forked from OSchip/llvm-project
parent
fc92c5fa1a
commit
b0de5f1cf2
|
@ -0,0 +1,87 @@
|
|||
//===- llvm/Transforms/MutateStructTypes.h - Change struct defns -*- C++ -*--=//
|
||||
//
|
||||
// This pass is used to change structure accesses and type definitions in some
|
||||
// way. It can be used to arbitrarily permute structure fields, safely, without
|
||||
// breaking code. A transformation may only be done on a type if that type has
|
||||
// been found to be "safe" by the 'FindUnsafePointerTypes' pass. This pass will
|
||||
// assert and die if you try to do an illegal transformation.
|
||||
//
|
||||
// This is an interprocedural pass that requires the entire program to do a
|
||||
// transformation.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_TRANSFORMS_MUTATESTRUCTTYPES_H
|
||||
#define LLVM_TRANSFORMS_MUTATESTRUCTTYPES_H
|
||||
|
||||
#include "llvm/Pass.h"
|
||||
#include <map>
|
||||
|
||||
class StructType;
|
||||
class GlobalValue;
|
||||
|
||||
class MutateStructTypes : public Pass {
|
||||
// TransformType - Representation of the destination type for a particular
|
||||
// incoming structure. The first member is the destination type that we are
|
||||
// mapping to, and the second member is the destination slot # to put each
|
||||
// incoming slot [or negative if the specified incoming slot should be
|
||||
// removed].
|
||||
//
|
||||
typedef pair<const StructType*, vector<int> > TransformType;
|
||||
|
||||
// Transforms to do for each structure type...
|
||||
map<const StructType*, TransformType> Transforms;
|
||||
|
||||
// Mapping of old type to new types...
|
||||
map<const Type *, PATypeHolder<Type> > TypeMap;
|
||||
|
||||
// Mapping from global value of old type, to a global value of the new type...
|
||||
map<const GlobalValue*, GlobalValue*> GlobalMap;
|
||||
|
||||
// Mapping from intra method value to intra method value
|
||||
map<const Value*, Value*> LocalValueMap;
|
||||
|
||||
public:
|
||||
// Ctor - Take a map that specifies what transformation to do for each field
|
||||
// of the specified structure types. There is one element of the vector for
|
||||
// each field of the structure. The value specified indicates which slot of
|
||||
// the destination structure the field should end up in. A negative value
|
||||
// indicates that the field should be deleted entirely.
|
||||
//
|
||||
MutateStructTypes(const map<const StructType*, vector<int> > &Transforms);
|
||||
|
||||
|
||||
// doPassInitialization - This loops over global constants defined in the
|
||||
// module, converting them to their new type. Also this creates placeholder
|
||||
// methods for methods than need to be copied because they have a new
|
||||
// signature type.
|
||||
//
|
||||
bool doPassInitialization(Module *M);
|
||||
|
||||
// doPerMethodWork - This transforms the instructions of the method to use the
|
||||
// new types.
|
||||
//
|
||||
bool doPerMethodWork(Method *M);
|
||||
|
||||
// doPassFinalization - This removes the old versions of methods that are no
|
||||
// longer needed.
|
||||
//
|
||||
virtual bool doPassFinalization(Module *M);
|
||||
|
||||
private:
|
||||
// ConvertType - Convert from the old type system to the new one...
|
||||
const Type *ConvertType(const Type *Ty);
|
||||
|
||||
// ConvertValue - Convert from the old value in the old type system to the new
|
||||
// type system.
|
||||
//
|
||||
Value *ConvertValue(const Value *V);
|
||||
|
||||
// AdjustIndices - Convert the indexes specifed by Idx to the new changed form
|
||||
// using the specified OldTy as the base type being indexed into.
|
||||
//
|
||||
void AdjustIndices(const StructType *OldTy, vector<ConstPoolVal*> &Idx,
|
||||
unsigned idx = 0);
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue