forked from OSchip/llvm-project
For consistency, removed space between function name and left paren in function
call, i.e. [ addPass (...) ] => [ addPass(...) ] llvm-svn: 10105
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@ -72,61 +72,61 @@ GenerateBytecode (Module *M, bool Strip, bool Internalize, std::ostream *Out) {
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if (Verify) Passes.add(createVerifierPass());
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// Add an appropriate TargetData instance for this module...
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addPass (Passes, new TargetData("gccld", M));
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addPass(Passes, new TargetData("gccld", M));
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if (!DisableOptimizations) {
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// Linking modules together can lead to duplicated global constants, only
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// keep one copy of each constant...
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addPass (Passes, createConstantMergePass());
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addPass(Passes, createConstantMergePass());
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// If the -s command line option was specified, strip the symbols out of the
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// resulting program to make it smaller. -s is a GCC option that we are
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// supporting.
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if (Strip)
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addPass (Passes, createSymbolStrippingPass());
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addPass(Passes, createSymbolStrippingPass());
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// Often if the programmer does not specify proper prototypes for the
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// functions they are calling, they end up calling a vararg version of the
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// function that does not get a body filled in (the real function has typed
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// arguments). This pass merges the two functions.
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addPass (Passes, createFunctionResolvingPass());
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addPass(Passes, createFunctionResolvingPass());
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if (Internalize) {
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// Now that composite has been compiled, scan through the module, looking
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// for a main function. If main is defined, mark all other functions
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// internal.
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addPass (Passes, createInternalizePass());
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addPass(Passes, createInternalizePass());
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}
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// Propagate constants at call sites into the functions they call.
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addPass (Passes, createIPConstantPropagationPass());
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addPass(Passes, createIPConstantPropagationPass());
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// Remove unused arguments from functions...
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addPass (Passes, createDeadArgEliminationPass());
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addPass(Passes, createDeadArgEliminationPass());
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if (!DisableInline)
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addPass (Passes, createFunctionInliningPass()); // Inline small functions
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addPass(Passes, createFunctionInliningPass()); // Inline small functions
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// Run a few AA driven optimizations here and now, to cleanup the code.
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// Eventually we should put an IP AA in place here.
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addPass (Passes, createLICMPass()); // Hoist loop invariants
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addPass (Passes, createLoadValueNumberingPass()); // GVN for load instrs
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addPass (Passes, createGCSEPass()); // Remove common subexprs
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addPass(Passes, createLICMPass()); // Hoist loop invariants
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addPass(Passes, createLoadValueNumberingPass()); // GVN for load instrs
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addPass(Passes, createGCSEPass()); // Remove common subexprs
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// The FuncResolve pass may leave cruft around if functions were prototyped
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// differently than they were defined. Remove this cruft.
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addPass (Passes, createInstructionCombiningPass());
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addPass(Passes, createInstructionCombiningPass());
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// Delete basic blocks, which optimization passes may have killed...
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addPass (Passes, createCFGSimplificationPass());
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addPass(Passes, createCFGSimplificationPass());
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// Now that we have optimized the program, discard unreachable functions...
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addPass (Passes, createGlobalDCEPass());
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addPass(Passes, createGlobalDCEPass());
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}
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// Add the pass that writes bytecode to the output file...
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addPass (Passes, new WriteBytecodePass(Out));
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addPass(Passes, new WriteBytecodePass(Out));
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// Run our queue of passes all at once now, efficiently.
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Passes.run(*M);
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