forked from OSchip/llvm-project
[X86] Convert esp-relative movs of function arguments to pushes, step 2
This moves the transformation introduced in r223757 into a separate MI pass. This allows it to cover many more cases (not only cases where there must be a reserved call frame), and perform rudimentary call folding. It still doesn't have a heuristic, so it is enabled only for optsize/minsize, with stack alignment <= 8, where it ought to be a fairly clear win. Differential Revision: http://reviews.llvm.org/D6789 llvm-svn: 227728
This commit is contained in:
parent
af3c256ffa
commit
bd57186c76
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@ -193,6 +193,11 @@ public:
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return hasReservedCallFrame(MF) || hasFP(MF);
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}
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// needsFrameIndexResolution - Do we need to perform FI resolution for
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// this function. Normally, this is required only when the function
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// has any stack objects. However, targets may want to override this.
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virtual bool needsFrameIndexResolution(const MachineFunction &MF) const;
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/// getFrameIndexOffset - Returns the displacement from the frame register to
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/// the stack frame of the specified index.
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virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
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@ -703,7 +703,8 @@ void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
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/// register references and actual offsets.
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///
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void PEI::replaceFrameIndices(MachineFunction &Fn) {
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if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
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const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
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if (!TFI.needsFrameIndexResolution(Fn)) return;
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// Store SPAdj at exit of a basic block.
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SmallVector<int, 8> SPState;
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@ -769,13 +770,6 @@ void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
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continue;
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}
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// If we are looking at a call sequence, we need to keep track of
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// the SP adjustment made by each instruction in the sequence.
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// This includes both the frame setup/destroy pseudos (handled above),
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// as well as other instructions that have side effects w.r.t the SP.
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if (InsideCallSequence)
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SPAdj += TII.getSPAdjust(I);
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MachineInstr *MI = I;
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bool DoIncr = true;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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@ -854,6 +848,16 @@ void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
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break;
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}
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// If we are looking at a call sequence, we need to keep track of
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// the SP adjustment made by each instruction in the sequence.
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// This includes both the frame setup/destroy pseudos (handled above),
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// as well as other instructions that have side effects w.r.t the SP.
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// Note that this must come after eliminateFrameIndex, because
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// if I itself referred to a frame index, we shouldn't count its own
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// adjustment.
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if (MI && InsideCallSequence)
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SPAdj += TII.getSPAdjust(MI);
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if (DoIncr && I != BB->end()) ++I;
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// Update register states.
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@ -42,3 +42,8 @@ int TargetFrameLowering::getFrameIndexReference(const MachineFunction &MF,
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FrameReg = RI->getFrameRegister(MF);
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return getFrameIndexOffset(MF, FI);
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}
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bool TargetFrameLowering::needsFrameIndexResolution(
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const MachineFunction &MF) const {
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return MF.getFrameInfo()->hasStackObjects();
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}
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@ -1,53 +1,54 @@
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set(LLVM_TARGET_DEFINITIONS X86.td)
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tablegen(LLVM X86GenRegisterInfo.inc -gen-register-info)
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tablegen(LLVM X86GenDisassemblerTables.inc -gen-disassembler)
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tablegen(LLVM X86GenInstrInfo.inc -gen-instr-info)
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tablegen(LLVM X86GenAsmWriter.inc -gen-asm-writer)
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tablegen(LLVM X86GenAsmWriter1.inc -gen-asm-writer -asmwriternum=1)
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tablegen(LLVM X86GenAsmMatcher.inc -gen-asm-matcher)
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tablegen(LLVM X86GenDAGISel.inc -gen-dag-isel)
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tablegen(LLVM X86GenFastISel.inc -gen-fast-isel)
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tablegen(LLVM X86GenCallingConv.inc -gen-callingconv)
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tablegen(LLVM X86GenSubtargetInfo.inc -gen-subtarget)
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add_public_tablegen_target(X86CommonTableGen)
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set(sources
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X86AsmPrinter.cpp
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X86FastISel.cpp
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X86FloatingPoint.cpp
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X86FrameLowering.cpp
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X86ISelDAGToDAG.cpp
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X86ISelLowering.cpp
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X86InstrInfo.cpp
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X86MCInstLower.cpp
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X86MachineFunctionInfo.cpp
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X86PadShortFunction.cpp
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X86RegisterInfo.cpp
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X86SelectionDAGInfo.cpp
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X86Subtarget.cpp
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X86TargetMachine.cpp
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X86TargetObjectFile.cpp
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X86TargetTransformInfo.cpp
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X86VZeroUpper.cpp
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X86FixupLEAs.cpp
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)
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if( CMAKE_CL_64 )
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enable_language(ASM_MASM)
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ADD_CUSTOM_COMMAND(
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj
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MAIN_DEPENDENCY X86CompilationCallback_Win64.asm
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COMMAND ${CMAKE_ASM_MASM_COMPILER} /Fo ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj /c ${CMAKE_CURRENT_SOURCE_DIR}/X86CompilationCallback_Win64.asm
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)
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set(sources ${sources} ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj)
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endif()
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add_llvm_target(X86CodeGen ${sources})
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add_subdirectory(AsmParser)
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add_subdirectory(Disassembler)
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add_subdirectory(InstPrinter)
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add_subdirectory(MCTargetDesc)
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add_subdirectory(TargetInfo)
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add_subdirectory(Utils)
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set(LLVM_TARGET_DEFINITIONS X86.td)
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tablegen(LLVM X86GenRegisterInfo.inc -gen-register-info)
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tablegen(LLVM X86GenDisassemblerTables.inc -gen-disassembler)
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tablegen(LLVM X86GenInstrInfo.inc -gen-instr-info)
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tablegen(LLVM X86GenAsmWriter.inc -gen-asm-writer)
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tablegen(LLVM X86GenAsmWriter1.inc -gen-asm-writer -asmwriternum=1)
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tablegen(LLVM X86GenAsmMatcher.inc -gen-asm-matcher)
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tablegen(LLVM X86GenDAGISel.inc -gen-dag-isel)
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tablegen(LLVM X86GenFastISel.inc -gen-fast-isel)
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tablegen(LLVM X86GenCallingConv.inc -gen-callingconv)
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tablegen(LLVM X86GenSubtargetInfo.inc -gen-subtarget)
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add_public_tablegen_target(X86CommonTableGen)
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set(sources
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X86AsmPrinter.cpp
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X86CallFrameOptimization.cpp
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X86FastISel.cpp
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X86FloatingPoint.cpp
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X86FrameLowering.cpp
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X86ISelDAGToDAG.cpp
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X86ISelLowering.cpp
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X86InstrInfo.cpp
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X86MCInstLower.cpp
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X86MachineFunctionInfo.cpp
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X86PadShortFunction.cpp
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X86RegisterInfo.cpp
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X86SelectionDAGInfo.cpp
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X86Subtarget.cpp
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X86TargetMachine.cpp
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X86TargetObjectFile.cpp
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X86TargetTransformInfo.cpp
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X86VZeroUpper.cpp
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X86FixupLEAs.cpp
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)
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if( CMAKE_CL_64 )
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enable_language(ASM_MASM)
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ADD_CUSTOM_COMMAND(
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj
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MAIN_DEPENDENCY X86CompilationCallback_Win64.asm
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COMMAND ${CMAKE_ASM_MASM_COMPILER} /Fo ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj /c ${CMAKE_CURRENT_SOURCE_DIR}/X86CompilationCallback_Win64.asm
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)
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set(sources ${sources} ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj)
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endif()
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add_llvm_target(X86CodeGen ${sources})
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add_subdirectory(AsmParser)
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add_subdirectory(Disassembler)
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add_subdirectory(InstPrinter)
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add_subdirectory(MCTargetDesc)
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add_subdirectory(TargetInfo)
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add_subdirectory(Utils)
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@ -64,6 +64,11 @@ FunctionPass *createX86PadShortFunctions();
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/// to eliminate execution delays in some Atom processors.
