forked from OSchip/llvm-project
Bitcode: Fix reading and writing of ConstantDataVectors of halfs
In r254991 I allowed ConstantDataVectors to contain elements of HalfTy, but I missed updating the bitcode reader and writer to handle this, so now we crash if we try to emit bitcode on programs that have constant vectors of half. This fixes the issue and adds test coverage for reading and writing constant sequences in bitcode. llvm-svn: 256982
This commit is contained in:
parent
58a636ac06
commit
a43eacbf9e
|
@ -2654,8 +2654,6 @@ std::error_code BitcodeReader::parseConstants() {
|
|||
return error("Invalid record");
|
||||
|
||||
Type *EltTy = cast<SequentialType>(CurTy)->getElementType();
|
||||
unsigned Size = Record.size();
|
||||
|
||||
if (EltTy->isIntegerTy(8)) {
|
||||
SmallVector<uint8_t, 16> Elts(Record.begin(), Record.end());
|
||||
if (isa<VectorType>(CurTy))
|
||||
|
@ -2680,21 +2678,24 @@ std::error_code BitcodeReader::parseConstants() {
|
|||
V = ConstantDataVector::get(Context, Elts);
|
||||
else
|
||||
V = ConstantDataArray::get(Context, Elts);
|
||||
} else if (EltTy->isHalfTy()) {
|
||||
SmallVector<uint16_t, 16> Elts(Record.begin(), Record.end());
|
||||
if (isa<VectorType>(CurTy))
|
||||
V = ConstantDataVector::getFP(Context, Elts);
|
||||
else
|
||||
V = ConstantDataArray::getFP(Context, Elts);
|
||||
} else if (EltTy->isFloatTy()) {
|
||||
SmallVector<float, 16> Elts(Size);
|
||||
std::transform(Record.begin(), Record.end(), Elts.begin(), BitsToFloat);
|
||||
SmallVector<uint32_t, 16> Elts(Record.begin(), Record.end());
|
||||
if (isa<VectorType>(CurTy))
|
||||
V = ConstantDataVector::get(Context, Elts);
|
||||
V = ConstantDataVector::getFP(Context, Elts);
|
||||
else
|
||||
V = ConstantDataArray::get(Context, Elts);
|
||||
V = ConstantDataArray::getFP(Context, Elts);
|
||||
} else if (EltTy->isDoubleTy()) {
|
||||
SmallVector<double, 16> Elts(Size);
|
||||
std::transform(Record.begin(), Record.end(), Elts.begin(),
|
||||
BitsToDouble);
|
||||
SmallVector<uint64_t, 16> Elts(Record.begin(), Record.end());
|
||||
if (isa<VectorType>(CurTy))
|
||||
V = ConstantDataVector::get(Context, Elts);
|
||||
V = ConstantDataVector::getFP(Context, Elts);
|
||||
else
|
||||
V = ConstantDataArray::get(Context, Elts);
|
||||
V = ConstantDataArray::getFP(Context, Elts);
|
||||
} else {
|
||||
return error("Invalid type for value");
|
||||
}
|
||||
|
|
|
@ -1630,19 +1630,10 @@ static void WriteConstants(unsigned FirstVal, unsigned LastVal,
|
|||
if (isa<IntegerType>(EltTy)) {
|
||||
for (unsigned i = 0, e = CDS->getNumElements(); i != e; ++i)
|
||||
Record.push_back(CDS->getElementAsInteger(i));
|
||||
} else if (EltTy->isFloatTy()) {
|
||||
for (unsigned i = 0, e = CDS->getNumElements(); i != e; ++i) {
|
||||
union { float F; uint32_t I; };
|
||||
F = CDS->getElementAsFloat(i);
|
||||
Record.push_back(I);
|
||||
}
|
||||
} else {
