) {
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unsigned BUDataStructures::calculateGraphs(Function *F,
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std::vector<Function*> &Stack,
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unsigned &NextID,
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std::map<Function*, unsigned> &ValMap) {
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hash_map<Function*, unsigned> &ValMap) {
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assert(ValMap.find(F) == ValMap.end() && "Shouldn't revisit functions!");
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unsigned Min = NextID++, MyID = Min;
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ValMap[F] = Min;
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@ -173,7 +174,7 @@ unsigned BUDataStructures::calculateGraphs(Function *F,
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Function *Callee = *I;
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unsigned M;
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// Have we visited the destination function yet?
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std::map<Function*, unsigned>::iterator It = ValMap.find(Callee);
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hash_map<Function*, unsigned>::iterator It = ValMap.find(Callee);
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if (It == ValMap.end()) // No, visit it now.
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M = calculateGraphs(Callee, Stack, NextID, ValMap);
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else // Yes, get it's number.
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@ -206,7 +207,7 @@ unsigned BUDataStructures::calculateGraphs(Function *F,
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} else {
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// SCCFunctions - Keep track of the functions in the current SCC
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//
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std::set<Function*> SCCFunctions;
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hash_set<Function*> SCCFunctions;
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Function *NF;
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std::vector<Function*>::iterator FirstInSCC = Stack.end();
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@ -283,7 +284,7 @@ unsigned BUDataStructures::calculateGraphs(Function *F,
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// our memory... here...
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//
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void BUDataStructures::releaseMemory() {
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for (std::map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
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for (hash_map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
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E = DSInfo.end(); I != E; ++I)
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delete I->second;
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@ -383,7 +384,7 @@ DSGraph &BUDataStructures::calculateGraph(Function &F) {
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// IN the SCC at all.
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//
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DSGraph &BUDataStructures::inlineNonSCCGraphs(Function &F,
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std::set<Function*> &SCCFunctions){
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hash_set<Function*> &SCCFunctions){
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DSGraph &Graph = getDSGraph(F);
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DEBUG(std::cerr << " [BU] Inlining Non-SCC graphs for: "
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<< F.getName() << "\n");
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@ -452,12 +453,12 @@ DSGraph &BUDataStructures::inlineNonSCCGraphs(Function &F,
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DSGraph &BUDataStructures::calculateSCCGraph(Function &F,
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std::set<Function*> &SCCFunctions){
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hash_set<Function*> &SCCFunctions){
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DSGraph &Graph = getDSGraph(F);
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DEBUG(std::cerr << " [BU] Calculating SCC graph for: " << F.getName()<<"\n");
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std::vector<DSCallSite> UnresolvableCalls;
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std::map<Function*, DSCallSite> SCCCallSiteMap;
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hash_map<Function*, DSCallSite> SCCCallSiteMap;
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std::vector<DSCallSite> &AuxCallsList = Graph.getAuxFunctionCalls();
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while (1) { // Loop until we run out of resolvable call sites!
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@ -540,12 +540,12 @@ Function &DSCallSite::getCaller() const {
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DSGraph::DSGraph(const DSGraph &G) : Func(G.Func), GlobalsGraph(0) {
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PrintAuxCalls = false;
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std::map<const DSNode*, DSNodeHandle> NodeMap;
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hash_map<const DSNode*, DSNodeHandle> NodeMap;
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RetNode = cloneInto(G, ScalarMap, NodeMap);
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}
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DSGraph::DSGraph(const DSGraph &G,
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std::map<const DSNode*, DSNodeHandle> &NodeMap)
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hash_map<const DSNode*, DSNodeHandle> &NodeMap)
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: Func(G.Func), GlobalsGraph(0) {
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PrintAuxCalls = false;
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RetNode = cloneInto(G, ScalarMap, NodeMap);
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@ -572,7 +572,7 @@ void DSGraph::dump() const { print(std::cerr); }
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/// remapLinks - Change all of the Links in the current node according to the
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/// specified mapping.
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///
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void DSNode::remapLinks(std::map<const DSNode*, DSNodeHandle> &OldNodeMap) {
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void DSNode::remapLinks(hash_map<const DSNode*, DSNodeHandle> &OldNodeMap) {
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for (unsigned i = 0, e = Links.size(); i != e; ++i) {
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DSNodeHandle &H = OldNodeMap[Links[i].getNode()];
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Links[i].setNode(H.getNode());
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@ -588,8 +588,8 @@ void DSNode::remapLinks(std::map<const DSNode*, DSNodeHandle> &OldNodeMap) {
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// calling function's graph.
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//
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DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
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std::map<Value*, DSNodeHandle> &OldValMap,
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std::map<const DSNode*, DSNodeHandle> &OldNodeMap,
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hash_map<Value*, DSNodeHandle> &OldValMap,
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hash_map<const DSNode*, DSNodeHandle> &OldNodeMap,
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unsigned CloneFlags) {
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assert(OldNodeMap.empty() && "Returned OldNodeMap should be empty!");
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assert(&G != this && "Cannot clone graph into itself!");
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@ -625,7 +625,7 @@ DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
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}
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// Copy the value map... and merge all of the global nodes...
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for (std::map<Value*, DSNodeHandle>::const_iterator I = G.ScalarMap.begin(),
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for (hash_map<Value*, DSNodeHandle>::const_iterator I = G.ScalarMap.begin(),
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E = G.ScalarMap.end(); I != E; ++I) {
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DSNodeHandle &H = OldValMap[I->first];
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DSNodeHandle &MappedNode = OldNodeMap[I->second.getNode()];
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@ -633,7 +633,7 @@ DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
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H.setOffset(I->second.getOffset()+MappedNode.getOffset());
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if (isa<GlobalValue>(I->first)) { // Is this a global?
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std::map<Value*, DSNodeHandle>::iterator GVI = ScalarMap.find(I->first);
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hash_map<Value*, DSNodeHandle>::iterator GVI = ScalarMap.find(I->first);
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if (GVI != ScalarMap.end()) { // Is the global value in this fn already?
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GVI->second.mergeWith(H);
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} else {
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@ -671,16 +671,16 @@ DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
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///
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void DSGraph::mergeInGraph(DSCallSite &CS, const DSGraph &Graph,
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unsigned CloneFlags) {
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std::map<Value*, DSNodeHandle> OldValMap;
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hash_map<Value*, DSNodeHandle> OldValMap;
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DSNodeHandle RetVal;
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std::map<Value*, DSNodeHandle> *ScalarMap = &OldValMap;
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hash_map<Value*, DSNodeHandle> *ScalarMap = &OldValMap;
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// If this is not a recursive call, clone the graph into this graph...
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if (&Graph != this) {
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// Clone the callee's graph into the current graph, keeping
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// track of where scalars in the old graph _used_ to point,
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// and of the new nodes matching nodes of the old graph.
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std::map<const DSNode*, DSNodeHandle> OldNodeMap;
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hash_map<const DSNode*, DSNodeHandle> OldNodeMap;
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// The clone call may invalidate any of the vectors in the data
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// structure graph. Strip locals and don't copy the list of callers
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@ -811,7 +811,7 @@ void DSGraph::markIncompleteNodes(unsigned Flags) {
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// removeRefsToGlobal - Helper function that removes globals from the
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// ScalarMap so that the referrer count will go down to zero.
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static void removeRefsToGlobal(DSNode* N,
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std::map<Value*, DSNodeHandle> &ScalarMap) {
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hash_map<Value*, DSNodeHandle> &ScalarMap) {
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while (!N->getGlobals().empty()) {
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GlobalValue *GV = N->getGlobals().back();
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N->getGlobals().pop_back();
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@ -939,18 +939,16 @@ void DSGraph::removeTriviallyDeadNodes() {
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/// DSNodes, marking any nodes which are reachable. All reachable nodes it adds
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/// to the set, which allows it to only traverse visited nodes once.