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FunctionPass *createX86FixupLEAs();
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/// createX86CallFrameOptimization - Return a pass that optimizes
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/// the code-size of x86 call sequences. This is done by replacing
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/// esp-relative movs with pushes.
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FunctionPass *createX86CallFrameOptimization();
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} // End llvm namespace
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#endif
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@ -0,0 +1,400 @@
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//===----- X86CallFrameOptimization.cpp - Optimize x86 call sequences -----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a pass that optimizes call sequences on x86.
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// Currently, it converts movs of function parameters onto the stack into
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// pushes. This is beneficial for two main reasons:
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// 1) The push instruction encoding is much smaller than an esp-relative mov
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// 2) It is possible to push memory arguments directly. So, if the
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// the transformation is preformed pre-reg-alloc, it can help relieve
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// register pressure.
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//
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//===----------------------------------------------------------------------===//
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#include <algorithm>
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#include "X86.h"
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#include "X86InstrInfo.h"
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#include "X86Subtarget.h"
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#include "X86MachineFunctionInfo.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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using namespace llvm;
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#define DEBUG_TYPE "x86-cf-opt"
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cl::opt<bool> NoX86CFOpt("no-x86-call-frame-opt",
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cl::desc("Avoid optimizing x86 call frames for size"),
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cl::init(false), cl::Hidden);
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namespace {
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class X86CallFrameOptimization : public MachineFunctionPass {
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public:
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X86CallFrameOptimization() : MachineFunctionPass(ID) {}
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bool runOnMachineFunction(MachineFunction &MF) override;
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private:
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bool shouldPerformTransformation(MachineFunction &MF);
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bool adjustCallSequence(MachineFunction &MF, MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I);
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MachineInstr *canFoldIntoRegPush(MachineBasicBlock::iterator FrameSetup,
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unsigned Reg);
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const char *getPassName() const override {
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return "X86 Optimize Call Frame";
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}
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const TargetInstrInfo *TII;
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const TargetFrameLowering *TFL;
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const MachineRegisterInfo *MRI;
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static char ID;
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};
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char X86CallFrameOptimization::ID = 0;
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}
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FunctionPass *llvm::createX86CallFrameOptimization() {
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return new X86CallFrameOptimization();
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}
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// This checks whether the transformation is legal and profitable
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bool X86CallFrameOptimization::shouldPerformTransformation(MachineFunction &MF) {
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if (NoX86CFOpt.getValue())
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return false;
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// We currently only support call sequences where *all* parameters.
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// are passed on the stack.
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// No point in running this in 64-bit mode, since some arguments are
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// passed in-register in all common calling conventions, so the pattern
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// we're looking for will never match.
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const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
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if (STI.is64Bit())
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return false;
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// You would expect straight-line code between call-frame setup and
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// call-frame destroy. You would be wrong. There are circumstances (e.g.
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// CMOV_GR8 expansion of a select that feeds a function call!) where we can
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// end up with the setup and the destroy in different basic blocks.
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// This is bad, and breaks SP adjustment.
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// So, check that all of the frames in the function are closed inside
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// the same block, and, for good measure, that there are no nested frames.
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int FrameSetupOpcode = TII->getCallFrameSetupOpcode();
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int FrameDestroyOpcode = TII->getCallFrameDestroyOpcode();
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for (MachineBasicBlock &BB : MF) {
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bool InsideFrameSequence = false;
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for (MachineInstr &MI : BB) {
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if (MI.getOpcode() == FrameSetupOpcode) {
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if (InsideFrameSequence)
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return false;
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InsideFrameSequence = true;
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}
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else if (MI.getOpcode() == FrameDestroyOpcode) {
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if (!InsideFrameSequence)
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return false;
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InsideFrameSequence = false;
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}
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}
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if (InsideFrameSequence)
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return false;
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}
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// Now that we know the transformation is legal, check if it is
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// profitable.
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// TODO: Add a heuristic that actually looks at the function,
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// and enable this for more cases.
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// This transformation is always a win when we expected to have
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// a reserved call frame. Under other circumstances, it may be either
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// a win or a loss, and requires a heuristic.
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// For now, enable it only for the relatively clear win cases.
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bool CannotReserveFrame = MF.getFrameInfo()->hasVarSizedObjects();
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if (CannotReserveFrame)
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return true;
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// For now, don't even try to evaluate the profitability when
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// not optimizing for size.
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AttributeSet FnAttrs = MF.getFunction()->getAttributes();
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bool OptForSize =
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FnAttrs.hasAttribute(AttributeSet::FunctionIndex,
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Attribute::OptimizeForSize) ||
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FnAttrs.hasAttribute(AttributeSet::FunctionIndex, Attribute::MinSize);
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if (!OptForSize)
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return false;
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// Stack re-alignment can make this unprofitable even in terms of size.
