diff --git a/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp b/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp index bfb4f29d7112..0c96842480c1 100644 --- a/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp +++ b/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp @@ -4201,26 +4201,66 @@ void InnerLoopVectorizer::widenPHIInstruction(Instruction *PN, unsigned UF, case InductionDescriptor::IK_PtrInduction: { // Handle the pointer induction variable case. assert(P->getType()->isPointerTy() && "Unexpected type."); - // This is the normalized GEP that starts counting at zero. - Value *PtrInd = Induction; - PtrInd = Builder.CreateSExtOrTrunc(PtrInd, II.getStep()->getType()); - // Determine the number of scalars we need to generate for each unroll - // iteration. If the instruction is uniform, we only need to generate the - // first lane. Otherwise, we generate all VF values. - unsigned Lanes = Cost->isUniformAfterVectorization(P, VF) ? 1 : VF; - // These are the scalar results. Notice that we don't generate vector GEPs - // because scalar GEPs result in better code. - for (unsigned Part = 0; Part < UF; ++Part) { - for (unsigned Lane = 0; Lane < Lanes; ++Lane) { - Constant *Idx = ConstantInt::get(PtrInd->getType(), Lane + Part * VF); - Value *GlobalIdx = Builder.CreateAdd(PtrInd, Idx); - Value *SclrGep = - emitTransformedIndex(Builder, GlobalIdx, PSE.getSE(), DL, II); - SclrGep->setName("next.gep"); - VectorLoopValueMap.setScalarValue(P, {Part, Lane}, SclrGep); + + if (Cost->isScalarAfterVectorization(P, VF)) { + // This is the normalized GEP that starts counting at zero. + Value *PtrInd = + Builder.CreateSExtOrTrunc(Induction, II.getStep()->getType()); + // Determine the number of scalars we need to generate for each unroll + // iteration. If the instruction is uniform, we only need to generate the + // first lane. Otherwise, we generate all VF values. + unsigned Lanes = Cost->isUniformAfterVectorization(P, VF) ? 1 : VF; + for (unsigned Part = 0; Part < UF; ++Part) { + for (unsigned Lane = 0; Lane < Lanes; ++Lane) { + Constant *Idx = ConstantInt::get(PtrInd->getType(), Lane + Part * VF); + Value *GlobalIdx = Builder.CreateAdd(PtrInd, Idx); + Value *SclrGep = + emitTransformedIndex(Builder, GlobalIdx, PSE.getSE(), DL, II); + SclrGep->setName("next.gep"); + VectorLoopValueMap.setScalarValue(P, {Part, Lane}, SclrGep); + } } + return; + } + assert(isa(II.getStep()) && + "Induction step not a SCEV constant!"); + Type *PhiType = II.getStep()->getType(); + + // Build a pointer phi + Value *ScalarStartValue = II.getStartValue(); + Type *ScStValueType = ScalarStartValue->getType(); + PHINode *NewPointerPhi = + PHINode::Create(ScStValueType, 2, "pointer.phi", Induction); + NewPointerPhi->addIncoming(ScalarStartValue, LoopVectorPreHeader); + + // A pointer induction, performed by using a gep + const SCEV *ScalarStep = II.getStep(); + SCEVExpander Exp(*PSE.getSE(), DL, "induction"); + Value *ScalarStepValue = + Exp.expandCodeFor(ScalarStep, PhiType, &*Builder.GetInsertPoint()); + Value *InductionGEP = Builder.CreateGEP( + ScStValueType->getPointerElementType(), NewPointerPhi, + Builder.CreateMul(ScalarStepValue, ConstantInt::get(PhiType, VF * UF))); + NewPointerPhi->addIncoming(InductionGEP, + cast(InductionGEP)->getParent()); + + // Create UF many actual address geps that use the pointer + // phi as base and a vectorized version of the step value + // () as offset. + for (unsigned Part = 0; Part < UF; ++Part) { + SmallVector Indices; + // Create a vector of consecutive numbers from zero to VF. + for (unsigned i = 0; i < VF; ++i) + Indices.push_back(ConstantInt::get(PhiType, i + Part * VF)); + Constant *StartOffset = ConstantVector::get(Indices); + + Value *GEP = Builder.CreateGEP( + ScStValueType->getPointerElementType(), NewPointerPhi, + Builder.CreateMul(StartOffset, + Builder.CreateVectorSplat(VF, ScalarStepValue), + "vector.gep")); + VectorLoopValueMap.setVectorValue(P, Part, GEP); } - return; } } } @@ -4456,6 +4496,7 @@ void LoopVectorizationCostModel::collectLoopScalars(unsigned VF) { // accesses that will remain scalar. SmallSetVector ScalarPtrs; SmallPtrSet PossibleNonScalarPtrs; + auto *Latch = TheLoop->getLoopLatch(); // A helper that returns true if the use of Ptr by MemAccess will be scalar. // The pointer operands of loads and stores will be scalar as long as the @@ -4481,11 +4522,33 @@ void LoopVectorizationCostModel::collectLoopScalars(unsigned VF) { !TheLoop->isLoopInvariant(V); }; - // A helper that evaluates a memory access's use of a pointer. If the use - // will be a scalar use, and the pointer is only used by memory accesses, we - // place the pointer in ScalarPtrs. Otherwise, the pointer is placed in - // PossibleNonScalarPtrs. + auto isScalarPtrInduction = [&](Instruction *MemAccess, Value *Ptr) { + if (!isa(Ptr) || + !Legal->getInductionVars().count(cast(Ptr))) + return false; + auto &Induction = Legal->getInductionVars()[cast(Ptr)]; + if (Induction.getKind() != InductionDescriptor::IK_PtrInduction) + return false; + return isScalarUse(MemAccess, Ptr); + }; + + // A helper that evaluates a memory access's use of a pointer. If the + // pointer is actually the pointer induction of a loop, it is being + // inserted into Worklist. If the use will be a scalar use, and the + // pointer is only used by memory accesses, we place the pointer in + // ScalarPtrs. Otherwise, the pointer is placed in PossibleNonScalarPtrs. auto evaluatePtrUse = [&](Instruction *MemAccess, Value *Ptr) { + if (isScalarPtrInduction(MemAccess, Ptr)) { + Worklist.insert(cast(Ptr)); + Instruction *Update = cast( + cast(Ptr)->getIncomingValueForBlock(Latch)); + Worklist.insert(Update); + LLVM_DEBUG(dbgs() << "LV: Found new scalar instruction: " << *Ptr + << "\n"); + LLVM_DEBUG(dbgs() << "LV: Found new scalar instruction: " << *Update + << "\n"); + return; + } // We only care about bitcast and getelementptr instructions contained in // the loop. if (!isLoopVaryingBitCastOrGEP(Ptr)) @@ -4509,10 +4572,9 @@ void LoopVectorizationCostModel::collectLoopScalars(unsigned VF) { }; // We seed the scalars analysis with three classes of instructions: (1) - // instructions marked uniform-after-vectorization, (2) bitcast and - // getelementptr instructions used by memory accesses requiring a scalar use, - // and (3) pointer induction variables and their update instructions (we - // currently only scalarize these). + // instructions marked uniform-after-vectorization and (2) bitcast, + // getelementptr and (pointer) phi instructions used by memory