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///
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void DSNode::markReachableNodes(std::set<DSNode*> &ReachableNodes) {
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void DSNode::markReachableNodes(hash_set<DSNode*> &ReachableNodes) {
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if (this == 0) return;
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std::set<DSNode*>::iterator I = ReachableNodes.lower_bound(this);
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if (I != ReachableNodes.end() && *I == this)
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return; // Already marked reachable
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ReachableNodes.insert(I, this); // Is reachable now
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if (ReachableNodes.count(this)) return; // Already marked reachable
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ReachableNodes.insert(this); // Is reachable now
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||||
|
||||
for (unsigned i = 0, e = getSize(); i < e; i += DS::PointerSize)
|
||||
getLink(i).getNode()->markReachableNodes(ReachableNodes);
|
||||
}
|
||||
|
||||
void DSCallSite::markReachableNodes(std::set<DSNode*> &Nodes) {
|
||||
void DSCallSite::markReachableNodes(hash_set<DSNode*> &Nodes) {
|
||||
getRetVal().getNode()->markReachableNodes(Nodes);
|
||||
getCallee().getNode()->markReachableNodes(Nodes);
|
||||
|
||||
|
@ -965,8 +963,8 @@ void DSCallSite::markReachableNodes(std::set<DSNode*> &Nodes) {
|
|||
//
|
||||
// This function returns true if the specified node is alive.
|
||||
//
|
||||
static bool markAliveIfCanReachAlive(DSNode *N, std::set<DSNode*> &Alive,
|
||||
std::set<DSNode*> &Visited) {
|
||||
static bool markAliveIfCanReachAlive(DSNode *N, hash_set<DSNode*> &Alive,
|
||||
hash_set<DSNode*> &Visited) {
|
||||
if (N == 0) return false;
|
||||
|
||||
// If we know that this node is alive, return so!
|
||||
|
@ -974,10 +972,9 @@ static bool markAliveIfCanReachAlive(DSNode *N, std::set<DSNode*> &Alive,
|
|||
|
||||
// Otherwise, we don't think the node is alive yet, check for infinite
|
||||
// recursion.
|
||||
std::set<DSNode*>::iterator VI = Visited.lower_bound(N);
|
||||
if (VI != Visited.end() && *VI == N) return false; // Found a cycle
|
||||
if (Visited.count(N)) return false; // Found a cycle
|
||||
// No recursion, insert into Visited...
|
||||
Visited.insert(VI, N);
|
||||
Visited.insert(N);
|
||||
|
||||
if (N->NodeType & DSNode::GlobalNode)
|
||||
return false; // Global nodes will be marked on their own
|
||||
|
@ -992,8 +989,8 @@ static bool markAliveIfCanReachAlive(DSNode *N, std::set<DSNode*> &Alive,
|
|||
return ChildrenAreAlive;
|
||||
}
|
||||
|
||||
static bool CallSiteUsesAliveArgs(DSCallSite &CS, std::set<DSNode*> &Alive,
|
||||
std::set<DSNode*> &Visited) {
|
||||
static bool CallSiteUsesAliveArgs(DSCallSite &CS, hash_set<DSNode*> &Alive,
|
||||
hash_set<DSNode*> &Visited) {
|
||||
if (markAliveIfCanReachAlive(CS.getRetVal().getNode(), Alive, Visited) ||
|
||||
markAliveIfCanReachAlive(CS.getCallee().getNode(), Alive, Visited))
|
||||
return true;
|
||||
|
@ -1034,11 +1031,11 @@ void DSGraph::removeDeadNodes(unsigned Flags) {
|
|||
// FIXME: Merge nontrivially identical call nodes...
|
||||
|
||||
// Alive - a set that holds all nodes found to be reachable/alive.
|
||||
std::set<DSNode*> Alive;
|
||||
hash_set<DSNode*> Alive;
|
||||
std::vector<std::pair<Value*, DSNode*> > GlobalNodes;
|
||||
|
||||
// Mark all nodes reachable by (non-global) scalar nodes as alive...
|
||||
for (std::map<Value*, DSNodeHandle>::iterator I = ScalarMap.begin(),
|
||||
for (hash_map<Value*, DSNodeHandle>::iterator I = ScalarMap.begin(),
|
||||
E = ScalarMap.end(); I != E; ++I)
|
||||
if (!isa<GlobalValue>(I->first) ||
|
||||
GlobalIsAlivenessRoot(I->second.getNode(), Flags))
|
||||
|
@ -1052,7 +1049,7 @@ void DSGraph::removeDeadNodes(unsigned Flags) {
|
|||
// If any global nodes points to a non-global that is "alive", the global is
|
||||
// "alive" as well...
|
||||
//
|
||||
std::set<DSNode*> Visited;
|
||||
hash_set<DSNode*> Visited;
|
||||
for (unsigned i = 0, e = GlobalNodes.size(); i != e; ++i)
|
||||
markAliveIfCanReachAlive(GlobalNodes[i].second, Alive, Visited);
|
||||
|
||||
|
@ -1129,7 +1126,7 @@ static const char ExternalTypeBits = DSNode::GlobalNode | DSNode::HeapNode;
|
|||
// This is a helper function for cloneGlobals and cloneCalls.
|
||||
//
|
||||
DSNode* GlobalDSGraph::cloneNodeInto(DSNode *OldNode,
|
||||
std::map<const DSNode*, DSNode*> &NodeCache,
|
||||
hash_map<const DSNode*, DSNode*> &NodeCache,
|
||||
bool GlobalsAreFinal) {
|
||||
if (OldNode == 0) return 0;
|
||||
|
||||
|
@ -1208,7 +1205,7 @@ DSNode* GlobalDSGraph::cloneNodeInto(DSNode *OldNode,
|
|||
// links (and recursively their such links) into this graph.
|
||||
//
|
||||
void GlobalDSGraph::cloneCalls(DSGraph& Graph) {
|
||||
std::map<const DSNode*, DSNode*> NodeCache;
|
||||
hash_map<const DSNode*, DSNode*> NodeCache;
|
||||
std::vector<DSCallSite >& FromCalls =Graph.FunctionCalls;
|
||||
|
||||
FunctionCalls.reserve(FunctionCalls.size() + FromCalls.size());
|
||||
|
|
|
@ -56,12 +56,12 @@ namespace {
|
|||
DSGraph &G;
|
||||
std::vector<DSNode*> &Nodes;
|
||||
DSNodeHandle &RetNode; // Node that gets returned...
|
||||
std::map<Value*, DSNodeHandle> &ScalarMap;
|
||||
hash_map<Value*, DSNodeHandle> &ScalarMap;
|
||||
std::vector<DSCallSite> &FunctionCalls;
|
||||
|
||||
public:
|
||||
GraphBuilder(DSGraph &g, std::vector<DSNode*> &nodes, DSNodeHandle &retNode,
|
||||
std::map<Value*, DSNodeHandle> &SM,
|
||||
hash_map<Value*, DSNodeHandle> &SM,
|
||||
std::vector<DSCallSite> &fc)
|
||||
: G(g), Nodes(nodes), RetNode(retNode), ScalarMap(SM), FunctionCalls(fc) {
|
||||
|
||||
|
@ -166,7 +166,7 @@ DSNodeHandle GraphBuilder::getValueDest(Value &Val) {
|
|||
return NH = getValueDest(*CE->getOperand(0));
|
||||
if (CE->getOpcode() == Instruction::GetElementPtr) {
|
||||
visitGetElementPtrInst(*CE);
|
||||
std::map<Value*, DSNodeHandle>::iterator I = ScalarMap.find(CE);
|
||||
hash_map<Value*, DSNodeHandle>::iterator I = ScalarMap.find(CE);
|
||||
assert(I != ScalarMap.end() && "GEP didn't get processed right?");
|
||||
return NH = I->second;
|
||||
}
|
||||
|
@ -431,7 +431,7 @@ bool LocalDataStructures::run(Module &M) {
|
|||
// our memory... here...
|
||||
//
|
||||
void LocalDataStructures::releaseMemory() {
|
||||
for (std::map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
|
||||
for (hash_map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
|
||||
E = DSInfo.end(); I != E; ++I)
|
||||
delete I->second;
|
||||
|
||||
|
|
|
@ -87,8 +87,8 @@ struct DOTGraphTraits<const DSGraph*> : public DefaultDOTGraphTraits {
|
|||
static void addCustomGraphFeatures(const DSGraph *G,
|
||||
GraphWriter<const DSGraph*> &GW) {
|
||||
// Add scalar nodes to the graph...
|
||||
const std::map<Value*, DSNodeHandle> &VM = G->getScalarMap();
|
||||
for (std::map<Value*, DSNodeHandle>::const_iterator I = VM.begin();
|
||||
const hash_map<Value*, DSNodeHandle> &VM = G->getScalarMap();
|
||||
for (hash_map<Value*, DSNodeHandle>::const_iterator I = VM.begin();
|
||||
I != VM.end(); ++I)
|
||||
if (!isa<GlobalValue>(I->first)) {
|
||||
std::stringstream OS;
|
||||
|
|
|
@ -89,7 +89,7 @@ void Steens::ResolveFunctionCall(Function *F,
|
|||
const DSCallSite &Call,
|
||||
DSNodeHandle &RetVal) {
|
||||
assert(ResultGraph != 0 && "Result graph not allocated!");
|
||||
std::map<Value*, DSNodeHandle> &ValMap = ResultGraph->getScalarMap();
|
||||
hash_map<Value*, DSNodeHandle> &ValMap = ResultGraph->getScalarMap();
|
||||
|
||||
// Handle the return value of the function...
|
||||
if (Call.getRetVal().getNode() && RetVal.getNode())
|
||||
|
@ -98,7 +98,7 @@ void Steens::ResolveFunctionCall(Function *F,
|
|||
// Loop over all pointer arguments, resolving them to their provided pointers
|
||||
unsigned PtrArgIdx = 0;
|
||||
for (Function::aiterator AI = F->abegin(), AE = F->aend(); AI != AE; ++AI) {
|
||||
std::map<Value*, DSNodeHandle>::iterator I = ValMap.find(AI);
|
||||
hash_map<Value*, DSNodeHandle>::iterator I = ValMap.find(AI);
|
||||
if (I != ValMap.end()) // If its a pointer argument...
|
||||
I->second.addEdgeTo(Call.getPtrArg(PtrArgIdx++));
|
||||
}
|
||||
|
@ -120,16 +120,16 @@ bool Steens::run(Module &M) {
|
|||
// RetValMap - Keep track of the return values for all functions that return
|
||||
// valid pointers.
|
||||
//
|
||||
std::map<Function*, DSNodeHandle> RetValMap;
|
||||
hash_map<Function*, DSNodeHandle> RetValMap;
|
||||
|
||||
// Loop over the rest of the module, merging graphs for non-external functions
|
||||
// into this graph.
|
||||
//
|
||||
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
|
||||
if (!I->isExternal()) {
|
||||
std::map<Value*, DSNodeHandle> ValMap;
|
||||
hash_map<Value*, DSNodeHandle> ValMap;
|
||||
{ // Scope to free NodeMap memory ASAP
|
||||
std::map<const DSNode*, DSNodeHandle> NodeMap;
|
||||
hash_map<const DSNode*, DSNodeHandle> NodeMap;
|
||||
const DSGraph &FDSG = LDS.getDSGraph(*I);
|
||||
DSNodeHandle RetNode = ResultGraph->cloneInto(FDSG, ValMap, NodeMap);
|
||||
|
||||
|
@ -142,11 +142,11 @@ bool Steens::run(Module &M) {
|
|||
|
||||
// Incorporate the inlined Function's ScalarMap into the global
|
||||
// ScalarMap...
|
||||
std::map<Value*, DSNodeHandle> &GVM = ResultGraph->getScalarMap();
|
||||
hash_map<Value*, DSNodeHandle> &GVM = ResultGraph->getScalarMap();
|
||||
|
||||
while (!ValMap.empty()) { // Loop over value map, moving entries over...
