forked from OSchip/llvm-project
[NFC] Make formatting changes to ASTBitCodes.h ahead of a functional change
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@ -30,84 +30,84 @@
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namespace clang {
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namespace serialization {
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/// AST file major version number supported by this version of
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/// Clang.
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///
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/// Whenever the AST file format changes in a way that makes it
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/// incompatible with previous versions (such that a reader
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/// designed for the previous version could not support reading
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/// the new version), this number should be increased.
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///
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/// Version 4 of AST files also requires that the version control branch and
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/// revision match exactly, since there is no backward compatibility of
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/// AST files at this time.
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const unsigned VERSION_MAJOR = 10;
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/// AST file major version number supported by this version of
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/// Clang.
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///
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/// Whenever the AST file format changes in a way that makes it
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/// incompatible with previous versions (such that a reader
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/// designed for the previous version could not support reading
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/// the new version), this number should be increased.
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///
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/// Version 4 of AST files also requires that the version control branch and
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/// revision match exactly, since there is no backward compatibility of
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/// AST files at this time.
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const unsigned VERSION_MAJOR = 10;
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/// AST file minor version number supported by this version of
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/// Clang.
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///
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/// Whenever the AST format changes in a way that is still
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/// compatible with previous versions (such that a reader designed
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/// for the previous version could still support reading the new
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/// version by ignoring new kinds of subblocks), this number
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/// should be increased.
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const unsigned VERSION_MINOR = 0;
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/// AST file minor version number supported by this version of
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/// Clang.
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///
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/// Whenever the AST format changes in a way that is still
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/// compatible with previous versions (such that a reader designed
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/// for the previous version could still support reading the new
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/// version by ignoring new kinds of subblocks), this number
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/// should be increased.
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const unsigned VERSION_MINOR = 0;
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/// An ID number that refers to an identifier in an AST file.
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///
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/// The ID numbers of identifiers are consecutive (in order of discovery)
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/// and start at 1. 0 is reserved for NULL.
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using IdentifierID = uint32_t;
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/// An ID number that refers to an identifier in an AST file.
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///
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/// The ID numbers of identifiers are consecutive (in order of discovery)
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/// and start at 1. 0 is reserved for NULL.
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using IdentifierID = uint32_t;
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/// An ID number that refers to a declaration in an AST file.
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///
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/// The ID numbers of declarations are consecutive (in order of
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/// discovery), with values below NUM_PREDEF_DECL_IDS being reserved.
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/// At the start of a chain of precompiled headers, declaration ID 1 is
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/// used for the translation unit declaration.
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using DeclID = uint32_t;
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/// An ID number that refers to a declaration in an AST file.
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///
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/// The ID numbers of declarations are consecutive (in order of
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/// discovery), with values below NUM_PREDEF_DECL_IDS being reserved.
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/// At the start of a chain of precompiled headers, declaration ID 1 is
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/// used for the translation unit declaration.
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using DeclID = uint32_t;
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// FIXME: Turn these into classes so we can have some type safety when
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// we go from local ID to global and vice-versa.
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using LocalDeclID = DeclID;
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using GlobalDeclID = DeclID;
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// FIXME: Turn these into classes so we can have some type safety when
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// we go from local ID to global and vice-versa.
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using LocalDeclID = DeclID;
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using GlobalDeclID = DeclID;
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/// An ID number that refers to a type in an AST file.
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///
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/// The ID of a type is partitioned into two parts: the lower
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/// three bits are used to store the const/volatile/restrict
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/// qualifiers (as with QualType) and the upper bits provide a
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/// type index. The type index values are partitioned into two
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/// sets. The values below NUM_PREDEF_TYPE_IDs are predefined type
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/// IDs (based on the PREDEF_TYPE_*_ID constants), with 0 as a
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/// placeholder for "no type". Values from NUM_PREDEF_TYPE_IDs are
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/// other types that have serialized representations.
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using TypeID = uint32_t;
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/// An ID number that refers to a type in an AST file.
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///
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/// The ID of a type is partitioned into two parts: the lower
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/// three bits are used to store the const/volatile/restrict
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/// qualifiers (as with QualType) and the upper bits provide a
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/// type index. The type index values are partitioned into two
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/// sets. The values below NUM_PREDEF_TYPE_IDs are predefined type
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/// IDs (based on the PREDEF_TYPE_*_ID constants), with 0 as a
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/// placeholder for "no type". Values from NUM_PREDEF_TYPE_IDs are
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/// other types that have serialized representations.
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using TypeID = uint32_t;
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/// A type index; the type ID with the qualifier bits removed.
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class TypeIdx {
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uint32_t Idx = 0;
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/// A type index; the type ID with the qualifier bits removed.
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class TypeIdx {
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uint32_t Idx = 0;
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public:
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TypeIdx() = default;
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explicit TypeIdx(uint32_t index) : Idx(index) {}
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public:
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TypeIdx() = default;
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explicit TypeIdx(uint32_t index) : Idx(index) {}
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uint32_t getIndex() const { return Idx; }
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uint32_t getIndex() const { return Idx; }
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TypeID asTypeID(unsigned FastQuals) const {
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if (Idx == uint32_t(-1))
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return TypeID(-1);
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TypeID asTypeID(unsigned FastQuals) const {
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if (Idx == uint32_t(-1))
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return TypeID(-1);
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return (Idx << Qualifiers::FastWidth) | FastQuals;
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}
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return (Idx << Qualifiers::FastWidth) | FastQuals;
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}
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static TypeIdx fromTypeID(TypeID ID) {
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if (ID == TypeID(-1))
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return TypeIdx(-1);
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static TypeIdx fromTypeID(TypeID ID) {
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if (ID == TypeID(-1))
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return TypeIdx(-1);
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return TypeIdx(ID >> Qualifiers::FastWidth);
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}
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};
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return TypeIdx(ID >> Qualifiers::FastWidth);
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}
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};
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/// A structure for putting "fast"-unqualified QualTypes into a
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/// DenseMap. This uses the standard pointer hash function.
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