forked from OSchip/llvm-project
Add "empty()" method to sys::Path and remove unnecessary whitespace.
Patch by Mikhail Glushenkov! llvm-svn: 49803
This commit is contained in:
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7b989d853e
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ac375522e4
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@ -28,8 +28,8 @@ namespace sys {
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/// platform independent and eliminates many of the unix-specific fields.
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/// However, to support llvm-ar, the mode, user, and group fields are
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/// retained. These pertain to unix security and may not have a meaningful
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/// value on non-Unix platforms. However, the other fields fields should
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/// always be applicable on all platforms. The structure is filled in by
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/// value on non-Unix platforms. However, the other fields fields should
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/// always be applicable on all platforms. The structure is filled in by
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/// the PathWithStatus class.
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/// @brief File status structure
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class FileStatus {
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@ -45,7 +45,7 @@ namespace sys {
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FileStatus() : fileSize(0), modTime(0,0), mode(0777), user(999),
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group(999), uniqueID(0), isDir(false), isFile(false) { }
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TimeValue getTimestamp() const { return modTime; }
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uint64_t getSize() const { return fileSize; }
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uint32_t getMode() const { return mode; }
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@ -148,7 +148,7 @@ namespace sys {
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/// constructor must provide the same result as GetRootDirectory.
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/// @brief Construct a path to the current user's "home" directory
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static Path GetUserHomeDirectory();
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/// Construct a path to the current directory for the current process.
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/// @returns The current working directory.
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/// @brief Returns the current working directory.
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@ -161,7 +161,7 @@ namespace sys {
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/// @returns The dynamic link library suffix for the current platform.
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/// @brief Return the dynamic link library suffix.
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static std::string GetDLLSuffix();
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/// GetMainExecutable - Return the path to the main executable, given the
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/// value of argv[0] from program startup and the address of main itself.
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static Path GetMainExecutable(const char *argv0, void *MainAddr);
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@ -177,20 +177,20 @@ namespace sys {
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/// This constructor will accept a std::string as a path. No checking is
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/// done on this path to determine if it is valid. To determine validity
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/// of the path, use the isValid method.
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/// of the path, use the isValid method.
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/// @param p The path to assign.
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/// @brief Construct a Path from a string.
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explicit Path(const std::string& p) : path(p) {}
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/// This constructor will accept a character range as a path. No checking
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/// is done on this path to determine if it is valid. To determine
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/// validity of the path, use the isValid method.
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/// validity of the path, use the isValid method.
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/// @param StrStart A pointer to the first character of the path name
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/// @param StrLen The length of the path name at StrStart
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/// @brief Construct a Path from a string.
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explicit Path(const char *StrStart, unsigned StrLen)
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: path(StrStart, StrStart+StrLen) {}
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/// @}
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/// @name Operators
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/// @{
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@ -240,10 +240,10 @@ namespace sys {
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/// @brief Determine if a path is syntactically valid or not.
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bool isValid() const;
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/// This function determines if the contents of the path name are empty.
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/// This function determines if the contents of the path name are empty.
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/// That is, the path name has a zero length. This does NOT determine if
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/// if the file is empty. To get the length of the file itself, Use the
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/// PathWithStatus::getFileStatus() method and then the getSize() method
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/// if the file is empty. To get the length of the file itself, Use the
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/// PathWithStatus::getFileStatus() method and then the getSize() method
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/// on the returned FileStatus object.
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/// @returns true iff the path is empty.
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/// @brief Determines if the path name is empty (invalid).
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@ -269,7 +269,7 @@ namespace sys {
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/// @returns std::string containing the basename of the path
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/// @brief Get the base name of the path
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std::string getBasename() const;
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/// This function strips off the suffix of the path beginning with the
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/// path separator ('/' on Unix, '\' on Windows) and returns the result.
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std::string getDirname() const;
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@ -286,10 +286,13 @@ namespace sys {
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/// @returns a 'C' string containing the path name.
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/// @brief Returns the path as a C string.
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const char *c_str() const { return path.c_str(); }
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/// size - Return the length in bytes of this path name.
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unsigned size() const { return path.size(); }
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/// empty - Returns true if the path is empty.
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unsigned empty() const { return path.empty(); }
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/// @}
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/// @name Disk Accessors
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/// @{
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@ -303,7 +306,7 @@ namespace sys {
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bool isRootDirectory() const;
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/// This function determines if the path name is absolute, as opposed to
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/// relative.
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/// relative.
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/// @brief Determine if the path is absolute.
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bool isAbsolute() const;
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@ -336,7 +339,7 @@ namespace sys {
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/// bitcode files.
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/// @brief Determine if the path references a bitcode file.
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bool isBitcodeFile() const;
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/// This function determines if the path name in the object references a
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/// native Dynamic Library (shared library, shared object) by looking at
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/// the file's magic number. The Path object must reference a file, not a
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@ -345,7 +348,7 @@ namespace sys {
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/// shared library.
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/// @brief Determine if the path reference a dynamic library.
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bool isDynamicLibrary() const;
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/// This function determines if the path name references an existing file
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/// or directory in the file system.
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/// @returns true if the pathname references an existing file or
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@ -354,12 +357,12 @@ namespace sys {
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/// the file system.
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bool exists() const;
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/// This function determines if the path name refences an
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/// This function determines if the path name refences an
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/// existing directory.
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/// @returns true if the pathname references an existing directory.
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/// @brief Determins if the path is a directory in the file system.
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bool isDirectory() const;
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/// This function determines if the path name references a readable file
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/// or directory in the file system. This function checks for
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/// the existence and readability (by the current program) of the file
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@ -494,9 +497,9 @@ namespace sys {
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/// created. The created directory will have no entries.
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/// @returns true if the directory could not be created, false otherwise
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/// @brief Create the directory this Path refers to.
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bool createDirectoryOnDisk(
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bool create_parents = false, ///< Determines whether non-existent
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///< directory components other than the last one (the "parents")
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bool createDirectoryOnDisk(
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bool create_parents = false, ///< Determines whether non-existent
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///< directory components other than the last one (the "parents")
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///< are created or not.
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std::string* ErrMsg = 0 ///< Optional place to put error messages.
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);
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@ -518,11 +521,11 @@ namespace sys {
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/// file is created. Note that this will both change the Path object
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/// *and* create the corresponding file. This function will ensure that
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/// the newly generated temporary file name is unique in the file system.
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/// @returns true if the file couldn't be created, false otherwise.
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/// @returns true if the file couldn't be created, false otherwise.
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/// @brief Create a unique temporary file
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bool createTemporaryFileOnDisk(
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bool reuse_current = false, ///< When set to true, this parameter
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///< indicates that if the current file name does not exist then
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bool reuse_current = false, ///< When set to true, this parameter
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///< indicates that if the current file name does not exist then
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///< it will be used without modification.
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std::string* ErrMsg = 0 ///< Optional place to put error messages
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);
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@ -548,8 +551,8 @@ namespace sys {
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/// @brief Removes the file or directory from the filesystem.
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bool eraseFromDisk(bool destroy_contents = false,
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std::string *Err = 0) const;
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/// MapInFilePages - This is a low level system API to map in the file
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/// that is currently opened as FD into the current processes' address
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/// space for read only access. This function may return null on failure
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@ -560,23 +563,23 @@ namespace sys {
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/// present.
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/// 3) The pages must be contiguous.
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///
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/// This API is not intended for general use, clients should use
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/// This API is not intended for general use, clients should use
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/// MemoryBuffer::getFile instead.
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static const char *MapInFilePages(int FD, uint64_t FileSize);
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/// UnMapFilePages - Free pages mapped into the current process by
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/// MapInFilePages.
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///
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/// This API is not intended for general use, clients should use
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///
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/// This API is not intended for general use, clients should use
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/// MemoryBuffer::getFile instead.
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static void UnMapFilePages(const char *Base, uint64_t FileSize);
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/// @}
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/// @name Data
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/// @{
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protected:
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mutable std::string path; ///< Storage for the path name.
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/// @}
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};
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@ -592,23 +595,23 @@ namespace sys {
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class PathWithStatus : public Path {
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/// @name Constructors
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/// @{
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public:
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public:
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/// @brief Default constructor
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PathWithStatus() : Path(), status(), fsIsValid(false) {}
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/// @brief Copy constructor
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PathWithStatus(const PathWithStatus &that)
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: Path(static_cast<const Path&>(that)), status(that.status),
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PathWithStatus(const PathWithStatus &that)
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: Path(static_cast<const Path&>(that)), status(that.status),
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fsIsValid(that.fsIsValid) {}
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/// This constructor allows construction from a Path object
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/// @brief Path constructor
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PathWithStatus(const Path &other)
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PathWithStatus(const Path &other)
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: Path(other), status(), fsIsValid(false) {}
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/// This constructor will accept a std::string as a path. No checking is
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/// done on this path to determine if it is valid. To determine validity
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/// of the path, use the isValid method.
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/// of the path, use the isValid method.
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/// @brief Construct a Path from a string.
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explicit PathWithStatus(
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const std::string& p ///< The path to assign.
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@ -616,7 +619,7 @@ namespace sys {
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/// This constructor will accept a character range as a path. No checking
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/// is done on this path to determine if it is valid. To determine
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/// validity of the path, use the isValid method.
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/// validity of the path, use the isValid method.
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/// @brief Construct a Path from a string.
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explicit PathWithStatus(
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const char *StrStart, ///< Pointer to the first character of the path
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@ -704,7 +707,7 @@ namespace sys {
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}
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std::ostream& operator<<(std::ostream& strm, const sys::Path& aPath);
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inline std::ostream& operator<<(std::ostream& strm,
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inline std::ostream& operator<<(std::ostream& strm,
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const sys::PathWithStatus& aPath) {
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strm << static_cast<const sys::Path&>(aPath);
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return strm;
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