|
||||
const std::pair<Value*, DSNodeHandle> &DSN = *ValMap.begin();
|
||||
std::map<Value*, DSNodeHandle>::iterator I = GVM.find(DSN.first);
|
||||
hash_map<Value*, DSNodeHandle>::iterator I = GVM.find(DSN.first);
|
||||
if (I == GVM.end())
|
||||
GVM[DSN.first] = DSN.second;
|
||||
else
|
||||
|
@ -209,12 +209,12 @@ bool Steens::run(Module &M) {
|
|||
AliasAnalysis::Result Steens::alias(const Value *V1, const Value *V2) {
|
||||
assert(ResultGraph && "Result graph has not been computed yet!");
|
||||
|
||||
std::map<Value*, DSNodeHandle> &GVM = ResultGraph->getScalarMap();
|
||||
hash_map<Value*, DSNodeHandle> &GVM = ResultGraph->getScalarMap();
|
||||
|
||||
std::map<Value*, DSNodeHandle>::iterator I = GVM.find(const_cast<Value*>(V1));
|
||||
hash_map<Value*, DSNodeHandle>::iterator I = GVM.find(const_cast<Value*>(V1));
|
||||
if (I != GVM.end() && I->second.getNode()) {
|
||||
DSNodeHandle &V1H = I->second;
|
||||
std::map<Value*, DSNodeHandle>::iterator J=GVM.find(const_cast<Value*>(V2));
|
||||
hash_map<Value*, DSNodeHandle>::iterator J=GVM.find(const_cast<Value*>(V2));
|
||||
if (J != GVM.end() && J->second.getNode()) {
|
||||
DSNodeHandle &V2H = J->second;
|
||||
// If the two pointers point to different data structure graph nodes, they
|
||||
|
|
|
@ -40,7 +40,7 @@ bool TDDataStructures::run(Module &M) {
|
|||
// our memory... here...
|
||||
//
|
||||
void TDDataStructures::releaseMemory() {
|
||||
for (std::map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
|
||||
for (hash_map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
|
||||
E = DSInfo.end(); I != E; ++I)
|
||||
delete I->second;
|
||||
|
||||
|
@ -140,8 +140,8 @@ void TDDataStructures::calculateGraph(Function &F) {
|
|||
<< "'\n");
|
||||
|
||||
// Clone our current graph into the callee...
|
||||
std::map<Value*, DSNodeHandle> OldValMap;
|
||||
std::map<const DSNode*, DSNodeHandle> OldNodeMap;
|
||||
hash_map<Value*, DSNodeHandle> OldValMap;
|
||||
hash_map<const DSNode*, DSNodeHandle> OldNodeMap;
|
||||
CG.cloneInto(Graph, OldValMap, OldNodeMap,
|
||||
DSGraph::StripModRefBits |
|
||||
DSGraph::KeepAllocaBit | DSGraph::DontCloneCallNodes);
|
||||
|
|
|
@ -118,7 +118,7 @@ void FunctionModRefInfo::computeModRef(const Function &func)
|
|||
// function or we cannot determine the complete set of functions invoked).
|
||||
//
|
||||
DSGraph* FunctionModRefInfo::ResolveCallSiteModRefInfo(CallInst &CI,
|
||||
std::map<const DSNode*, DSNodeHandle> &NodeMap)
|
||||
hash_map<const DSNode*, DSNodeHandle> &NodeMap)
|
||||
{
|
||||
// Step #0: Quick check if we are going to fail anyway: avoid
|
||||
// all the graph cloning and map copying in steps #1 and #2.
|
||||
|
@ -194,7 +194,7 @@ FunctionModRefInfo::computeModRef(const CallInst& callInst)
|
|||
callSiteModRefInfo[&callInst] = callModRefInfo;
|
||||
|
||||
// Get a copy of the graph for the callee with the callee inlined
|
||||
std::map<const DSNode*, DSNodeHandle> NodeMap;
|
||||
hash_map<const DSNode*, DSNodeHandle> NodeMap;
|
||||
DSGraph* csgp = ResolveCallSiteModRefInfo(const_cast<CallInst&>(callInst),
|
||||
NodeMap);
|
||||
if (!csgp)
|
||||
|
@ -238,7 +238,7 @@ public:
|
|||
knownValues.resize(tdGraph.getGraphSize());
|
||||
|
||||
// For every identifiable value, save Value pointer in knownValues[i]
|
||||
for (std::map<Value*, DSNodeHandle>::const_iterator
|
||||
for (hash_map<Value*, DSNodeHandle>::const_iterator
|
||||
I = tdGraph.getScalarMap().begin(),
|
||||
E = tdGraph.getScalarMap().end(); I != E; ++I)
|
||||
if (isa<GlobalValue>(I->first) ||
|
||||
|
|
|
@ -43,7 +43,7 @@ namespace {
|
|||
/// MarkedNodes - The set of nodes which are not locally pool allocatable in
|
||||
/// the current function.
|
||||
///
|
||||
std::set<DSNode*> MarkedNodes;
|
||||
hash_set<DSNode*> MarkedNodes;
|
||||
|
||||
/// Clone - The cloned version of the function, if applicable.
|
||||
Function *Clone;
|
||||
|
@ -204,7 +204,7 @@ Function *PA::MakeFunctionClone(Function &F) {
|
|||
// Find DataStructure nodes which are allocated in pools non-local to the
|
||||
// current function. This set will contain all of the DSNodes which require
|
||||
// pools to be passed in from outside of the function.
|
||||
std::set<DSNode*> &MarkedNodes = FI.MarkedNodes;
|
||||
hash_set<DSNode*> &MarkedNodes = FI.MarkedNodes;
|
||||
|
||||
// Mark globals and incomplete nodes as live... (this handles arguments)
|
||||
if (F.getName() != "main")
|
||||
|
@ -225,7 +225,7 @@ Function *PA::MakeFunctionClone(Function &F) {
|
|||
ArgTys.reserve(OldFuncTy->getParamTypes().size() + MarkedNodes.size());
|
||||
|
||||
FI.ArgNodes.reserve(MarkedNodes.size());
|
||||
for (std::set<DSNode*>::iterator I = MarkedNodes.begin(),
|
||||
for (hash_set<DSNode*>::iterator I = MarkedNodes.begin(),
|
||||
E = MarkedNodes.end(); I != E; ++I)
|
||||
if ((*I)->NodeType & DSNode::Incomplete) {
|
||||
ArgTys.push_back(PoolDescPtr); // Add the appropriate # of pool descs
|
||||
|
@ -289,7 +289,7 @@ void PA::ProcessFunctionBody(Function &F, Function &NewF) {
|
|||
if (Nodes.empty()) return; // Quick exit if nothing to do...
|
||||
|
||||
FuncInfo &FI = FunctionInfo[&F]; // Get FuncInfo for F
|
||||
std::set<DSNode*> &MarkedNodes = FI.MarkedNodes;
|
||||
hash_set<DSNode*> &MarkedNodes = FI.MarkedNodes;
|
||||
|
||||
DEBUG(std::cerr << "[" << F.getName() << "] Pool Allocate: ");
|
||||
|
||||
|
@ -414,8 +414,8 @@ void FuncTransform::visitMallocInst(MallocInst &MI) {
|
|||
// Remove old malloc instruction
|
||||
MI.getParent()->getInstList().erase(&MI);
|
||||
|
||||
std::map<Value*, DSNodeHandle> &SM = G.getScalarMap();
|
||||
std::map<Value*, DSNodeHandle>::iterator MII = SM.find(&MI);
|
||||
hash_map<Value*, DSNodeHandle> &SM = G.getScalarMap();
|
||||
hash_map<Value*, DSNodeHandle>::iterator MII = SM.find(&MI);
|
||||
|
||||
// If we are modifying the original function, update the DSGraph...
|
||||
if (MII != SM.end()) {
|
||||
|
|
Loading…
Reference in New Issue