forked from OSchip/llvm-project
Make the 'get*AlignmentFromAttr' functions into member functions within the Attributes class.
llvm-svn: 164308
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b4e211cd19
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@ -205,6 +205,24 @@ public:
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return Bits & Attribute::StackAlignment_i;
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}
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/// This returns the alignment field of an attribute as a byte alignment
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/// value.
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unsigned getAlignment() const {
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if (!hasAlignmentAttr())
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return 0;
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return 1U << ((getRawAlignment() >> 16) - 1);
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}
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/// This returns the stack alignment field of an attribute as a byte alignment
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/// value.
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unsigned getStackAlignment() const {
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if (!hasStackAlignmentAttr())
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return 0;
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return 1U << ((getRawStackAlignment() >> 26) - 1);
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}
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// This is a "safe bool() operator".
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operator const void *() const { return Bits ? this : 0; }
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bool isEmptyOrSingleton() const { return (Bits & (Bits - 1)) == 0; }
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@ -212,8 +230,9 @@ public:
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return Bits == Attrs.Bits;
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}
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bool operator != (const Attributes &Attrs) const {
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return Bits != Attrs.Bits;
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return !(this == Attrs);
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}
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Attributes operator | (const Attributes &Attrs) const {
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return Attributes(Bits | Attrs.Bits);
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}
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@ -294,14 +313,6 @@ inline Attributes constructAlignmentFromInt(unsigned i) {
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return Attributes((Log2_32(i)+1) << 16);
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}
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/// This returns the alignment field of an attribute as a byte alignment value.
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inline unsigned getAlignmentFromAttrs(Attributes A) {
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if (!A.hasAlignmentAttr())
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return 0;
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return 1U << ((A.getRawAlignment() >> 16) - 1);
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}
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/// This turns an int stack alignment (which must be a power of 2) into
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/// the form used internally in Attributes.
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inline Attributes constructStackAlignmentFromInt(unsigned i) {
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@ -314,15 +325,6 @@ inline Attributes constructStackAlignmentFromInt(unsigned i) {
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return Attributes((Log2_32(i)+1) << 26);
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}
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/// This returns the stack alignment field of an attribute as a byte alignment
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/// value.
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inline unsigned getStackAlignmentFromAttrs(Attributes A) {
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if (!A.hasStackAlignmentAttr())
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return 0;
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return 1U << ((A.getRawStackAlignment() >> 26) - 1);
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}
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/// This returns an integer containing an encoding of all the
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/// LLVM attributes found in the given attribute bitset. Any
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/// change to this encoding is a breaking change to bitcode
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@ -450,7 +452,7 @@ public:
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/// getParamAlignment - Return the alignment for the specified function
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/// parameter.
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unsigned getParamAlignment(unsigned Idx) const {
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return Attribute::getAlignmentFromAttrs(getAttributes(Idx));
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return getAttributes(Idx).getAlignment();
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}
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/// hasAttrSomewhere - Return true if the specified attribute is set for at
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@ -2717,7 +2717,7 @@ bool LLParser::ParseFunctionHeader(Function *&Fn, bool isDefine) {
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// If the alignment was parsed as an attribute, move to the alignment field.
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if (FuncAttrs & Attribute::Alignment) {
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Alignment = Attribute::getAlignmentFromAttrs(FuncAttrs);
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Alignment = FuncAttrs.getAlignment();
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FuncAttrs &= ~Attribute::Alignment;
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}
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@ -60,8 +60,8 @@ MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
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MFInfo = 0;
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FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering());
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if (Fn->hasFnAttr(Attribute::StackAlignment))
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FrameInfo->ensureMaxAlignment(Attribute::getStackAlignmentFromAttrs(
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Fn->getAttributes().getFnAttributes()));
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FrameInfo->ensureMaxAlignment(Fn->getAttributes().
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getFnAttributes().getStackAlignment());
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ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData());
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Alignment = TM.getTargetLowering()->getMinFunctionAlignment();
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// FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
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@ -508,7 +508,7 @@ void CppWriter::printAttributes(const AttrListPtr &PAL,
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#undef HANDLE_ATTR
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if (attrs & Attribute::StackAlignment)
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Out << " | Attribute::constructStackAlignmentFromInt("
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<< Attribute::getStackAlignmentFromAttrs(attrs)
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<< attrs.getStackAlignment()
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<< ")";
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attrs &= ~Attribute::StackAlignment;
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assert(attrs == 0 && "Unhandled attribute!");
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@ -80,12 +80,12 @@ std::string Attributes::getAsString() const {
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Result += "address_safety ";
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if (hasStackAlignmentAttr()) {
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Result += "alignstack(";
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Result += utostr(Attribute::getStackAlignmentFromAttrs(*this));
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Result += utostr(getStackAlignment());
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Result += ") ";
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}
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if (hasAlignmentAttr()) {
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Result += "align ";
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Result += utostr(Attribute::getAlignmentFromAttrs(*this));
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Result += utostr(getAlignment());
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Result += " ";
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}
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// Trim the trailing space.
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@ -174,7 +174,7 @@ AttrListPtr AttrListPtr::get(ArrayRef<AttributeWithIndex> Attrs) {
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#ifndef NDEBUG
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for (unsigned i = 0, e = Attrs.size(); i != e; ++i) {
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assert(Attrs[i].Attrs != Attribute::None &&
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assert(Attrs[i].Attrs.hasAttributes() &&
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"Pointless attribute!");
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assert((!i || Attrs[i-1].Index < Attrs[i].Index) &&
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"Misordered AttributesList!");
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@ -247,13 +247,14 @@ const AttributeWithIndex &AttrListPtr::getSlot(unsigned Slot) const {
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/// returned. Attributes for the result are denoted with Idx = 0.
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/// Function notes are denoted with idx = ~0.
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Attributes AttrListPtr::getAttributes(unsigned Idx) const {
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if (AttrList == 0) return Attribute::None;
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if (AttrList == 0) return Attributes();
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const SmallVector<AttributeWithIndex, 4> &Attrs = AttrList->Attrs;
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for (unsigned i = 0, e = Attrs.size(); i != e && Attrs[i].Index <= Idx; ++i)
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if (Attrs[i].Index == Idx)
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return Attrs[i].Attrs;
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return Attribute::None;
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return Attributes();
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}
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/// hasAttrSomewhere - Return true if the specified attribute is set for at
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@ -274,8 +275,8 @@ AttrListPtr AttrListPtr::addAttr(unsigned Idx, Attributes Attrs) const {
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#ifndef NDEBUG
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// FIXME it is not obvious how this should work for alignment.
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// For now, say we can't change a known alignment.
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unsigned OldAlign = Attribute::getAlignmentFromAttrs(OldAttrs);
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unsigned NewAlign = Attribute::getAlignmentFromAttrs(Attrs);
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unsigned OldAlign = OldAttrs.getAlignment();
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unsigned NewAlign = Attrs.getAlignment();
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assert((!OldAlign || !NewAlign || OldAlign == NewAlign) &&
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"Attempt to change alignment!");
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#endif
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