forked from OSchip/llvm-project
Use vectors instead of hash_maps for issueGaps and conflictLists.
These hash lookups were a major sink of time because they happen so often! Also, add option to disable scheduling. llvm-svn: 4138
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@ -25,7 +25,6 @@ SDL_opt("dsched", cl::Hidden, cl::location(SchedDebugLevel),
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cl::desc("enable instruction scheduling debugging information"),
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cl::values(
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clEnumValN(Sched_NoDebugInfo, "n", "disable debug output"),
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clEnumValN(Sched_Disable, "off", "disable instruction scheduling"),
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clEnumValN(Sched_PrintMachineCode, "y", "print machine code after scheduling"),
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clEnumValN(Sched_PrintSchedTrace, "t", "print trace of scheduling actions"),
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clEnumValN(Sched_PrintSchedGraphs, "g", "print scheduling graphs"),
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@ -549,19 +548,17 @@ SchedulingManager::updateEarliestStartTimes(const SchedGraphNode* node,
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curTime + 1 + schedInfo.numBubblesAfter(node->getOpCode()));
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}
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const vector<MachineOpCode>*
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const std::vector<MachineOpCode>&
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conflictVec = schedInfo.getConflictList(node->getOpCode());
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if (conflictVec != NULL)
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for (unsigned i=0; i < conflictVec->size(); i++)
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{
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MachineOpCode toOp = (*conflictVec)[i];
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cycles_t est = schedTime + schedInfo.getMinIssueGap(node->getOpCode(),
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toOp);
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assert(toOp < (int) nextEarliestStartTime.size());
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if (nextEarliestStartTime[toOp] < est)
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nextEarliestStartTime[toOp] = est;
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}
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for (unsigned i=0; i < conflictVec.size(); i++)
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{
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MachineOpCode toOp = conflictVec[i];
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cycles_t est=schedTime + schedInfo.getMinIssueGap(node->getOpCode(),toOp);
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assert(toOp < (int) nextEarliestStartTime.size());
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if (nextEarliestStartTime[toOp] < est)
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nextEarliestStartTime[toOp] = est;
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}
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}
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//************************* Internal Functions *****************************/
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@ -1511,9 +1508,6 @@ namespace {
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bool InstructionSchedulingWithSSA::runOnFunction(Function &F)
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{
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if (SchedDebugLevel == Sched_Disable)
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return false;
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SchedGraphSet graphSet(&F, target);
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if (SchedDebugLevel >= Sched_PrintSchedGraphs)
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