[analyzer][NFC] Refactoring BugReporter.cpp P1.: Store interesting symbols/regions in a simple set

The goal of this refactoring effort was to better understand how interestingness
was propagated in BugReporter.cpp, which eventually turned out to be a dead end,
but with such a twist, I wouldn't even want to spoil it ahead of time. However,
I did get to learn a lot about how things are working in there.

In these series of patches, as well as cleaning up the code big time, I invite
you to study how BugReporter.cpp operates, and discuss how we could design this
file to reduce the horrible mess that it is.

This patch reverts a great part of rC162028, which holds the title "Allow
multiple PathDiagnosticConsumers to be used with a BugReporter at the same
time.". This, however doesn't imply that there's any need for multiple "layers"
or stacks of interesting symbols and regions, quite the contrary, I would argue
that we would like to generate the same amount of information for all output
types, and only process them differently.

Differential Revision: https://reviews.llvm.org/D65378

llvm-svn: 368689
This commit is contained in:
Kristof Umann 2019-08-13 13:09:48 +00:00
parent 7f7b2966f7
commit b9bd6ebe1d
2 changed files with 12 additions and 64 deletions

View File

@ -107,22 +107,19 @@ protected:
ExtraTextList ExtraText;
NoteList Notes;
using Symbols = llvm::DenseSet<SymbolRef>;
using Regions = llvm::DenseSet<const MemRegion *>;
/// A (stack of) a set of symbols that are registered with this
/// report as being "interesting", and thus used to help decide which
/// diagnostics to include when constructing the final path diagnostic.
/// The stack is largely used by BugReporter when generating PathDiagnostics
/// for multiple PathDiagnosticConsumers.
SmallVector<Symbols *, 2> interestingSymbols;
llvm::DenseSet<SymbolRef> InterestingSymbols;
/// A (stack of) set of regions that are registered with this report as being
/// "interesting", and thus used to help decide which diagnostics
/// to include when constructing the final path diagnostic.
/// The stack is largely used by BugReporter when generating PathDiagnostics
/// for multiple PathDiagnosticConsumers.
SmallVector<Regions *, 2> interestingRegions;
llvm::DenseSet<const MemRegion *> InterestingRegions;
/// A set of location contexts that correspoind to call sites which should be
/// considered "interesting".
@ -156,15 +153,6 @@ protected:
/// Conditions we're already tracking.
llvm::SmallSet<const ExplodedNode *, 4> TrackedConditions;
private:
// Used internally by BugReporter.
Symbols &getInterestingSymbols();
Regions &getInterestingRegions();
void lazyInitializeInterestingSets();
void pushInterestingSymbolsAndRegions();
void popInterestingSymbolsAndRegions();
public:
BugReport(const BugType& bt, StringRef desc, const ExplodedNode *errornode)
: BT(bt), Description(desc), ErrorNode(errornode) {}
@ -189,7 +177,7 @@ public:
: BT(bt), Description(desc), UniqueingLocation(LocationToUnique),
UniqueingDecl(DeclToUnique), ErrorNode(errornode) {}
virtual ~BugReport();
virtual ~BugReport() = default;
const BugType& getBugType() const { return BT; }
//BugType& getBugType() { return BT; }
@ -381,7 +369,6 @@ class BugReportEquivClass : public llvm::FoldingSetNode {
public:
BugReportEquivClass(std::unique_ptr<BugReport> R) { AddReport(std::move(R)); }
~BugReportEquivClass();
void Profile(llvm::FoldingSetNodeID& ID) const {
assert(!Reports.empty());
@ -404,7 +391,7 @@ public:
class BugReporterData {
public:
virtual ~BugReporterData();
virtual ~BugReporterData() = default;
virtual DiagnosticsEngine& getDiagnostic() = 0;
virtual ArrayRef<PathDiagnosticConsumer*> getPathDiagnosticConsumers() = 0;
@ -526,7 +513,7 @@ public:
GRBugReporter(BugReporterData& d, ExprEngine& eng)
: BugReporter(d, GRBugReporterKind), Eng(eng) {}
~GRBugReporter() override;
~GRBugReporter() override = default;;
/// getGraph - Get the exploded graph created by the analysis engine
/// for the analyzed method or function.

