[COFF, ARM64] Align global symbol by size for ARM64 MSVC ABI

According to alignment section in below ARM64 ABI document, MSVC could increase
alignment of global data based on its total size. Clang doesn't do this. Compile
the same symbol into different alignments by Clang and MSVC could cause link
error because some instruction encodings, like 64-bit LDR/STR with immediate,
require the target to be 8 bytes aligned, and linker could choose code stream
with such LDR/STR instruction from MSVC and 4 bytes aligned data from Clang into
final image, which actually cannot be linked together
(see https://bugs.llvm.org/show_bug.cgi?id=41506 for more details).

https://docs.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions?view=vs-2019#alignment

Differential Revision: https://reviews.llvm.org/D61225

llvm-svn: 359744
This commit is contained in:
Tom Tan 2019-05-02 00:38:14 +00:00
parent a78ab77b6b
commit b7c6d95af5
6 changed files with 56 additions and 5 deletions

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@ -542,7 +542,9 @@ public:
/// getMinGlobalAlign - Return the minimum alignment of a global variable,
/// unless its alignment is explicitly reduced via attributes.
unsigned getMinGlobalAlign() const { return MinGlobalAlign; }
virtual unsigned getMinGlobalAlign (uint64_t) const {
return MinGlobalAlign;
}
/// Return the largest alignment for which a suitably-sized allocation with
/// '::operator new(size_t)' is guaranteed to produce a correctly-aligned

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@ -1600,8 +1600,10 @@ CharUnits ASTContext::getDeclAlign(const Decl *D, bool ForAlignof) const {
if (BaseT.getQualifiers().hasUnaligned())
Align = Target->getCharWidth();
if (const auto *VD = dyn_cast<VarDecl>(D)) {
if (VD->hasGlobalStorage() && !ForAlignof)
Align = std::max(Align, getTargetInfo().getMinGlobalAlign());
if (VD->hasGlobalStorage() && !ForAlignof) {
uint64_t TypeSize = getTypeSize(T.getTypePtr());
Align = std::max(Align, getTargetInfo().getMinGlobalAlign(TypeSize));
}
}
}
@ -2239,7 +2241,8 @@ unsigned ASTContext::getTargetDefaultAlignForAttributeAligned() const {
/// getAlignOfGlobalVar - Return the alignment in bits that should be given
/// to a global variable of the specified type.
unsigned ASTContext::getAlignOfGlobalVar(QualType T) const {
return std::max(getTypeAlign(T), getTargetInfo().getMinGlobalAlign());
uint64_t TypeSize = getTypeSize(T.getTypePtr());
return std::max(getTypeAlign(T), getTargetInfo().getMinGlobalAlign(TypeSize));
}
/// getAlignOfGlobalVarInChars - Return the alignment in characters that

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@ -551,6 +551,23 @@ MicrosoftARM64TargetInfo::getCallingConvKind(bool ClangABICompat4) const {
return CCK_MicrosoftWin64;
}
unsigned MicrosoftARM64TargetInfo::getMinGlobalAlign(uint64_t TypeSize) const {
unsigned Align = WindowsARM64TargetInfo::getMinGlobalAlign(TypeSize);
// MSVC does size based alignment for arm64 based on alignment section in
// below document, replicate that to keep alignment consistent with object
// files compiled by MSVC.
// https://docs.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions
if (TypeSize >= 512) { // TypeSize >= 64 bytes
Align = std::max(Align, 128u); // align type at least 16 bytes
} else if (TypeSize >= 64) { // TypeSize >= 8 bytes
Align = std::max(Align, 64u); // align type at least 8 butes
} else if (TypeSize >= 16) { // TypeSize >= 2 bytes
Align = std::max(Align, 32u); // align type at least 4 bytes
}
return Align;
}
MinGWARM64TargetInfo::MinGWARM64TargetInfo(const llvm::Triple &Triple,
const TargetOptions &Opts)
: WindowsARM64TargetInfo(Triple, Opts) {

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@ -129,6 +129,8 @@ public:
MacroBuilder &Builder) const override;
TargetInfo::CallingConvKind
getCallingConvKind(bool ClangABICompat4) const override;
unsigned getMinGlobalAlign(uint64_t TypeSize) const override;
};
// ARM64 MinGW target

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@ -119,7 +119,7 @@ NVPTXTargetInfo::NVPTXTargetInfo(const llvm::Triple &Triple,
LongAlign = HostTarget->getLongAlign();
LongLongWidth = HostTarget->getLongLongWidth();
LongLongAlign = HostTarget->getLongLongAlign();
MinGlobalAlign = HostTarget->getMinGlobalAlign();
MinGlobalAlign = HostTarget->getMinGlobalAlign(/* TypeSize = */ 0);
NewAlign = HostTarget->getNewAlign();
DefaultAlignForAttributeAligned =
HostTarget->getDefaultAlignForAttributeAligned();

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@ -0,0 +1,27 @@
// RUN: %clang_cc1 -triple aarch64-windows -ffreestanding -emit-llvm -O0 \
// RUN: -x c++ -o - %s | FileCheck %s
struct size1 { char str[1]; };
struct size2 { char str[2]; };
struct size7 { char str[4]; };
struct size8 { char str[8]; };
struct size63 { char str[63]; };
struct size64 { char str[64]; };
struct size1 s1;
// CHECK: @"?s1@@3Usize1@@A" = dso_local global %struct.size1 zeroinitializer, align 1
struct size2 s2;
// CHECK: @"?s2@@3Usize2@@A" = dso_local global %struct.size2 zeroinitializer, align 4
struct size7 s7;
// CHECK: @"?s7@@3Usize7@@A" = dso_local global %struct.size7 zeroinitializer, align 4
struct size8 s8;
// CHECK: @"?s8@@3Usize8@@A" = dso_local global %struct.size8 zeroinitializer, align 8
struct size63 s63;
// CHECK: @"?s63@@3Usize63@@A" = dso_local global %struct.size63 zeroinitializer, align 8
struct size64 s64;
// CHECK: @"?s64@@3Usize64@@A" = dso_local global %struct.size64 zeroinitializer, align 16