R600/SI: Implement VGPR register spilling for compute at -O0 v3

VGPRs are spilled to LDS.  This still needs more testing, but
we need to at least enable it at -O0, because the fast register
allocator spills all registers that are live at the end of blocks
and without this some future commits will break the
flat-address-space.ll test.

v2: Only calculate thread id once

v3: Move insertion of spill instructions to
    SIRegisterInfo::eliminateFrameIndex()
llvm-svn: 218348
This commit is contained in:
Tom Stellard 2014-09-24 01:33:17 +00:00
parent 9bd10e7492
commit 96468903d4
8 changed files with 332 additions and 48 deletions

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@ -377,8 +377,12 @@ void AMDGPUAsmPrinter::EmitProgramInfoSI(const MachineFunction &MF,
LDSAlignShift = 9;
}
unsigned LDSSpillSize = MFI->LDSWaveSpillSize *
MFI->getMaximumWorkGroupSize(MF);
unsigned LDSBlocks =
RoundUpToAlignment(MFI->LDSSize, 1 << LDSAlignShift) >> LDSAlignShift;
RoundUpToAlignment(MFI->LDSSize + LDSSpillSize,
1 << LDSAlignShift) >> LDSAlignShift;
// Scratch is allocated in 256 dword blocks.
unsigned ScratchAlignShift = 10;