View File

@ -2058,12 +2058,6 @@ void BugReport::clearVisitors() {
Callbacks.clear();
}
BugReport::~BugReport() {
while (!interestingSymbols.empty()) {
popInterestingSymbolsAndRegions();
}
}
const Decl *BugReport::getDeclWithIssue() const {
if (DeclWithIssue)
return DeclWithIssue;
@ -2101,10 +2095,10 @@ void BugReport::markInteresting(SymbolRef sym) {
if (!sym)
return;
getInterestingSymbols().insert(sym);
InterestingSymbols.insert(sym);
if (const auto *meta = dyn_cast<SymbolMetadata>(sym))
getInterestingRegions().insert(meta->getRegion());
InterestingRegions.insert(meta->getRegion());
}
void BugReport::markInteresting(const MemRegion *R) {
@ -2112,10 +2106,10 @@ void BugReport::markInteresting(const MemRegion *R) {
return;
R = R->getBaseRegion();
getInterestingRegions().insert(R);
InterestingRegions.insert(R);
if (const auto *SR = dyn_cast<SymbolicRegion>(R))
getInterestingSymbols().insert(SR->getSymbol());
InterestingSymbols.insert(SR->getSymbol());
}
void BugReport::markInteresting(SVal V) {
@ -2138,18 +2132,18 @@ bool BugReport::isInteresting(SymbolRef sym) {
return false;
// We don't currently consider metadata symbols to be interesting
// even if we know their region is interesting. Is that correct behavior?
return getInterestingSymbols().count(sym);
return InterestingSymbols.count(sym);
}
bool BugReport::isInteresting(const MemRegion *R) {
if (!R)
return false;
R = R->getBaseRegion();
bool b = getInterestingRegions().count(R);
bool b = InterestingRegions.count(R);
if (b)
return true;
if (const auto *SR = dyn_cast<SymbolicRegion>(R))
return getInterestingSymbols().count(SR->getSymbol());
return InterestingSymbols.count(SR->getSymbol());
return false;
}
@ -2159,33 +2153,6 @@ bool BugReport::isInteresting(const LocationContext *LC) {
return InterestingLocationContexts.count(LC);
}
void BugReport::lazyInitializeInterestingSets() {
if (interestingSymbols.empty()) {
interestingSymbols.push_back(new Symbols());
interestingRegions.push_back(new Regions());
}
}
BugReport::Symbols &BugReport::getInterestingSymbols() {
lazyInitializeInterestingSets();
return *interestingSymbols.back();
}
BugReport::Regions &BugReport::getInterestingRegions() {
lazyInitializeInterestingSets();
return *interestingRegions.back();
}
void BugReport::pushInterestingSymbolsAndRegions() {
interestingSymbols.push_back(new Symbols(getInterestingSymbols()));
interestingRegions.push_back(new Regions(getInterestingRegions()));
}
void BugReport::popInterestingSymbolsAndRegions() {
delete interestingSymbols.pop_back_val();
delete interestingRegions.pop_back_val();
}
const Stmt *BugReport::getStmt() const {
if (!ErrorNode)
return nullptr;
@ -2236,12 +2203,6 @@ PathDiagnosticLocation BugReport::getLocation(const SourceManager &SM) const {
// Methods for BugReporter and subclasses.
//===----------------------------------------------------------------------===//
BugReportEquivClass::~BugReportEquivClass() = default;
GRBugReporter::~GRBugReporter() = default;
BugReporterData::~BugReporterData() = default;
ExplodedGraph &GRBugReporter::getGraph() { return Eng.getGraph(); }
ProgramStateManager&