[clang-tidy] Implement readability-function-cognitive-complexity check

Currently, there is basically just one clang-tidy check to impose
some sanity limits on functions - `clang-tidy-readability-function-size`.
It is nice, allows to limit line count, total number of statements,
number of branches, number of function parameters (not counting
implicit `this`), nesting level.

However, those are simple generic metrics. It is still trivially possible
to write a function, which does not violate any of these metrics,
yet is still rather unreadable.

Thus, some additional, slightly more complicated metric is needed.
There is a well-known [[ https://en.wikipedia.org/wiki/Cyclomatic_complexity | Cyclomatic complexity]], but certainly has its downsides.
And there is a [[ https://www.sonarsource.com/docs/CognitiveComplexity.pdf | COGNITIVE COMPLEXITY by SonarSource ]], which is available for opensource on https://sonarcloud.io/.

This check checks function Cognitive Complexity metric, and flags
the functions with Cognitive Complexity exceeding the configured limit.
The default limit is `25`, same as in 'upstream'.

The metric is implemented as per [[ https://www.sonarsource.com/docs/CognitiveComplexity.pdf | COGNITIVE COMPLEXITY by SonarSource ]] specification version 1.2 (19 April 2017), with two notable exceptions:
   * `preprocessor conditionals` (`#ifdef`, `#if`, `#elif`, `#else`,
     `#endif`) are not accounted for.
      Could be done. Currently, upstream does not account for them either.
   * `each method in a recursion cycle` is not accounted for.
      It can't be fully implemented, because cross-translational-unit
      analysis would be needed, which is not possible in clang-tidy.
      Thus, at least right now, i completely avoided implementing it.

There are some further possible improvements:
* Are GNU statement expressions (`BinaryConditionalOperator`) really free?
  They should probably cause nesting level increase,
  and complexity level increase when they are nested within eachother.
* Microsoft SEH support
* ???

Reviewed By: aaron.ballman, JonasToth, lattner

Differential Revision: https://reviews.llvm.org/D36836
This commit is contained in:
Roman Lebedev 2017-08-17 18:57:00 +03:00
parent a594fd28e3
commit ace644030e
No known key found for this signature in database
GPG Key ID: 083C3EBB4A1689E0
8 changed files with 1756 additions and 0 deletions

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@ -12,6 +12,7 @@ add_clang_library(clangTidyReadabilityModule
DeleteNullPointerCheck.cpp
DeletedDefaultCheck.cpp
ElseAfterReturnCheck.cpp
FunctionCognitiveComplexityCheck.cpp
FunctionSizeCheck.cpp
IdentifierNamingCheck.cpp
ImplicitBoolConversionCheck.cpp