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@ -21,6 +21,7 @@
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/MC/MCInstrDesc.h"
using namespace llvm;
@ -433,6 +434,19 @@ unsigned SIInstrInfo::commuteOpcode(unsigned Opcode) const {
return Opcode;
}
static bool shouldTryToSpillVGPRs(MachineFunction *MF) {
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
const TargetMachine &TM = MF->getTarget();
// FIXME: Even though it can cause problems, we need to enable
// spilling at -O0, since the fast register allocator always
// spills registers that are live at the end of blocks.
return MFI->getShaderType() == ShaderType::COMPUTE &&
TM.getOptLevel() == CodeGenOpt::None;
}
void SIInstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned SrcReg, bool isKill,
@ -442,32 +456,41 @@ void SIInstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB,
MachineFunction *MF = MBB.getParent();
MachineFrameInfo *FrameInfo = MF->getFrameInfo();
DebugLoc DL = MBB.findDebugLoc(MI);
int Opcode = -1;
if (RI.hasVGPRs(RC)) {
LLVMContext &Ctx = MF->getFunction()->getContext();
Ctx.emitError("SIInstrInfo::storeRegToStackSlot - Can't spill VGPR!");
BuildMI(MBB, MI, DL, get(AMDGPU::V_MOV_B32_e32), AMDGPU::VGPR0)
.addReg(SrcReg);
} else if (RI.isSGPRClass(RC)) {
if (RI.isSGPRClass(RC)) {
// We are only allowed to create one new instruction when spilling
// registers, so we need to use pseudo instruction for spilling
// SGPRs.
unsigned Opcode;
switch (RC->getSize() * 8) {
case 32: Opcode = AMDGPU::SI_SPILL_S32_SAVE; break;
case 64: Opcode = AMDGPU::SI_SPILL_S64_SAVE; break;
case 128: Opcode = AMDGPU::SI_SPILL_S128_SAVE; break;
case 256: Opcode = AMDGPU::SI_SPILL_S256_SAVE; break;
case 512: Opcode = AMDGPU::SI_SPILL_S512_SAVE; break;
default: llvm_unreachable("Cannot spill register class");
case 32: Opcode = AMDGPU::SI_SPILL_S32_SAVE; break;
case 64: Opcode = AMDGPU::SI_SPILL_S64_SAVE; break;
case 128: Opcode = AMDGPU::SI_SPILL_S128_SAVE; break;
case 256: Opcode = AMDGPU::SI_SPILL_S256_SAVE; break;
case 512: Opcode = AMDGPU::SI_SPILL_S512_SAVE; break;
}
} else if(shouldTryToSpillVGPRs(MF) && RI.hasVGPRs(RC)) {
switch(RC->getSize() * 8) {
case 32: Opcode = AMDGPU::SI_SPILL_V32_SAVE; break;
case 64: Opcode = AMDGPU::SI_SPILL_V64_SAVE; break;
case 96: Opcode = AMDGPU::SI_SPILL_V96_SAVE; break;
case 128: Opcode = AMDGPU::SI_SPILL_V128_SAVE; break;
case 256: Opcode = AMDGPU::SI_SPILL_V256_SAVE; break;
case 512: Opcode = AMDGPU::SI_SPILL_V512_SAVE; break;
}
}
if (Opcode != -1) {
FrameInfo->setObjectAlignment(FrameIndex, 4);
BuildMI(MBB, MI, DL, get(Opcode))
.addReg(SrcReg)
.addFrameIndex(FrameIndex);
} else {
llvm_unreachable("VGPR spilling not supported");
LLVMContext &Ctx = MF->getFunction()->getContext();
Ctx.emitError("SIInstrInfo::storeRegToStackSlot - Do not know how to"
" spill register");
BuildMI(MBB, MI, DL, get(AMDGPU::V_MOV_B32_e32), AMDGPU::VGPR0)
.addReg(SrcReg);
}
}
@ -479,31 +502,138 @@ void SIInstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineFunction *MF = MBB.getParent();
MachineFrameInfo *FrameInfo = MF->getFrameInfo();
DebugLoc DL = MBB.findDebugLoc(MI);
int Opcode = -1;
if (RI.hasVGPRs(RC)) {
LLVMContext &Ctx = MF->getFunction()->getContext();
Ctx.emitError("SIInstrInfo::loadRegToStackSlot - Can't retrieve spilled VGPR!");
BuildMI(MBB, MI, DL, get(AMDGPU::V_MOV_B32_e32), DestReg)
.addImm(0);
} else if (RI.isSGPRClass(RC)){
unsigned Opcode;
if (RI.isSGPRClass(RC)){
switch(RC->getSize() * 8) {
case 32: Opcode = AMDGPU::SI_SPILL_S32_RESTORE; break;
case 64: Opcode = AMDGPU::SI_SPILL_S64_RESTORE; break;
case 128: Opcode = AMDGPU::SI_SPILL_S128_RESTORE; break;
case 256: Opcode = AMDGPU::SI_SPILL_S256_RESTORE; break;
case 512: Opcode = AMDGPU::SI_SPILL_S512_RESTORE; break;
default: llvm_unreachable("Cannot spill register class");
case 32: Opcode = AMDGPU::SI_SPILL_S32_RESTORE; break;
case 64: Opcode = AMDGPU::SI_SPILL_S64_RESTORE; break;
case 128: Opcode = AMDGPU::SI_SPILL_S128_RESTORE; break;
case 256: Opcode = AMDGPU::SI_SPILL_S256_RESTORE; break;
case 512: Opcode = AMDGPU::SI_SPILL_S512_RESTORE; break;
