Added "ReadEnum" and "WriteEnum" to serialization classes.

llvm-svn: 43265
This commit is contained in:
Ted Kremenek 2007-10-23 22:17:03 +00:00
parent 6f149c0571
commit 97e3be7995
1 changed files with 16 additions and 3 deletions

View File

@ -35,7 +35,12 @@ public:
template <typename T>
inline void Emit(const T& X) { SerializeTrait<T>::Serialize(*this,X); }
void EmitInt(unsigned X, unsigned bits);
void EmitInt(unsigned X, unsigned bits);
// FIXME: Substitute a better implementation which calculates the minimum
// number of bits needed to serialize the enum.
void EmitEnum(unsigned X, unsigned MinVal, unsigned MaxVal) { EmitInt(X,32); }
void EmitCString(const char* cstr);
void Flush() { if (inRecord()) EmitRecord(); }
@ -55,7 +60,7 @@ public:
~Deserializer();
template <typename T>
inline void Read(T& X) { SerializeTrait<T>::Deserialize(*this,X); }
inline T& Read(T& X) { SerializeTrait<T>::Deserialize(*this,X); return X; }
template <typename T>
inline T* Materialize() {
@ -67,6 +72,13 @@ public:
uint64_t ReadInt(unsigned bits = 32);
bool ReadBool() { return ReadInt(1); }
// FIXME: Substitute a better implementation which calculates the minimum
// number of bits needed to serialize the enum.
template <typename EnumT>
EnumT ReadEnum(unsigned MinVal, unsigned MaxVal) {
return static_cast<EnumT>(ReadInt(32));
}
char* ReadCString(char* cstr = NULL, unsigned MaxLen=0, bool isNullTerm=true);
void ReadCString(std::vector<char>& buff, bool isNullTerm=false);
@ -97,7 +109,6 @@ struct SerializeIntTrait {
X = (uintty) S.ReadInt(Bits);
}
};
template <> struct SerializeTrait<bool>
: public SerializeIntTrait<bool,1> {};
@ -111,5 +122,7 @@ template <> struct SerializeTrait<short>
template <> struct SerializeTrait<unsigned>
: public SerializeIntTrait<unsigned,32> {};
} // end namespace llvm
#endif