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@ -0,0 +1,542 @@
//===--- FunctionCognitiveComplexityCheck.cpp - clang-tidy ------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "FunctionCognitiveComplexityCheck.h"
#include "../ClangTidyDiagnosticConsumer.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclBase.h"
#include "clang/AST/Expr.h"
#include "clang/AST/RecursiveASTVisitor.h"
#include "clang/AST/Stmt.h"
#include "clang/ASTMatchers/ASTMatchFinder.h"
#include "clang/ASTMatchers/ASTMatchers.h"
#include "clang/ASTMatchers/ASTMatchersInternal.h"
#include "clang/Basic/Diagnostic.h"
#include "clang/Basic/DiagnosticIDs.h"
#include "clang/Basic/LLVM.h"
#include "clang/Basic/SourceLocation.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/ErrorHandling.h"
#include <array>
#include <cassert>
#include <stack>
#include <tuple>
#include <type_traits>
#include <utility>
using namespace clang::ast_matchers;
namespace clang {
namespace tidy {
namespace readability {
namespace {
struct CognitiveComplexity final {
// Any increment is based on some combination of reasons.
// For details you can look at the Specification at
// https://www.sonarsource.com/docs/CognitiveComplexity.pdf
// or user-facing docs at
// http://clang.llvm.org/extra/clang-tidy/checks/readability-function-cognitive-complexity.html
// Here are all the possible reasons:
enum Criteria : uint8_t {
None = 0U,
// B1, increases cognitive complexity (by 1)
// What causes it:
// * if, else if, else, ConditionalOperator (not BinaryConditionalOperator)
// * SwitchStmt
// * ForStmt, CXXForRangeStmt
// * WhileStmt, DoStmt
// * CXXCatchStmt
// * GotoStmt, IndirectGotoStmt (but not BreakStmt, ContinueStmt)
// * sequences of binary logical operators (BinOpLAnd, BinOpLOr)
// * each method in a recursion cycle (not implemented)
Increment = 1U << 0,
// B2, increases current nesting level (by 1)
// What causes it:
// * if, else if, else, ConditionalOperator (not BinaryConditionalOperator)
// * SwitchStmt
// * ForStmt, CXXForRangeStmt
// * WhileStmt, DoStmt
// * CXXCatchStmt
// * nested CXXConstructor, CXXDestructor, CXXMethod (incl. C++11 Lambda)
// * GNU Statement Expression
// * Apple Block declaration
IncrementNesting = 1U << 1,
// B3, increases cognitive complexity by the current nesting level
// Applied before IncrementNesting
// What causes it:
// * IfStmt, ConditionalOperator (not BinaryConditionalOperator)
// * SwitchStmt
// * ForStmt, CXXForRangeStmt
// * WhileStmt, DoStmt
// * CXXCatchStmt
PenalizeNesting = 1U << 2,
All = Increment | PenalizeNesting | IncrementNesting,
};
// The helper struct used to record one increment occurrence, with all the
// details nessesary.
struct Detail {
const SourceLocation Loc; // What caused the increment?
const unsigned short Nesting; // How deeply nested is Loc located?
const Criteria C; // The criteria of the increment
Detail(SourceLocation SLoc, unsigned short CurrentNesting, Criteria Crit)
: Loc(SLoc), Nesting(CurrentNesting), C(Crit) {}
// To minimize the sizeof(Detail), we only store the minimal info there.
// This function is used to convert from the stored info into the usable
// information - what message to output, how much of an increment did this
// occurrence actually result in.
std::pair<unsigned, unsigned short> process() const {
assert(C != Criteria::None && "invalid criteria");
unsigned MsgId; // The id of the message to output.
unsigned short Increment; // How much of an increment?
if (C == Criteria::All) {
Increment = 1 + Nesting;
MsgId = 0;
} else if (C == (Criteria::Increment | Criteria::IncrementNesting)) {
Increment = 1;
MsgId = 1;
} else if (C == Criteria::Increment) {
Increment = 1;
MsgId = 2;
} else if (C == Criteria::IncrementNesting) {
Increment = 0; // Unused in this message.
MsgId = 3;
} else
llvm_unreachable("should not get to here.");
return std::make_pair(MsgId, Increment);
}
};
// Limit of 25 is the "upstream"'s default.
static constexpr unsigned DefaultLimit = 25U;
// Based on the publicly-avaliable numbers for some big open-source projects
// https://sonarcloud.io/projects?languages=c%2Ccpp&size=5 we can estimate:
// value ~20 would result in no allocs for 98% of functions, ~12 for 96%, ~10
// for 91%, ~8 for 88%, ~6 for 84%, ~4 for 77%, ~2 for 64%, and ~1 for 37%.
static_assert(sizeof(Detail) <= 8,
"Since we use SmallVector to minimize the amount of "
"allocations, we also need to consider the price we pay for "
"that in terms of stack usage. "
"Thus, it is good to minimize the size of the Detail struct.");
SmallVector<Detail, DefaultLimit> Details; // 25 elements is 200 bytes.
// Yes, 25 is a magic number. This is the seemingly-sane default for the
// upper limit for function cognitive complexity. Thus it would make sense
// to avoid allocations for any function that does not violate the limit.
// The grand total Cognitive Complexity of the function.
unsigned Total = 0;
// The function used to store new increment, calculate the total complexity.
void account(SourceLocation Loc, unsigned short Nesting, Criteria C);
};
// All the possible messages that can be output. The choice of the message
// to use is based of the combination of the CognitiveComplexity::Criteria.
// It would be nice to have it in CognitiveComplexity struct, but then it is
// not static.
static const std::array<const StringRef, 4> Msgs = {{
// B1 + B2 + B3
"+%0, including nesting penalty of %1, nesting level increased to %2",
// B1 + B2
"+%0, nesting level increased to %2",
// B1
"+%0",
// B2
"nesting level increased to %2",
}};
// Criteria is a bitset, thus a few helpers are needed.
CognitiveComplexity::Criteria operator|(CognitiveComplexity::Criteria LHS,
CognitiveComplexity::Criteria RHS) {
return static_cast<CognitiveComplexity::Criteria>(
static_cast<std::underlying_type<CognitiveComplexity::Criteria>::type>(
LHS) |
static_cast<std::underlying_type<CognitiveComplexity::Criteria>::type>(
RHS));
}
CognitiveComplexity::Criteria operator&(CognitiveComplexity::Criteria LHS,
CognitiveComplexity::Criteria RHS) {
return static_cast<CognitiveComplexity::Criteria>(
static_cast<std::underlying_type<CognitiveComplexity::Criteria>::type>(
LHS) &
static_cast<std::underlying_type<CognitiveComplexity::Criteria>::type>(
RHS));
}
CognitiveComplexity::Criteria &operator|=(CognitiveComplexity::Criteria &LHS,
CognitiveComplexity::Criteria RHS) {
LHS = operator|(LHS, RHS);
return LHS;
}
CognitiveComplexity::Criteria &operator&=(CognitiveComplexity::Criteria &LHS,
CognitiveComplexity::Criteria RHS) {
LHS = operator&(LHS, RHS);
return LHS;
}
void CognitiveComplexity::account(SourceLocation Loc, unsigned short Nesting,
Criteria C) {
C &= Criteria::All;
assert(C != Criteria::None && "invalid criteria");
Details.emplace_back(Loc, Nesting, C);
const Detail &D = Details.back();
unsigned MsgId;
unsigned short Increase;
std::tie(MsgId, Increase) = D.process();
Total += Increase;
}
class FunctionASTVisitor final
: public RecursiveASTVisitor<FunctionASTVisitor> {
using Base = RecursiveASTVisitor<FunctionASTVisitor>;
// The current nesting level (increased by Criteria::IncrementNesting).
unsigned short CurrentNestingLevel = 0;
// Used to efficiently know the last type of the binary sequence operator
// that was encountered. It would make sense for the function call to start
// the new sequence, thus it is a stack.
using OBO = Optional<BinaryOperator::Opcode>;
std::stack<OBO, SmallVector<OBO, 4>> BinaryOperatorsStack;
public:
bool TraverseStmtWithIncreasedNestingLevel(Stmt *Node) {
++CurrentNestingLevel;
bool ShouldContinue = Base::TraverseStmt(Node);
--CurrentNestingLevel;
return ShouldContinue;
}
bool TraverseDeclWithIncreasedNestingLevel(Decl *Node) {
++CurrentNestingLevel;
bool ShouldContinue = Base::TraverseDecl(Node);
--CurrentNestingLevel;
return ShouldContinue;
}
bool TraverseIfStmt(IfStmt *Node, bool InElseIf = false) {
if (!Node)
return Base::TraverseIfStmt(Node);
{
CognitiveComplexity::Criteria Reasons;
Reasons = CognitiveComplexity::Criteria::None;
// "If" increases cognitive complexity.
Reasons |= CognitiveComplexity::Criteria::Increment;
// "If" increases nesting level.
Reasons |= CognitiveComplexity::Criteria::IncrementNesting;
if (!InElseIf) {
// "If" receives a nesting increment commensurate with it's nested
// depth, if it is not part of "else if".
Reasons |= CognitiveComplexity::Criteria::PenalizeNesting;
}
CC.account(Node->getIfLoc(), CurrentNestingLevel, Reasons);
}
// If this IfStmt is *NOT* "else if", then only the body (i.e. "Then" and
// "Else") is traversed with increased Nesting level.
// However if this IfStmt *IS* "else if", then Nesting level is increased
// for the whole IfStmt (i.e. for "Init", "Cond", "Then" and "Else").
if (!InElseIf) {
if (!TraverseStmt(Node->getInit()))
return false;
if (!TraverseStmt(Node->getCond()))
return false;
} else {
if (!TraverseStmtWithIncreasedNestingLevel(Node->getInit()))
return false;
if (!TraverseStmtWithIncreasedNestingLevel(Node->getCond()))
return false;
}
// "Then" always increases nesting level.
if (!TraverseStmtWithIncreasedNestingLevel(Node->getThen()))
return false;
if (!Node->getElse())
return true;
if (auto *E = dyn_cast<IfStmt>(Node->getElse()))
return TraverseIfStmt(E, true);
{
CognitiveComplexity::Criteria Reasons;
Reasons = CognitiveComplexity::Criteria::None;
// "Else" increases cognitive complexity.
Reasons |= CognitiveComplexity::Criteria::Increment;
// "Else" increases nesting level.
Reasons |= CognitiveComplexity::Criteria::IncrementNesting;
// "Else" DOES NOT receive a nesting increment commensurate with it's
// nested depth.
CC.account(Node->getElseLoc(), CurrentNestingLevel, Reasons);
}
// "Else" always increases nesting level.
return TraverseStmtWithIncreasedNestingLevel(Node->getElse());
}
// The currently-being-processed stack entry, which is always the top.
#define CurrentBinaryOperator BinaryOperatorsStack.top()
// In a sequence of binary logical operators, if the new operator is different
// from the previous one, then the cognitive complexity is increased.
bool TraverseBinaryOperator(BinaryOperator *Op) {
if (!Op || !Op->isLogicalOp())
return Base::TraverseBinaryOperator(Op);
// Make sure that there is always at least one frame in the stack.
if (BinaryOperatorsStack.empty())
BinaryOperatorsStack.emplace();
// If this is the first binary operator that we are processing, or the
// previous binary operator was different, there is an increment.
if (!CurrentBinaryOperator || Op->getOpcode() != CurrentBinaryOperator)
CC.account(Op->getOperatorLoc(), CurrentNestingLevel,
CognitiveComplexity::Criteria::Increment);
// We might encounter a function call, which starts a new sequence, thus
// we need to save the current previous binary operator.
const Optional<BinaryOperator::Opcode> BinOpCopy(CurrentBinaryOperator);
// Record the operator that we are currently processing and traverse it.
CurrentBinaryOperator = Op->getOpcode();
bool ShouldContinue = Base::TraverseBinaryOperator(Op);
// And restore the previous binary operator, which might be nonexistent.
CurrentBinaryOperator = BinOpCopy;
return ShouldContinue;
}
// It would make sense for the function call to start the new binary
// operator sequence, thus let's make sure that it creates a new stack frame.
bool TraverseCallExpr(CallExpr *Node) {
// If we are not currently processing any binary operator sequence, then
// no Node-handling is needed.
if (!Node || BinaryOperatorsStack.empty() || !CurrentBinaryOperator)
return Base::TraverseCallExpr(Node);
// Else, do add [uninitialized] frame to the stack, and traverse call.
BinaryOperatorsStack.emplace();
bool ShouldContinue = Base::TraverseCallExpr(Node);
// And remove the top frame.
BinaryOperatorsStack.pop();