accesses + // requiring a scalar use. // // (1) Add to the worklist all instructions that have been identified as // uniform-after-vectorization. @@ -4538,24 +4600,6 @@ void LoopVectorizationCostModel::collectLoopScalars(unsigned VF) { Worklist.insert(I); } - // (3) Add to the worklist all pointer induction variables and their update - // instructions. - // - // TODO: Once we are able to vectorize pointer induction variables we should - // no longer insert them into the worklist here. - auto *Latch = TheLoop->getLoopLatch(); - for (auto &Induction : Legal->getInductionVars()) { - auto *Ind = Induction.first; - auto *IndUpdate = cast(Ind->getIncomingValueForBlock(Latch)); - if (Induction.second.getKind() != InductionDescriptor::IK_PtrInduction) - continue; - Worklist.insert(Ind); - Worklist.insert(IndUpdate); - LLVM_DEBUG(dbgs() << "LV: Found scalar instruction: " << *Ind << "\n"); - LLVM_DEBUG(dbgs() << "LV: Found scalar instruction: " << *IndUpdate - << "\n"); - } - // Insert the forced scalars. // FIXME: Currently widenPHIInstruction() often creates a dead vector // induction variable when the PHI user is scalarized. @@ -4591,14 +4635,6 @@ void LoopVectorizationCostModel::collectLoopScalars(unsigned VF) { auto *Ind = Induction.first; auto *IndUpdate = cast(Ind->getIncomingValueForBlock(Latch)); - // We already considered pointer induction variables, so there's no reason - // to look at their users again. - // - // TODO: Once we are able to vectorize pointer induction variables we - // should no longer skip over them here. - if (Induction.second.getKind() == InductionDescriptor::IK_PtrInduction) - continue; - // If tail-folding is applied, the primary induction variable will be used // to feed a vector compare. if (Ind == Legal->getPrimaryInduction() && foldTailByMasking()) diff --git a/llvm/test/Transforms/LoopVectorize/ARM/pointer_iv.ll b/llvm/test/Transforms/LoopVectorize/ARM/pointer_iv.ll new file mode 100644 index 000000000000..daeac07f33e1 --- /dev/null +++ b/llvm/test/Transforms/LoopVectorize/ARM/pointer_iv.ll @@ -0,0 +1,972 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; RUN: opt -loop-vectorize -S -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -dce -instcombine --simplifycfg -enable-arm-maskedgatscat < %s | FileCheck %s + +target datalayout = "e-m:e-p:32:32-Fi8-i64:64-v128:64:128-a:0:32-n32-S64" +target triple = "thumbv8.1m.main-none-none-eabi" + +define hidden void @pointer_phi_v4i32_add1(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %s, i32%y) { +; CHECK-LABEL: @pointer_phi_v4i32_add1( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 [[INDEX]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[NEXT_GEP]] to <4 x i32>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4 +; CHECK-NEXT: [[TMP1:%.*]] = add nsw <4 x i32> [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[NEXT_GEP4]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP1]], <4 x i32>* [[TMP2]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4 +; CHECK-NEXT: [[TMP3:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000 +; CHECK-NEXT: br i1 [[TMP3]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !0 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi i32* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi i32* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load i32, i32* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds i32, i32* %A.addr.09, i32 1 + %add = add nsw i32 %0, %y + store i32 %add, i32* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v4i32_add2(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %y) { +; CHECK-LABEL: @pointer_phi_v4i32_add2( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 1992 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 996 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = shl i32 [[INDEX]], 1 +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[A]], i32 [[TMP0]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i32, i32* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[NEXT_GEP]] to <8 x i32>* +; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <8 x i32>, <8 x i32>* [[TMP1]], align 4 +; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x i32> [[WIDE_VEC]], <8 x i32> undef, <4 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[STRIDED_VEC]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[NEXT_GEP4]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 996 +; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !2 +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi i32* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 996, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi i32* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* [[A_ADDR_09]], align 4 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i32, i32* [[A_ADDR_09]], i32 2 +; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP5]], [[Y]] +; CHECK-NEXT: store i32 [[ADD]], i32* [[B_ADDR_07]], align 4 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i32, i32* [[B_ADDR_07]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !3 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi i32* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi i32* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load i32, i32* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds i32, i32* %A.addr.09, i32 2 + %add = add nsw i32 %0, %y + store i32 %add, i32* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v4i32_add3(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %y) { +; CHECK-LABEL: @pointer_phi_v4i32_add3( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 2988 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 996 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi i32* [ [[A]], [[ENTRY:%.