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// As mentioned above, a better heuristic is needed. For now, don't do this
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// when the required alignment is above 8. (4 would be the safe choice, but
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// some experimentation showed 8 is generally good).
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if (TFL->getStackAlignment() > 8)
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return false;
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return true;
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}
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bool X86CallFrameOptimization::runOnMachineFunction(MachineFunction &MF) {
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TII = MF.getSubtarget().getInstrInfo();
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TFL = MF.getSubtarget().getFrameLowering();
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MRI = &MF.getRegInfo();
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if (!shouldPerformTransformation(MF))
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return false;
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int FrameSetupOpcode = TII->getCallFrameSetupOpcode();
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bool Changed = false;
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for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB)
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for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
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if (I->getOpcode() == FrameSetupOpcode)
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Changed |= adjustCallSequence(MF, *BB, I);
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return Changed;
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}
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bool X86CallFrameOptimization::adjustCallSequence(MachineFunction &MF,
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MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I) {
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// Check that this particular call sequence is amenable to the
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// transformation.
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const X86RegisterInfo &RegInfo = *static_cast<const X86RegisterInfo *>(
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MF.getSubtarget().getRegisterInfo());
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unsigned StackPtr = RegInfo.getStackRegister();
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int FrameDestroyOpcode = TII->getCallFrameDestroyOpcode();
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// We expect to enter this at the beginning of a call sequence
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assert(I->getOpcode() == TII->getCallFrameSetupOpcode());
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MachineBasicBlock::iterator FrameSetup = I++;
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// For globals in PIC mode, we can have some LEAs here.
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// Ignore them, they don't bother us.
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// TODO: Extend this to something that covers more cases.
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while (I->getOpcode() == X86::LEA32r)
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++I;
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// We expect a copy instruction here.
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// TODO: The copy instruction is a lowering artifact.
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// We should also support a copy-less version, where the stack
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// pointer is used directly.
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if (!I->isCopy() || !I->getOperand(0).isReg())
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return false;
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MachineBasicBlock::iterator SPCopy = I++;
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StackPtr = SPCopy->getOperand(0).getReg();
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// Scan the call setup sequence for the pattern we're looking for.
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// We only handle a simple case - a sequence of MOV32mi or MOV32mr
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// instructions, that push a sequence of 32-bit values onto the stack, with
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// no gaps between them.
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SmallVector<MachineInstr*, 4> MovVector(4, nullptr);
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unsigned int MaxAdjust = FrameSetup->getOperand(0).getImm() / 4;
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if (MaxAdjust > 4)
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MovVector.resize(MaxAdjust, nullptr);
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do {
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int Opcode = I->getOpcode();
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if (Opcode != X86::MOV32mi && Opcode != X86::MOV32mr)
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break;
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// We only want movs of the form:
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// movl imm/r32, k(%esp)
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// If we run into something else, bail.
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// Note that AddrBaseReg may, counter to its name, not be a register,
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// but rather a frame index.
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// TODO: Support the fi case. This should probably work now that we
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// have the infrastructure to track the stack pointer within a call
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// sequence.
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if (!I->getOperand(X86::AddrBaseReg).isReg() ||
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(I->getOperand(X86::AddrBaseReg).getReg() != StackPtr) ||
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!I->getOperand(X86::AddrScaleAmt).isImm() ||
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(I->getOperand(X86::AddrScaleAmt).getImm() != 1) ||
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(I->getOperand(X86::AddrIndexReg).getReg() != X86::NoRegister) ||
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(I->getOperand(X86::AddrSegmentReg).getReg() != X86::NoRegister) ||
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!I->getOperand(X86::AddrDisp).isImm())
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return false;
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int64_t StackDisp = I->getOperand(X86::AddrDisp).getImm();
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assert(StackDisp >= 0 && "Negative stack displacement when passing parameters");
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// We really don't want to consider the unaligned case.
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if (StackDisp % 4)
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return false;
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StackDisp /= 4;
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assert((size_t)StackDisp < MovVector.size() &&
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"Function call has more parameters than the stack is adjusted for.");
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// If the same stack slot is being filled twice, something's fishy.
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if (MovVector[StackDisp] != nullptr)
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return false;
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MovVector[StackDisp] = I;
|
||||
|
||||
++I;
|
||||
} while (I != MBB.end());
|
||||
|
||||
// We now expect the end of the sequence - a call and a stack adjust.
|
||||
if (I == MBB.end())
|
||||
return false;
|
||||
|
||||
// For PCrel calls, we expect an additional COPY of the basereg.
|
||||
// If we find one, skip it.
|
||||
if (I->isCopy()) {
|
||||
if (I->getOperand(1).getReg() ==
|
||||
MF.getInfo<X86MachineFunctionInfo>()->getGlobalBaseReg())
|
||||
++I;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!I->isCall())
|
||||
return false;
|
||||
MachineBasicBlock::iterator Call = I;
|
||||
if ((++I)->getOpcode() != FrameDestroyOpcode)
|
||||
return false;
|
||||
|
||||
// Now, go through the vector, and see that we don't have any gaps,
|
||||
// but only a series of 32-bit MOVs.
|
||||
|
||||
int64_t ExpectedDist = 0;
|
||||
auto MMI = MovVector.begin(), MME = MovVector.end();
|
||||
for (; MMI != MME; ++MMI, ExpectedDist += 4)
|
||||
if (*MMI == nullptr)
|
||||
break;
|
||||
|
||||
// If the call had no parameters, do nothing
|
||||
if (!ExpectedDist)
|
||||
return false;
|
||||
|
||||
// We are either at the last parameter, or a gap.
|
||||
// Make sure it's not a gap
|
||||
for (; MMI != MME; ++MMI)
|
||||
if (*MMI != nullptr)
|
||||
return false;
|
||||
|
||||
// Ok, we can in fact do the transformation for this call.
|
||||
// Do not remove the FrameSetup instruction, but adjust the parameters.
|
||||
// PEI will end up finalizing the handling of this.
|
||||
FrameSetup->getOperand(1).setImm(ExpectedDist);
|
||||
|
||||
DebugLoc DL = I->getDebugLoc();
|
||||
// Now, iterate through the vector in reverse order, and replace the movs
|
||||
// with pushes. MOVmi/MOVmr doesn't have any defs, so no need to
|
||||
// replace uses.
