forked from OSchip/llvm-project
implement a transformation in jump threading that is currently
done by condprop, but do it in a much more general form. The basic idea is that we can do a limited form of tail duplication in the case when we have a branch on a phi. Moving the branch up in to the predecessor block makes instruction selection much easier and encourages chained jump threadings. llvm-svn: 83759
This commit is contained in:
parent
4140d8bd5c
commit
97b1405207
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@ -33,6 +33,7 @@ using namespace llvm;
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STATISTIC(NumThreads, "Number of jumps threaded");
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STATISTIC(NumFolds, "Number of terminators folded");
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STATISTIC(NumDupes, "Number of branch blocks duplicated to eliminate phi");
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static cl::opt<unsigned>
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Threshold("jump-threading-threshold",
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@ -75,6 +76,9 @@ namespace {
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bool ProcessBlock(BasicBlock *BB);
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bool ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, BasicBlock *SuccBB);
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bool DuplicateCondBranchOnPHIIntoPred(BasicBlock *BB,
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BasicBlock *PredBB);
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BasicBlock *FactorCommonPHIPreds(PHINode *PN, Value *Val);
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bool ProcessBranchOnDuplicateCond(BasicBlock *PredBB, BasicBlock *DestBB);
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bool ProcessSwitchOnDuplicateCond(BasicBlock *PredBB, BasicBlock *DestBB);
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@ -118,7 +122,7 @@ bool JumpThreading::runOnFunction(Function &F) {
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if (pred_begin(BB) == pred_end(BB) &&
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BB != &BB->getParent()->getEntryBlock()) {
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DEBUG(errs() << " JT: Deleting dead block '" << BB->getName()
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<< "' with terminator: " << *BB->getTerminator());
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<< "' with terminator: " << *BB->getTerminator() << '\n');
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LoopHeaders.erase(BB);
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DeleteDeadBlock(BB);
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Changed = true;
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@ -132,6 +136,48 @@ bool JumpThreading::runOnFunction(Function &F) {
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return EverChanged;
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}
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/// getJumpThreadDuplicationCost - Return the cost of duplicating this block to
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/// thread across it.
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static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) {
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/// Ignore PHI nodes, these will be flattened when duplication happens.
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BasicBlock::const_iterator I = BB->getFirstNonPHI();
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// Sum up the cost of each instruction until we get to the terminator. Don't
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// include the terminator because the copy won't include it.
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unsigned Size = 0;
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for (; !isa<TerminatorInst>(I); ++I) {
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// Debugger intrinsics don't incur code size.
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if (isa<DbgInfoIntrinsic>(I)) continue;
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// If this is a pointer->pointer bitcast, it is free.
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if (isa<BitCastInst>(I) && isa<PointerType>(I->getType()))
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continue;
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// All other instructions count for at least one unit.
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++Size;
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// Calls are more expensive. If they are non-intrinsic calls, we model them
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// as having cost of 4. If they are a non-vector intrinsic, we model them
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// as having cost of 2 total, and if they are a vector intrinsic, we model
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// them as having cost 1.
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if (const CallInst *CI = dyn_cast<CallInst>(I)) {
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if (!isa<IntrinsicInst>(CI))
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Size += 3;
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else if (!isa<VectorType>(CI->getType()))
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Size += 1;
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}
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}
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// Threading through a switch statement is particularly profitable. If this
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// block ends in a switch, decrease its cost to make it more likely to happen.
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if (isa<SwitchInst>(I))
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Size = Size > 6 ? Size-6 : 0;
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return Size;
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}
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/// FindLoopHeaders - We do not want jump threading to turn proper loop
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/// structures into irreducible loops. Doing this breaks up the loop nesting
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/// hierarchy and pessimizes later transformations. To prevent this from
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@ -243,7 +289,7 @@ bool JumpThreading::ProcessBlock(BasicBlock *BB) {
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// other blocks.
