forked from OSchip/llvm-project
[mlir] [VectorOps] Add create mask integration tests
Summary: Two integration tests focused on i1 vectors, which exposed omissions in the llvm backend which have since then been fixed. Note that this also exposed an inaccuracy for print_i1 which has been fixed in this CL: for a pure C ABI, int should be used rather than bool. Reviewers: nicolasvasilache, ftynse, reidtatge, andydavis1, bkramer Reviewed By: bkramer Subscribers: mehdi_amini, rriddle, jpienaar, shauheen, antiagainst, nicolasvasilache, arpith-jacob, mgester, lucyrfox, liufengdb, stephenneuendorffer, Joonsoo, grosul1, frgossen, Kayjukh, jurahul, msifontes Tags: #mlir Differential Revision: https://reviews.llvm.org/D81957
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@ -200,7 +200,7 @@ public:
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//===----------------------------------------------------------------------===//
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// Small runtime support "lib" for vector.print lowering during codegen.
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//===----------------------------------------------------------------------===//
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extern "C" MLIR_CRUNNERUTILS_EXPORT void print_i1(bool b);
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extern "C" MLIR_CRUNNERUTILS_EXPORT void print_i1(int b);
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extern "C" MLIR_CRUNNERUTILS_EXPORT void print_i32(int32_t i);
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extern "C" MLIR_CRUNNERUTILS_EXPORT void print_i64(int64_t l);
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extern "C" MLIR_CRUNNERUTILS_EXPORT void print_f32(float f);
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@ -0,0 +1,99 @@
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// RUN: mlir-opt %s -convert-scf-to-std -convert-vector-to-llvm -convert-std-to-llvm | \
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// RUN: mlir-cpu-runner -e entry -entry-point-result=void \
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// RUN: -shared-libs=%mlir_integration_test_dir/libmlir_c_runner_utils%shlibext | \
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// RUN: FileCheck %s
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// NOTE: This is similar to test-create-mask.mlir, but with a different length,
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// because the v4i1 vector specifially exposed bugs in the LLVM backend.
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func @entry() {
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%c0 = constant 0 : index
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%c1 = constant 1 : index
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%c2 = constant 2 : index
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%c3 = constant 3 : index
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%c5 = constant 5 : index
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//
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// 1-D.
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//
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%1 = vector.create_mask %c2 : vector<4xi1>
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vector.print %1 : vector<4xi1>
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// CHECK: ( 1, 1, 0, 0 )
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scf.for %i = %c0 to %c5 step %c1 {
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%2 = vector.create_mask %i : vector<4xi1>
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vector.print %2 : vector<4xi1>
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}
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// CHECK: ( 0, 0, 0, 0 )
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// CHECK: ( 1, 0, 0, 0 )
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// CHECK: ( 1, 1, 0, 0 )
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// CHECK: ( 1, 1, 1, 0 )
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// CHECK: ( 1, 1, 1, 1 )
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//
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// 2-D.