|
||||
for (int Idx = (ExpectedDist / 4) - 1; Idx >= 0; --Idx) {
|
||||
MachineBasicBlock::iterator MOV = *MovVector[Idx];
|
||||
MachineOperand PushOp = MOV->getOperand(X86::AddrNumOperands);
|
||||
if (MOV->getOpcode() == X86::MOV32mi) {
|
||||
unsigned PushOpcode = X86::PUSHi32;
|
||||
// If the operand is a small (8-bit) immediate, we can use a
|
||||
// PUSH instruction with a shorter encoding.
|
||||
// Note that isImm() may fail even though this is a MOVmi, because
|
||||
// the operand can also be a symbol.
|
||||
if (PushOp.isImm()) {
|
||||
int64_t Val = PushOp.getImm();
|
||||
if (isInt<8>(Val))
|
||||
PushOpcode = X86::PUSH32i8;
|
||||
}
|
||||
BuildMI(MBB, Call, DL, TII->get(PushOpcode)).addOperand(PushOp);
|
||||
} else {
|
||||
unsigned int Reg = PushOp.getReg();
|
||||
|
||||
// If PUSHrmm is not slow on this target, try to fold the source of the
|
||||
// push into the instruction.
|
||||
const X86Subtarget &ST = MF.getTarget().getSubtarget<X86Subtarget>();
|
||||
bool SlowPUSHrmm = ST.isAtom() || ST.isSLM();
|
||||
|
||||
// Check that this is legal to fold. Right now, we're extremely
|
||||
// conservative about that.
|
||||
MachineInstr *DefMov = nullptr;
|
||||
if (!SlowPUSHrmm && (DefMov = canFoldIntoRegPush(FrameSetup, Reg))) {
|
||||
MachineInstr *Push = BuildMI(MBB, Call, DL, TII->get(X86::PUSH32rmm));
|
||||
|
||||
unsigned NumOps = DefMov->getDesc().getNumOperands();
|
||||
for (unsigned i = NumOps - X86::AddrNumOperands; i != NumOps; ++i)
|
||||
Push->addOperand(DefMov->getOperand(i));
|
||||
|
||||
DefMov->eraseFromParent();
|
||||
} else {
|
||||
BuildMI(MBB, Call, DL, TII->get(X86::PUSH32r)).addReg(Reg).getInstr();
|
||||
}
|
||||
}
|
||||
|
||||
MBB.erase(MOV);
|
||||
}
|
||||
|
||||
// The stack-pointer copy is no longer used in the call sequences.
|
||||
// There should not be any other users, but we can't commit to that, so:
|
||||
if (MRI->use_empty(SPCopy->getOperand(0).getReg()))
|
||||
SPCopy->eraseFromParent();
|
||||
|
||||
// Once we've done this, we need to make sure PEI doesn't assume a reserved
|
||||
// frame.
|
||||
X86MachineFunctionInfo *FuncInfo = MF.getInfo<X86MachineFunctionInfo>();
|
||||
FuncInfo->setHasPushSequences(true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
MachineInstr *X86CallFrameOptimization::canFoldIntoRegPush(
|
||||
MachineBasicBlock::iterator FrameSetup, unsigned Reg) {
|
||||
// Do an extremely restricted form of load folding.
|
||||
// ISel will often create patterns like:
|
||||
// movl 4(%edi), %eax
|
||||
// movl 8(%edi), %ecx
|
||||
// movl 12(%edi), %edx
|
||||
// movl %edx, 8(%esp)
|
||||
// movl %ecx, 4(%esp)
|
||||
// movl %eax, (%esp)
|
||||
// call
|
||||
// Get rid of those with prejudice.
|
||||
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
||||
return nullptr;
|
||||
|
||||
// Make sure this is the only use of Reg.
|
||||
if (!MRI->hasOneNonDBGUse(Reg))
|
||||
return nullptr;
|
||||
|
||||
MachineBasicBlock::iterator DefMI = MRI->getVRegDef(Reg);
|
||||
|
||||
// Make sure the def is a MOV from memory.
|
||||
// If the def is an another block, give up.
|
||||
if (DefMI->getOpcode() != X86::MOV32rm ||
|
||||
DefMI->getParent() != FrameSetup->getParent())
|
||||
return nullptr;
|
||||
|
||||
// Be careful with movs that load from a stack slot, since it may get
|
||||
// resolved incorrectly.
|
||||
// TODO: Again, we already have the infrastructure, so this should work.
|
||||
if (!DefMI->getOperand(1).isReg())
|
||||
return nullptr;
|
||||
|
||||
// Now, make sure everything else up until the ADJCALLSTACK is a sequence
|
||||
// of MOVs. To be less conservative would require duplicating a lot of the
|
||||
// logic from PeepholeOptimizer.
|
||||
// FIXME: A possibly better approach would be to teach the PeepholeOptimizer
|
||||
// to be smarter about folding into pushes.
|
||||
for (auto I = DefMI; I != FrameSetup; ++I)
|
||||
if (I->getOpcode() != X86::MOV32rm)
|
||||
return nullptr;
|
||||
|
||||
return DefMI;
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -1,95 +1,97 @@
|
|||
//===-- X86TargetFrameLowering.h - Define frame lowering for X86 -*- C++ -*-==//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This class implements X86-specific bits of TargetFrameLowering class.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
|
||||
#define LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
|
||||
|
||||
#include "llvm/Target/TargetFrameLowering.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
class MCSymbol;
|
||||
class X86TargetMachine;
|
||||
class X86Subtarget;
|
||||
|
||||
class X86FrameLowering : public TargetFrameLowering {
|
||||
public:
|
||||
explicit X86FrameLowering(StackDirection D, unsigned StackAl, int LAO)
|
||||
: TargetFrameLowering(StackGrowsDown, StackAl, LAO) {}
|
||||
|
||||
/// Emit a call to the target's stack probe function. This is required for all
|
||||
/// large stack allocations on Windows. The caller is required to materialize
|
||||
/// the number of bytes to probe in RAX/EAX.
|
||||
static void emitStackProbeCall(MachineFunction &MF, MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MBBI, DebugLoc DL);
|
||||
|
||||
void emitCalleeSavedFrameMoves(MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MBBI,
|
||||
DebugLoc DL) const;
|
||||
|
||||
/// emitProlog/emitEpilog - These methods insert prolog and epilog code into
|
||||
/// the function.