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if (isa<ConstantInt>(Condition)) {
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DEBUG(errs() << " In block '" << BB->getName()
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<< "' folding terminator: " << *BB->getTerminator());
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<< "' folding terminator: " << *BB->getTerminator() << '\n');
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++NumFolds;
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ConstantFoldTerminator(BB);
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return true;
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@ -262,7 +308,7 @@ bool JumpThreading::ProcessBlock(BasicBlock *BB) {
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}
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DEBUG(errs() << " In block '" << BB->getName()
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<< "' folding undef terminator: " << *BBTerm);
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<< "' folding undef terminator: " << *BBTerm << '\n');
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BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm);
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BBTerm->eraseFromParent();
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return true;
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@ -389,7 +435,7 @@ bool JumpThreading::ProcessBranchOnDuplicateCond(BasicBlock *PredBB,
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BranchDir = false;
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else {
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DEBUG(errs() << " In block '" << PredBB->getName()
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<< "' folding terminator: " << *PredBB->getTerminator());
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<< "' folding terminator: " << *PredBB->getTerminator() << '\n');
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++NumFolds;
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ConstantFoldTerminator(PredBB);
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return true;
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@ -402,7 +448,7 @@ bool JumpThreading::ProcessBranchOnDuplicateCond(BasicBlock *PredBB,
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if (BB->getSinglePredecessor()) {
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DEBUG(errs() << " In block '" << BB->getName()
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<< "' folding condition to '" << BranchDir << "': "
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<< *BB->getTerminator());
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<< *BB->getTerminator() << '\n');
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++NumFolds;
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DestBI->setCondition(ConstantInt::get(Type::getInt1Ty(BB->getContext()),
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BranchDir));
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@ -689,11 +735,31 @@ bool JumpThreading::ProcessJumpOnPHI(PHINode *PN) {
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}
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}
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// If no incoming value has a constant, we don't know the destination of any
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// predecessors.
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// If the incoming values are all variables, we don't know the destination of
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// any predecessors. However, if any of the predecessor blocks end in an
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// unconditional branch, we can *duplicate* the jump into that block in order
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// to further encourage jump threading and to eliminate cases where we have
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// branch on a phi of an icmp (branch on icmp is much better).
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// We don't want to do this tranformation for switches, because we don't
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// really want to duplicate a switch.
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if (isa<SwitchInst>(BB->getTerminator()))
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return false;
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// Look for unconditional branch predecessors.
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for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
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BasicBlock *PredBB = PN->getIncomingBlock(i);
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if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()))
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if (PredBr->isUnconditional() &&
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// Try to duplicate BB into PredBB.
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DuplicateCondBranchOnPHIIntoPred(BB, PredBB))
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return true;
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}
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return false;
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}
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/// ProcessJumpOnLogicalPHI - PN's basic block contains a conditional branch
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/// whose condition is an AND/OR where one side is PN. If PN has constant
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/// operands that permit us to evaluate the condition for some operand, thread
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@ -824,59 +890,36 @@ bool JumpThreading::ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB) {
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return ThreadEdge(BB, PredBB, SuccBB);
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}
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/// getJumpThreadDuplicationCost - Return the cost of duplicating this block to
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/// thread across it.
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static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) {
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/// Ignore PHI nodes, these will be flattened when duplication happens.
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BasicBlock::const_iterator I = BB->getFirstNonPHI();
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// Sum up the cost of each instruction until we get to the terminator. Don't
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// include the terminator because the copy won't include it.
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unsigned Size = 0;
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for (; !isa<TerminatorInst>(I); ++I) {
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// Debugger intrinsics don't incur code size.
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if (isa<DbgInfoIntrinsic>(I)) continue;
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// If this is a pointer->pointer bitcast, it is free.
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if (isa<BitCastInst>(I) && isa<PointerType>(I->getType()))
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continue;
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// All other instructions count for at least one unit.
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++Size;
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// Calls are more expensive. If they are non-intrinsic calls, we model them
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// as having cost of 4. If they are a non-vector intrinsic, we model them
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// as having cost of 2 total, and if they are a vector intrinsic, we model
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// them as having cost 1.
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if (const CallInst *CI = dyn_cast<CallInst>(I)) {
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if (!isa<IntrinsicInst>(CI))
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Size += 3;
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else if (!isa<VectorType>(CI->getType()))
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Size += 1;
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}
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}
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// Threading through a switch statement is particularly profitable. If this
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// block ends in a switch, decrease its cost to make it more likely to happen.
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if (isa<SwitchInst>(I))
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Size = Size > 6 ? Size-6 : 0;
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return Size;
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}
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/// AddPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new
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/// predecessor to the PHIBB block. If it has PHI nodes, add entries for
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/// NewPred using the entries from OldPred (suitably mapped).
