[BPI] Adjust the probability for floating point unordered comparison

Since NaN is very rare in normal programs, so the probability for floating point unordered comparison should be extremely small. Current probability is 3/8, it is too large, this patch changes it to a tiny number.

Differential Revision: https://reviews.llvm.org/D65303

llvm-svn: 371541
This commit is contained in:
Guozhi Wei 2019-09-10 17:25:11 +00:00
parent e1895aba3d
commit b329e0728b
3 changed files with 57 additions and 3 deletions

View File

@ -118,6 +118,13 @@ static const uint32_t ZH_NONTAKEN_WEIGHT = 12;
static const uint32_t FPH_TAKEN_WEIGHT = 20;
static const uint32_t FPH_NONTAKEN_WEIGHT = 12;
/// This is the probability for an ordered floating point comparison.
static const uint32_t FPH_ORD_WEIGHT = 1024 * 1024 - 1;
/// This is the probability for an unordered floating point comparison, it means
/// one or two of the operands are NaN. Usually it is used to test for an
/// exceptional case, so the result is unlikely.
static const uint32_t FPH_UNO_WEIGHT = 1;
/// Invoke-terminating normal branch taken weight
///
/// This is the weight for branching to the normal destination of an invoke
@ -778,6 +785,8 @@ bool BranchProbabilityInfo::calcFloatingPointHeuristics(const BasicBlock *BB) {
if (!FCmp)
return false;
uint32_t TakenWeight = FPH_TAKEN_WEIGHT;
uint32_t NontakenWeight = FPH_NONTAKEN_WEIGHT;
bool isProb;
if (FCmp->isEquality()) {
// f1 == f2 -> Unlikely
@ -786,9 +795,13 @@ bool BranchProbabilityInfo::calcFloatingPointHeuristics(const BasicBlock *BB) {
} else if (FCmp->getPredicate() == FCmpInst::FCMP_ORD) {
// !isnan -> Likely
isProb = true;
TakenWeight = FPH_ORD_WEIGHT;
NontakenWeight = FPH_UNO_WEIGHT;
} else if (FCmp->getPredicate() == FCmpInst::FCMP_UNO) {
// isnan -> Unlikely
isProb = false;
TakenWeight = FPH_ORD_WEIGHT;
NontakenWeight = FPH_UNO_WEIGHT;
} else {
return false;
}
@ -798,8 +811,7 @@ bool BranchProbabilityInfo::calcFloatingPointHeuristics(const BasicBlock *BB) {
if (!isProb)
std::swap(TakenIdx, NonTakenIdx);
BranchProbability TakenProb(FPH_TAKEN_WEIGHT,
FPH_TAKEN_WEIGHT + FPH_NONTAKEN_WEIGHT);
BranchProbability TakenProb(TakenWeight, TakenWeight + NontakenWeight);
setEdgeProbability(BB, TakenIdx, TakenProb);
setEdgeProbability(BB, NonTakenIdx, TakenProb.getCompl());
return true;

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@ -0,0 +1,41 @@
; RUN: opt < %s -analyze -branch-prob | FileCheck %s
; This function tests the floating point unorder comparison. The probability
; of NaN should be extremely small.
; CHECK: Printing analysis 'Branch Probability Analysis' for function 'uno'
; CHECK: edge -> a probability is 0x00000800 / 0x80000000 = 0.00%
; CHECK: edge -> b probability is 0x7ffff800 / 0x80000000 = 100.00% [HOT edge]
define void @uno(float %val1, float %val2) {
%cond = fcmp uno float %val1, %val2
br i1 %cond, label %a, label %b
a:
call void @fa()
ret void
b:
call void @fb()
ret void
}
; This function tests the floating point order comparison.
; CHECK: Printing analysis 'Branch Probability Analysis' for function 'ord'
; CHECK: edge -> a probability is 0x7ffff800 / 0x80000000 = 100.00% [HOT edge]
; CHECK: edge -> b probability is 0x00000800 / 0x80000000 = 0.00%
define void @ord(float %val1, float %val2) {
%cond = fcmp ord float %val1, %val2
br i1 %cond, label %a, label %b
a:
call void @fa()
ret void
b:
call void @fb()
ret void
}
declare void @fa()
declare void @fb()

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@ -451,8 +451,9 @@ b:
define void @f25(float %val1, float %val2) {
; CHECK-LABEL: f25:
; CHECK: cebr %f0, %f2
; CHECK: bor %r1
; CHECK: jo
; CHECK: br %r14
; CHECK: br %r1
%fun_a = load volatile void() *, void()** @fun_a;
%cond = fcmp uno float %val1, %val2;
br i1 %cond, label %a, label %b;