|
||||
void emitPrologue(MachineFunction &MF) const override;
|
||||
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
|
||||
|
||||
void adjustForSegmentedStacks(MachineFunction &MF) const override;
|
||||
|
||||
void adjustForHiPEPrologue(MachineFunction &MF) const override;
|
||||
|
||||
void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
|
||||
RegScavenger *RS = nullptr) const override;
|
||||
|
||||
bool
|
||||
assignCalleeSavedSpillSlots(MachineFunction &MF,
|
||||
const TargetRegisterInfo *TRI,
|
||||
std::vector<CalleeSavedInfo> &CSI) const override;
|
||||
|
||||
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MI,
|
||||
const std::vector<CalleeSavedInfo> &CSI,
|
||||
const TargetRegisterInfo *TRI) const override;
|
||||
|
||||
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MI,
|
||||
const std::vector<CalleeSavedInfo> &CSI,
|
||||
const TargetRegisterInfo *TRI) const override;
|
||||
|
||||
bool hasFP(const MachineFunction &MF) const override;
|
||||
bool hasReservedCallFrame(const MachineFunction &MF) const override;
|
||||
|
||||
int getFrameIndexOffset(const MachineFunction &MF, int FI) const override;
|
||||
int getFrameIndexReference(const MachineFunction &MF, int FI,
|
||||
unsigned &FrameReg) const override;
|
||||
|
||||
int getFrameIndexOffsetFromSP(const MachineFunction &MF, int FI) const;
|
||||
int getFrameIndexReferenceFromSP(const MachineFunction &MF, int FI,
|
||||
unsigned &FrameReg) const override;
|
||||
|
||||
void eliminateCallFramePseudoInstr(MachineFunction &MF,
|
||||
MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MI) const override;
|
||||
|
||||
private:
|
||||
/// convertArgMovsToPushes - This method tries to convert a call sequence
|
||||
/// that uses sub and mov instructions to put the argument onto the stack
|
||||
/// into a series of pushes.
|
||||
/// Returns true if the transformation succeeded, false if not.
|
||||
bool convertArgMovsToPushes(MachineFunction &MF,
|
||||
MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator I,
|
||||
uint64_t Amount) const;
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
||||
//===-- X86TargetFrameLowering.h - Define frame lowering for X86 -*- C++ -*-==//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This class implements X86-specific bits of TargetFrameLowering class.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
|
||||
#define LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
|
||||
|
||||
#include "llvm/Target/TargetFrameLowering.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
class MCSymbol;
|
||||
class X86TargetMachine;
|
||||
class X86Subtarget;
|
||||
|
||||
class X86FrameLowering : public TargetFrameLowering {
|
||||
public:
|
||||
explicit X86FrameLowering(StackDirection D, unsigned StackAl, int LAO)
|
||||
: TargetFrameLowering(StackGrowsDown, StackAl, LAO) {}
|
||||
|
||||
/// Emit a call to the target's stack probe function. This is required for all
|
||||
/// large stack allocations on Windows. The caller is required to materialize
|
||||
/// the number of bytes to probe in RAX/EAX.
|
||||
static void emitStackProbeCall(MachineFunction &MF, MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MBBI, DebugLoc DL);
|
||||
|
||||
void emitCalleeSavedFrameMoves(MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MBBI,
|
||||
DebugLoc DL) const;
|
||||
|
||||
/// emitProlog/emitEpilog - These methods insert prolog and epilog code into
|
||||
/// the function.
|
||||
void emitPrologue(MachineFunction &MF) const override;
|
||||
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
|
||||
|
||||
void adjustForSegmentedStacks(MachineFunction &MF) const override;
|
||||
|
||||
void adjustForHiPEPrologue(MachineFunction &MF) const override;
|
||||
|
||||
void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
|
||||
RegScavenger *RS = nullptr) const override;
|
||||
|
||||
bool
|
||||
assignCalleeSavedSpillSlots(MachineFunction &MF,
|
||||
const TargetRegisterInfo *TRI,
|
||||
std::vector<CalleeSavedInfo> &CSI) const override;
|
||||
|
||||
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MI,
|
||||
const std::vector<CalleeSavedInfo> &CSI,
|
||||
const TargetRegisterInfo *TRI) const override;
|
||||
|
||||
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MI,
|
||||
const std::vector<CalleeSavedInfo> &CSI,
|
||||
const TargetRegisterInfo *TRI) const override;
|
||||
|
||||
bool hasFP(const MachineFunction &MF) const override;
|
||||
bool hasReservedCallFrame(const MachineFunction &MF) const override;
|
||||
bool canSimplifyCallFramePseudos(const MachineFunction &MF) const override;
|
||||
bool needsFrameIndexResolution(const MachineFunction &MF) const override;
|
||||
|
||||
int getFrameIndexOffset(const MachineFunction &MF, int FI) const override;
|
||||
int getFrameIndexReference(const MachineFunction &MF, int FI,
|
||||
unsigned &FrameReg) const override;
|
||||
|
||||
int getFrameIndexOffsetFromSP(const MachineFunction &MF, int FI) const;
|
||||
int getFrameIndexReferenceFromSP(const MachineFunction &MF, int FI,
|
||||
unsigned &FrameReg) const override;
|
||||
|
||||
void eliminateCallFramePseudoInstr(MachineFunction &MF,
|
||||
MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator MI) const override;
|
||||
|
||||
private:
|
||||
/// convertArgMovsToPushes - This method tries to convert a call sequence
|
||||
/// that uses sub and mov instructions to put the argument onto the stack
|
||||
/// into a series of pushes.
|
||||
/// Returns true if the transformation succeeded, false if not.
|
||||
bool convertArgMovsToPushes(MachineFunction &MF,
|
||||
MachineBasicBlock &MBB,
|
||||
MachineBasicBlock::iterator I,
|
||||
uint64_t Amount) const;
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1804,6 +1804,58 @@ X86InstrInfo::isCoalescableExtInstr(const MachineInstr &MI,
|
|||
return false;
|
||||
}
|
||||
|
||||
int X86InstrInfo::getSPAdjust(const MachineInstr *MI) const {
|
||||
const MachineFunction *MF = MI->getParent()->getParent();
|
||||
const TargetFrameLowering *TFI = MF->getSubtarget().getFrameLowering();
|
||||
|
||||
if (MI->getOpcode() == getCallFrameSetupOpcode() ||
|
||||
MI->getOpcode() == getCallFrameDestroyOpcode()) {
|
||||
unsigned StackAlign = TFI->getStackAlignment();
|
||||
int SPAdj = (MI->getOperand(0).getImm() + StackAlign - 1) / StackAlign *
|
||||
StackAlign;
|
||||
|
||||
SPAdj -= MI->getOperand(1).getImm();
|
||||
|
||||
if (MI->getOpcode() == getCallFrameSetupOpcode())
|
||||
return SPAdj;
|
||||
else
|
||||
return -SPAdj;
|
||||
}
|
||||
|
||||
// To know whether a call adjusts the stack, we need information
|
||||
// that is bound to the following ADJCALLSTACKUP pseudo.