*]] ], [ [[TMP0:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0]] = getelementptr i32, i32* [[POINTER_PHI]], i32 12 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP1]], i32 4, <4 x i1> , <4 x i32> undef) +; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[NEXT_GEP]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 996 +; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !5 +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi i32* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 996, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi i32* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* [[A_ADDR_09]], align 4 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i32, i32* [[A_ADDR_09]], i32 3 +; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP5]], [[Y]] +; CHECK-NEXT: store i32 [[ADD]], i32* [[B_ADDR_07]], align 4 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i32, i32* [[B_ADDR_07]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !6 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi i32* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi i32* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load i32, i32* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds i32, i32* %A.addr.09, i32 3 + %add = add nsw i32 %0, %y + store i32 %add, i32* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v8i16_add1(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i32 %y) { +; CHECK-LABEL: @pointer_phi_v8i16_add1( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i16 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <8 x i16> undef, i16 [[TMP0]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <8 x i16> [[BROADCAST_SPLATINSERT]], <8 x i16> undef, <8 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i16, i16* [[A:%.*]], i32 [[INDEX]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i16, i16* [[B:%.*]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP1:%.*]] = bitcast i16* [[NEXT_GEP]] to <8 x i16>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]], align 2 +; CHECK-NEXT: [[TMP2:%.*]] = add <8 x i16> [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[NEXT_GEP4]] to <8 x i16>* +; CHECK-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* [[TMP3]], align 2 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000 +; CHECK-NEXT: br i1 [[TMP4]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !7 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + %0 = trunc i32 %y to i16 + br label %for.body +for.body: ; preds = %for.body, %for.body.lr.ph + %A.addr.011 = phi i16* [ %A, %entry ], [ %add.ptr, %for.body ] + %i.010 = phi i32 [ 0, %entry ], [ %inc, %for.body ] + %B.addr.09 = phi i16* [ %B, %entry ], [ %incdec.ptr, %for.body ] + %l1 = load i16, i16* %A.addr.011, align 2 + %add.ptr = getelementptr inbounds i16, i16* %A.addr.011, i32 1 + %conv1 = add i16 %l1, %0 + store i16 %conv1, i16* %B.addr.09, align 2 + %incdec.ptr = getelementptr inbounds i16, i16* %B.addr.09, i32 1 + %inc = add nuw nsw i32 %i.010, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v8i16_add2(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i32 %y) { +; CHECK-LABEL: @pointer_phi_v8i16_add2( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i16 +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i16, i16* [[A:%.*]], i32 1984 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i16, i16* [[B:%.*]], i32 992 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <8 x i16> undef, i16 [[TMP0]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <8 x i16> [[BROADCAST_SPLATINSERT]], <8 x i16> undef, <8 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP1:%.*]] = shl i32 [[INDEX]], 1 +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i16, i16* [[A]], i32 [[TMP1]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i16, i16* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[NEXT_GEP]] to <16 x i16>* +; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <16 x i16>, <16 x i16>* [[TMP2]], align 2 +; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <16 x i16> [[WIDE_VEC]], <16 x i16> undef, <8 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = add <8 x i16> [[STRIDED_VEC]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP4:%.*]] = bitcast i16* [[NEXT_GEP4]] to <8 x i16>* +; CHECK-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* [[TMP4]], align 2 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8 +; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i32 [[INDEX_NEXT]], 992 +; CHECK-NEXT: br i1 [[TMP5]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !8 +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_011:%.*]] = phi i16* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_010:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 992, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_09:%.*]] = phi i16* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[L1:%.*]] = load i16, i16* [[A_ADDR_011]], align 2 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i16, i16* [[A_ADDR_011]], i32 2 +; CHECK-NEXT: [[CONV1:%.*]] = add i16 [[L1]], [[TMP0]] +; CHECK-NEXT: store i16 [[CONV1]], i16* [[B_ADDR_09]], align 2 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i16, i16* [[B_ADDR_09]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_010]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !9 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + %0 = trunc i32 %y to i16 + br label %for.body +for.body: ; preds = %for.body, %for.body.lr.ph + %A.addr.011 = phi i16* [ %A, %entry ], [ %add.ptr, %for.body ] + %i.010 = phi i32 [ 0, %entry ], [ %inc, %for.body ] + %B.addr.09 = phi i16* [ %B, %entry ], [ %incdec.ptr, %for.body ] + %l1 = load i16, i16* %A.addr.011, align 2 + %add.ptr = getelementptr inbounds i16, i16* %A.addr.011, i32 2 + %conv1 = add i16 %l1, %0 + store i16 %conv1, i16* %B.addr.09, align 2 + %incdec.ptr = getelementptr inbounds i16, i16* %B.addr.09, i32 1 + %inc = add nuw nsw i32 %i.010, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v8i16_add3(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i32 %y) { +; CHECK-LABEL: @pointer_phi_v8i16_add3( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i16 +; CHECK-NEXT: br label [[FOR_BODY:%.*]] +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_011:%.*]] = phi i16* [ [[A:%.*]], [[ENTRY:%.*]] ], [ [[ADD_PTR:%.*]], [[FOR_BODY]] ] +; CHECK-NEXT: [[I_010:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INC:%.*]], [[FOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_09:%.*]] = phi i16* [ [[B:%.*]], [[ENTRY]] ], [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ] +; CHECK-NEXT: [[L1:%.*]] = load i16, i16* [[A_ADDR_011]], align 2 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i16, i16* [[A_ADDR_011]], i32 3 +; CHECK-NEXT: [[CONV1:%.*]] = add i16 [[L1]], [[TMP0]] +; CHECK-NEXT: store i16 [[CONV1]], i16* [[B_ADDR_09]], align 2 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i16, i16* [[B_ADDR_09]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_010]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]] +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + %0 = trunc i32 %y to i16 + br label %for.body +for.body: ; preds = %for.body, %for.body.lr.ph + %A.addr.011 = phi i16* [ %A, %entry ], [ %add.ptr, %for.body ] + %i.010 = phi i32 [ 0, %entry ], [ %inc, %for.body ] + %B.addr.09 = phi i16* [ %B, %entry ], [ %incdec.ptr, %for.body ] + %l1 = load i16, i16* %A.addr.011, align 2 + %add.ptr = getelementptr inbounds i16, i16* %A.addr.011, i32 3 + %conv1 = add i16 %l1, %0 + store i16 %conv1, i16* %B.addr.09, align 2 + %incdec.ptr = getelementptr inbounds i16, i16* %B.addr.09, i32 1 + %inc = add nuw nsw i32 %i.010, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v16i8_add1(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i32 %y) { +; CHECK-LABEL: @pointer_phi_v16i8_add1( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i8 +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, i8* [[A:%.*]], i32 992 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i8, i8* [[B:%.*]], i32 992 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <16 x i8> [[BROADCAST_SPLATINSERT]], <16 x i8> undef, <16 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, i8* [[A]], i32 [[INDEX]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i8, i8* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[NEXT_GEP]] to <16 x i8>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <16 x i8>, <16 x i8>* [[TMP1]], align 1 +; CHECK-NEXT: [[TMP2:%.*]] = add <16 x i8> [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[NEXT_GEP4]] to <16 x i8>* +; CHECK-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* [[TMP3]], align 1 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 16 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 992 +; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !10 +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_010:%.*]] = phi i8* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_09:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 992, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_08:%.*]] = phi i8* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP5:%.*]] = load i8, i8* [[A_ADDR_010]], align 1 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i8, i8* [[A_ADDR_010]], i32 1 +; CHECK-NEXT: [[CONV1:%.*]] = add i8 [[TMP5]], [[TMP0]] +; CHECK-NEXT: store i8 [[CONV1]], i8* [[B_ADDR_08]], align 1 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i8, i8* [[B_ADDR_08]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_09]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !11 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + %0 = trunc i32 %y to i8 + br label %for.body + +for.body: + %A.addr.010 = phi i8* [ %A, %entry ], [ %add.ptr, %for.body ] + %i.09 = phi i32 [ 0, %entry ], [ %inc, %for.body ] + %B.addr.08 = phi i8* [ %B, %entry ], [ %incdec.ptr, %for.body ] + %1 = load i8, i8* %A.addr.010, align 1 + %add.ptr = getelementptr inbounds i8, i8* %A.addr.010, i32 1 + %conv1 = add i8 %1, %0 + store i8 %conv1, i8* %B.addr.08, align 1 + %incdec.ptr = getelementptr inbounds i8, i8* %B.addr.08, i32 1 + %inc = add nuw nsw i32 %i.09, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v16i8_add2(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i32 %y) { +; CHECK-LABEL: @pointer_phi_v16i8_add2( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i8 +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, i8* [[A:%.*]], i32 1984 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i8, i8* [[B:%.*]], i32 992 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <16 x i8> [[BROADCAST_SPLATINSERT]], <16 x i8> undef, <16 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP1:%.*]] = shl i32 [[INDEX]], 1 +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, i8* [[A]], i32 [[TMP1]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i8, i8* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[NEXT_GEP]] to <32 x i8>* +; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <32 x i8>, <32 x i8>* [[TMP2]], align 1 +; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <32 x i8> [[WIDE_VEC]], <32 x i8> undef, <16 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = add <16 x i8> [[STRIDED_VEC]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[NEXT_GEP4]] to <16 x i8>* +; CHECK-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* [[TMP4]], align 1 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 16 +; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i32 [[INDEX_NEXT]], 992 +; CHECK-NEXT: br i1 [[TMP5]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !12 +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_010:%.*]] = phi i8* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_09:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 992, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_08:%.*]] = phi i8* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP6:%.*]] = load i8, i8* [[A_ADDR_010]], align 1 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i8, i8* [[A_ADDR_010]], i32 2 +; CHECK-NEXT: [[CONV1:%.*]] = add i8 [[TMP6]], [[TMP0]] +; CHECK-NEXT: store i8 [[CONV1]], i8* [[B_ADDR_08]], align 1 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i8, i8* [[B_ADDR_08]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_09]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !13 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + %0 = trunc i32 %y to i8 + br label %for.body + +for.body: + %A.addr.010 = phi i8* [ %A, %entry ], [ %add.ptr, %for.body ] + %i.09 = phi i32 [ 0, %entry ], [ %inc, %for.body ] + %B.addr.08 = phi i8* [ %B, %entry ], [ %incdec.ptr, %for.body ] + %1 = load i8, i8* %A.addr.010, align 1 + %add.ptr = getelementptr inbounds i8, i8* %A.addr.010, i32 2 + %conv1 = add i8 %1, %0 + store i8 %conv1, i8* %B.addr.08, align 1 + %incdec.ptr = getelementptr inbounds i8, i8* %B.addr.08, i32 1 + %inc = add nuw nsw i32 %i.09, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v16i8_add3(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i32 %y) { +; CHECK-LABEL: @pointer_phi_v16i8_add3( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i8 +; CHECK-NEXT: br label [[FOR_BODY:%.*]] +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_010:%.*]] = phi i8* [ [[A:%.*]], [[ENTRY:%.*]] ], [ [[ADD_PTR:%.*]], [[FOR_BODY]] ] +; CHECK-NEXT: [[I_09:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INC:%.*]], [[FOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_08:%.*]] = phi i8* [ [[B:%.*]], [[ENTRY]] ], [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ] +; CHECK-NEXT: [[TMP1:%.*]] = load i8, i8* [[A_ADDR_010]], align 1 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i8, i8* [[A_ADDR_010]], i32 3 +; CHECK-NEXT: [[CONV1:%.