|
||||
assert(EltTy->isDoubleTy() && "Unknown ConstantData element type");
|
||||
for (unsigned i = 0, e = CDS->getNumElements(); i != e; ++i) {
|
||||
union { double F; uint64_t I; };
|
||||
F = CDS->getElementAsDouble(i);
|
||||
Record.push_back(I);
|
||||
}
|
||||
for (unsigned i = 0, e = CDS->getNumElements(); i != e; ++i)
|
||||
Record.push_back(
|
||||
CDS->getElementAsAPFloat(i).bitcastToAPInt().getLimitedValue());
|
||||
}
|
||||
} else if (isa<ConstantArray>(C) || isa<ConstantStruct>(C) ||
|
||||
isa<ConstantVector>(C)) {
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
; Round trip constant sequences through bitcode
|
||||
; RUN: llvm-as < %s | llvm-dis | FileCheck %s
|
||||
|
||||
; CHECK: @array.i8 = constant [3 x i8] c"\00\01\00"
|
||||
@array.i8 = constant [3 x i8] [i8 -0, i8 1, i8 0]
|
||||
; CHECK: @array.i16 = constant [3 x i16] [i16 0, i16 1, i16 0]
|
||||
@array.i16 = constant [3 x i16] [i16 -0, i16 1, i16 0]
|
||||
; CHECK: @array.i32 = constant [3 x i32] [i32 0, i32 1, i32 0]
|
||||
@array.i32 = constant [3 x i32] [i32 -0, i32 1, i32 0]
|
||||
; CHECK: @array.i64 = constant [3 x i64] [i64 0, i64 1, i64 0]
|
||||
@array.i64 = constant [3 x i64] [i64 -0, i64 1, i64 0]
|
||||
; CHECK: @array.f16 = constant [3 x half] [half 0xH8000, half 0xH3C00, half 0xH0000]
|
||||
@array.f16 = constant [3 x half] [half -0.0, half 1.0, half 0.0]
|
||||
; CHECK: @array.f32 = constant [3 x float] [float -0.000000e+00, float 1.000000e+00, float 0.000000e+00]
|
||||
@array.f32 = constant [3 x float] [float -0.0, float 1.0, float 0.0]
|
||||
; CHECK: @array.f64 = constant [3 x double] [double -0.000000e+00, double 1.000000e+00, double 0.000000e+00]
|
||||
@array.f64 = constant [3 x double] [double -0.0, double 1.0, double 0.0]
|
||||
|
||||
; CHECK: @vector.i8 = constant <3 x i8> <i8 0, i8 1, i8 0>
|
||||
@vector.i8 = constant <3 x i8> <i8 -0, i8 1, i8 0>
|
||||
; CHECK: @vector.i16 = constant <3 x i16> <i16 0, i16 1, i16 0>
|
||||
@vector.i16 = constant <3 x i16> <i16 -0, i16 1, i16 0>
|
||||
; CHECK: @vector.i32 = constant <3 x i32> <i32 0, i32 1, i32 0>
|
||||
@vector.i32 = constant <3 x i32> <i32 -0, i32 1, i32 0>
|
||||
; CHECK: @vector.i64 = constant <3 x i64> <i64 0, i64 1, i64 0>
|
||||
@vector.i64 = constant <3 x i64> <i64 -0, i64 1, i64 0>
|
||||
; CHECK: @vector.f16 = constant <3 x half> <half 0xH8000, half 0xH3C00, half 0xH0000>
|
||||
@vector.f16 = constant <3 x half> <half -0.0, half 1.0, half 0.0>
|
||||
; CHECK: @vector.f32 = constant <3 x float> <float -0.000000e+00, float 1.000000e+00, float 0.000000e+00>
|
||||
@vector.f32 = constant <3 x float> <float -0.0, float 1.0, float 0.0>
|
||||
; CHECK: @vector.f64 = constant <3 x double> <double -0.000000e+00, double 1.000000e+00, double 0.000000e+00>
|
||||
@vector.f64 = constant <3 x double> <double -0.0, double 1.0, double 0.0>
|
Loading…
Reference in New Issue