|
||||
// Look for the next ADJCALLSTACKUP that follows the call.
|
||||
if (MI->isCall()) {
|
||||
const MachineBasicBlock* MBB = MI->getParent();
|
||||
auto I = ++MachineBasicBlock::const_iterator(MI);
|
||||
for (auto E = MBB->end(); I != E; ++I) {
|
||||
if (I->getOpcode() == getCallFrameDestroyOpcode() ||
|
||||
I->isCall())
|
||||
break;
|
||||
}
|
||||
|
||||
// If we could not find a frame destroy opcode, then it has already
|
||||
// been simplified, so we don't care.
|
||||
if (I->getOpcode() != getCallFrameDestroyOpcode())
|
||||
return 0;
|
||||
|
||||
return -(I->getOperand(1).getImm());
|
||||
}
|
||||
|
||||
// Currently handle only PUSHes we can reasonably expect to see
|
||||
// in call sequences
|
||||
switch (MI->getOpcode()) {
|
||||
default:
|
||||
return 0;
|
||||
case X86::PUSH32i8:
|
||||
case X86::PUSH32r:
|
||||
case X86::PUSH32rmm:
|
||||
case X86::PUSH32rmr:
|
||||
case X86::PUSHi32:
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
|
||||
/// isFrameOperand - Return true and the FrameIndex if the specified
|
||||
/// operand and follow operands form a reference to the stack frame.
|
||||
bool X86InstrInfo::isFrameOperand(const MachineInstr *MI, unsigned int Op,
|
||||
|
|
|
@ -175,6 +175,11 @@ public:
|
|||
///
|
||||
const X86RegisterInfo &getRegisterInfo() const { return RI; }
|
||||
|
||||
/// getSPAdjust - This returns the stack pointer adjustment made by
|
||||
/// this instruction. For x86, we need to handle more complex call
|
||||
/// sequences involving PUSHes.
|
||||
int getSPAdjust(const MachineInstr *MI) const override;
|
||||
|
||||
/// isCoalescableExtInstr - Return true if the instruction is a "coalescable"
|
||||
/// extension instruction. That is, it's like a copy where it's legal for the
|
||||
/// source to overlap the destination. e.g. X86::MOVSX64rr32. If this returns
|
||||
|
|
|
@ -77,6 +77,9 @@ class X86MachineFunctionInfo : public MachineFunctionInfo {
|
|||
unsigned ArgumentStackSize;
|
||||
/// NumLocalDynamics - Number of local-dynamic TLS accesses.
|
||||
unsigned NumLocalDynamics;
|
||||
/// HasPushSequences - Keeps track of whether this function uses sequences
|
||||
/// of pushes to pass function parameters.
|
||||
bool HasPushSequences;
|
||||
|
||||
private:
|
||||
/// ForwardedMustTailRegParms - A list of virtual and physical registers
|
||||
|
@ -97,7 +100,8 @@ public:
|
|||
VarArgsGPOffset(0),
|
||||
VarArgsFPOffset(0),
|
||||
ArgumentStackSize(0),
|
||||
NumLocalDynamics(0) {}
|
||||
NumLocalDynamics(0),
|
||||
HasPushSequences(false) {}
|
||||
|
||||
explicit X86MachineFunctionInfo(MachineFunction &MF)
|
||||
: ForceFramePointer(false),
|
||||
|
@ -113,11 +117,15 @@ public:
|
|||
VarArgsGPOffset(0),
|
||||
VarArgsFPOffset(0),
|
||||
ArgumentStackSize(0),
|
||||
NumLocalDynamics(0) {}
|
||||
NumLocalDynamics(0),
|
||||
HasPushSequences(false) {}
|
||||
|
||||
bool getForceFramePointer() const { return ForceFramePointer;}
|
||||
void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
|
||||
|
||||
bool getHasPushSequences() const { return HasPushSequences; }
|
||||
void setHasPushSequences(bool HasPush) { HasPushSequences = HasPush; }
|
||||
|
||||
bool getRestoreBasePointer() const { return RestoreBasePointerOffset!=0; }
|
||||
void setRestoreBasePointer(const MachineFunction *MF);
|
||||
int getRestoreBasePointerOffset() const {return RestoreBasePointerOffset; }
|
||||
|
|
|
@ -468,8 +468,6 @@ void
|
|||
X86RegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
|
||||
int SPAdj, unsigned FIOperandNum,
|
||||
RegScavenger *RS) const {
|
||||
assert(SPAdj == 0 && "Unexpected");
|
||||
|
||||
MachineInstr &MI = *II;
|
||||
MachineFunction &MF = *MI.getParent()->getParent();
|
||||
const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
|
||||
|
@ -506,6 +504,9 @@ X86RegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
|
|||
} else
|
||||
FIOffset = TFI->getFrameIndexOffset(MF, FrameIndex);
|
||||
|
||||
if (BasePtr == StackPtr)
|
||||
FIOffset += SPAdj;
|
||||
|
||||
// The frame index format for stackmaps and patchpoints is different from the
|
||||
// X86 format. It only has a FI and an offset.
|
||||
if (Opc == TargetOpcode::STACKMAP || Opc == TargetOpcode::PATCHPOINT) {
|
||||
|
|
|
@ -192,6 +192,7 @@ public:
|
|||
void addIRPasses() override;
|
||||
bool addInstSelector() override;
|
||||
bool addILPOpts() override;
|
||||
void addPreRegAlloc() override;
|
||||
void addPostRegAlloc() override;
|
||||
void addPreEmitPass() override;
|
||||
};
|
||||
|
@ -225,6 +226,10 @@ bool X86PassConfig::addILPOpts() {
|
|||
return true;
|
||||
}
|
||||
|
||||
void X86PassConfig::addPreRegAlloc() {
|
||||
addPass(createX86CallFrameOptimization());
|
||||
}
|
||||
|
||||
void X86PassConfig::addPostRegAlloc() {
|
||||
addPass(createX86FloatingPointStackifierPass());
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@ blah:
|
|||
to label %invoke.cont unwind label %lpad
|
||||
|
||||
; Uses end as sret param.
