Fix issues with CreateInstanceName, a virtual function, being called

in an initializer.

llvm-svn: 114107
This commit is contained in:
Caroline Tice 2010-09-16 19:05:55 +00:00
parent 20154b3ed4
commit 9e41c15d84
5 changed files with 36 additions and 3 deletions

View File

@ -392,6 +392,9 @@ public:
static const ConstString &
GetDefaultName ();
static const ConstString &
InvalidName ();
protected:
UserSettingsController &m_owner;

View File

@ -639,13 +639,20 @@ Debugger::DebuggerInstanceSettings::ValidTermWidthValue (const char *value, Erro
DebuggerInstanceSettings::DebuggerInstanceSettings (UserSettingsController &owner, bool live_instance,
const char *name) :
InstanceSettings (owner, (name == NULL ? CreateInstanceName ().AsCString() : name), live_instance),
InstanceSettings (owner, (name == NULL ? InstanceSettings::InvalidName().AsCString() : name), live_instance),
m_prompt (),
m_script_lang ()
{
// CopyInstanceSettings is a pure virtual function in InstanceSettings; it therefore cannot be called
// until the vtables for DebuggerInstanceSettings are properly set up, i.e. AFTER all the initializers.
// For this reason it has to be called here, rather than in the initializer or in the parent constructor.
// The same is true of CreateInstanceName().
if (GetInstanceName() == InstanceSettings::InvalidName())
{
ChangeInstanceName (std::string (CreateInstanceName().AsCString()));
m_owner.RegisterInstanceSettings (this);
}
if (live_instance)
{

View File

@ -2187,6 +2187,7 @@ InstanceSettings::InstanceSettings (UserSettingsController &owner, const char *i
m_instance_name (instance_name)
{
if ((m_instance_name != InstanceSettings::GetDefaultName())
&& (m_instance_name != InstanceSettings::InvalidName())
&& live_instance)
m_owner.RegisterInstanceSettings (this);
}
@ -2205,6 +2206,14 @@ InstanceSettings::GetDefaultName ()
return g_default_settings_name;
}
const ConstString &
InstanceSettings::InvalidName ()
{
static const ConstString g_invalid_name ("Invalid instance name");
return g_invalid_name;
}
void
InstanceSettings::ChangeInstanceName (const std::string &new_instance_name)
{

View File

@ -1876,7 +1876,7 @@ Process::ProcessSettingsController::CreateNewInstanceSettings (const char *insta
ProcessInstanceSettings::ProcessInstanceSettings (UserSettingsController &owner, bool live_instance,
const char *name) :
InstanceSettings (owner, (name == NULL ? CreateInstanceName().AsCString() : name), live_instance),
InstanceSettings (owner, (name == NULL ? InstanceSettings::InvalidName().AsCString() : name), live_instance),
m_run_args (),
m_env_vars (),
m_input_path (),
@ -1888,6 +1888,13 @@ ProcessInstanceSettings::ProcessInstanceSettings (UserSettingsController &owner,
// CopyInstanceSettings is a pure virtual function in InstanceSettings; it therefore cannot be called
// until the vtables for ProcessInstanceSettings are properly set up, i.e. AFTER all the initializers.
// For this reason it has to be called here, rather than in the initializer or in the parent constructor.
// This is true for CreateInstanceName() too.
if (GetInstanceName () == InstanceSettings::InvalidName())
{
ChangeInstanceName (std::string (CreateInstanceName().AsCString()));
m_owner.RegisterInstanceSettings (this);
}
if (live_instance)
{

View File

@ -967,12 +967,19 @@ Thread::ThreadSettingsController::CreateNewInstanceSettings (const char *instanc
//--------------------------------------------------------------
ThreadInstanceSettings::ThreadInstanceSettings (UserSettingsController &owner, bool live_instance, const char *name) :
InstanceSettings (owner, (name == NULL ? CreateInstanceName().AsCString() : name), live_instance),
InstanceSettings (owner, (name == NULL ? InstanceSettings::InvalidName().AsCString() : name), live_instance),
m_avoid_regexp_ap ()
{
// CopyInstanceSettings is a pure virtual function in InstanceSettings; it therefore cannot be called
// until the vtables for ThreadInstanceSettings are properly set up, i.e. AFTER all the initializers.
// For this reason it has to be called here, rather than in the initializer or in the parent constructor.
// This is true for CreateInstanceName() too.
if (GetInstanceName() == InstanceSettings::InvalidName())
{
ChangeInstanceName (std::string (CreateInstanceName().AsCString()));
m_owner.RegisterInstanceSettings (this);
}
if (live_instance)
{