[WinEH] Avoid infinite loop in BranchFolding for multiple single block funclets

Differential Revision: http://reviews.llvm.org/D14996

llvm-svn: 254629
This commit is contained in:
Andrew Kaylor 2015-12-03 18:55:28 +00:00
parent a1b79aeab9
commit 9efb2332e2
2 changed files with 118 additions and 0 deletions

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@ -1564,6 +1564,14 @@ ReoptimizeBlock:
// removed, move this block to the end of the function. // removed, move this block to the end of the function.
MachineBasicBlock *PrevTBB = nullptr, *PrevFBB = nullptr; MachineBasicBlock *PrevTBB = nullptr, *PrevFBB = nullptr;
SmallVector<MachineOperand, 4> PrevCond; SmallVector<MachineOperand, 4> PrevCond;
// We're looking for cases where PrevBB could possibly fall through to
// FallThrough, but if FallThrough is an EH pad that wouldn't be useful
// so here we skip over any EH pads so we might have a chance to find
// a branch target from PrevBB.
while (FallThrough != MF.end() && FallThrough->isEHPad())
++FallThrough;
// Now check to see if the current block is sitting between PrevBB and
// a block to which it could fall through.
if (FallThrough != MF.end() && if (FallThrough != MF.end() &&
!TII->AnalyzeBranch(PrevBB, PrevTBB, PrevFBB, PrevCond, true) && !TII->AnalyzeBranch(PrevBB, PrevTBB, PrevFBB, PrevCond, true) &&
PrevBB.isSuccessor(&*FallThrough)) { PrevBB.isSuccessor(&*FallThrough)) {

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@ -0,0 +1,110 @@
; RUN: llc -mtriple=x86_64-pc-windows-msvc < %s | FileCheck %s
declare i32 @__CxxFrameHandler3(...)
declare void @throw()
declare i16 @f()
define i16 @test1(i16 %a, i8* %b) personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%cmp = icmp eq i16 %a, 10
br i1 %cmp, label %if.then, label %if.else
if.then:
%call1 = invoke i16 @f()
to label %cleanup unwind label %catch.dispatch
if.else:
%call2 = invoke i16 @f()
to label %cleanup unwind label %catch.dispatch
catch.dispatch:
catchpad [i8* null, i32 8, i8* null]
to label %catch unwind label %catch.dispatch.2
catch:
invoke void @throw() noreturn
to label %unreachable unwind label %catchendblock
catch.dispatch.2:
catchpad [i8* null, i32 64, i8* null]
to label %catch.2 unwind label %catchendblock
catch.2:
store i8 1, i8* %b
invoke void @throw() noreturn
to label %unreachable unwind label %catchendblock
catchendblock:
catchendpad unwind to caller
cleanup:
%retval = phi i16 [ %call1, %if.then ], [ %call2, %if.else ]
ret i16 %retval
unreachable:
unreachable
}
; This test verifies the case where two funclet blocks meet the old criteria
; to be placed at the end. The order of the blocks is not important for the
; purposes of this test. The failure mode is an infinite loop during
; compilation.
;
; CHECK-LABEL: .def test1;
define i16 @test2(i16 %a, i8* %b) personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%cmp = icmp eq i16 %a, 10
br i1 %cmp, label %if.then, label %if.else
if.then:
%call1 = invoke i16 @f()
to label %cleanup unwind label %catch.dispatch
if.else:
%call2 = invoke i16 @f()
to label %cleanup unwind label %catch.dispatch
catch.dispatch:
catchpad [i8* null, i32 8, i8* null]
to label %catch unwind label %catch.dispatch.2
catch:
invoke void @throw() noreturn
to label %unreachable unwind label %catchendblock
catch.dispatch.2:
%c2 = catchpad [i8* null, i32 32, i8* null]
to label %catch.2 unwind label %catch.dispatch.3
catch.2:
store i8 1, i8* %b
catchret %c2 to label %cleanup
catch.dispatch.3:
%c3 = catchpad [i8* null, i32 64, i8* null]
to label %catch.3 unwind label %catchendblock
catch.3:
store i8 2, i8* %b
catchret %c3 to label %cleanup
catchendblock:
catchendpad unwind to caller
cleanup:
%retval = phi i16 [ %call1, %if.then ], [ %call2, %if.else ], [ -1, %catch.2 ], [ -1, %catch.3 ]
ret i16 %retval
unreachable:
unreachable
}
; This test verifies the case where three funclet blocks all meet the old
; criteria to be placed at the end. The order of the blocks is not important
; for the purposes of this test. The failure mode is an infinite loop during
; compilation.
;
; CHECK-LABEL: .def test2;