|
||||
; CHECK: movl %[[end]], (%esp)
|
||||
; CHECK: pushl %[[end]]
|
||||
; CHECK: calll _plus
|
||||
|
||||
invoke.cont:
|
||||
|
|
|
@ -1,24 +1,65 @@
|
|||
; RUN: llc < %s -mtriple=i686-windows | FileCheck %s -check-prefix=NORMAL
|
||||
; RUN: llc < %s -mtriple=x86_64-windows | FileCheck %s -check-prefix=X64
|
||||
; RUN: llc < %s -mtriple=i686-windows -force-align-stack -stack-alignment=32 | FileCheck %s -check-prefix=ALIGNED
|
||||
|
||||
declare void @good(i32 %a, i32 %b, i32 %c, i32 %d)
|
||||
declare void @inreg(i32 %a, i32 inreg %b, i32 %c, i32 %d)
|
||||
|
||||
; Here, we should have a reserved frame, so we don't expect pushes
|
||||
; NORMAL-LABEL: test1
|
||||
; NORMAL-LABEL: test1:
|
||||
; NORMAL: subl $16, %esp
|
||||
; NORMAL-NEXT: movl $4, 12(%esp)
|
||||
; NORMAL-NEXT: movl $3, 8(%esp)
|
||||
; NORMAL-NEXT: movl $2, 4(%esp)
|
||||
; NORMAL-NEXT: movl $1, (%esp)
|
||||
; NORMAL-NEXT: call
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
define void @test1() {
|
||||
entry:
|
||||
call void @good(i32 1, i32 2, i32 3, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
||||
; Here, we expect a sequence of 4 immediate pushes
|
||||
; NORMAL-LABEL: test2
|
||||
; We're optimizing for code size, so we should get pushes for x86,
|
||||
; even though there is a reserved call frame.
|
||||
; Make sure we don't touch x86-64
|
||||
; NORMAL-LABEL: test1b:
|
||||
; NORMAL-NOT: subl {{.*}} %esp
|
||||
; NORMAL: pushl $4
|
||||
; NORMAL-NEXT: pushl $3
|
||||
; NORMAL-NEXT: pushl $2
|
||||
; NORMAL-NEXT: pushl $1
|
||||
; NORMAL-NEXT: call
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
; X64-LABEL: test1b:
|
||||
; X64: movl $1, %ecx
|
||||
; X64-NEXT: movl $2, %edx
|
||||
; X64-NEXT: movl $3, %r8d
|
||||
; X64-NEXT: movl $4, %r9d
|
||||
; X64-NEXT: callq good
|
||||
define void @test1b() optsize {
|
||||
entry:
|
||||
call void @good(i32 1, i32 2, i32 3, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
||||
; Same as above, but for minsize
|
||||
; NORMAL-LABEL: test1c:
|
||||
; NORMAL-NOT: subl {{.*}} %esp
|
||||
; NORMAL: pushl $4
|
||||
; NORMAL-NEXT: pushl $3
|
||||
; NORMAL-NEXT: pushl $2
|
||||
; NORMAL-NEXT: pushl $1
|
||||
; NORMAL-NEXT: call
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
define void @test1c() minsize {
|
||||
entry:
|
||||
call void @good(i32 1, i32 2, i32 3, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
||||
; If we have a reserved frame, we should have pushes
|
||||
; NORMAL-LABEL: test2:
|
||||
; NORMAL-NOT: subl {{.*}} %esp
|
||||
; NORMAL: pushl $4
|
||||
; NORMAL-NEXT: pushl $3
|
||||
|
@ -34,53 +75,53 @@ entry:
|
|||
|
||||
; Again, we expect a sequence of 4 immediate pushes
|
||||
; Checks that we generate the right pushes for >8bit immediates
|
||||
; NORMAL-LABEL: test2b
|
||||
; NORMAL-LABEL: test2b:
|
||||
; NORMAL-NOT: subl {{.*}} %esp
|
||||
; NORMAL: pushl $4096
|
||||
; NORMAL-NEXT: pushl $3072
|
||||
; NORMAL-NEXT: pushl $2048
|
||||
; NORMAL-NEXT: pushl $1024
|
||||
; NORMAL-NEXT: call
|
||||
define void @test2b(i32 %k) {
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
define void @test2b() optsize {
|
||||
entry:
|
||||
%a = alloca i32, i32 %k
|
||||
call void @good(i32 1024, i32 2048, i32 3072, i32 4096)
|
||||
ret void
|
||||
}
|
||||
|
||||
; The first push should push a register
|
||||
; NORMAL-LABEL: test3
|
||||
; NORMAL-LABEL: test3:
|
||||
; NORMAL-NOT: subl {{.*}} %esp
|
||||
; NORMAL: pushl $4
|
||||
; NORMAL-NEXT: pushl $3
|
||||
; NORMAL-NEXT: pushl $2
|
||||
; NORMAL-NEXT: pushl %e{{..}}
|
||||
; NORMAL-NEXT: call
|
||||
define void @test3(i32 %k) {
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
define void @test3(i32 %k) optsize {
|
||||
entry:
|
||||
%a = alloca i32, i32 %k
|
||||
call void @good(i32 %k, i32 2, i32 3, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
||||
; We don't support weird calling conventions
|
||||
; NORMAL-LABEL: test4
|
||||
; NORMAL-LABEL: test4:
|
||||
; NORMAL: subl $12, %esp
|
||||
; NORMAL-NEXT: movl $4, 8(%esp)
|
||||
; NORMAL-NEXT: movl $3, 4(%esp)
|
||||
; NORMAL-NEXT: movl $1, (%esp)
|
||||
; NORMAL-NEXT: movl $2, %eax
|
||||
; NORMAL-NEXT: call
|
||||
define void @test4(i32 %k) {
|
||||
; NORMAL-NEXT: addl $12, %esp
|
||||
define void @test4() optsize {
|
||||
entry:
|
||||
%a = alloca i32, i32 %k
|
||||
call void @inreg(i32 1, i32 2, i32 3, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
||||
; Check that additional alignment is added when the pushes
|
||||
; don't add up to the required alignment.