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static void AddPHINodeEntriesForMappedBlock(BasicBlock *PHIBB,
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BasicBlock *OldPred,
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BasicBlock *NewPred,
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DenseMap<Instruction*, Value*> &ValueMap) {
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for (BasicBlock::iterator PNI = PHIBB->begin();
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PHINode *PN = dyn_cast<PHINode>(PNI); ++PNI) {
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// Ok, we have a PHI node. Figure out what the incoming value was for the
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// DestBlock.
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Value *IV = PN->getIncomingValueForBlock(OldPred);
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// Remap the value if necessary.
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if (Instruction *Inst = dyn_cast<Instruction>(IV)) {
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DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst);
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if (I != ValueMap.end())
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IV = I->second;
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}
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PN->addIncoming(IV, NewPred);
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}
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}
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/// ThreadEdge - We have decided that it is safe and profitable to thread an
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/// edge from PredBB to SuccBB across BB. Transform the IR to reflect this
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/// change.
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bool JumpThreading::ThreadEdge(BasicBlock *BB, BasicBlock *PredBB,
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BasicBlock *SuccBB) {
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unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
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if (JumpThreadCost > Threshold) {
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DEBUG(errs() << " Not threading BB '" << BB->getName()
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<< "' - Cost is too high: " << JumpThreadCost << "\n");
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return false;
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}
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// If threading to the same block as we come from, we would infinite loop.
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if (SuccBB == BB) {
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DEBUG(errs() << " Not threading across BB '" << BB->getName()
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@ -894,6 +937,13 @@ bool JumpThreading::ThreadEdge(BasicBlock *BB, BasicBlock *PredBB,
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return false;
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}
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unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
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if (JumpThreadCost > Threshold) {
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DEBUG(errs() << " Not threading BB '" << BB->getName()
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<< "' - Cost is too high: " << JumpThreadCost << "\n");
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return false;
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}
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// And finally, do it!
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DEBUG(errs() << " Threading edge from '" << PredBB->getName() << "' to '"
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<< SuccBB->getName() << "' with cost: " << JumpThreadCost
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@ -937,20 +987,7 @@ bool JumpThreading::ThreadEdge(BasicBlock *BB, BasicBlock *PredBB,
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// Check to see if SuccBB has PHI nodes. If so, we need to add entries to the
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// PHI nodes for NewBB now.
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for (BasicBlock::iterator PNI = SuccBB->begin();
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PHINode *PN = dyn_cast<PHINode>(PNI); ++PNI) {
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// Ok, we have a PHI node. Figure out what the incoming value was for the
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// DestBlock.
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Value *IV = PN->getIncomingValueForBlock(BB);
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// Remap the value if necessary.
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if (Instruction *Inst = dyn_cast<Instruction>(IV)) {
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DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst);
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if (I != ValueMapping.end())
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IV = I->second;
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}
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PN->addIncoming(IV, NewBB);
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}
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AddPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping);
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// If there were values defined in BB that are used outside the block, then we
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// now have to update all uses of the value to use either the original value,
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@ -1021,3 +1058,120 @@ bool JumpThreading::ThreadEdge(BasicBlock *BB, BasicBlock *PredBB,
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++NumThreads;
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return true;
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}
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/// DuplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch
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/// to BB which contains an i1 PHI node and a conditional branch on that PHI.
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/// If we can duplicate the contents of BB up into PredBB do so now, this
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/// improves the odds that the branch will be on an analyzable instruction like
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/// a compare.
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bool JumpThreading::DuplicateCondBranchOnPHIIntoPred(BasicBlock *BB,
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BasicBlock *PredBB) {
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// If BB is a loop header, then duplicating this block outside the loop would
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// cause us to transform this into an irreducible loop, don't do this.
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// See the comments above FindLoopHeaders for justifications and caveats.
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if (LoopHeaders.count(BB)) {
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DEBUG(errs() << " Not duplicating loop header '" << BB->getName()
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<< "' into predecessor block '" << PredBB->getName()
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<< "' - it might create an irreducible loop!\n");
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return false;
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}
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unsigned DuplicationCost = getJumpThreadDuplicationCost(BB);
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if (DuplicationCost > Threshold) {
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DEBUG(errs() << " Not duplicating BB '" << BB->getName()
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<< "' - Cost is too high: " << DuplicationCost << "\n");
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return false;
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}
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// Okay, we decided to do this! Clone all the instructions in BB onto the end
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// of PredBB.
