Add a simple test TestModuleAndSection.py to exercise some module/section-related APIs.

In particular, it iterates through the executable module's SBSections, looking for the
'__TEXT' section and further iterates on its subsections (of SBSection type, too).

llvm-svn: 140654
This commit is contained in:
Johnny Chen 2011-09-27 23:15:58 +00:00
parent f9b71a2e01
commit b2c7825515
3 changed files with 188 additions and 0 deletions

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LEVEL = ../../make
CXX_SOURCES := main.cpp
MAKE_DSYM :=NO
include $(LEVEL)/Makefile.rules

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"""
Test some SBModule and SBSection APIs.
"""
import os, time
import re
import unittest2
import lldb
from lldbtest import *
class ModuleAndSectionAPIsTestCase(TestBase):
mydir = os.path.join("python_api", "module_section")
@python_api_test
def test_module_and_section(self):
"""Test module and section APIs."""
self.buildDefault()
self.module_and_section()
def module_and_section(self):
exe = os.path.join(os.getcwd(), "a.out")
target = self.dbg.CreateTarget(exe)
self.assertTrue(target, VALID_TARGET)
self.assertTrue(target.GetNumModules() > 0)
# Hide stdout if not running with '-t' option.
if not self.TraceOn():
self.HideStdout()
print "Number of modules for the target: %d" % target.GetNumModules()
for module in target.module_iter():
print module
# Get the executable module at index 0.
exe_module = target.GetModuleAtIndex(0)
print "Exe module: %s" % repr(exe_module)
print "Number of sections: %d" % exe_module.GetNumSections()
INDENT = ' ' * 4
for sec in exe_module.section_iter():
print sec
if sec.GetName() == "__TEXT":
print INDENT + "Number of subsections: %d" % sec.GetNumSubSections()
for subsec in sec:
print INDENT + repr(subsec)
if __name__ == '__main__':
import atexit
lldb.SBDebugger.Initialize()
atexit.register(lambda: lldb.SBDebugger.Terminate())
unittest2.main()

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//===-- main.cpp ------------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// C includes
#include <pthread.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <unistd.h>
pthread_t g_thread_1 = NULL;
pthread_t g_thread_2 = NULL;
pthread_t g_thread_3 = NULL;
typedef enum {
eGet,
eAssign,
eClearBits
} MaskAction;
uint32_t mask_access (MaskAction action, uint32_t mask = 0);
uint32_t
mask_access (MaskAction action, uint32_t mask)
{
static pthread_mutex_t g_mask_mutex = PTHREAD_MUTEX_INITIALIZER;
static uint32_t g_mask = 0;
::pthread_mutex_lock (&g_mask_mutex);
switch (action)
{
case eGet:
break;
case eAssign:
g_mask |= mask;
break;
case eClearBits:
g_mask &= ~mask;
break;
}
uint32_t new_mask = g_mask;
::pthread_mutex_unlock (&g_mask_mutex);
return new_mask;
}
void *
thread_func (void *arg)
{
uint32_t thread_index = *((uint32_t *)arg);
uint32_t thread_mask = (1u << (thread_index));
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
while (mask_access(eGet) & thread_mask)
{
// random micro second sleep from zero to 3 seconds
int usec = ::rand() % 3000000;
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
::usleep (usec);
printf ("%s (thread = %u) after usleep ...\n", __FUNCTION__, thread_index); // Set break point at this line.
}
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
return NULL;
}
int main (int argc, char const *argv[])
{
int err;
void *thread_result = NULL;
uint32_t thread_index_1 = 1;
uint32_t thread_index_2 = 2;
uint32_t thread_index_3 = 3;
uint32_t thread_mask_1 = (1u << thread_index_1);
uint32_t thread_mask_2 = (1u << thread_index_2);
uint32_t thread_mask_3 = (1u << thread_index_3);
// Make a mask that will keep all threads alive
mask_access (eAssign, thread_mask_1 | thread_mask_2 | thread_mask_3); // And that line.
// Create 3 threads
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
char line[64];
while (mask_access(eGet) != 0)
{
printf ("Enter thread index to kill or ENTER for all:\n");
fflush (stdout);
// Kill threads by index, or ENTER for all threads
if (fgets (line, sizeof(line), stdin))
{
if (line[0] == '\n' || line[0] == '\r' || line[0] == '\0')
{
printf ("Exiting all threads...\n");
break;
}
int32_t index = strtoul (line, NULL, 0);
switch (index)
{
case 1: mask_access (eClearBits, thread_mask_1); break;
case 2: mask_access (eClearBits, thread_mask_2); break;
case 3: mask_access (eClearBits, thread_mask_3); break;
}
continue;
}
break;
}
// Clear all thread bits to they all exit
mask_access (eClearBits, UINT32_MAX);
// Join all of our threads
err = ::pthread_join (g_thread_1, &thread_result);
err = ::pthread_join (g_thread_2, &thread_result);
err = ::pthread_join (g_thread_3, &thread_result);
return 0;
}