}
} else if(shouldTryToSpillVGPRs(MF) && RI.hasVGPRs(RC)) {
switch(RC->getSize() * 8) {
case 32: Opcode = AMDGPU::SI_SPILL_V32_RESTORE; break;
case 64: Opcode = AMDGPU::SI_SPILL_V64_RESTORE; break;
case 96: Opcode = AMDGPU::SI_SPILL_V96_RESTORE; break;
case 128: Opcode = AMDGPU::SI_SPILL_V128_RESTORE; break;
case 256: Opcode = AMDGPU::SI_SPILL_V256_RESTORE; break;
case 512: Opcode = AMDGPU::SI_SPILL_V512_RESTORE; break;
}
}
if (Opcode != -1) {
FrameInfo->setObjectAlignment(FrameIndex, 4);
BuildMI(MBB, MI, DL, get(Opcode), DestReg)
.addFrameIndex(FrameIndex);
} else {
llvm_unreachable("VGPR spilling not supported");
LLVMContext &Ctx = MF->getFunction()->getContext();
Ctx.emitError("SIInstrInfo::loadRegFromStackSlot - Do not know how to"
" restore register");
BuildMI(MBB, MI, DL, get(AMDGPU::V_MOV_B32_e32), DestReg)
.addReg(AMDGPU::VGPR0);
}
}
/// \param @Offset Offset in bytes of the FrameIndex being spilled
unsigned SIInstrInfo::calculateLDSSpillAddress(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
RegScavenger *RS, unsigned TmpReg,
unsigned FrameOffset,
unsigned Size) const {
MachineFunction *MF = MBB.getParent();
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
const AMDGPUSubtarget &ST = MF->getTarget().getSubtarget<AMDGPUSubtarget>();
const SIRegisterInfo *TRI =
static_cast<const SIRegisterInfo*>(ST.getRegisterInfo());
DebugLoc DL = MBB.findDebugLoc(MI);
unsigned WorkGroupSize = MFI->getMaximumWorkGroupSize(*MF);
unsigned WavefrontSize = ST.getWavefrontSize();
unsigned TIDReg = MFI->getTIDReg();
if (!MFI->hasCalculatedTID()) {
MachineBasicBlock &Entry = MBB.getParent()->front();
MachineBasicBlock::iterator Insert = Entry.front();
DebugLoc DL = Insert->getDebugLoc();
TIDReg = RI.findUnusedVGPR(MF->getRegInfo());
if (TIDReg == AMDGPU::NoRegister)
return TIDReg;
if (MFI->getShaderType() == ShaderType::COMPUTE &&
WorkGroupSize > WavefrontSize) {
unsigned TIDIGXReg = TRI->getPreloadedValue(*MF, SIRegisterInfo::TIDIG_X);
unsigned TIDIGYReg = TRI->getPreloadedValue(*MF, SIRegisterInfo::TIDIG_Y);
unsigned TIDIGZReg = TRI->getPreloadedValue(*MF, SIRegisterInfo::TIDIG_Z);
unsigned InputPtrReg =
TRI->getPreloadedValue(*MF, SIRegisterInfo::INPUT_PTR);
static const unsigned TIDIGRegs[3] = {
TIDIGXReg, TIDIGYReg, TIDIGZReg
};
for (unsigned Reg : TIDIGRegs) {
if (!Entry.isLiveIn(Reg))
Entry.addLiveIn(Reg);
}
RS->enterBasicBlock(&Entry);
unsigned STmp0 = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, 0);
unsigned STmp1 = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, 0);
BuildMI(Entry, Insert, DL, get(AMDGPU::S_LOAD_DWORD_IMM), STmp0)
.addReg(InputPtrReg)
.addImm(SI::KernelInputOffsets::NGROUPS_Z);
BuildMI(Entry, Insert, DL, get(AMDGPU::S_LOAD_DWORD_IMM), STmp1)
.addReg(InputPtrReg)
.addImm(SI::KernelInputOffsets::NGROUPS_Y);
// NGROUPS.X * NGROUPS.Y
BuildMI(Entry, Insert, DL, get(AMDGPU::S_MUL_I32), STmp1)
.addReg(STmp1)
.addReg(STmp0);
// (NGROUPS.X * NGROUPS.Y) * TIDIG.X
BuildMI(Entry, Insert, DL, get(AMDGPU::V_MUL_U32_U24_e32), TIDReg)
.addReg(STmp1)
.addReg(TIDIGXReg);
// NGROUPS.Z * TIDIG.Y + (NGROUPS.X * NGROPUS.Y * TIDIG.X)
BuildMI(Entry, Insert, DL, get(AMDGPU::V_MAD_U32_U24), TIDReg)
.addReg(STmp0)
.addReg(TIDIGYReg)
.addReg(TIDReg);
// (NGROUPS.Z * TIDIG.Y + (NGROUPS.X * NGROPUS.Y * TIDIG.X)) + TIDIG.Z
BuildMI(Entry, Insert, DL, get(AMDGPU::V_ADD_I32_e32), TIDReg)
.addReg(TIDReg)
.addReg(TIDIGZReg);
} else {
// Get the wave id
BuildMI(Entry, Insert, DL, get(AMDGPU::V_MBCNT_LO_U32_B32_e64),
TIDReg)
.addImm(-1)
.addImm(0);
BuildMI(Entry, Insert, DL, get(AMDGPU::V_MBCNT_HI_U32_B32_e32),
TIDReg)
.addImm(-1)
.addReg(TIDReg);
}
BuildMI(Entry, Insert, DL, get(AMDGPU::V_LSHLREV_B32_e32),
TIDReg)
.addImm(2)
.addReg(TIDReg);
MFI->setTIDReg(TIDReg);
}
// Add FrameIndex to LDS offset
unsigned LDSOffset = MFI->LDSSize + (FrameOffset * WorkGroupSize);
BuildMI(MBB, MI, DL, get(AMDGPU::V_ADD_I32_e32), TmpReg)
.addImm(LDSOffset)
.addReg(TIDReg);
return TmpReg;
}
void SIInstrInfo::insertNOPs(MachineBasicBlock::iterator MI,
int Count) const {
while (Count > 0) {