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DEBUG(errs() << " Duplicating block '" << BB->getName() << "' into end of '"
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<< PredBB->getName() << "' to eliminate branch on phi. Cost: "
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<< DuplicationCost << " block is:" << *BB << "\n");
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// We are going to have to map operands from the original BB block into the
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// PredBB block. Evaluate PHI nodes in BB.
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DenseMap<Instruction*, Value*> ValueMapping;
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BasicBlock::iterator BI = BB->begin();
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for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
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ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
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BranchInst *OldPredBranch = cast<BranchInst>(PredBB->getTerminator());
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// Clone the non-phi instructions of BB into PredBB, keeping track of the
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// mapping and using it to remap operands in the cloned instructions.
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for (; BI != BB->end(); ++BI) {
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Instruction *New = BI->clone();
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New->setName(BI->getName());
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PredBB->getInstList().insert(OldPredBranch, New);
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ValueMapping[BI] = New;
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// Remap operands to patch up intra-block references.
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for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
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if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
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DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst);
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if (I != ValueMapping.end())
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New->setOperand(i, I->second);
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}
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}
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// Check to see if the targets of the branch had PHI nodes. If so, we need to
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// add entries to the PHI nodes for branch from PredBB now.
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BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator());
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AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB,
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ValueMapping);
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AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB,
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ValueMapping);
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// If there were values defined in BB that are used outside the block, then we
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// now have to update all uses of the value to use either the original value,
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// the cloned value, or some PHI derived value. This can require arbitrary
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// PHI insertion, of which we are prepared to do, clean these up now.
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SSAUpdater SSAUpdate;
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SmallVector<Use*, 16> UsesToRename;
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for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
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// Scan all uses of this instruction to see if it is used outside of its
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// block, and if so, record them in UsesToRename.
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for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E;
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++UI) {
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Instruction *User = cast<Instruction>(*UI);
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if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
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if (UserPN->getIncomingBlock(UI) == BB)
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continue;
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} else if (User->getParent() == BB)
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continue;
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UsesToRename.push_back(&UI.getUse());
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}
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// If there are no uses outside the block, we're done with this instruction.
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if (UsesToRename.empty())
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continue;
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DEBUG(errs() << "JT: Renaming non-local uses of: " << *I << "\n");
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// We found a use of I outside of BB. Rename all uses of I that are outside
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// its block to be uses of the appropriate PHI node etc. See ValuesInBlocks
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// with the two values we know.
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SSAUpdate.Initialize(I);
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SSAUpdate.AddAvailableValue(BB, I);
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SSAUpdate.AddAvailableValue(PredBB, ValueMapping[I]);
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while (!UsesToRename.empty())
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SSAUpdate.RewriteUse(*UsesToRename.pop_back_val());
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DEBUG(errs() << "\n");
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}
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// PredBB no longer jumps to BB, remove entries in the PHI node for the edge
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// that we nuked.
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BB->removePredecessor(PredBB);
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// Remove the unconditional branch at the end of the PredBB block.
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OldPredBranch->eraseFromParent();
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++NumDupes;
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return true;
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}
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@ -105,3 +105,37 @@ F2:
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ret i32 %B
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}
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;; This tests that the branch in 'merge' can be cloned up into T1.
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define i32 @test5(i1 %cond, i1 %cond2) {
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; CHECK: @test5
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br i1 %cond, label %T1, label %F1
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T1:
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; CHECK: T1:
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; CHECK-NEXT: %v1 = call i32 @f1()
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; CHECK-NEXT: %cond3 = icmp eq i32 %v1, 412
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; CHECK-NEXT: br i1 %cond3, label %T2, label %F2
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%v1 = call i32 @f1()
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%cond3 = icmp eq i32 %v1, 412
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br label %Merge
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F1:
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%v2 = call i32 @f2()
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br label %Merge
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Merge:
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%A = phi i1 [%cond3, %T1], [%cond2, %F1]
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%B = phi i32 [%v1, %T1], [%v2, %F1]
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br i1 %A, label %T2, label %F2
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T2:
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call void @f3()
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ret i32 %B
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||||
|
||||
F2:
|
||||
ret i32 %B
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue