[SDAG] add simplifications for FP at node creation time

We have the folds for fadd/fsub/fmul already in DAGCombiner,
so it may be possible to remove that code if we can guarantee that
these ops are zapped before they can exist.

llvm-svn: 357029
This commit is contained in:
Sanjay Patel 2019-03-26 20:54:15 +00:00
parent e1d79a87c6
commit bb5cba3cca
3 changed files with 32 additions and 2 deletions

View File

@ -976,6 +976,10 @@ public:
/// Try to simplify a shift into 1 of its operands or a constant.
SDValue simplifyShift(SDValue X, SDValue Y);
/// Try to simplify a floating-point binary operation into 1 of its operands
/// or a constant.
SDValue simplifyFPBinop(unsigned Opcode, SDValue X, SDValue Y);
/// VAArg produces a result and token chain, and takes a pointer
/// and a source value as input.
SDValue getVAArg(EVT VT, const SDLoc &dl, SDValue Chain, SDValue Ptr,

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@ -4931,6 +4931,8 @@ SDValue SelectionDAG::getNode(unsigned Opcode, const SDLoc &DL, EVT VT,
assert(VT.isFloatingPoint() && "This operator only applies to FP types!");
assert(N1.getValueType() == N2.getValueType() &&
N1.getValueType() == VT && "Binary operator types must match!");
if (SDValue V = simplifyFPBinop(Opcode, N1, N2))
return V;
break;
case ISD::FCOPYSIGN: // N1 and result must match. N1/N2 need not match.
assert(N1.getValueType() == VT &&
@ -7053,6 +7055,31 @@ SDValue SelectionDAG::simplifyShift(SDValue X, SDValue Y) {
return SDValue();
}
// TODO: Use fast-math-flags to enable more simplifications.
SDValue SelectionDAG::simplifyFPBinop(unsigned Opcode, SDValue X, SDValue Y) {
ConstantFPSDNode *YC = isConstOrConstSplatFP(Y, /* AllowUndefs */ true);
if (!YC)
return SDValue();
// X + -0.0 --> X
if (Opcode == ISD::FADD)
if (YC->getValueAPF().isNegZero())
return X;
// X - +0.0 --> X
if (Opcode == ISD::FSUB)
if (YC->getValueAPF().isPosZero())
return X;
// X * 1.0 --> X
// X / 1.0 --> X
if (Opcode == ISD::FMUL || Opcode == ISD::FDIV)
if (YC->getValueAPF().isExactlyValue(1.0))
return X;
return SDValue();
}
SDValue SelectionDAG::getVAArg(EVT VT, const SDLoc &dl, SDValue Chain,
SDValue Ptr, SDValue SV, unsigned Align) {
SDValue Ops[] = { Chain, Ptr, SV, getTargetConstant(Align, dl, MVT::i32) };

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@ -36,12 +36,11 @@ define float @ext_fmul_v4f32(<4 x float> %x) {
ret float %ext
}
; TODO: X / 1.0 --> X
; X / 1.0 --> X
define float @ext_fdiv_v4f32(<4 x float> %x) {
; CHECK-LABEL: ext_fdiv_v4f32:
; CHECK: # %bb.0:
; CHECK-NEXT: divss {{.*}}(%rip), %xmm0
; CHECK-NEXT: retq
%bo = fdiv <4 x float> %x, <float 1.0, float 2.0, float 3.0, float 42.0>
%ext = extractelement <4 x float> %bo, i32 0