forked from OSchip/llvm-project
Make the getNamedFunction and getNamedGlobal methods be const. They don't
change the module in any way and we should enforce that. llvm-svn: 28588
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@ -179,7 +179,7 @@ public:
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/// getNamedFunction - Return the first function in the module with the
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/// specified name, of arbitrary type. This method returns null if a function
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/// with the specified name is not found.
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Function *getNamedFunction(const std::string &Name);
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Function *getNamedFunction(const std::string &Name) const;
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/// @}
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/// @name Global Variable Accessors
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@ -197,7 +197,7 @@ public:
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/// getNamedGlobal - Return the first global variable in the module with the
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/// specified name, of arbitrary type. This method returns null if a global
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/// with the specified name is not found.
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GlobalVariable *getNamedGlobal(const std::string &Name);
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GlobalVariable *getNamedGlobal(const std::string &Name) const;
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/// @}
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/// @name Type Accessors
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@ -250,16 +250,16 @@ Function *Module::getMainFunction() {
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/// specified name, of arbitrary type. This method returns null if a function
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/// with the specified name is not found.
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///
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Function *Module::getNamedFunction(const std::string &Name) {
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Function *Module::getNamedFunction(const std::string &Name) const {
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// Loop over all of the functions, looking for the function desired
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Function *Found = 0;
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for (iterator I = begin(), E = end(); I != E; ++I)
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const Function *Found = 0;
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for (const_iterator I = begin(), E = end(); I != E; ++I)
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if (I->getName() == Name)
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if (I->isExternal())
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Found = I;
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else
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return I;
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return Found; // Non-external function not found...
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return const_cast<Function*>(&(*I));
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return const_cast<Function*>(Found); // Non-external function not found...
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}
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//===----------------------------------------------------------------------===//
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@ -287,13 +287,13 @@ GlobalVariable *Module::getGlobalVariable(const std::string &Name,
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/// specified name, of arbitrary type. This method returns null if a global
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/// with the specified name is not found.
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///
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GlobalVariable *Module::getNamedGlobal(const std::string &Name) {
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GlobalVariable *Module::getNamedGlobal(const std::string &Name) const {
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// FIXME: This would be much faster with a symbol table that doesn't
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// discriminate based on type!
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for (global_iterator I = global_begin(), E = global_end();
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for (const_global_iterator I = global_begin(), E = global_end();
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I != E; ++I)
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if (I->getName() == Name)
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return I;
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return const_cast<GlobalVariable*>(&(*I));
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return 0;
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}
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