*]] = add i8 [[TMP1]], [[TMP0]] +; CHECK-NEXT: store i8 [[CONV1]], i8* [[B_ADDR_08]], align 1 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i8, i8* [[B_ADDR_08]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_09]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]] +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + %0 = trunc i32 %y to i8 + br label %for.body + +for.body: + %A.addr.010 = phi i8* [ %A, %entry ], [ %add.ptr, %for.body ] + %i.09 = phi i32 [ 0, %entry ], [ %inc, %for.body ] + %B.addr.08 = phi i8* [ %B, %entry ], [ %incdec.ptr, %for.body ] + %1 = load i8, i8* %A.addr.010, align 1 + %add.ptr = getelementptr inbounds i8, i8* %A.addr.010, i32 3 + %conv1 = add i8 %1, %0 + store i8 %conv1, i8* %B.addr.08, align 1 + %incdec.ptr = getelementptr inbounds i8, i8* %B.addr.08, i32 1 + %inc = add nuw nsw i32 %i.09, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v4f32_add1(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) { +; CHECK-LABEL: @pointer_phi_v4f32_add1( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> undef, float [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr float, float* [[A:%.*]], i32 [[INDEX]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr float, float* [[B:%.*]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[NEXT_GEP]] to <4 x float>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4 +; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <4 x float> [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[NEXT_GEP4]] to <4 x float>* +; CHECK-NEXT: store <4 x float> [[TMP1]], <4 x float>* [[TMP2]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4 +; CHECK-NEXT: [[TMP3:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000 +; CHECK-NEXT: br i1 [[TMP3]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !14 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi float* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi float* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load float, float* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds float, float* %A.addr.09, i32 1 + %add = fadd fast float %0, %y + store float %add, float* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds float, float* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v4f32_add2(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) { +; CHECK-LABEL: @pointer_phi_v4f32_add2( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr float, float* [[A:%.*]], i32 1992 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr float, float* [[B:%.*]], i32 996 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> undef, float [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = shl i32 [[INDEX]], 1 +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr float, float* [[A]], i32 [[TMP0]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr float, float* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[NEXT_GEP]] to <8 x float>* +; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <8 x float>, <8 x float>* [[TMP1]], align 4 +; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x float> [[WIDE_VEC]], <8 x float> undef, <4 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[STRIDED_VEC]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[NEXT_GEP4]] to <4 x float>* +; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 996 +; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !15 +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi float* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 996, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi float* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[A_ADDR_09]], align 4 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds float, float* [[A_ADDR_09]], i32 2 +; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP5]], [[Y]] +; CHECK-NEXT: store float [[ADD]], float* [[B_ADDR_07]], align 4 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds float, float* [[B_ADDR_07]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !16 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi float* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi float* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load float, float* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds float, float* %A.addr.09, i32 2 + %add = fadd fast float %0, %y + store float %add, float* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds float, float* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v4f32_add3(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) { +; CHECK-LABEL: @pointer_phi_v4f32_add3( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr float, float* [[A:%.*]], i32 2988 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr float, float* [[B:%.*]], i32 996 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> undef, float [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi float* [ [[A]], [[ENTRY:%.*]] ], [ [[TMP0:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0]] = getelementptr float, float* [[POINTER_PHI]], i32 12 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr float, float* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr float, float* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP1]], i32 4, <4 x i1> , <4 x float> undef) +; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[NEXT_GEP]] to <4 x float>* +; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 996 +; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !17 +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi float* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 996, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi float* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[A_ADDR_09]], align 4 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds float, float* [[A_ADDR_09]], i32 3 +; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP5]], [[Y]] +; CHECK-NEXT: store float [[ADD]], float* [[B_ADDR_07]], align 4 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds float, float* [[B_ADDR_07]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !18 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi float* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi float* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load float, float* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds float, float* %A.addr.09, i32 3 + %add = fadd fast float %0, %y + store float %add, float* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds float, float* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v4half_add1(half* noalias nocapture readonly %A, half* noalias nocapture %B, half %y) { +; CHECK-LABEL: @pointer_phi_v4half_add1( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <8 x half> undef, half [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <8 x half> [[BROADCAST_SPLATINSERT]], <8 x half> undef, <8 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr half, half* [[A:%.*]], i32 [[INDEX]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr half, half* [[B:%.*]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP0:%.*]] = bitcast half* [[NEXT_GEP]] to <8 x half>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <8 x half>, <8 x half>* [[TMP0]], align 4 +; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <8 x half> [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP2:%.*]] = bitcast half* [[NEXT_GEP4]] to <8 x half>* +; CHECK-NEXT: store <8 x half> [[TMP1]], <8 x half>* [[TMP2]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8 +; CHECK-NEXT: [[TMP3:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000 +; CHECK-NEXT: br i1 [[TMP3]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !19 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi half* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi half* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load half, half* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds half, half* %A.addr.09, i32 1 + %add = fadd fast half %0, %y + store half %add, half* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds half, half* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v4half_add2(half* noalias nocapture readonly %A, half* noalias nocapture %B, half %y) { +; CHECK-LABEL: @pointer_phi_v4half_add2( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr half, half* [[A:%.*]], i32 1984 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr half, half* [[B:%.*]], i32 992 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <8 x half> undef, half [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <8 x half> [[BROADCAST_SPLATINSERT]], <8 x half> undef, <8 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = shl i32 [[INDEX]], 1 +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr half, half* [[A]], i32 [[TMP0]] +; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr half, half* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[TMP1:%.*]] = bitcast half* [[NEXT_GEP]] to <16 x half>* +; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <16 x half>, <16 x half>* [[TMP1]], align 4 +; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <16 x half> [[WIDE_VEC]], <16 x half> undef, <8 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <8 x half> [[STRIDED_VEC]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP3:%.*]] = bitcast half* [[NEXT_GEP4]] to <8 x half>* +; CHECK-NEXT: store <8 x half> [[TMP2]], <8 x half>* [[TMP3]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 992 +; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !20 +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi half* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 992, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi half* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP5:%.*]] = load half, half* [[A_ADDR_09]], align 4 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds half, half* [[A_ADDR_09]], i32 2 +; CHECK-NEXT: [[ADD:%.*]] = fadd fast half [[TMP5]], [[Y]] +; CHECK-NEXT: store half [[ADD]], half* [[B_ADDR_07]], align 4 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds half, half* [[B_ADDR_07]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !21 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi half* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi half* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load half, half* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds half, half* %A.addr.09, i32 2 + %add = fadd fast half %0, %y + store half %add, half* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds half, half* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +define hidden void @pointer_phi_v4half_add3(half* noalias nocapture readonly %A, half* noalias nocapture %B, half %y) { +; CHECK-LABEL: @pointer_phi_v4half_add3( +; CHECK-NEXT: entry: +; CHECK-NEXT: br label [[FOR_BODY:%.*]] +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi half* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[A:%.*]], [[ENTRY:%.*]] ] +; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY]] ] +; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi half* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[B:%.*]], [[ENTRY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = load half, half* [[A_ADDR_09]], align 4 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds half, half* [[A_ADDR_09]], i32 3 +; CHECK-NEXT: [[ADD:%.*]] = fadd fast half [[TMP0]], [[Y:%.*]] +; CHECK-NEXT: store half [[ADD]], half* [[B_ADDR_07]], align 4 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds half, half* [[B_ADDR_07]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]] +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body +for.body: + %A.addr.09 = phi half* [ %add.ptr, %for.body ], [ %A, %entry ] + %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %B.addr.07 = phi half* [ %incdec.ptr, %for.body ], [ %B, %entry ] + %0 = load half, half* %A.addr.09, align 4 + %add.ptr = getelementptr inbounds half, half* %A.addr.09, i32 3 + %add = fadd fast half %0, %y + store half %add, half* %B.addr.07, align 4 + %incdec.ptr = getelementptr inbounds half, half* %B.addr.07, i32 1 + %inc = add nuw nsw i32 %i.08, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body +end: + ret void +} + +!0 = distinct !{!0, !1} +!1 = !{!"llvm.loop.interleave.count", i32 2} + +define hidden void @pointer_phi_v4i32_uf2(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %n, i32 %y) { +; CHECK-LABEL: @pointer_phi_v4i32_uf2( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 59952 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 9992 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: [[BROADCAST_SPLATINSERT6:%.*]] = insertelement <4 x i32> undef, i32 [[Y]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT7:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT6]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi i32* [ [[A]], [[ENTRY:%.*]] ], [ [[TMP0:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0]] = getelementptr i32, i32* [[POINTER_PHI]], i32 48 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP1]], i32 4, <4 x i1> , <4 x i32> undef) +; CHECK-NEXT: [[WIDE_MASKED_GATHER5:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP2]], i32 4, <4 x i1> , <4 x i32> undef) +; CHECK-NEXT: [[TMP3:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP4:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER5]], [[BROADCAST_SPLAT7]] +; CHECK-NEXT: [[TMP5:%.*]] = bitcast i32* [[NEXT_GEP]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* [[TMP5]], align 4 +; CHECK-NEXT: [[TMP6:%.*]] = getelementptr i32, i32* [[NEXT_GEP]], i32 4 +; CHECK-NEXT: [[TMP7:%.*]] = bitcast i32* [[TMP6]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP7]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8 +; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i32 [[INDEX_NEXT]], 9992 +; CHECK-NEXT: br i1 [[TMP8]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !22 +; CHECK: for.cond.cleanup: +; CHECK-NEXT: ret void +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_08:%.*]] = phi i32* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_07:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 9992, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_06:%.*]] = phi i32* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP9:%.*]] = load i32, i32* [[A_ADDR_08]], align 4 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i32, i32* [[A_ADDR_08]], i32 6 +; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP9]], [[Y]] +; CHECK-NEXT: store i32 [[ADD]], i32* [[B_ADDR_06]], align 4 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i32, i32* [[B_ADDR_06]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_07]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 10000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP:%.*]], label [[FOR_BODY]], !llvm.loop !23 +; + +entry: + br label %for.body + +for.cond.cleanup: + ret void + +for.body: + %A.addr.08 = phi i32* [ %A, %entry ], [ %add.ptr, %for.body ] + %i.07 = phi i32 [ 0, %entry ], [ %inc, %for.body ] + %B.addr.06 = phi i32* [ %B, %entry ], [ %incdec.ptr, %for.body ] + %0 = load i32, i32* %A.addr.08, align 4 + %add.ptr = getelementptr inbounds i32, i32* %A.addr.08, i32 6 + %add = add nsw i32 %0, %y + store i32 %add, i32* %B.addr.06, align 4 + %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.06, i32 1 + %inc = add nuw nsw i32 %i.07, 1 + %exitcond = icmp eq i32 %inc, 10000 + br i1 %exitcond, label %for.cond.cleanup, label %for.body, !llvm.loop !0 +} + +!2 = distinct !{!2, !3} +!3 = !{!"llvm.loop.interleave.count", i32 4} + +define hidden void @pointer_phi_v4i32_uf4(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %n, i32 %y) { +; CHECK-LABEL: @pointer_phi_v4i32_uf4( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 59904 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 9984 +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: [[BROADCAST_SPLATINSERT10:%.*]] = insertelement <4 x i32> undef, i32 [[Y]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT11:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT10]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: [[BROADCAST_SPLATINSERT12:%.*]] = insertelement <4 x i32> undef, i32 [[Y]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT13:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT12]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: [[BROADCAST_SPLATINSERT14:%.*]] = insertelement <4 x i32> undef, i32 [[Y]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT15:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT14]], <4 x i32> undef, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi i32* [ [[A]], [[ENTRY:%.*]] ], [ [[TMP0:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0]] = getelementptr i32, i32* [[POINTER_PHI]], i32 96 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[TMP4:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[B]], i32 [[INDEX]] +; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP1]], i32 4, <4 x i1> , <4 x i32> undef) +; CHECK-NEXT: [[WIDE_MASKED_GATHER7:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP2]], i32 4, <4 x i1> , <4 x i32> undef) +; CHECK-NEXT: [[WIDE_MASKED_GATHER8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> , <4 x i32> undef) +; CHECK-NEXT: [[WIDE_MASKED_GATHER9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP4]], i32 4, <4 x i1> , <4 x i32> undef) +; CHECK-NEXT: [[TMP5:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP6:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER7]], [[BROADCAST_SPLAT11]] +; CHECK-NEXT: [[TMP7:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER8]], [[BROADCAST_SPLAT13]] +; CHECK-NEXT: [[TMP8:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER9]], [[BROADCAST_SPLAT15]] +; CHECK-NEXT: [[TMP9:%.*]] = bitcast i32* [[NEXT_GEP]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP9]], align 4 +; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, i32* [[NEXT_GEP]], i32 4 +; CHECK-NEXT: [[TMP11:%.*]] = bitcast i32* [[TMP10]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP6]], <4 x i32>* [[TMP11]], align 4 +; CHECK-NEXT: [[TMP12:%.*]] = getelementptr i32, i32* [[NEXT_GEP]], i32 8 +; CHECK-NEXT: [[TMP13:%.*]] = bitcast i32* [[TMP12]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP13]], align 4 +; CHECK-NEXT: [[TMP14:%.*]] = getelementptr i32, i32* [[NEXT_GEP]], i32 12 +; CHECK-NEXT: [[TMP15:%.*]] = bitcast i32* [[TMP14]] to <4 x i32>* +; CHECK-NEXT: store <4 x i32> [[TMP8]], <4 x i32>* [[TMP15]], align 4 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 16 +; CHECK-NEXT: [[TMP16:%.*]] = icmp eq i32 [[INDEX_NEXT]], 9984 +; CHECK-NEXT: br i1 [[TMP16]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !24 +; CHECK: for.cond.cleanup: +; CHECK-NEXT: ret void +; CHECK: for.body: +; CHECK-NEXT: [[A_ADDR_08:%.*]] = phi i32* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[I_07:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 9984, [[VECTOR_BODY]] ] +; CHECK-NEXT: [[B_ADDR_06:%.*]] = phi i32* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP17:%.*]] = load i32, i32* [[A_ADDR_08]], align 4 +; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i32, i32* [[A_ADDR_08]], i32 6 +; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP17]], [[Y]] +; CHECK-NEXT: store i32 [[ADD]], i32* [[B_ADDR_06]], align 4 +; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i32, i32* [[B_ADDR_06]], i32 1 +; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_07]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 10000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP:%.