return ShouldContinue;
}
#undef CurrentBinaryOperator
bool TraverseStmt(Stmt *Node) {
if (!Node)
return Base::TraverseStmt(Node);
// Three following switch()'es have huge duplication, but it is better to
// keep them separate, to simplify comparing them with the Specification.
CognitiveComplexity::Criteria Reasons = CognitiveComplexity::Criteria::None;
SourceLocation Location = Node->getBeginLoc();
// B1. Increments
// There is an increment for each of the following:
switch (Node->getStmtClass()) {
// if, else if, else are handled in TraverseIfStmt(),
// FIXME: "each method in a recursion cycle" Increment is not implemented.
case Stmt::ConditionalOperatorClass:
case Stmt::SwitchStmtClass:
case Stmt::ForStmtClass:
case Stmt::CXXForRangeStmtClass:
case Stmt::WhileStmtClass:
case Stmt::DoStmtClass:
case Stmt::CXXCatchStmtClass:
case Stmt::GotoStmtClass:
case Stmt::IndirectGotoStmtClass:
Reasons |= CognitiveComplexity::Criteria::Increment;
break;
default:
// break LABEL, continue LABEL increase cognitive complexity,
// but they are not supported in C++ or C.
// Regular break/continue do not increase cognitive complexity.
break;
}
// B2. Nesting level
// The following structures increment the nesting level:
switch (Node->getStmtClass()) {
// if, else if, else are handled in TraverseIfStmt(),
// Nested methods and such are handled in TraverseDecl.
case Stmt::ConditionalOperatorClass:
case Stmt::SwitchStmtClass:
case Stmt::ForStmtClass:
case Stmt::CXXForRangeStmtClass:
case Stmt::WhileStmtClass:
case Stmt::DoStmtClass:
case Stmt::CXXCatchStmtClass:
case Stmt::LambdaExprClass:
case Stmt::StmtExprClass:
Reasons |= CognitiveComplexity::Criteria::IncrementNesting;
break;
default:
break;
}
// B3. Nesting increments
// The following structures receive a nesting increment
// commensurate with their nested depth inside B2 structures:
switch (Node->getStmtClass()) {
// if, else if, else are handled in TraverseIfStmt().
case Stmt::ConditionalOperatorClass:
case Stmt::SwitchStmtClass:
case Stmt::ForStmtClass:
case Stmt::CXXForRangeStmtClass:
case Stmt::WhileStmtClass:
case Stmt::DoStmtClass:
case Stmt::CXXCatchStmtClass:
Reasons |= CognitiveComplexity::Criteria::PenalizeNesting;
break;
default:
break;
}
if (Node->getStmtClass() == Stmt::ConditionalOperatorClass) {
// A little beautification.
// For conditional operator "cond ? true : false" point at the "?"
// symbol.
ConditionalOperator *COp = dyn_cast<ConditionalOperator>(Node);
Location = COp->getQuestionLoc();
}
// If we have found any reasons, let's account it.
if (Reasons & CognitiveComplexity::Criteria::All)
CC.account(Location, CurrentNestingLevel, Reasons);
// Did we decide that the nesting level should be increased?
if (!(Reasons & CognitiveComplexity::Criteria::IncrementNesting))
return Base::TraverseStmt(Node);
return TraverseStmtWithIncreasedNestingLevel(Node);
}
// The parameter MainAnalyzedFunction is needed to differentiate between the
// cases where TraverseDecl() is the entry point from
// FunctionCognitiveComplexityCheck::check() and the cases where it was called
// from the FunctionASTVisitor itself. Explanation: if we get a function
// definition (e.g. constructor, destructor, method), the Cognitive Complexity
// specification states that the Nesting level shall be increased. But if this
// function is the entry point, then the Nesting level should not be
// increased. Thus that parameter is there and is used to fall-through
// directly to traversing if this is the main function that is being analyzed.
bool TraverseDecl(Decl *Node, bool MainAnalyzedFunction = false) {
if (!Node || MainAnalyzedFunction)
return Base::TraverseDecl(Node);
// B2. Nesting level
// The following structures increment the nesting level:
switch (Node->getKind()) {
case Decl::Function:
case Decl::CXXMethod:
case Decl::CXXConstructor:
case Decl::CXXDestructor:
case Decl::Block:
break;
default:
// If this is something else, we use early return!
return Base::TraverseDecl(Node);
break;
}
CC.account(Node->getBeginLoc(), CurrentNestingLevel,
CognitiveComplexity::Criteria::IncrementNesting);
return TraverseDeclWithIncreasedNestingLevel(Node);
}
CognitiveComplexity CC;
};
} // namespace
FunctionCognitiveComplexityCheck::FunctionCognitiveComplexityCheck(
StringRef Name, ClangTidyContext *Context)
: ClangTidyCheck(Name, Context),
Threshold(Options.get("Threshold", CognitiveComplexity::DefaultLimit)) {}
void FunctionCognitiveComplexityCheck::storeOptions(
ClangTidyOptions::OptionMap &Opts) {
Options.store(Opts, "Threshold", Threshold);
}
void FunctionCognitiveComplexityCheck::registerMatchers(MatchFinder *Finder) {
Finder->addMatcher(
functionDecl(
allOf(isDefinition(), unless(anyOf(isDefaulted(), isDeleted(),
isImplicit(), isInstantiated()))))
.bind("func"),
this);
}
void FunctionCognitiveComplexityCheck::check(
const MatchFinder::MatchResult &Result) {
const auto *Func = Result.Nodes.getNodeAs<FunctionDecl>("func");
assert(Func->hasBody() && "The matchers should only match the functions that "
"have user-provided body.");
FunctionASTVisitor Visitor;
Visitor.TraverseDecl(const_cast<FunctionDecl *>(Func), true);
if (Visitor.CC.Total <= Threshold)
return;
diag(Func->getLocation(),
"function %0 has cognitive complexity of %1 (threshold %2)")
<< Func << Visitor.CC.Total << Threshold;
// Output all the basic increments of complexity.
for (const auto &Detail : Visitor.CC.Details) {
unsigned MsgId; // The id of the message to output.
unsigned short Increase; // How much of an increment?
std::tie(MsgId, Increase) = Detail.process();
assert(MsgId < Msgs.size() && "MsgId should always be valid");
// Increase, on the other hand, can be 0.
diag(Detail.Loc, Msgs[MsgId], DiagnosticIDs::Note)
<< Increase << Detail.Nesting << 1 + Detail.Nesting;
}
}
} // namespace readability
} // namespace tidy
} // namespace clang