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@ -79,6 +79,13 @@ public:
unsigned DestReg, unsigned SrcReg,
bool KillSrc) const override;
unsigned calculateLDSSpillAddress(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
RegScavenger *RS,
unsigned TmpReg,
unsigned Offset,
unsigned Size) const;
void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned SrcReg, bool isKill, int FrameIndex,

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@ -1826,6 +1826,27 @@ defm SI_SPILL_S128 : SI_SPILL_SGPR <SReg_128>;
defm SI_SPILL_S256 : SI_SPILL_SGPR <SReg_256>;
defm SI_SPILL_S512 : SI_SPILL_SGPR <SReg_512>;
multiclass SI_SPILL_VGPR <RegisterClass vgpr_class> {
def _SAVE : InstSI <
(outs),
(ins vgpr_class:$src, i32imm:$frame_idx),
"", []
>;
def _RESTORE : InstSI <
(outs vgpr_class:$dst),
(ins i32imm:$frame_idx),
"", []
>;
}
defm SI_SPILL_V32 : SI_SPILL_VGPR <VReg_32>;
defm SI_SPILL_V64 : SI_SPILL_VGPR <VReg_64>;
defm SI_SPILL_V96 : SI_SPILL_VGPR <VReg_96>;
defm SI_SPILL_V128 : SI_SPILL_VGPR <VReg_128>;
defm SI_SPILL_V256 : SI_SPILL_VGPR <VReg_256>;
defm SI_SPILL_V512 : SI_SPILL_VGPR <VReg_512>;
let Defs = [SCC] in {
def SI_CONSTDATA_PTR : InstSI <

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@ -10,8 +10,9 @@
#include "SIMachineFunctionInfo.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "SIRegisterInfo.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
@ -27,29 +28,18 @@ void SIMachineFunctionInfo::anchor() {}
SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
: AMDGPUMachineFunction(MF),
TIDReg(AMDGPU::NoRegister),
PSInputAddr(0),
NumUserSGPRs(0) { }
/// \brief Returns a register that is not used at any point in the function.
/// If all registers are used, then this function will return
// AMDGPU::NoRegister.
static unsigned findUnusedVGPR(const MachineRegisterInfo &MRI) {
const TargetRegisterClass *RC = &AMDGPU::VGPR_32RegClass;
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
I != E; ++I) {
if (!MRI.isPhysRegUsed(*I))
return *I;
}
return AMDGPU::NoRegister;
}
NumUserSGPRs(0),
LDSWaveSpillSize(0) { }
SIMachineFunctionInfo::SpilledReg SIMachineFunctionInfo::getSpilledReg(
MachineFunction *MF,
unsigned FrameIndex,
unsigned SubIdx) {
const MachineFrameInfo *FrameInfo = MF->getFrameInfo();
const SIRegisterInfo *TRI = static_cast<const SIRegisterInfo*>(
MF->getTarget().getSubtarget<AMDGPUSubtarget>().getRegisterInfo());
MachineRegisterInfo &MRI = MF->getRegInfo();
int64_t Offset = FrameInfo->getObjectOffset(FrameIndex);
Offset += SubIdx * 4;
@ -60,7 +50,7 @@ SIMachineFunctionInfo::SpilledReg SIMachineFunctionInfo::getSpilledReg(
struct SpilledReg Spill;
if (!LaneVGPRs.count(LaneVGPRIdx)) {
unsigned LaneVGPR = findUnusedVGPR(MRI);
unsigned LaneVGPR = TRI->findUnusedVGPR(MRI);
LaneVGPRs[LaneVGPRIdx] = LaneVGPR;
MRI.setPhysRegUsed(LaneVGPR);
@ -76,3 +66,11 @@ SIMachineFunctionInfo::SpilledReg SIMachineFunctionInfo::getSpilledReg(
Spill.Lane = Lane;
return Spill;
}
unsigned SIMachineFunctionInfo::getMaximumWorkGroupSize(
const MachineFunction &MF) const {
const AMDGPUSubtarget &ST = MF.getTarget().getSubtarget<AMDGPUSubtarget>();
// FIXME: We should get this information from kernel attributes if it
// is available.
return getShaderType() == ShaderType::COMPUTE ? 256 : ST.getWavefrontSize();
}

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@ -16,6 +16,7 @@
#define LLVM_LIB_TARGET_R600_SIMACHINEFUNCTIONINFO_H
#include "AMDGPUMachineFunction.h"
#include "SIRegisterInfo.h"
#include <map>
namespace llvm {
@ -26,6 +27,9 @@ class MachineRegisterInfo;
/// tells the hardware which interpolation parameters to load.
class SIMachineFunctionInfo : public AMDGPUMachineFunction {
void anchor() override;
unsigned TIDReg;
public:
struct SpilledReg {
@ -44,6 +48,12 @@ public:
unsigned PSInputAddr;
unsigned NumUserSGPRs;
std::map<unsigned, unsigned> LaneVGPRs;
unsigned LDSWaveSpillSize;
bool hasCalculatedTID() const { return TIDReg != AMDGPU::NoRegister; };
unsigned getTIDReg() const { return TIDReg; };
void setTIDReg(unsigned Reg) { TIDReg = Reg; }
unsigned getMaximumWorkGroupSize(const MachineFunction &MF) const;
};
} // End namespace llvm

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@ -34,6 +34,11 @@ BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
Reserved.set(AMDGPU::EXEC);
Reserved.set(AMDGPU::INDIRECT_BASE_ADDR);
Reserved.set(AMDGPU::FLAT_SCR);
// Reserve some VGPRs to use as temp registers in case we have to spill VGPRs
Reserved.set(AMDGPU::VGPR255);
Reserved.set(AMDGPU::VGPR254);
return Reserved;
}
@ -51,18 +56,31 @@ static unsigned getNumSubRegsForSpillOp(unsigned Op) {
switch (Op) {
case AMDGPU::SI_SPILL_S512_SAVE:
case AMDGPU::SI_SPILL_S512_RESTORE:
case AMDGPU::SI_SPILL_V512_SAVE:
case AMDGPU::SI_SPILL_V512_RESTORE:
return 16;
case AMDGPU::SI_SPILL_S256_SAVE:
case AMDGPU::SI_SPILL_S256_RESTORE:
case AMDGPU::SI_SPILL_V256_SAVE:
case AMDGPU::SI_SPILL_V256_RESTORE:
return 8;
case AMDGPU::SI_SPILL_S128_SAVE:
case AMDGPU::SI_SPILL_S128_RESTORE:
case AMDGPU::SI_SPILL_V128_SAVE:
case AMDGPU::SI_SPILL_V128_RESTORE:
return 4;
case AMDGPU::SI_SPILL_V96_SAVE:
case AMDGPU::SI_SPILL_V96_RESTORE:
return 3;
case AMDGPU::SI_SPILL_S64_SAVE:
case AMDGPU::SI_SPILL_S64_RESTORE:
case AMDGPU::SI_SPILL_V64_SAVE:
case AMDGPU::SI_SPILL_V64_RESTORE:
return 2;
case AMDGPU::SI_SPILL_S32_SAVE:
case AMDGPU::SI_SPILL_S32_RESTORE:
case AMDGPU::SI_SPILL_V32_SAVE:
case AMDGPU::SI_SPILL_V32_RESTORE:
return 1;
default: llvm_unreachable("Invalid spill opcode");
}
@ -139,6 +157,81 @@ void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
break;
}
// VGPR register spill
case AMDGPU::SI_SPILL_V512_SAVE:
case AMDGPU::SI_SPILL_V256_SAVE:
case AMDGPU::SI_SPILL_V128_SAVE:
case AMDGPU::SI_SPILL_V96_SAVE:
case AMDGPU::SI_SPILL_V64_SAVE:
case AMDGPU::SI_SPILL_V32_SAVE: {
unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
unsigned SrcReg = MI->getOperand(0).getReg();
int64_t Offset = FrameInfo->getObjectOffset(Index);
unsigned Size = NumSubRegs * 4;
unsigned TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
for (unsigned i = 0, e = NumSubRegs; i != e; ++i) {
unsigned SubReg = NumSubRegs > 1 ?
getPhysRegSubReg(SrcReg, &AMDGPU::VGPR_32RegClass, i) :
SrcReg;
Offset += (i * 4);
MFI->LDSWaveSpillSize = std::max((unsigned)Offset + 4, (unsigned)MFI->LDSWaveSpillSize);