*]], label [[FOR_BODY]], !llvm.loop !25 +; +entry: + br label %for.body + +for.cond.cleanup: + ret void + +for.body: + %A.addr.08 = phi i32* [ %A, %entry ], [ %add.ptr, %for.body ] + %i.07 = phi i32 [ 0, %entry ], [ %inc, %for.body ] + %B.addr.06 = phi i32* [ %B, %entry ], [ %incdec.ptr, %for.body ] + %0 = load i32, i32* %A.addr.08, align 4 + %add.ptr = getelementptr inbounds i32, i32* %A.addr.08, i32 6 + %add = add nsw i32 %0, %y + store i32 %add, i32* %B.addr.06, align 4 + %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.06, i32 1 + %inc = add nuw nsw i32 %i.07, 1 + %exitcond = icmp eq i32 %inc, 10000 + br i1 %exitcond, label %for.cond.cleanup, label %for.body, !llvm.loop !2 +} + +define hidden void @mult_ptr_iv(i8* noalias nocapture readonly %x, i8* noalias nocapture %z) { +; CHECK-LABEL: @mult_ptr_iv( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[SCEVGEP:%.*]] = getelementptr i8, i8* [[Z:%.*]], i32 3000 +; CHECK-NEXT: [[SCEVGEP1:%.*]] = getelementptr i8, i8* [[X:%.*]], i32 3000 +; CHECK-NEXT: [[BOUND0:%.*]] = icmp ugt i8* [[SCEVGEP1]], [[Z]] +; CHECK-NEXT: [[BOUND1:%.*]] = icmp ugt i8* [[SCEVGEP]], [[X]] +; CHECK-NEXT: [[FOUND_CONFLICT:%.*]] = and i1 [[BOUND0]], [[BOUND1]] +; CHECK-NEXT: br i1 [[FOUND_CONFLICT]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]] +; CHECK: vector.ph: +; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, i8* [[X]], i32 3000 +; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i8, i8* [[Z]], i32 3000 +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi i8* [ [[X]], [[VECTOR_PH]] ], [ [[TMP0:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[POINTER_PHI5:%.*]] = phi i8* [ [[Z]], [[VECTOR_PH]] ], [ [[TMP2:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0]] = getelementptr i8, i8* [[POINTER_PHI]], i32 12 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i8, i8* [[POINTER_PHI]], <4 x i32> +; CHECK-NEXT: [[TMP2]] = getelementptr i8, i8* [[POINTER_PHI5]], i32 12 +; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i8, i8* [[POINTER_PHI5]], <4 x i32> +; CHECK-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, <4 x i8*> [[TMP1]], i32 1 +; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> [[TMP1]], i32 1, <4 x i1> , <4 x i8> undef), !alias.scope !26 +; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i8, <4 x i8*> [[TMP1]], i32 2 +; CHECK-NEXT: [[WIDE_MASKED_GATHER6:%.*]] = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> [[TMP4]], i32 1, <4 x i1> , <4 x i8> undef), !alias.scope !26 +; CHECK-NEXT: [[WIDE_MASKED_GATHER7:%.*]] = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> [[TMP5]], i32 1, <4 x i1> , <4 x i8> undef), !alias.scope !26 +; CHECK-NEXT: [[TMP6:%.*]] = mul <4 x i8> [[WIDE_MASKED_GATHER]], +; CHECK-NEXT: [[TMP7:%.*]] = mul <4 x i8> [[WIDE_MASKED_GATHER]], [[WIDE_MASKED_GATHER6]] +; CHECK-NEXT: [[TMP8:%.*]] = mul <4 x i8> [[WIDE_MASKED_GATHER]], [[WIDE_MASKED_GATHER7]] +; CHECK-NEXT: [[TMP9:%.*]] = getelementptr inbounds i8, <4 x i8*> [[TMP3]], i32 1 +; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> [[TMP6]], <4 x i8*> [[TMP3]], i32 1, <4 x i1> ), !alias.scope !29, !noalias !26 +; CHECK-NEXT: [[TMP10:%.*]] = getelementptr inbounds i8, <4 x i8*> [[TMP3]], i32 2 +; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> [[TMP7]], <4 x i8*> [[TMP9]], i32 1, <4 x i1> ), !alias.scope !29, !noalias !26 +; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> [[TMP8]], <4 x i8*> [[TMP10]], i32 1, <4 x i1> ), !alias.scope !29, !noalias !26 +; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4 +; CHECK-NEXT: [[TMP11:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000 +; CHECK-NEXT: br i1 [[TMP11]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !31 +; CHECK: for.body: +; CHECK-NEXT: [[X_ADDR_050:%.*]] = phi i8* [ [[INCDEC_PTR2:%.*]], [[FOR_BODY]] ], [ [[X]], [[ENTRY:%.*]] ] +; CHECK-NEXT: [[Z_ADDR_049:%.*]] = phi i8* [ [[INCDEC_PTR34:%.*]], [[FOR_BODY]] ], [ [[Z]], [[ENTRY]] ] +; CHECK-NEXT: [[I_048:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY]] ] +; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i8, i8* [[X_ADDR_050]], i32 1 +; CHECK-NEXT: [[TMP12:%.*]] = load i8, i8* [[X_ADDR_050]], align 1 +; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i8, i8* [[X_ADDR_050]], i32 2 +; CHECK-NEXT: [[TMP13:%.*]] = load i8, i8* [[INCDEC_PTR]], align 1 +; CHECK-NEXT: [[INCDEC_PTR2]] = getelementptr inbounds i8, i8* [[X_ADDR_050]], i32 3 +; CHECK-NEXT: [[TMP14:%.*]] = load i8, i8* [[INCDEC_PTR1]], align 1 +; CHECK-NEXT: [[MUL:%.*]] = mul i8 [[TMP12]], 10 +; CHECK-NEXT: [[MUL1:%.*]] = mul i8 [[TMP12]], [[TMP13]] +; CHECK-NEXT: [[MUL2:%.*]] = mul i8 [[TMP12]], [[TMP14]] +; CHECK-NEXT: [[INCDEC_PTR32:%.*]] = getelementptr inbounds i8, i8* [[Z_ADDR_049]], i32 1 +; CHECK-NEXT: store i8 [[MUL]], i8* [[Z_ADDR_049]], align 1 +; CHECK-NEXT: [[INCDEC_PTR33:%.*]] = getelementptr inbounds i8, i8* [[Z_ADDR_049]], i32 2 +; CHECK-NEXT: store i8 [[MUL1]], i8* [[INCDEC_PTR32]], align 1 +; CHECK-NEXT: [[INCDEC_PTR34]] = getelementptr inbounds i8, i8* [[Z_ADDR_049]], i32 3 +; CHECK-NEXT: store i8 [[MUL2]], i8* [[INCDEC_PTR33]], align 1 +; CHECK-NEXT: [[INC]] = add nuw i32 [[I_048]], 1 +; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000 +; CHECK-NEXT: br i1 [[EXITCOND]], label [[END]], label [[FOR_BODY]], !llvm.loop !32 +; CHECK: end: +; CHECK-NEXT: ret void +; +entry: + br label %for.body + +for.body: + %x.addr.050 = phi i8* [ %incdec.ptr2, %for.body ], [ %x, %entry ] + %z.addr.049 = phi i8* [ %incdec.ptr34, %for.body ], [ %z, %entry ] + %i.048 = phi i32 [ %inc, %for.body ], [ 0, %entry ] + %incdec.ptr = getelementptr inbounds i8, i8* %x.addr.050, i32 1 + %0 = load i8, i8* %x.addr.050, align 1 + %incdec.ptr1 = getelementptr inbounds i8, i8* %x.addr.050, i32 2 + %1 = load i8, i8* %incdec.ptr, align 1 + %incdec.ptr2 = getelementptr inbounds i8, i8* %x.addr.050, i32 3 + %2 = load i8, i8* %incdec.ptr1, align 1 + %conv = zext i8 %0 to i32 + %mul = mul nuw nsw i32 %conv, 10 + %conv1 = zext i8 %1 to i32 + %conv2 = zext i8 %2 to i32 + %mul1 = mul nuw nsw i32 %conv, %conv1 + %mul2 = mul nuw nsw i32 %conv, %conv2 + %conv3 = trunc i32 %mul to i8 + %conv4 = trunc i32 %mul1 to i8 + %conv5 = trunc i32 %mul2 to i8 + %incdec.ptr32 = getelementptr inbounds i8, i8* %z.addr.049, i32 1 + store i8 %conv3, i8* %z.addr.049, align 1 + %incdec.ptr33 = getelementptr inbounds i8, i8* %z.addr.049, i32 2 + store i8 %conv4, i8* %incdec.ptr32, align 1 + %incdec.ptr34 = getelementptr inbounds i8, i8* %z.addr.049, i32 3 + store i8 %conv5, i8* %incdec.ptr33, align 1 + %inc = add nuw i32 %i.048, 1 + %exitcond = icmp eq i32 %inc, 1000 + br i1 %exitcond, label %end, label %for.body + +end: + ret void +}