Clone and specialize CreateSlotIfNeeded into CreateFunctionValueSlot to handle

function-local values.  This speeds up bcwriting a small 2.2% (10.384->10.156s
on 447.dealII), but paves the way for more important changes.

llvm-svn: 34131
This commit is contained in:
Chris Lattner 2007-02-10 05:45:09 +00:00
parent 0132599b8d
commit a6214fea08
2 changed files with 117 additions and 79 deletions

View File

@ -201,83 +201,6 @@ void SlotCalculator::processValueSymbolTable(const ValueSymbolTable *VST) {
CreateSlotIfNeeded(VI->second);
}
void SlotCalculator::incorporateFunction(const Function *F) {
assert((ModuleLevel.empty() ||
ModuleTypeLevel == 0) && "Module already incorporated!");
SC_DEBUG("begin processFunction!\n");
// Update the ModuleLevel entries to be accurate.
ModuleLevel.resize(getNumPlanes());
for (unsigned i = 0, e = getNumPlanes(); i != e; ++i)
ModuleLevel[i] = getPlane(i).size();
ModuleTypeLevel = Types.size();
// Iterate over function arguments, adding them to the value table...
for(Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
CreateSlotIfNeeded(I);
SC_DEBUG("Inserting Instructions:\n");
// Add all of the instructions to the type planes...
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
CreateSlotIfNeeded(BB);
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
if (I->getType() != Type::VoidTy)
CreateSlotIfNeeded(I);
}
}
SC_DEBUG("end processFunction!\n");
}
void SlotCalculator::purgeFunction() {
assert((ModuleLevel.size() != 0 ||
ModuleTypeLevel != 0) && "Module not incorporated!");
unsigned NumModuleTypes = ModuleLevel.size();
SC_DEBUG("begin purgeFunction!\n");
// Next, remove values from existing type planes
for (unsigned i = 0; i != NumModuleTypes; ++i) {
// Size of plane before function came
unsigned ModuleLev = getModuleLevel(i);
assert(int(ModuleLev) >= 0 && "BAD!");
TypePlane &Plane = getPlane(i);
assert(ModuleLev <= Plane.size() && "module levels higher than elements?");
while (Plane.size() != ModuleLev) {
assert(!isa<GlobalValue>(Plane.back()) &&
"Functions cannot define globals!");
NodeMap.erase(Plane.back()); // Erase from nodemap
Plane.pop_back(); // Shrink plane
}
}
// We don't need this state anymore, free it up.
ModuleLevel.clear();
ModuleTypeLevel = 0;
// Finally, remove any type planes defined by the function...
while (Table.size() > NumModuleTypes) {
TypePlane &Plane = Table.back();
SC_DEBUG("Removing Plane " << (Table.size()-1) << " of size "
<< Plane.size() << "\n");
while (Plane.size()) {
assert(!isa<GlobalValue>(Plane.back()) &&
"Functions cannot define globals!");
NodeMap.erase(Plane.back()); // Erase from nodemap
Plane.pop_back(); // Shrink plane
}
Table.pop_back(); // Nuke the plane, we don't like it.
}
SC_DEBUG("end purgeFunction!\n");
}
void SlotCalculator::CreateSlotIfNeeded(const Value *V) {
// Check to see if it's already in!
if (NodeMap.count(V)) return;
@ -326,11 +249,11 @@ void SlotCalculator::CreateSlotIfNeeded(const Value *V) {
}
// Insert node into table and NodeMap...
unsigned DestSlot = NodeMap[V] = Table[TyPlane].size();
NodeMap[V] = Table[TyPlane].size();
Table[TyPlane].push_back(V);
SC_DEBUG(" Inserting value [" << TyPlane << "] = " << *V << " slot=" <<
DestSlot << "\n");
NodeMap[V] << "\n");
}
@ -351,3 +274,117 @@ unsigned SlotCalculator::getOrCreateTypeSlot(const Type *Ty) {
return ResultSlot;
}
void SlotCalculator::incorporateFunction(const Function *F) {
assert((ModuleLevel.empty() ||
ModuleTypeLevel == 0) && "Module already incorporated!");
SC_DEBUG("begin processFunction!\n");
// Update the ModuleLevel entries to be accurate.
ModuleLevel.resize(getNumPlanes());
for (unsigned i = 0, e = getNumPlanes(); i != e; ++i)
ModuleLevel[i] = getPlane(i).size();
ModuleTypeLevel = Types.size();
// Iterate over function arguments, adding them to the value table...
for(Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
CreateFunctionValueSlot(I);
SC_DEBUG("Inserting Instructions:\n");
// Add all of the instructions to the type planes...
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
CreateFunctionValueSlot(BB);
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
if (I->getType() != Type::VoidTy)
CreateFunctionValueSlot(I);
}
}
SC_DEBUG("end processFunction!\n");
}
void SlotCalculator::purgeFunction() {
assert((ModuleLevel.size() != 0 ||
ModuleTypeLevel != 0) && "Module not incorporated!");
unsigned NumModuleTypes = ModuleLevel.size();
SC_DEBUG("begin purgeFunction!\n");
// Next, remove values from existing type planes
for (unsigned i = 0; i != NumModuleTypes; ++i) {
// Size of plane before function came
unsigned ModuleLev = getModuleLevel(i);
assert(int(ModuleLev) >= 0 && "BAD!");
TypePlane &Plane = getPlane(i);
assert(ModuleLev <= Plane.size() && "module levels higher than elements?");
while (Plane.size() != ModuleLev) {
assert(!isa<GlobalValue>(Plane.back()) &&
"Functions cannot define globals!");
NodeMap.erase(Plane.back()); // Erase from nodemap
Plane.pop_back(); // Shrink plane
}
}
// We don't need this state anymore, free it up.
ModuleLevel.clear();
ModuleTypeLevel = 0;
// Finally, remove any type planes defined by the function...
while (Table.size() > NumModuleTypes) {
TypePlane &Plane = Table.back();
SC_DEBUG("Removing Plane " << (Table.size()-1) << " of size "
<< Plane.size() << "\n");
while (Plane.size()) {
assert(!isa<GlobalValue>(Plane.back()) &&
"Functions cannot define globals!");
NodeMap.erase(Plane.back()); // Erase from nodemap
Plane.pop_back(); // Shrink plane
}
Table.pop_back(); // Nuke the plane, we don't like it.
}
SC_DEBUG("end purgeFunction!\n");
}
void SlotCalculator::CreateFunctionValueSlot(const Value *V) {
assert(!NodeMap.count(V) && "Function-local value can't be inserted!");
const Type *Ty = V->getType();
assert(Ty != Type::VoidTy && "Can't insert void values!");
assert(!isa<Constant>(V) && "Not a function-local value!");
unsigned TyPlane = getOrCreateTypeSlot(Ty);
if (Table.size() <= TyPlane) // Make sure we have the type plane allocated.
Table.resize(TyPlane+1, TypePlane());
// If this is the first value to get inserted into the type plane, make sure
// to insert the implicit null value.
if (Table[TyPlane].empty()) {
// Label's and opaque types can't have a null value.
if (Ty != Type::LabelTy && !isa<OpaqueType>(Ty)) {
Value *ZeroInitializer = Constant::getNullValue(Ty);
// If we are pushing zeroinit, it will be handled below.
if (V != ZeroInitializer) {
Table[TyPlane].push_back(ZeroInitializer);
NodeMap[ZeroInitializer] = 0;
}
}
}
// Insert node into table and NodeMap...
NodeMap[V] = Table[TyPlane].size();
Table[TyPlane].push_back(V);
SC_DEBUG(" Inserting value [" << TyPlane << "] = " << *V << " slot=" <<
NodeMap[V] << "\n");
}

View File

@ -114,6 +114,7 @@ public:
private:
void CreateSlotIfNeeded(const Value *V);
void CreateFunctionValueSlot(const Value *V);
unsigned getOrCreateTypeSlot(const Type *T);
// processModule - Process all of the module level function declarations and