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@ -0,0 +1,43 @@
//===--- FunctionCognitiveComplexityCheck.h - clang-tidy --------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANG_TIDY_READABILITY_FUNCTIONCOGNITIVECOMPLEXITYCHECK_H
#define LLVM_CLANG_TOOLS_EXTRA_CLANG_TIDY_READABILITY_FUNCTIONCOGNITIVECOMPLEXITYCHECK_H
#include "../ClangTidyCheck.h"
namespace clang {
namespace tidy {
namespace readability {
/// Checks function Cognitive Complexity metric.
///
/// There is only one configuration option:
///
/// * `Threshold` - flag functions with Cognitive Complexity exceeding
/// this number. The default is `25`.
///
/// For the user-facing documentation see:
/// http://clang.llvm.org/extra/clang-tidy/checks/readability-function-cognitive-complexity.html
class FunctionCognitiveComplexityCheck : public ClangTidyCheck {
public:
FunctionCognitiveComplexityCheck(StringRef Name, ClangTidyContext *Context);
void storeOptions(ClangTidyOptions::OptionMap &Opts) override;
void registerMatchers(ast_matchers::MatchFinder *Finder) override;
void check(const ast_matchers::MatchFinder::MatchResult &Result) override;
private:
const unsigned Threshold;
};
} // namespace readability
} // namespace tidy
} // namespace clang
#endif // LLVM_CLANG_TOOLS_EXTRA_CLANG_TIDY_READABILITY_FUNCTIONCOGNITIVECOMPLEXITYCHECK_H

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@ -17,6 +17,7 @@
#include "DeleteNullPointerCheck.h"
#include "DeletedDefaultCheck.h"
#include "ElseAfterReturnCheck.h"
#include "FunctionCognitiveComplexityCheck.h"
#include "FunctionSizeCheck.h"
#include "IdentifierNamingCheck.h"
#include "ImplicitBoolConversionCheck.h"
@ -70,6 +71,8 @@ public:
"readability-deleted-default");
CheckFactories.registerCheck<ElseAfterReturnCheck>(
"readability-else-after-return");
CheckFactories.registerCheck<FunctionCognitiveComplexityCheck>(
"readability-function-cognitive-complexity");
CheckFactories.registerCheck<FunctionSizeCheck>(
"readability-function-size");
CheckFactories.registerCheck<IdentifierNamingCheck>(

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@ -106,6 +106,11 @@ New checks
Finds condition variables in nested ``if`` statements that were also checked
in the outer ``if`` statement and were not changed.
- New :doc:`readability-function-cognitive-complexity
<clang-tidy/checks/readability-function-cognitive-complexity>` check.
Flags functions with Cognitive Complexity metric exceeding the configured limit.
Changes in existing checks
^^^^^^^^^^^^^^^^^^^^^^^^^^

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@ -276,6 +276,7 @@ Clang-Tidy Checks
`readability-delete-null-pointer <readability-delete-null-pointer.html>`_, "Yes"
`readability-deleted-default <readability-deleted-default.html>`_,
`readability-else-after-return <readability-else-after-return.html>`_, "Yes"
`readability-function-cognitive-complexity <readability-function-cognitive-complexity.html>`_,
`readability-function-size <readability-function-size.html>`_,
`readability-identifier-naming <readability-identifier-naming.html>`_, "Yes"
`readability-implicit-bool-conversion <readability-implicit-bool-conversion.html>`_, "Yes"

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@ -0,0 +1,146 @@
.. title:: clang-tidy - readability-function-cognitive-complexity
readability-function-cognitive-complexity
=========================================
Checks function Cognitive Complexity metric.
The metric is implemented as per the `COGNITIVE COMPLEXITY by SonarSource
<https://www.sonarsource.com/docs/CognitiveComplexity.pdf>`_ specification
version 1.2 (19 April 2017).
Options
-------
.. option:: Threshold
Flag functions with Cognitive Complexity exceeding this number.
The default is `25`.
Building blocks
---------------
There are three basic building blocks of a Cognitive Complexity metric:
Increment
^^^^^^^^^
The following structures increase the function's Cognitive Complexity metric
(by `1`):
* Conditional operators:
- ``if()``
- ``else if()``
- ``else``
- ``cond ? true : false``
* ``switch()``
* Loops:
- ``for()``
- C++11 range-based ``for()``
- ``while()``
- ``do while()``
* ``catch ()``
* ``goto LABEL``, ``goto *(&&LABEL))``,
* sequences of binary logical operators:
- ``boolean1 || boolean2``
- ``boolean1 && boolean2``
Nesting level
^^^^^^^^^^^^^
While by itself the nesting level not change the function's Cognitive Complexity
metric, it is tracked, and is used by the next, third building block.
The following structures increase the nesting level (by `1`):
* Conditional operators:
- ``if()``
- ``else if()``
- ``else``
- ``cond ? true : false``
* ``switch()``
* Loops:
- ``for()``
- C++11 range-based ``for()``
- ``while()``
- ``do while()``
* ``catch ()``
* Nested functions:
- C++11 Lambda
- Nested ``class``
- Nested ``struct``
* GNU statement expression
* Apple Block Declaration
Nesting increment
^^^^^^^^^^^^^^^^^
This is where the previous basic building block, `Nesting level`_, matters.
The following structures increase the function's Cognitive Complexity metric by
the current `Nesting level`_:
* Conditional operators:
- ``if()``
- ``cond ? true : false``
* ``switch()``
* Loops:
- ``for()``
- C++11 range-based ``for()``
- ``while()``
- ``do while()``
* ``catch ()``
Examples
--------
The simplest case. This function has Cognitive Complexity of `0`.
.. code-block:: c++
void function0() {}
Slightly better example. This function has Cognitive Complexity of `1`.
.. code-block:: c++
int function1(bool var) {
if(var) // +1, nesting level +1
return 42;
return 0;
}
Full example. This function has Cognitive Complexity of `3`.
.. code-block:: c++
int function3(bool var1, bool var2) {
if(var1) { // +1, nesting level +1
if(var2) // +2 (1 + current nesting level of 1), nesting level +1
return 42;
}
return 0;
}
Limitations
-----------
The metric is implemented with two notable exceptions:
* `preprocessor conditionals` (``#ifdef``, ``#if``, ``#elif``, ``#else``,
``#endif``) are not accounted for.
* `each method in a recursion cycle` is not accounted for. It can't be fully
implemented, because cross-translational-unit analysis would be needed,
which is currently not possible in clang-tidy.