unsigned AddrReg = TII->calculateLDSSpillAddress(*MBB, MI, RS, TmpReg,
Offset, Size);
if (AddrReg == AMDGPU::NoRegister) {
LLVMContext &Ctx = MF->getFunction()->getContext();
Ctx.emitError("Ran out of VGPRs for spilling VGPRS");
AddrReg = AMDGPU::VGPR0;
}
// Store the value in LDS
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::DS_WRITE_B32))
.addImm(0) // gds
.addReg(AddrReg, RegState::Kill) // addr
.addReg(SubReg) // data0
.addImm(0); // offset
}
MI->eraseFromParent();
break;
}
case AMDGPU::SI_SPILL_V32_RESTORE:
case AMDGPU::SI_SPILL_V64_RESTORE:
case AMDGPU::SI_SPILL_V128_RESTORE:
case AMDGPU::SI_SPILL_V256_RESTORE:
case AMDGPU::SI_SPILL_V512_RESTORE: {
unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
unsigned DstReg = MI->getOperand(0).getReg();
int64_t Offset = FrameInfo->getObjectOffset(Index);
unsigned Size = NumSubRegs * 4;
unsigned TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
// FIXME: We could use DS_READ_B64 here to optimize for larger registers.
for (unsigned i = 0, e = NumSubRegs; i != e; ++i) {
unsigned SubReg = NumSubRegs > 1 ?
getPhysRegSubReg(DstReg, &AMDGPU::VGPR_32RegClass, i) :
DstReg;
Offset += (i * 4);
unsigned AddrReg = TII->calculateLDSSpillAddress(*MBB, MI, RS, TmpReg,
Offset, Size);
if (AddrReg == AMDGPU::NoRegister) {
LLVMContext &Ctx = MF->getFunction()->getContext();
Ctx.emitError("Ran out of VGPRs for spilling VGPRs");
AddrReg = AMDGPU::VGPR0;
}
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::DS_READ_B32), SubReg)
.addImm(0) // gds
.addReg(AddrReg, RegState::Kill) // addr
.addImm(0); //offset
}
MI->eraseFromParent();
break;
}
default: {
int64_t Offset = FrameInfo->getObjectOffset(Index);
FIOp.ChangeToImmediate(Offset);
@ -173,8 +266,12 @@ const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const {
&AMDGPU::SReg_32RegClass,
&AMDGPU::VReg_64RegClass,
&AMDGPU::SReg_64RegClass,
&AMDGPU::VReg_96RegClass,
&AMDGPU::VReg_128RegClass,
&AMDGPU::SReg_128RegClass,
&AMDGPU::SReg_256RegClass
&AMDGPU::VReg_256RegClass,
&AMDGPU::SReg_256RegClass,
&AMDGPU::VReg_512RegClass
};
for (const TargetRegisterClass *BaseClass : BaseClasses) {
@ -335,3 +432,19 @@ unsigned SIRegisterInfo::getPreloadedValue(const MachineFunction &MF,
}
llvm_unreachable("unexpected preloaded value type");
}
/// \brief Returns a register that is not used at any point in the function.
/// If all registers are used, then this function will return
// AMDGPU::NoRegister.
unsigned SIRegisterInfo::findUnusedVGPR(const MachineRegisterInfo &MRI) const {
const TargetRegisterClass *RC = &AMDGPU::VGPR_32RegClass;
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
I != E; ++I) {
if (!MRI.isPhysRegUsed(*I))
return *I;
}
return AMDGPU::NoRegister;
}

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@ -100,6 +100,7 @@ struct SIRegisterInfo : public AMDGPURegisterInfo {
unsigned getPreloadedValue(const MachineFunction &MF,
enum PreloadedValue Value) const;
unsigned findUnusedVGPR(const MachineRegisterInfo &MRI) const;
};
} // End namespace llvm