Merge VEX enums with other x86 enum forms. Also fix all checks of which VEX

fields to use. 

llvm-svn: 107952
This commit is contained in:
Bruno Cardoso Lopes 2010-07-09 01:56:45 +00:00
parent a57965827f
commit 992d25da71
2 changed files with 17 additions and 22 deletions

View File

@ -435,32 +435,27 @@ namespace X86II {
SSEDomainShift = 22,
OpcodeShift = 24,
OpcodeMask = 0xFF << OpcodeShift
OpcodeMask = 0xFF << OpcodeShift,
};
// FIXME: The enum opcode space is over and more bits are needed. Anywhere
// those enums below are used, TSFlags must be shifted right by 32 first.
enum {
//===------------------------------------------------------------------===//
// VEX - A prefix used by AVX instructions
VEX = 1,
// VEX - The opcode prefix used by AVX instructions
VEX = 1ULL << 32,
// VEX_W is has a opcode specific functionality, but is used in the same
// VEX_W - Has a opcode specific functionality, but is used in the same
// way as REX_W is for regular SSE instructions.
VEX_W = 1 << 1,
VEX_W = 1ULL << 33,
// VEX_4V is used to specify an additional AVX/SSE register. Several 2
// VEX_4V - Used to specify an additional AVX/SSE register. Several 2
// address instructions in SSE are represented as 3 address ones in AVX
// and the additional register is encoded in VEX_VVVV prefix.
VEX_4V = 1 << 2,
VEX_4V = 1ULL << 34,
// VEX_I8IMM specifies that the last register used in a AVX instruction,
// VEX_I8IMM - Specifies that the last register used in a AVX instruction,
// must be encoded in the i8 immediate field. This usually happens in
// instructions with 4 operands.
VEX_I8IMM = 1 << 3
VEX_I8IMM = 1ULL << 35
};
// getBaseOpcodeFor - This function returns the "base" X86 opcode for the
// specified machine instruction.
//
@ -525,7 +520,7 @@ namespace X86II {
case X86II::MRMDestMem:
return 0;
case X86II::MRMSrcMem: {
bool HasVEX_4V = (TSFlags >> 32) & X86II::VEX_4V;
bool HasVEX_4V = TSFlags & X86II::VEX_4V;
unsigned FirstMemOp = 1;
if (HasVEX_4V)
++FirstMemOp;// Skip the register source (which is encoded in VEX_VVVV).

View File

@ -364,7 +364,7 @@ void X86MCCodeEmitter::EmitVEXOpcodePrefix(uint64_t TSFlags, unsigned &CurByte,
const TargetInstrDesc &Desc,
raw_ostream &OS) const {
bool HasVEX_4V = false;
if ((TSFlags >> 32) & X86II::VEX_4V)
if (TSFlags & X86II::VEX_4V)
HasVEX_4V = true;
// VEX_R: opcode externsion equivalent to REX.R in
@ -428,7 +428,7 @@ void X86MCCodeEmitter::EmitVEXOpcodePrefix(uint64_t TSFlags, unsigned &CurByte,
if (TSFlags & X86II::OpSize)
VEX_PP = 0x01;
if ((TSFlags >> 32) & X86II::VEX_W)
if (TSFlags & X86II::VEX_W)
VEX_W = 1;
switch (TSFlags & X86II::Op0Mask) {
@ -482,7 +482,7 @@ void X86MCCodeEmitter::EmitVEXOpcodePrefix(uint64_t TSFlags, unsigned &CurByte,
// If the last register should be encoded in the immediate field
// do not use any bit from VEX prefix to this register, ignore it
if ((TSFlags >> 32) & X86II::VEX_I8IMM)
if (TSFlags & X86II::VEX_I8IMM)
NumOps--;
for (; CurOp != NumOps; ++CurOp) {
@ -780,9 +780,9 @@ EncodeInstruction(const MCInst &MI, raw_ostream &OS,
// It uses the VEX.VVVV field?
bool HasVEX_4V = false;
if ((TSFlags >> 32) & X86II::VEX)
if (TSFlags & X86II::VEX)
HasVEXPrefix = true;
if ((TSFlags >> 32) & X86II::VEX_4V)
if (TSFlags & X86II::VEX_4V)
HasVEX_4V = true;
// Determine where the memory operand starts, if present.
@ -921,7 +921,7 @@ EncodeInstruction(const MCInst &MI, raw_ostream &OS,
if (CurOp != NumOps) {
// The last source register of a 4 operand instruction in AVX is encoded
// in bits[7:4] of a immediate byte, and bits[3:0] are ignored.
if ((TSFlags >> 32) & X86II::VEX_I8IMM) {
if (TSFlags & X86II::VEX_I8IMM) {
const MCOperand &MO = MI.getOperand(CurOp++);
bool IsExtReg =
X86InstrInfo::isX86_64ExtendedReg(MO.getReg());