forked from OSchip/llvm-project
Applying D7950 to four near copies of the file.
Summary: Using std::thread/random instead of pthread/rand. Two of them also suffered from the synchronization problem in D7916. Reviewers: clayborg, zturner, ki.stfu Subscribers: lldb-commits Differential Revision: http://reviews.llvm.org/D7991 llvm-svn: 230993
This commit is contained in:
parent
1f72a0006c
commit
ac8263dbf0
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@ -1,6 +1,6 @@
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LEVEL = ../../../make
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CXX_SOURCES := main.cpp
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ENABLE_THREADS := YES
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ENABLE_STD_THREADS := YES
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include $(LEVEL)/Makefile.rules
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@ -7,41 +7,37 @@
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//
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//===----------------------------------------------------------------------===//
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// C includes
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#include <pthread.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <chrono>
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#include <cstdio>
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#include <mutex>
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#include <random>
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#include <thread>
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pthread_t g_thread_1 = NULL;
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pthread_t g_thread_2 = NULL;
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pthread_t g_thread_3 = NULL;
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std::default_random_engine g_random_engine{std::random_device{}()};
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std::uniform_int_distribution<> g_distribution{0, 3000000};
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uint32_t g_val = 0;
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uint32_t access_pool (uint32_t flag = 0);
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uint32_t
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access_pool (uint32_t flag)
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access_pool (bool flag = false)
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{
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static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
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if (flag == 0)
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::pthread_mutex_lock (&g_access_mutex);
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static std::mutex g_access_mutex;
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if (!flag)
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g_access_mutex.lock();
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uint32_t old_val = g_val;
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if (flag != 0)
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if (flag)
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g_val = old_val + 1;
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if (flag == 0)
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::pthread_mutex_unlock (&g_access_mutex);
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if (!flag)
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g_access_mutex.unlock();
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return g_val;
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}
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void *
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thread_func (void *arg)
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void
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thread_func (uint32_t thread_index)
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{
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uint32_t thread_index = *((uint32_t *)arg); // Break here to test that the stop-hook mechanism works for multiple threads.
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// Break here to test that the stop-hook mechanism works for multiple threads.
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printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
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uint32_t count = 0;
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while (count++ < 15)
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{
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// random micro second sleep from zero to 3 seconds
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int usec = ::rand() % 3000000;
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int usec = g_distribution(g_random_engine);
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printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
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::usleep (usec);
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std::this_thread::sleep_for(std::chrono::microseconds{usec});
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if (count < 7)
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val = access_pool ();
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else
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val = access_pool (1);
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val = access_pool (true);
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printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
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}
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printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
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return NULL;
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}
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int main (int argc, char const *argv[])
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{
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int err;
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void *thread_result = NULL;
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uint32_t thread_index_1 = 1;
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uint32_t thread_index_2 = 2;
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uint32_t thread_index_3 = 3;
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std::thread threads[3];
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printf ("Before turning all three threads loose...\n"); // Set break point at this line, and add a stop-hook.