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//
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%3 = vector.create_mask %c2, %c3 : vector<4x4xi1>
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vector.print %3 : vector<4x4xi1>
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// CHECK: ( ( 1, 1, 1, 0 ), ( 1, 1, 1, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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%4 = vector.create_mask %c3, %c2 : vector<4x4xi1>
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vector.print %4 : vector<4x4xi1>
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// CHECK: ( ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 0, 0, 0, 0 ) )
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scf.for %i = %c0 to %c5 step %c1 {
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%5 = vector.create_mask %c2, %i : vector<4x4xi1>
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vector.print %5 : vector<4x4xi1>
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}
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0 ), ( 1, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0 ), ( 1, 1, 1, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1 ), ( 1, 1, 1, 1 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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scf.for %i = %c0 to %c5 step %c1 {
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%6 = vector.create_mask %i, %c2 : vector<4x4xi1>
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vector.print %6 : vector<4x4xi1>
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}
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ) )
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scf.for %i = %c0 to %c5 step %c1 {
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scf.for %j = %c0 to %c5 step %c1 {
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%7 = vector.create_mask %i, %j : vector<4x4xi1>
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vector.print %7 : vector<4x4xi1>
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}
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}
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0 ), ( 1, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0 ), ( 1, 1, 1, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1 ), ( 1, 1, 1, 1 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0 ), ( 1, 0, 0, 0 ), ( 1, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0 ), ( 1, 1, 1, 0 ), ( 1, 1, 1, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1 ), ( 1, 1, 1, 1 ), ( 1, 1, 1, 1 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ), ( 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0 ), ( 1, 0, 0, 0 ), ( 1, 0, 0, 0 ), ( 1, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ), ( 1, 1, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0 ), ( 1, 1, 1, 0 ), ( 1, 1, 1, 0 ), ( 1, 1, 1, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1 ), ( 1, 1, 1, 1 ), ( 1, 1, 1, 1 ), ( 1, 1, 1, 1 ) )
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return
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}
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@ -0,0 +1,110 @@
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// RUN: mlir-opt %s -convert-scf-to-std -convert-vector-to-llvm -convert-std-to-llvm | \
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// RUN: mlir-cpu-runner -e entry -entry-point-result=void \
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// RUN: -shared-libs=%mlir_integration_test_dir/libmlir_c_runner_utils%shlibext | \
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// RUN: FileCheck %s
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func @entry() {
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%c0 = constant 0 : index
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%c1 = constant 1 : index
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%c2 = constant 2 : index
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%c3 = constant 3 : index
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%c6 = constant 6 : index
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//
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// 1-D.
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//
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%1 = vector.create_mask %c2 : vector<5xi1>
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vector.print %1 : vector<5xi1>
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// CHECK: ( 1, 1, 0, 0, 0 )
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scf.for %i = %c0 to %c6 step %c1 {
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%2 = vector.create_mask %i : vector<5xi1>
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vector.print %2 : vector<5xi1>
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}
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// CHECK: ( 0, 0, 0, 0, 0 )
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// CHECK: ( 1, 0, 0, 0, 0 )
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// CHECK: ( 1, 1, 0, 0, 0 )
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// CHECK: ( 1, 1, 1, 0, 0 )
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// CHECK: ( 1, 1, 1, 1, 0 )
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// CHECK: ( 1, 1, 1, 1, 1 )
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//
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// 2-D.
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//
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%3 = vector.create_mask %c2, %c3 : vector<5x5xi1>
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vector.print %3 : vector<5x5xi1>
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// CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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%4 = vector.create_mask %c3, %c2 : vector<5x5xi1>
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vector.print %4 : vector<5x5xi1>
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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scf.for %i = %c0 to %c6 step %c1 {
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%5 = vector.create_mask %c2, %i : vector<5x5xi1>
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vector.print %5 : vector<5x5xi1>
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}
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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scf.for %i = %c0 to %c6 step %c1 {
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%6 = vector.create_mask %i, %c2 : vector<5x5xi1>
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vector.print %6 : vector<5x5xi1>
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}
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ) )
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scf.for %i = %c0 to %c6 step %c1 {
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scf.for %j = %c0 to %c6 step %c1 {
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%7 = vector.create_mask %i, %j : vector<5x5xi1>
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vector.print %7 : vector<5x5xi1>
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}
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}
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ) )
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// CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ) )
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return
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}
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@ -23,7 +23,7 @@
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// By providing elementary printing methods only, this
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// library can remain fully unaware of low-level implementation
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// details of our vectors. Also useful for direct LLVM IR output.
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extern "C" void print_i1(bool b) { fputc(b ? '1' : '0', stdout); }
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extern "C" void print_i1(int b) { fputc(b ? '1' : '0', stdout); }
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extern "C" void print_i32(int32_t i) { fprintf(stdout, "%" PRId32, i); }
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extern "C" void print_i64(int64_t l) { fprintf(stdout, "%" PRId64, l); }
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extern "C" void print_f32(float f) { fprintf(stdout, "%g", f); }
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Reference in New Issue