Add an assertion for a likely ilist::splice() contract violation.

The single-element ilist::splice() function supports a noop move:

  List.splice(I, List, I);

The corresponding std::list function doesn't allow that, so add a unit
test to document that behavior.

This also means that

  List.splice(I, List, F);

is somewhat surprisingly not equivalent to

  List.splice(I, List, F, next(F));

This patch adds an assertion to catch the illegal case I == F above.
Alternatively, we could make I == F a legal noop, but that would make
ilist differ even more from std::list.

llvm-svn: 170443
This commit is contained in:
Jakob Stoklund Olesen 2012-12-18 19:28:37 +00:00
parent 0126132e2f
commit b8d29bf2e4
2 changed files with 25 additions and 0 deletions

View File

@ -472,6 +472,10 @@ private:
//
void transfer(iterator position, iplist &L2, iterator first, iterator last) {
assert(first != last && "Should be checked by callers");
// Position cannot be contained in the range to be transferred.
// Check for the most common mistake.
assert(position != first &&
"Insertion point can't be one of the transferred nodes");
if (position != last) {
// Note: we have to be careful about the case when we move the first node

View File

@ -9,6 +9,7 @@
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/ADT/STLExtras.h"
#include "gtest/gtest.h"
#include <ostream>
@ -41,4 +42,24 @@ TEST(ilistTest, Basic) {
EXPECT_EQ(1, ConstList.back().getPrevNode()->Value);
}
TEST(ilistTest, SpliceOne) {
ilist<Node> List;
List.push_back(1);
// The single-element splice operation supports noops.
List.splice(List.begin(), List, List.begin());
EXPECT_EQ(1u, List.size());
EXPECT_EQ(1, List.front().Value);
EXPECT_TRUE(llvm::next(List.begin()) == List.end());
// Altenative noop. Move the first element behind itself.
List.push_back(2);
List.push_back(3);
List.splice(llvm::next(List.begin()), List, List.begin());
EXPECT_EQ(3u, List.size());
EXPECT_EQ(1, List.front().Value);
EXPECT_EQ(2, llvm::next(List.begin())->Value);
EXPECT_EQ(3, List.back().Value);
}
}