diff --git a/llvm/include/llvm/Target/TargetRegisterInfo.h b/llvm/include/llvm/Target/TargetRegisterInfo.h index cd30768a4ad4..36ac5df12019 100644 --- a/llvm/include/llvm/Target/TargetRegisterInfo.h +++ b/llvm/include/llvm/Target/TargetRegisterInfo.h @@ -20,6 +20,7 @@ #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/ValueTypes.h" #include "llvm/ADT/ArrayRef.h" +#include "llvm/CallingConv.h" #include #include @@ -357,10 +358,30 @@ public: /// getCalleeSavedRegs - Return a null-terminated list of all of the /// callee saved registers on this target. The register should be in the /// order of desired callee-save stack frame offset. The first register is - /// closed to the incoming stack pointer if stack grows down, and vice versa. + /// closest to the incoming stack pointer if stack grows down, and vice versa. + /// virtual const unsigned* getCalleeSavedRegs(const MachineFunction *MF = 0) const = 0; + /// getCallPreservedMask - Return a mask of call-preserved registers for the + /// given calling convention on the current sub-target. The mask should + /// include all call-preserved aliases. This is used by the register + /// allocator to determine which registers can be live across a call. + /// + /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries. + /// A set bit indicates that all bits of the corresponding register are + /// preserved across the function call. The bit mask is expected to be + /// sub-register complete, i.e. if A is preserved, so are all its + /// sub-registers. + /// + /// Bits are numbered from the LSB, so the bit for physical register Reg can + /// be found as (Mask[Reg / 32] >> Reg % 32) & 1. + /// NULL pointer is equivalent to an all-zero mask. + /// + virtual const uint32_t *getCallPreservedMask(CallingConv::ID) const { + // The default mask clobbers everything. All targets should override. + return 0; + } /// getReservedRegs - Returns a bitset indexed by physical register number /// indicating if a register is a special register that has particular uses