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// Create 3 threads
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err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
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err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
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err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
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for (auto &thread : threads)
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thread = std::thread{thread_func, std::distance(threads, &thread)};
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// Join all of our threads
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err = ::pthread_join (g_thread_1, &thread_result);
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err = ::pthread_join (g_thread_2, &thread_result);
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err = ::pthread_join (g_thread_3, &thread_result);
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for (auto &thread : threads)
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thread.join();
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return 0;
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}
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@ -1,6 +1,6 @@
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LEVEL = ../../../make
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ENABLE_THREADS := YES
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ENABLE_STD_THREADS := YES
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CXX_SOURCES := main.cpp
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include $(LEVEL)/Makefile.rules
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int usec = g_distribution(g_random_engine);
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printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
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std::this_thread::sleep_for(std::chrono::microseconds{usec});
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if (count < 7)
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val = access_pool ();
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else
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val = access_pool (true);
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printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
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}
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printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
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@ -84,11 +84,10 @@ thread_func (uint32_t thread_index)
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int main (int argc, char const *argv[])
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{
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g_char_ptr = new char;
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*g_char_ptr = 0;
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std::thread threads[3];
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g_count = 4;
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std::thread threads[3];
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g_char_ptr = new char{};
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// Create 3 threads
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for (auto &thread : threads)
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@ -1,6 +1,6 @@
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LEVEL = ../../../make
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ENABLE_THREADS := YES
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ENABLE_STD_THREADS := YES
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CXX_SOURCES := main.cpp
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include $(LEVEL)/Makefile.rules
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@ -7,44 +7,42 @@
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//
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//===----------------------------------------------------------------------===//
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// C includes
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#include <pthread.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <chrono>
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#include <cstdio>
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#include <mutex>
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#include <random>
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#include <thread>
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pthread_t g_thread_1 = NULL;
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pthread_t g_thread_2 = NULL;
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pthread_t g_thread_3 = NULL;
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std::default_random_engine g_random_engine{std::random_device{}()};
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std::uniform_int_distribution<> g_distribution{0, 3000000};
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uint32_t g_val = 0;
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uint32_t access_pool (uint32_t flag = 0);
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uint32_t
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access_pool (uint32_t flag)
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access_pool (bool flag = false)
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{
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static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
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if (flag == 0)
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::pthread_mutex_lock (&g_access_mutex);
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static std::mutex g_access_mutex;
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if (!flag)
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g_access_mutex.lock();
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uint32_t old_val = g_val;
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if (flag != 0) {
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printf("changing g_val to %d...\n", (old_val + 1));
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if (flag)
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{
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printf("changing g_val to %d...\n", old_val + 1);
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g_val = old_val + 1;
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}
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if (flag == 0)
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::pthread_mutex_unlock (&g_access_mutex);
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if (!flag)
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g_access_mutex.unlock();
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return g_val;
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}
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void *
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thread_func (void *arg)
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void
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thread_func (uint32_t thread_index)
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{
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uint32_t thread_index = *((uint32_t *)arg); // Break here in order to allow the thread
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// to inherit the global watchpoint state.
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// Break here in order to allow the thread
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// to inherit the global watchpoint state.
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printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
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uint32_t count = 0;
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while (count++ < 15)
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{
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// random micro second sleep from zero to 3 seconds
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int usec = ::rand() % 3000000;
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int usec = g_distribution(g_random_engine);
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printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
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::usleep (usec);
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std::this_thread::sleep_for(std::chrono::microseconds{usec});
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if (count < 7)
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val = access_pool ();
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else
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val = access_pool (1);
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val = access_pool (true);
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printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
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}
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printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
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return NULL;
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}
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int main (int argc, char const *argv[])
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{
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int err;
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void *thread_result = NULL;
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uint32_t thread_index_1 = 1;
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uint32_t thread_index_2 = 2;
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uint32_t thread_index_3 = 3;
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std::thread threads[3];
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printf ("Before turning all three threads loose...\n"); // Set break point at this line,
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// in order to set our watchpoint.
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// Create 3 threads
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err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
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err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
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err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
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for (auto &thread : threads)
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thread = std::thread{thread_func, std::distance(threads, &thread)};
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// Join all of our threads
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err = ::pthread_join (g_thread_1, &thread_result);
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err = ::pthread_join (g_thread_2, &thread_result);
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err = ::pthread_join (g_thread_3, &thread_result);
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for (auto &thread : threads)
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thread.join();
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return 0;
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}
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@ -1,6 +1,6 @@
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LEVEL = ../../../make
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ENABLE_THREADS := YES
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ENABLE_STD_THREADS := YES
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CXX_SOURCES := main.cpp
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include $(LEVEL)/Makefile.rules
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@ -7,18 +7,29 @@
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//
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//===----------------------------------------------------------------------===//
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// C includes
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#include <pthread.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <chrono>
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#include <condition_variable>
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#include <cstdio>
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#include <random>
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#include <thread>
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pthread_t g_thread_1 = NULL;
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pthread_t g_thread_2 = NULL;
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pthread_t g_thread_3 = NULL;
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std::default_random_engine g_random_engine{std::random_device{}()};
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std::uniform_int_distribution<> g_distribution{0, 3000000};
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std::condition_variable g_condition_variable;
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std::mutex g_mutex;
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int g_count;
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char *g_char_ptr = NULL;
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char *g_char_ptr = nullptr;
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void
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barrier_wait()
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{
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std::unique_lock<std::mutex> lock{g_mutex};
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if (--g_count > 0)
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g_condition_variable.wait(lock);
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else
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g_condition_variable.notify_all();
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}
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void
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do_bad_thing_with_location(unsigned index, char *char_ptr, char new_val)
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@ -28,75 +39,68 @@ do_bad_thing_with_location(unsigned index, char *char_ptr, char new_val)
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char_ptr[index] = new_val;
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}
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uint32_t access_pool (uint32_t flag = 0);
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uint32_t
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access_pool (uint32_t flag)
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access_pool (bool flag = false)
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{
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static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
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static std::mutex g_access_mutex;
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static unsigned idx = 0; // Well-behaving thread only writes into indexs from 0..6.