|
||||
; ALIGNED-LABEL: test5
|
||||
; When there is no reserved call frame, check that additional alignment
|
||||
; is added when the pushes don't add up to the required alignment.
|
||||
; ALIGNED-LABEL: test5:
|
||||
; ALIGNED: subl $16, %esp
|
||||
; ALIGNED-NEXT: pushl $4
|
||||
; ALIGNED-NEXT: pushl $3
|
||||
|
@ -97,7 +138,7 @@ entry:
|
|||
; Check that pushing the addresses of globals (Or generally, things that
|
||||
; aren't exactly immediates) isn't broken.
|
||||
; Fixes PR21878.
|
||||
; NORMAL-LABEL: test6
|
||||
; NORMAL-LABEL: test6:
|
||||
; NORMAL: pushl $_ext
|
||||
; NORMAL-NEXT: call
|
||||
declare void @f(i8*)
|
||||
|
@ -110,3 +151,108 @@ bb:
|
|||
alloca i32
|
||||
ret void
|
||||
}
|
||||
|
||||
; Check that we fold simple cases into the push
|
||||
; NORMAL-LABEL: test7:
|
||||
; NORMAL-NOT: subl {{.*}} %esp
|
||||
; NORMAL: movl 4(%esp), [[EAX:%e..]]
|
||||
; NORMAL-NEXT: pushl $4
|
||||
; NORMAL-NEXT: pushl ([[EAX]])
|
||||
; NORMAL-NEXT: pushl $2
|
||||
; NORMAL-NEXT: pushl $1
|
||||
; NORMAL-NEXT: call
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
define void @test7(i32* %ptr) optsize {
|
||||
entry:
|
||||
%val = load i32* %ptr
|
||||
call void @good(i32 1, i32 2, i32 %val, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
||||
; But we don't want to fold stack-relative loads into the push,
|
||||
; because the offset will be wrong
|
||||
; NORMAL-LABEL: test8:
|
||||
; NORMAL-NOT: subl {{.*}} %esp
|
||||
; NORMAL: movl 4(%esp), [[EAX:%e..]]
|
||||
; NORMAL-NEXT: pushl $4
|
||||
; NORMAL-NEXT: pushl [[EAX]]
|
||||
; NORMAL-NEXT: pushl $2
|
||||
; NORMAL-NEXT: pushl $1
|
||||
; NORMAL-NEXT: call
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
define void @test8(i32* %ptr) optsize {
|
||||
entry:
|
||||
%val = ptrtoint i32* %ptr to i32
|
||||
call void @good(i32 1, i32 2, i32 %val, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
||||
; If one function is using push instructions, and the other isn't
|
||||
; (because it has frame-index references), then we must resolve
|
||||
; these references correctly.
|
||||
; NORMAL-LABEL: test9:
|
||||
; NORMAL-NOT: leal (%esp),
|
||||
; NORMAL: pushl $4
|
||||
; NORMAL-NEXT: pushl $3
|
||||
; NORMAL-NEXT: pushl $2
|
||||
; NORMAL-NEXT: pushl $1
|
||||
; NORMAL-NEXT: call
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
; NORMAL-NEXT: subl $16, %esp
|
||||
; NORMAL-NEXT: leal 16(%esp), [[EAX:%e..]]
|
||||
; NORMAL-NEXT: movl [[EAX]], 12(%esp)
|
||||
; NORMAL-NEXT: movl $7, 8(%esp)
|
||||
; NORMAL-NEXT: movl $6, 4(%esp)
|
||||
; NORMAL-NEXT: movl $5, (%esp)
|
||||
; NORMAL-NEXT: call
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
define void @test9() optsize {
|
||||
entry:
|
||||
%p = alloca i32, align 4
|
||||
call void @good(i32 1, i32 2, i32 3, i32 4)
|
||||
%0 = ptrtoint i32* %p to i32
|
||||
call void @good(i32 5, i32 6, i32 7, i32 %0)
|
||||
ret void
|
||||
}
|
||||
|
||||
; We can end up with an indirect call which gets reloaded on the spot.
|
||||
; Make sure we reference the correct stack slot - we spill into (%esp)
|
||||
; and reload from 16(%esp) due to the pushes.
|
||||
; NORMAL-LABEL: test10:
|
||||
; NORMAL: movl $_good, [[ALLOC:.*]]
|
||||
; NORMAL-NEXT: movl [[ALLOC]], [[EAX:%e..]]
|
||||
; NORMAL-NEXT: movl [[EAX]], (%esp) # 4-byte Spill
|
||||
; NORMAL: nop
|
||||
; NORMAL: pushl $4
|
||||
; NORMAL-NEXT: pushl $3
|
||||
; NORMAL-NEXT: pushl $2
|
||||
; NORMAL-NEXT: pushl $1
|
||||
; NORMAL-NEXT: calll *16(%esp)
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
define void @test10() optsize {
|
||||
%stack_fptr = alloca void (i32, i32, i32, i32)*
|
||||
store void (i32, i32, i32, i32)* @good, void (i32, i32, i32, i32)** %stack_fptr
|
||||
%good_ptr = load volatile void (i32, i32, i32, i32)** %stack_fptr
|
||||
call void asm sideeffect "nop", "~{ax},~{bx},~{cx},~{dx},~{bp},~{si},~{di}"()
|
||||
call void (i32, i32, i32, i32)* %good_ptr(i32 1, i32 2, i32 3, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
||||
; We can't fold the load from the global into the push because of
|
||||
; interference from the store
|
||||
; NORMAL-LABEL: test11:
|
||||
; NORMAL: movl _the_global, [[EAX:%e..]]
|
||||
; NORMAL-NEXT: movl $42, _the_global
|
||||
; NORMAL-NEXT: pushl $4
|
||||
; NORMAL-NEXT: pushl $3
|
||||
; NORMAL-NEXT: pushl $2
|
||||
; NORMAL-NEXT: pushl [[EAX]]
|
||||
; NORMAL-NEXT: call
|
||||
; NORMAL-NEXT: addl $16, %esp
|
||||
@the_global = external global i32
|
||||
define void @test11() optsize {
|
||||
%myload = load i32* @the_global
|
||||
store i32 42, i32* @the_global
|
||||
call void @good(i32 %myload, i32 2, i32 3, i32 4)
|
||||
ret void
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue