[InstCombine] canonicalize select shuffles by commuting

In PR41304:
https://bugs.llvm.org/show_bug.cgi?id=41304
...we have a case where we want to fold a binop of select-shuffle (blended) values.

Rather than try to match commuted variants of the pattern, we can canonicalize the
shuffles and check for mask equality with commuted operands.

We don't produce arbitrary shuffle masks in instcombine, but select-shuffles are a
special case that the backend is required to handle because we already canonicalize
vector select to this shuffle form.

So there should be no codegen difference from this change. It's possible that this
improves CSE in IR though.

Differential Revision: https://reviews.llvm.org/D60016

llvm-svn: 357366
This commit is contained in:
Sanjay Patel 2019-03-31 15:01:30 +00:00
parent 9f4a4d3974
commit b276dd195a
14 changed files with 69 additions and 37 deletions

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@ -22,25 +22,25 @@ __m128d test_cmp_ss(__m128 a, __m128 b) {
__m128 test_cmpgt_ss(__m128 a, __m128 b) {
// CHECK: @llvm.x86.sse.cmp.ss({{.*}}, i8 1)
// CHECK: shufflevector <{{.*}}, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
// CHECK: shufflevector <{{.*}}, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
return _mm_cmpgt_ss(a, b);
}
__m128 test_cmpge_ss(__m128 a, __m128 b) {
// CHECK: @llvm.x86.sse.cmp.ss({{.*}}, i8 2)
// CHECK: shufflevector <{{.*}}, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
// CHECK: shufflevector <{{.*}}, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
return _mm_cmpge_ss(a, b);
}
__m128 test_cmpngt_ss(__m128 a, __m128 b) {
// CHECK: @llvm.x86.sse.cmp.ss({{.*}}, i8 5)
// CHECK: shufflevector <{{.*}}, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
// CHECK: shufflevector <{{.*}}, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
return _mm_cmpngt_ss(a, b);
}
__m128 test_cmpnge_ss(__m128 a, __m128 b) {
// CHECK: @llvm.x86.sse.cmp.ss({{.*}}, i8 6)
// CHECK: shufflevector <{{.*}}, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
// CHECK: shufflevector <{{.*}}, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
return _mm_cmpnge_ss(a, b);
}

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@ -91,19 +91,19 @@ test_mm256_broadcast_ss(float const *__a) {
__m256 test_mm256_insertf128_ps_0(__m256 a, __m128 b) {
// CHECK-LABEL: @test_mm256_insertf128_ps_0
// CHECK: shufflevector{{.*}}<i32 8, i32 9, i32 10, i32 11, i32 4, i32 5, i32 6, i32 7>
// CHECK: shufflevector{{.*}}<i32 0, i32 1, i32 2, i32 3, i32 12, i32 13, i32 14, i32 15>
return _mm256_insertf128_ps(a, b, 0);
}
__m256d test_mm256_insertf128_pd_0(__m256d a, __m128d b) {
// CHECK-LABEL: @test_mm256_insertf128_pd_0
// CHECK: shufflevector{{.*}}<i32 4, i32 5, i32 2, i32 3>
// CHECK: shufflevector{{.*}}<i32 0, i32 1, i32 6, i32 7>
return _mm256_insertf128_pd(a, b, 0);
}
__m256i test_mm256_insertf128_si256_0(__m256i a, __m128i b) {
// CHECK-LABEL: @test_mm256_insertf128_si256_0
// CHECK: shufflevector{{.*}}<i32 8, i32 9, i32 10, i32 11, i32 4, i32 5, i32 6, i32 7>
// CHECK: shufflevector{{.*}}<i32 0, i32 1, i32 2, i32 3, i32 12, i32 13, i32 14, i32 15>
return _mm256_insertf128_si256(a, b, 0);
}

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@ -2043,6 +2043,10 @@ public:
return User::operator new(s, 3);
}
/// Swap the first 2 operands and adjust the mask to preserve the semantics
/// of the instruction.
void commute();
/// Return true if a shufflevector instruction can be
/// formed with the specified operands.
static bool isValidOperands(const Value *V1, const Value *V2,

