[lldb] [Process/gdb-remote] Correct more missing LLDB_INVALID_SIGNAL_NUMBER

Correct more uses of 0 instead of LLDB_INVALID_SIGNAL_NUMBER.

Differential Revision: https://reviews.llvm.org/D67727

llvm-svn: 372300
This commit is contained in:
Michal Gorny 2019-09-19 05:49:14 +00:00
parent 84dc688bc7
commit c36b0bf310
1 changed files with 4 additions and 3 deletions

View File

@ -1454,7 +1454,8 @@ GDBRemoteCommunicationServerLLGS::Handle_c(StringExtractorGDBRemote &packet) {
}
// Build the ResumeActionList
ResumeActionList actions(StateType::eStateRunning, 0);
ResumeActionList actions(StateType::eStateRunning,
LLDB_INVALID_SIGNAL_NUMBER);
Status error = m_debugged_process_up->Resume(actions);
if (error.Fail()) {
@ -1521,7 +1522,7 @@ GDBRemoteCommunicationServerLLGS::Handle_vCont(
ResumeAction thread_action;
thread_action.tid = LLDB_INVALID_THREAD_ID;
thread_action.state = eStateInvalid;
thread_action.signal = 0;
thread_action.signal = LLDB_INVALID_SIGNAL_NUMBER;
const char action = packet.GetChar();
switch (action) {
@ -2724,7 +2725,7 @@ GDBRemoteCommunicationServerLLGS::Handle_s(StringExtractorGDBRemote &packet) {
return SendErrorResponse(0x33);
// Create the step action for the given thread.
ResumeAction action = {tid, eStateStepping, 0};
ResumeAction action = {tid, eStateStepping, LLDB_INVALID_SIGNAL_NUMBER};
// Setup the actions list.
ResumeActionList actions;