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if (flag == 0)
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::pthread_mutex_lock (&g_access_mutex);
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if (!flag)
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g_access_mutex.lock();
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// idx valid range is [0, 6].
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if (idx > 6)
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idx = 0;
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if (flag != 0) {
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if (flag)
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{
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// Write into a forbidden area.
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do_bad_thing_with_location(7, g_char_ptr, 99);
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}
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unsigned index = idx++;
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if (flag == 0)
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::pthread_mutex_unlock (&g_access_mutex);
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if (!flag)
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g_access_mutex.unlock();
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return g_char_ptr[index];
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}
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|
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void *
|
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thread_func (void *arg)
|
||||
void
|
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thread_func (uint32_t thread_index)
|
||||
{
|
||||
uint32_t thread_index = *((uint32_t *)arg);
|
||||
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
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|
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barrier_wait();
|
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|
||||
uint32_t count = 0;
|
||||
uint32_t val;
|
||||
while (count++ < 15)
|
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{
|
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// random micro second sleep from zero to 3 seconds
|
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int usec = ::rand() % 3000000;
|
||||
int usec = g_distribution(g_random_engine);
|
||||
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
|
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::usleep (usec);
|
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|
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std::this_thread::sleep_for(std::chrono::microseconds{usec});
|
||||
|
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if (count < 7)
|
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val = access_pool ();
|
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else
|
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val = access_pool (1);
|
||||
|
||||
val = access_pool (true);
|
||||
|
||||
printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
|
||||
}
|
||||
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
int main (int argc, char const *argv[])
|
||||
{
|
||||
int err;
|
||||
void *thread_result = NULL;
|
||||
uint32_t thread_index_1 = 1;
|
||||
uint32_t thread_index_2 = 2;
|
||||
uint32_t thread_index_3 = 3;
|
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g_count = 4;
|
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std::thread threads[3];
|
||||
|
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g_char_ptr = (char *)malloc (10);
|
||||
for (int i = 0; i < 10; ++i)
|
||||
*g_char_ptr = 0;
|
||||
g_char_ptr = new char[10]{};
|
||||
|
||||
// Create 3 threads
|
||||
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
|
||||
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
|
||||
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
|
||||
for (auto &thread : threads)
|
||||
thread = std::thread{thread_func, std::distance(threads, &thread)};
|
||||
|
||||
struct {
|
||||
int a;
|
||||
|
@ -105,11 +109,13 @@ int main (int argc, char const *argv[])
|
|||
} MyAggregateDataType;
|
||||
|
||||
printf ("Before turning all three threads loose...\n"); // Set break point at this line.
|
||||
barrier_wait();
|
||||
|
||||
// Join all of our threads
|
||||
err = ::pthread_join (g_thread_1, &thread_result);
|
||||
err = ::pthread_join (g_thread_2, &thread_result);
|
||||
err = ::pthread_join (g_thread_3, &thread_result);
|
||||
for (auto &thread : threads)
|
||||
thread.join();
|
||||
|
||||
delete[] g_char_ptr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
LEVEL = ../../../make
|
||||
|
||||
ENABLE_THREADS := YES
|
||||
ENABLE_STD_THREADS := YES
|
||||
CXX_SOURCES := main.cpp
|
||||
|
||||
include $(LEVEL)/Makefile.rules
|
||||
|
|
|
@ -7,18 +7,29 @@
|
|||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
// C includes
|
||||
#include <pthread.h>
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <cstdio>
|
||||
#include <random>
|
||||
#include <thread>
|
||||
|
||||
pthread_t g_thread_1 = NULL;
|
||||
pthread_t g_thread_2 = NULL;
|
||||
pthread_t g_thread_3 = NULL;
|
||||
std::default_random_engine g_random_engine{std::random_device{}()};
|
||||
std::uniform_int_distribution<> g_distribution{0, 3000000};
|
||||
std::condition_variable g_condition_variable;
|
||||
std::mutex g_mutex;
|
||||
int g_count;
|
||||
|
||||
char *g_char_ptr = NULL;
|
||||
char *g_char_ptr = nullptr;
|
||||
|
||||
void
|
||||
barrier_wait()
|
||||
{
|
||||
std::unique_lock<std::mutex> lock{g_mutex};
|
||||
if (--g_count > 0)
|
||||
g_condition_variable.wait(lock);
|
||||
else
|
||||
g_condition_variable.notify_all();
|
||||
}
|
||||
|
||||
void
|
||||
do_bad_thing_with_location(char *char_ptr, char new_val)
|
||||
|
@ -26,73 +37,68 @@ do_bad_thing_with_location(char *char_ptr, char new_val)
|
|||
*char_ptr = new_val;
|
||||
}
|
||||
|
||||
uint32_t access_pool (uint32_t flag = 0);
|
||||
|
||||
uint32_t
|
||||
access_pool (uint32_t flag)
|
||||
access_pool (bool flag = false)
|
||||
{
|
||||
static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
|
||||
if (flag == 0)
|
||||
::pthread_mutex_lock (&g_access_mutex);
|
||||
static std::mutex g_access_mutex;
|
||||
if (!flag)
|
||||
g_access_mutex.lock();
|
||||
|
||||
char old_val = *g_char_ptr;
|
||||
if (flag != 0)
|
||||
if (flag)
|
||||
do_bad_thing_with_location(g_char_ptr, old_val + 1);
|
||||
|
||||
if (flag == 0)
|
||||
::pthread_mutex_unlock (&g_access_mutex);
|
||||
if (!flag)
|
||||
g_access_mutex.unlock();
|
||||
return *g_char_ptr;
|
||||
}
|
||||
|
||||
void *
|
||||
thread_func (void *arg)
|
||||
void
|
||||
thread_func (uint32_t thread_index)
|
||||
{
|
||||
uint32_t thread_index = *((uint32_t *)arg);
|
||||
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
|
||||
|
||||
barrier_wait();
|
||||
|
||||
uint32_t count = 0;
|
||||
uint32_t val;
|
||||
while (count++ < 15)
|
||||
{
|
||||
// random micro second sleep from zero to 3 seconds
|
||||
int usec = ::rand() % 3000000;
|
||||
int usec = g_distribution(g_random_engine);
|
||||
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
|
||||
::usleep (usec);
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::microseconds{usec});
|
||||
|
||||
if (count < 7)
|
||||
val = access_pool ();
|
||||
else
|
||||
val = access_pool (1);
|
||||
|
||||
val = access_pool (true);
|
||||
|
||||
printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
|
||||
}
|
||||
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
int main (int argc, char const *argv[])
|
||||
{
|
||||
int err;
|
||||
void *thread_result = NULL;
|
||||
uint32_t thread_index_1 = 1;
|
||||
uint32_t thread_index_2 = 2;
|
||||
uint32_t thread_index_3 = 3;
|
||||
g_count = 4;
|
||||
std::thread threads[3];
|
||||
|
||||
g_char_ptr = (char *)malloc (1);
|
||||
*g_char_ptr = 0;
|
||||
g_char_ptr = new char{};
|
||||
|
||||
// Create 3 threads
|
||||
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
|
||||
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
|
||||
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
|
||||
for (auto &thread : threads)
|
||||
thread = std::thread{thread_func, std::distance(threads, &thread)};
|
||||
|
||||
printf ("Before turning all three threads loose...\n"); // Set break point at this line.
|
||||
barrier_wait();
|
||||
|
||||
// Join all of our threads
|
||||
err = ::pthread_join (g_thread_1, &thread_result);
|
||||
err = ::pthread_join (g_thread_2, &thread_result);
|
||||
err = ::pthread_join (g_thread_3, &thread_result);
|
||||
for (auto &thread : threads)
|
||||
thread.join();
|
||||
|
||||
delete g_char_ptr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue