forked from OSchip/llvm-project
parent
8bce9886c3
commit
c362618f2a
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@ -12,6 +12,7 @@
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#define LLVM_TRANSFORMS_UTIlS_CLONING_H
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#include <vector>
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#include <map>
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class Module;
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class Function;
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class BasicBlock;
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@ -19,6 +20,28 @@ class Value;
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class CallInst;
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class ReturnInst;
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/// CloneModule - Return an exact copy of the specified module
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///
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Module *CloneModule(Module *M);
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/// CloneFunction - Return a copy of the specified function, but without
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/// embedding the function into another module. Also, any references specified
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/// in the ValueMap are changed to refer to their mapped value instead of the
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/// original one. If any of the arguments to the function are in the ValueMap,
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/// the arguments are deleted from the resultant function. The ValueMap is
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/// updated to include mappings from all of the instructions and basicblocks in
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/// the function from their old to new values.
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///
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Function *CloneFunction(const Function *F,
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std::map<const Value*, Value*> &ValueMap);
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/// CloneFunction - Version of the function that doesn't need the ValueMap.
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///
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inline Function *CloneFunction(const Function *F) {
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std::map<const Value*, Value*> ValueMap;
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return CloneFunction(F, ValueMap);
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}
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// Clone OldFunc into NewFunc, transforming the old arguments into references to
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// ArgMap values. Note that if NewFunc already has basic blocks, the ones
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// cloned into it will be added to the end of the function. This function fills
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@ -26,7 +49,7 @@ class ReturnInst;
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// suffix to all values cloned.
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//
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void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
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const std::vector<Value*> &ArgMap,
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std::map<const Value*, Value*> &ValueMap,
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std::vector<ReturnInst*> &Returns,
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const char *NameSuffix = "");
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@ -90,9 +90,14 @@ bool InlineFunction(CallInst *CI) {
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Function::iterator LastBlock = &OrigBB->getParent()->back();
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// Calculate the vector of arguments to pass into the function cloner...
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std::vector<Value*> ArgVector;
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for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
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ArgVector.push_back(CI->getOperand(i));
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std::map<const Value*, Value*> ValueMap;
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assert((unsigned)std::distance(CalledFunc->abegin(), CalledFunc->aend()) ==
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CI->getNumOperands()-1 && "No varargs calls can be inlined yet!");
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unsigned i = 1;
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for (Function::const_aiterator I = CalledFunc->abegin(), E=CalledFunc->aend();
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I != E; ++I, ++i)
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ValueMap[I] = CI->getOperand(i);
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// Since we are now done with the CallInst, we can delete it.
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delete CI;
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@ -101,7 +106,7 @@ bool InlineFunction(CallInst *CI) {
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std::vector<ReturnInst*> Returns;
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// Do all of the hard part of cloning the callee into the caller...
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CloneFunctionInto(OrigBB->getParent(), CalledFunc, ArgVector, Returns, ".i");
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CloneFunctionInto(OrigBB->getParent(), CalledFunc, ValueMap, Returns, ".i");
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// Loop over all of the return instructions, turning them into unconditional
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// branches to the merge point now...
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@ -37,25 +37,16 @@ static inline void RemapInstruction(Instruction *I,
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// ArgMap values.
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//
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void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
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const std::vector<Value*> &ArgMap,
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std::map<const Value*, Value*> &ValueMap,
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std::vector<ReturnInst*> &Returns,
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const char *NameSuffix) {
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assert(NameSuffix && "NameSuffix cannot be null!");
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assert(OldFunc->asize() == ArgMap.size() &&
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"Improper number of argument values to map specified!");
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// Keep a mapping between the original function's values and the new
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// duplicated code's values. This includes all of: Function arguments,
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// instruction values, constant pool entries, and basic blocks.
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//
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std::map<const Value *, Value*> ValueMap;
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// Add all of the function arguments to the mapping...
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unsigned i = 0;
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#ifndef NDEBUG
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for (Function::const_aiterator I = OldFunc->abegin(), E = OldFunc->aend();
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I != E; ++I, ++i)
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ValueMap[I] = ArgMap[i];
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I != E; ++I)
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assert(ValueMap.count(I) && "No mapping from source argument specified!");
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#endif
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// Loop over all of the basic blocks in the function, cloning them as
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// appropriate. Note that we save BE this way in order to handle cloning of
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