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@ -1750,6 +1750,25 @@ ShuffleVectorInst::ShuffleVectorInst(Value *V1, Value *V2, Value *Mask,
setName(Name);
}
void ShuffleVectorInst::commute() {
int NumOpElts = Op<0>()->getType()->getVectorNumElements();
int NumMaskElts = getMask()->getType()->getVectorNumElements();
SmallVector<Constant*, 16> NewMask(NumMaskElts);
Type *Int32Ty = Type::getInt32Ty(getContext());
for (int i = 0; i != NumMaskElts; ++i) {
int MaskElt = getMaskValue(i);
if (MaskElt == -1) {
NewMask[i] = UndefValue::get(Int32Ty);
continue;
}
assert(MaskElt >= 0 && MaskElt < 2 * NumOpElts && "Out-of-range mask");
MaskElt = (MaskElt < NumOpElts) ? MaskElt + NumOpElts : MaskElt - NumOpElts;
NewMask[i] = ConstantInt::get(Int32Ty, MaskElt);
}
Op<2>() = ConstantVector::get(NewMask);
Op<0>().swap(Op<1>());
}
bool ShuffleVectorInst::isValidOperands(const Value *V1, const Value *V2,
const Value *Mask) {
// V1 and V2 must be vectors of the same type.

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@ -1343,6 +1343,15 @@ static Instruction *foldSelectShuffle(ShuffleVectorInst &Shuf,
if (!Shuf.isSelect())
return nullptr;
// Canonicalize to choose from operand 0 first.
unsigned NumElts = Shuf.getType()->getVectorNumElements();
if (Shuf.getMaskValue(0) >= (int)NumElts) {
assert(!isa<UndefValue>(Shuf.getOperand(1)) &&
"Not expecting undef shuffle operand with select mask");
Shuf.commute();
return &Shuf;
}
if (Instruction *I = foldSelectShuffleWith1Binop(Shuf))
return I;

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@ -28,7 +28,7 @@ define <2 x double> @constant_blendvpd_dup(<2 x double> %xy, <2 x double> %sel)
define <4 x float> @constant_blendvps(<4 x float> %xyzw, <4 x float> %abcd) {
; CHECK-LABEL: @constant_blendvps(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[ABCD:%.*]], <4 x float> [[XYZW:%.*]], <4 x i32> <i32 4, i32 5, i32 6, i32 3>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[XYZW:%.*]], <4 x float> [[ABCD:%.*]], <4 x i32> <i32 0, i32 1, i32 2, i32 7>
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %abcd, <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
@ -53,7 +53,7 @@ define <4 x float> @constant_blendvps_dup(<4 x float> %xyzw, <4 x float> %sel) {
define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) {
; CHECK-LABEL: @constant_pblendvb(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> [[ABCD:%.*]], <16 x i8> [[XYZW:%.*]], <16 x i32> <i32 16, i32 17, i32 2, i32 19, i32 4, i32 5, i32 6, i32 23, i32 24, i32 25, i32 10, i32 27, i32 12, i32 13, i32 14, i32 31>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> [[XYZW:%.*]], <16 x i8> [[ABCD:%.*]], <16 x i32> <i32 0, i32 1, i32 18, i32 3, i32 20, i32 21, i32 22, i32 7, i32 8, i32 9, i32 26, i32 11, i32 28, i32 29, i32 30, i32 15>
; CHECK-NEXT: ret <16 x i8> [[TMP1]]
;
%1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd, <16 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>)
@ -103,7 +103,7 @@ define <4 x double> @constant_blendvpd_avx_dup(<4 x double> %xy, <4 x double> %s
define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) {
; CHECK-LABEL: @constant_blendvps_avx(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[ABCD:%.*]], <8 x float> [[XYZW:%.*]], <8 x i32> <i32 8, i32 9, i32 10, i32 3, i32 12, i32 13, i32 14, i32 7>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[XYZW:%.*]], <8 x float> [[ABCD:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 11, i32 4, i32 5, i32 6, i32 15>
; CHECK-NEXT: ret <8 x float> [[TMP1]]
;
%1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %abcd, <8 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
@ -128,7 +128,7 @@ define <8 x float> @constant_blendvps_avx_dup(<8 x float> %xyzw, <8 x float> %se
define <32 x i8> @constant_pblendvb_avx2(<32 x i8> %xyzw, <32 x i8> %abcd) {
; CHECK-LABEL: @constant_pblendvb_avx2(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <32 x i8> [[ABCD:%.*]], <32 x i8> [[XYZW:%.*]], <32 x i32> <i32 32, i32 33, i32 2, i32 35, i32 4, i32 5, i32 6, i32 39, i32 40, i32 41, i32 10, i32 43, i32 12, i32 13, i32 14, i32 47, i32 48, i32 49, i32 18, i32 51, i32 20, i32 21, i32 22, i32 55, i32 56, i32 57, i32 26, i32 59, i32 28, i32 29, i32 30, i32 63>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <32 x i8> [[XYZW:%.*]], <32 x i8> [[ABCD:%.*]], <32 x i32> <i32 0, i32 1, i32 34, i32 3, i32 36, i32 37, i32 38, i32 7, i32 8, i32 9, i32 42, i32 11, i32 44, i32 45, i32 46, i32 15, i32 16, i32 17, i32 50, i32 19, i32 52, i32 53, i32 54, i32 23, i32 24, i32 25, i32 58, i32 27, i32 60, i32 61, i32 62, i32 31>
; CHECK-NEXT: ret <32 x i8> [[TMP1]]
;
%1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %abcd,

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@ -69,7 +69,7 @@ define <4 x float> @insertps_0xc1(<4 x float> %v1, <4 x float> %v2) {
define <4 x float> @insertps_0x00(<4 x float> %v1, <4 x float> %v2) {
; CHECK-LABEL: @insertps_0x00(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> <i32 4, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V2:%.*]], <4 x float> [[V1:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 0)

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@ -203,7 +203,7 @@ define <16 x i8> @test_insertqi_shuffle_04uu(<16 x i8> %v, <16 x i8> %i) {
define <16 x i8> @test_insertqi_shuffle_8123uuuu(<16 x i8> %v, <16 x i8> %i) {
; CHECK-LABEL: @test_insertqi_shuffle_8123uuuu(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> [[V:%.*]], <16 x i8> [[I:%.*]], <16 x i32> <i32 16, i32 17, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> [[I:%.*]], <16 x i8> [[V:%.*]], <16 x i32> <i32 0, i32 1, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
; CHECK-NEXT: ret <16 x i8> [[TMP1]]
;
%1 = bitcast <16 x i8> %v to <2 x i64>

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@ -455,7 +455,7 @@ define <4 x i32> @vec_sel_consts(<4 x i32> %a, <4 x i32> %b) {
define <3 x i129> @vec_sel_consts_weird(<3 x i129> %a, <3 x i129> %b) {
; CHECK-LABEL: @vec_sel_consts_weird(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i129> [[B:%.*]], <3 x i129> [[A:%.*]], <3 x i32> <i32 3, i32 1, i32 5>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i129> [[A:%.*]], <3 x i129> [[B:%.*]], <3 x i32> <i32 0, i32 4, i32 2>
; CHECK-NEXT: ret <3 x i129> [[TMP1]]
;
%and1 = and <3 x i129> %a, <i129 -1, i129 0, i129 -1>

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@ -77,7 +77,7 @@ final:
define <2 x i8> @vec3(i1 %cond1, i1 %cond2, <2 x i1> %x, <2 x i8> %y, <2 x i8> %z) {
; CHECK-LABEL: @vec3(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[PHITMP1:%.*]] = shufflevector <2 x i8> [[Y:%.*]], <2 x i8> [[Z:%.*]], <2 x i32> <i32 2, i32 1>
; CHECK-NEXT: [[PHITMP1:%.*]] = shufflevector <2 x i8> [[Z:%.*]], <2 x i8> [[Y:%.*]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT: br i1 [[COND1:%.*]], label [[IF1:%.*]], label [[ELSE:%.*]]
; CHECK: if1:
; CHECK-NEXT: [[PHITMP2:%.*]] = shufflevector <2 x i8> [[Y]], <2 x i8> [[Z]], <2 x i32> <i32 0, i32 3>

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@ -158,7 +158,7 @@ define <4 x i32> @lshr_exact_undef_mask_elt(<4 x i32> %v) {
define <4 x i32> @lshr_constant_op1(<4 x i32> %v) {
; CHECK-LABEL: @lshr_constant_op1(
; CHECK-NEXT: [[B:%.*]] = lshr exact <4 x i32> <i32 11, i32 12, i32 13, i32 14>, [[V:%.*]]
; CHECK-NEXT: [[S:%.*]] = shufflevector <4 x i32> [[V]], <4 x i32> [[B]], <4 x i32> <i32 4, i32 5, i32 2, i32 7>
; CHECK-NEXT: [[S:%.*]] = shufflevector <4 x i32> [[B]], <4 x i32> [[V]], <4 x i32> <i32 0, i32 1, i32 6, i32 3>
; CHECK-NEXT: ret <4 x i32> [[S]]
;
%b = lshr exact <4 x i32> <i32 11, i32 12, i32 13, i32 14>, %v
@ -977,7 +977,7 @@ define <4 x i32> @shl_2_vars_nsw_undef_mask_elt(<4 x i32> %v0, <4 x i32> %v1) {
define <4 x i32> @lshr_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @lshr_2_vars(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 7>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 3>
; CHECK-NEXT: [[T3:%.*]] = lshr <4 x i32> <i32 5, i32 6, i32 3, i32 8>, [[TMP1]]
; CHECK-NEXT: ret <4 x i32> [[T3]]
;
@ -989,7 +989,7 @@ define <4 x i32> @lshr_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
define <4 x i32> @lshr_2_vars_exact(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @lshr_2_vars_exact(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 7>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 3>
; CHECK-NEXT: [[T3:%.*]] = lshr exact <4 x i32> <i32 5, i32 6, i32 3, i32 8>, [[TMP1]]
; CHECK-NEXT: ret <4 x i32> [[T3]]
;
@ -1033,7 +1033,7 @@ define <4 x i32> @lshr_2_vars_exact_undef_mask_elt(<4 x i32> %v0, <4 x i32> %v1)
define <3 x i32> @ashr_2_vars(<3 x i32> %v0, <3 x i32> %v1) {
; CHECK-LABEL: @ashr_2_vars(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i32> [[V0:%.*]], <3 x i32> [[V1:%.*]], <3 x i32> <i32 3, i32 1, i32 2>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i32> [[V1:%.*]], <3 x i32> [[V0:%.*]], <3 x i32> <i32 0, i32 4, i32 5>
; CHECK-NEXT: [[T3:%.*]] = ashr <3 x i32> [[TMP1]], <i32 4, i32 2, i32 3>
; CHECK-NEXT: ret <3 x i32> [[T3]]
;
@ -1060,7 +1060,7 @@ define <3 x i42> @and_2_vars(<3 x i42> %v0, <3 x i42> %v1) {
define <4 x i32> @or_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @or_2_vars(
; CHECK-NEXT: [[T1:%.*]] = or <4 x i32> [[V0:%.*]], <i32 1, i32 2, i32 3, i32 4>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[T3:%.*]] = or <4 x i32> [[TMP1]], <i32 5, i32 6, i32 3, i32 4>
; CHECK-NEXT: call void @use_v4i32(<4 x i32> [[T1]])
; CHECK-NEXT: ret <4 x i32> [[T3]]
@ -1095,7 +1095,7 @@ define <4 x i32> @xor_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
define <4 x i32> @udiv_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @udiv_2_vars(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
; CHECK-NEXT: [[T3:%.*]] = udiv <4 x i32> <i32 5, i32 2, i32 3, i32 8>, [[TMP1]]
; CHECK-NEXT: ret <4 x i32> [[T3]]
;
@ -1107,7 +1107,7 @@ define <4 x i32> @udiv_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
define <4 x i32> @udiv_2_vars_exact(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @udiv_2_vars_exact(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
; CHECK-NEXT: [[T3:%.*]] = udiv exact <4 x i32> <i32 5, i32 2, i32 3, i32 8>, [[TMP1]]
; CHECK-NEXT: ret <4 x i32> [[T3]]
;
@ -1340,7 +1340,7 @@ define <4 x i32> @shl_mul_not_constant_shift_amount(<4 x i32> %v0) {
; CHECK-LABEL: @shl_mul_not_constant_shift_amount(
; CHECK-NEXT: [[T1:%.*]] = shl <4 x i32> <i32 1, i32 2, i32 3, i32 4>, [[V0:%.*]]
; CHECK-NEXT: [[T2:%.*]] = mul <4 x i32> [[V0]], <i32 5, i32 6, i32 undef, i32 undef>
; CHECK-NEXT: [[T3:%.*]] = shufflevector <4 x i32> [[T1]], <4 x i32> [[T2]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
; CHECK-NEXT: [[T3:%.*]] = shufflevector <4 x i32> [[T2]], <4 x i32> [[T1]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: ret <4 x i32> [[T3]]
;
%t1 = shl <4 x i32> <i32 1, i32 2, i32 3, i32 4>, %v0
@ -1353,7 +1353,7 @@ define <4 x i32> @shl_mul_not_constant_shift_amount(<4 x i32> %v0) {
define <4 x i32> @mul_shl_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @mul_shl_2_vars(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[T3:%.*]] = mul nuw <4 x i32> [[TMP1]], <i32 32, i32 64, i32 3, i32 4>
; CHECK-NEXT: ret <4 x i32> [[T3]]
;
@ -1365,7 +1365,7 @@ define <4 x i32> @mul_shl_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
define <4 x i32> @shl_mul_2_vars(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @shl_mul_2_vars(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0:%.*]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 4, i32 undef, i32 2, i32 3>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0:%.*]], <4 x i32> <i32 0, i32 undef, i32 6, i32 7>
; CHECK-NEXT: [[T3:%.*]] = mul <4 x i32> [[TMP1]], <i32 5, i32 undef, i32 8, i32 16>
; CHECK-NEXT: ret <4 x i32> [[T3]]
;
@ -1414,7 +1414,7 @@ define <4 x i8> @or_add_not_enough_masking(<4 x i8> %v) {
; CHECK-NEXT: [[V0:%.*]] = lshr <4 x i8> [[V:%.*]], <i8 1, i8 1, i8 1, i8 1>
; CHECK-NEXT: [[T1:%.*]] = or <4 x i8> [[V0]], <i8 undef, i8 undef, i8 -64, i8 -64>
; CHECK-NEXT: [[T2:%.*]] = add <4 x i8> [[V0]], <i8 1, i8 2, i8 undef, i8 undef>
; CHECK-NEXT: [[T3:%.*]] = shufflevector <4 x i8> [[T1]], <4 x i8> [[T2]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
; CHECK-NEXT: [[T3:%.*]] = shufflevector <4 x i8> [[T2]], <4 x i8> [[T1]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: ret <4 x i8> [[T3]]
;
%v0 = lshr <4 x i8> %v, <i8 1, i8 1, i8 1, i8 1> ; clear not enough top bits
@ -1429,7 +1429,7 @@ define <4 x i8> @or_add_not_enough_masking(<4 x i8> %v) {
define <4 x i32> @add_or_2_vars(<4 x i32> %v, <4 x i32> %v1) {
; CHECK-LABEL: @add_or_2_vars(
; CHECK-NEXT: [[V0:%.*]] = shl <4 x i32> [[V:%.*]], <i32 5, i32 5, i32 5, i32 5>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V1:%.*]], <4 x i32> [[V0]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[V0]], <4 x i32> [[V1:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[T3:%.*]] = add <4 x i32> [[TMP1]], <i32 31, i32 31, i32 65536, i32 65537>
; CHECK-NEXT: ret <4 x i32> [[T3]]
;
@ -1443,8 +1443,8 @@ define <4 x i32> @add_or_2_vars(<4 x i32> %v, <4 x i32> %v1) {
define <4 x i8> @or_add_2_vars(<4 x i8> %v, <4 x i8> %v1) {
; CHECK-LABEL: @or_add_2_vars(
; CHECK-NEXT: [[V0:%.*]] = lshr <4 x i8> [[V:%.*]], <i8 3, i8 3, i8 3, i8 3>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i8> [[V0]], <4 x i8> [[V1:%.*]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
; CHECK-NEXT: [[T3:%.*]] = add <4 x i8> [[TMP1]], <i8 1, i8 2, i8 -64, i8 -64>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i8> [[V1:%.*]], <4 x i8> [[V0]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[T3:%.*]] = add nuw nsw <4 x i8> [[TMP1]], <i8 1, i8 2, i8 -64, i8 -64>
; CHECK-NEXT: ret <4 x i8> [[T3]]
;
%v0 = lshr <4 x i8> %v, <i8 3, i8 3, i8 3, i8 3> ; clear the top bits

