forked from OSchip/llvm-project
[stackprotector] Refactored ssp prologue creation code into its own helper function.
No functionality change. rdar://13935163 llvm-svn: 186868
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@ -265,32 +265,17 @@ bool StackProtector::RequiresStackProtector() {
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return false;
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return false;
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}
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}
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/// InsertStackProtectors - Insert code into the prologue and epilogue of the
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/// Insert code into the entry block that stores the __stack_chk_guard
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/// function.
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/// variable onto the stack:
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///
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///
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/// - The prologue code loads and stores the stack guard onto the stack.
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/// entry:
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/// - The epilogue checks the value stored in the prologue against the original
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/// StackGuardSlot = alloca i8*
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/// value. It calls __stack_chk_fail if they differ.
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/// StackGuard = load __stack_chk_guard
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bool StackProtector::InsertStackProtectors() {
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/// call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
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BasicBlock *FailBB = 0; // The basic block to jump to if check fails.
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///
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BasicBlock *FailBBDom = 0; // FailBB's dominator.
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static void CreatePrologue(Function *F, Module *M, ReturnInst *RI,
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AllocaInst *AI = 0; // Place on stack that stores the stack guard.
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const TargetLoweringBase *TLI, const Triple &Trip,
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Value *StackGuardVar = 0; // The stack guard variable.
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AllocaInst *&AI, Value *&StackGuardVar) {
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
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BasicBlock *BB = I++;
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ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
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if (!RI) continue;
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if (!FailBB) {
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// Insert code into the entry block that stores the __stack_chk_guard
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// variable onto the stack:
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//
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// entry:
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// StackGuardSlot = alloca i8*
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// StackGuard = load __stack_chk_guard
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// call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
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//
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PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
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PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
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unsigned AddressSpace, Offset;
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unsigned AddressSpace, Offset;
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if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
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if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
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@ -298,7 +283,8 @@ bool StackProtector::InsertStackProtectors() {
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ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
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ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
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StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
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StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
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PointerType::get(PtrTy, AddressSpace));
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PointerType::get(PtrTy,
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AddressSpace));
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} else if (Trip.getOS() == llvm::Triple::OpenBSD) {
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} else if (Trip.getOS() == llvm::Triple::OpenBSD) {
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StackGuardVar = M->getOrInsertGlobal("__guard_local", PtrTy);
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StackGuardVar = M->getOrInsertGlobal("__guard_local", PtrTy);
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cast<GlobalValue>(StackGuardVar)
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cast<GlobalValue>(StackGuardVar)
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@ -317,7 +303,27 @@ bool StackProtector::InsertStackProtectors() {
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CallInst::
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CallInst::
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Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
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Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
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Args, "", InsPt);
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Args, "", InsPt);
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}
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/// InsertStackProtectors - Insert code into the prologue and epilogue of the
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/// function.
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///
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/// - The prologue code loads and stores the stack guard onto the stack.
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/// - The epilogue checks the value stored in the prologue against the original
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/// value. It calls __stack_chk_fail if they differ.
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bool StackProtector::InsertStackProtectors() {
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BasicBlock *FailBB = 0; // The basic block to jump to if check fails.
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BasicBlock *FailBBDom = 0; // FailBB's dominator.
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AllocaInst *AI = 0; // Place on stack that stores the stack guard.
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Value *StackGuardVar = 0; // The stack guard variable.
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
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BasicBlock *BB = I++;
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ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
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if (!RI) continue;
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if (!FailBB) {
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CreatePrologue(F, M, RI, TLI, Trip, AI, StackGuardVar);
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// Create the basic block to jump to when the guard check fails.
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// Create the basic block to jump to when the guard check fails.
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FailBB = CreateFailBB();
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FailBB = CreateFailBB();
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}
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}
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