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@ -65,7 +65,7 @@ declare i32 @fgetc(i8*)
define <4 x float> @dead_shuffle_elt(<4 x float> %x, <2 x float> %y) nounwind {
; CHECK-LABEL: @dead_shuffle_elt(
; CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <2 x float> [[Y:%.*]], <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
; CHECK-NEXT: [[SHUFFLE9_I:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> [[SHUFFLE_I]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
; CHECK-NEXT: [[SHUFFLE9_I:%.*]] = shufflevector <4 x float> [[SHUFFLE_I]], <4 x float> [[X:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: ret <4 x float> [[SHUFFLE9_I]]
;
%shuffle.i = shufflevector <2 x float> %y, <2 x float> %y, <4 x i32> <i32 0, i32 1, i32 0, i32 1>

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@ -10,7 +10,7 @@ define <8 x float> @fadd_fsub_v8f32(<8 x float> %a, <8 x float> %b) {
; CHECK-LABEL: @fadd_fsub_v8f32(
; CHECK-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = fsub <8 x float> [[A]], [[B]]
; CHECK-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP1]], <8 x i32> <i32 8, i32 1, i32 2, i32 11, i32 12, i32 5, i32 6, i32 15>
; CHECK-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
; CHECK-NEXT: ret <8 x float> [[R7]]
;
%a0 = extractelement <8 x float> %a, i32 0
@ -52,7 +52,7 @@ define <8 x float> @fmul_fdiv_v8f32(<8 x float> %a, <8 x float> %b) {
; SSE-LABEL: @fmul_fdiv_v8f32(
; SSE-NEXT: [[TMP1:%.*]] = fmul <8 x float> [[A:%.*]], [[B:%.*]]
; SSE-NEXT: [[TMP2:%.*]] = fdiv <8 x float> [[A]], [[B]]
; SSE-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP1]], <8 x i32> <i32 8, i32 1, i32 2, i32 11, i32 12, i32 5, i32 6, i32 15>
; SSE-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
; SSE-NEXT: ret <8 x float> [[R7]]
;
; SLM-LABEL: @fmul_fdiv_v8f32(
@ -75,13 +75,13 @@ define <8 x float> @fmul_fdiv_v8f32(<8 x float> %a, <8 x float> %b) {
; AVX-LABEL: @fmul_fdiv_v8f32(
; AVX-NEXT: [[TMP1:%.*]] = fmul <8 x float> [[A:%.*]], [[B:%.*]]
; AVX-NEXT: [[TMP2:%.*]] = fdiv <8 x float> [[A]], [[B]]
; AVX-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP1]], <8 x i32> <i32 8, i32 1, i32 2, i32 11, i32 12, i32 5, i32 6, i32 15>
; AVX-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
; AVX-NEXT: ret <8 x float> [[R7]]
;
; AVX512-LABEL: @fmul_fdiv_v8f32(
; AVX512-NEXT: [[TMP1:%.*]] = fmul <8 x float> [[A:%.*]], [[B:%.*]]
; AVX512-NEXT: [[TMP2:%.*]] = fdiv <8 x float> [[A]], [[B]]
; AVX512-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP1]], <8 x i32> <i32 8, i32 1, i32 2, i32 11, i32 12, i32 5, i32 6, i32 15>
; AVX512-NEXT: [[R7:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
; AVX512-NEXT: ret <8 x float> [[R7]]
;
%a0 = extractelement <8 x float> %a, i32 0

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@ -78,7 +78,7 @@ define <4 x i32> @add_mul_v4i32(<4 x i32> %a, <4 x i32> %b) {
; SSE-LABEL: @add_mul_v4i32(
; SSE-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[A:%.*]], [[B:%.*]]
; SSE-NEXT: [[TMP2:%.*]] = add <4 x i32> [[A]], [[B]]
; SSE-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> [[TMP1]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
; SSE-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
; SSE-NEXT: ret <4 x i32> [[R3]]
;
; SLM-LABEL: @add_mul_v4i32(
@ -103,13 +103,13 @@ define <4 x i32> @add_mul_v4i32(<4 x i32> %a, <4 x i32> %b) {
; AVX-LABEL: @add_mul_v4i32(
; AVX-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[A:%.*]], [[B:%.*]]
; AVX-NEXT: [[TMP2:%.*]] = add <4 x i32> [[A]], [[B]]
; AVX-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> [[TMP1]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
; AVX-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
; AVX-NEXT: ret <4 x i32> [[R3]]
;
; AVX512-LABEL: @add_mul_v4i32(
; AVX512-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[A:%.*]], [[B:%.*]]
; AVX512-NEXT: [[TMP2:%.*]] = add <4 x i32> [[A]], [[B]]
; AVX512-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> [[TMP1]], <4 x i32> <i32 4, i32 1, i32 2, i32 7>
; AVX512-NEXT: [[R3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
; AVX512-NEXT: ret <4 x i32> [[R3]]
;
%a0 = extractelement <4 x i32> %a, i32 0