forked from OSchip/llvm-project
Implement automatically updated def/use lists for all MachineInstr register
operands. The lists are currently kept in MachineRegisterInfo, but it does not yet provide an iterator interface to them. llvm-svn: 45477
This commit is contained in:
parent
b0fb17fd34
commit
961e7427ea
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@ -45,6 +45,7 @@ class MachineInstr {
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// Intrusive list support
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friend struct ilist_traits<MachineInstr>;
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friend struct ilist_traits<MachineBasicBlock>;
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void setParent(MachineBasicBlock *P) { Parent = P; }
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public:
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/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
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@ -154,26 +155,13 @@ public:
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void dump() const;
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//===--------------------------------------------------------------------===//
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// Accessors to add operands when building up machine instructions.
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//
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void addOperand(const MachineOperand &Op) {
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bool isImpReg = Op.isRegister() && Op.isImplicit();
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assert((isImpReg || !OperandsComplete()) &&
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"Trying to add an operand to a machine instr that is already done!");
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if (isImpReg || NumImplicitOps == 0) {// This is true most of the time.
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Operands.push_back(Op);
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Operands.back().ParentMI = this;
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} else {
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// Insert a real operand before any implicit ones.
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unsigned OpNo = Operands.size()-NumImplicitOps;
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Operands.insert(Operands.begin()+OpNo, Op);
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Operands[OpNo].ParentMI = this;
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}
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}
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// Accessors used to build up machine instructions.
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//===--------------------------------------------------------------------===//
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// Accessors used to modify instructions in place.
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//
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/// addOperand - Add the specified operand to the instruction. If it is an
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/// implicit operand, it is added to the end of the operand list. If it is
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/// an explicit operand it is added at the end of the explicit operand list
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/// (before the first implicit operand).
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void addOperand(const MachineOperand &Op);
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/// setInstrDescriptor - Replace the instruction descriptor (thus opcode) of
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/// the current instruction with a new one.
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@ -183,14 +171,27 @@ public:
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/// RemoveOperand - Erase an operand from an instruction, leaving it with one
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/// fewer operand than it started with.
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///
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void RemoveOperand(unsigned i) {
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Operands.erase(Operands.begin()+i);
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}
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void RemoveOperand(unsigned i);
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private:
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/// getRegInfo - If this instruction is embedded into a MachineFunction,
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/// return the MachineRegisterInfo object for the current function, otherwise
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/// return null.
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MachineRegisterInfo *getRegInfo();
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/// addImplicitDefUseOperands - Add all implicit def and use operands to
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/// this instruction.
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void addImplicitDefUseOperands();
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/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
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/// this instruction from their respective use lists. This requires that the
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/// operands already be on their use lists.
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void RemoveRegOperandsFromUseLists();
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/// AddRegOperandsToUseLists - Add all of the register operands in
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/// this instruction from their respective use lists. This requires that the
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/// operands not be on their use lists yet.
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void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo);
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};
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//===----------------------------------------------------------------------===//
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@ -25,6 +25,7 @@ class MachineBasicBlock;
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class GlobalValue;
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class MachineInstr;
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class TargetMachine;
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class MachineRegisterInfo;
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/// MachineOperand class - Representation of each machine instruction operand.
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///
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@ -76,9 +77,14 @@ private:
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/// Contents union - This contains the payload for the various operand types.
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union {
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MachineBasicBlock *MBB; // For MO_MachineBasicBlock.
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unsigned RegNo; // For MO_Register.
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int64_t ImmVal; // For MO_Immediate.
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struct { // For MO_Register.
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unsigned RegNo;
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MachineOperand **Prev; // Access list for register.
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MachineOperand *Next;
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} Reg;
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/// OffsetedInfo - This struct contains the offset and an object identifier.
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/// this represent the object as with an optional offset from it.
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struct {
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@ -92,7 +98,6 @@ private:
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} Contents;
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MachineOperand(MachineOperandType K) : OpKind(K), ParentMI(0) {}
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public:
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MachineOperand(const MachineOperand &M) {
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*this = M;
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@ -138,7 +143,7 @@ public:
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/// getReg - Returns the register number.
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unsigned getReg() const {
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assert(isRegister() && "This is not a register operand!");
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return Contents.RegNo;
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return Contents.Reg.RegNo;
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}
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unsigned getSubReg() const {
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@ -175,10 +180,9 @@ public:
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// Mutators for Register Operands
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//===--------------------------------------------------------------------===//
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void setReg(unsigned Reg) {
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assert(isRegister() && "This is not a register operand!");
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Contents.RegNo = Reg;
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}
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/// Change the register this operand corresponds to.
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///
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void setReg(unsigned Reg);
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void setSubReg(unsigned subReg) {
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assert(isRegister() && "Wrong MachineOperand accessor");
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@ -284,24 +288,13 @@ public:
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/// ChangeToImmediate - Replace this operand with a new immediate operand of
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/// the specified value. If an operand is known to be an immediate already,
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/// the setImm method should be used.
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void ChangeToImmediate(int64_t ImmVal) {
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OpKind = MO_Immediate;
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Contents.ImmVal = ImmVal;
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}
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void ChangeToImmediate(int64_t ImmVal);
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/// ChangeToRegister - Replace this operand with a new register operand of
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/// the specified value. If an operand is known to be an register already,
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/// the setReg method should be used.
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void ChangeToRegister(unsigned Reg, bool isDef, bool isImp = false,
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bool isKill = false, bool isDead = false) {
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OpKind = MO_Register;
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Contents.RegNo = Reg;
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IsDef = isDef;
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IsImp = isImp;
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IsKill = isKill;
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IsDead = isDead;
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SubReg = 0;
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}
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bool isKill = false, bool isDead = false);
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//===--------------------------------------------------------------------===//
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// Construction methods.
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@ -321,7 +314,9 @@ public:
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Op.IsImp = isImp;
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Op.IsKill = isKill;
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Op.IsDead = isDead;
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Op.Contents.RegNo = Reg;
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Op.Contents.Reg.RegNo = Reg;
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Op.Contents.Reg.Prev = 0;
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Op.Contents.Reg.Next = 0;
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Op.SubReg = SubReg;
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return Op;
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}
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@ -371,6 +366,37 @@ public:
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}
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friend class MachineInstr;
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friend class MachineRegisterInfo;
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private:
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//===--------------------------------------------------------------------===//
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// Methods for handling register use/def lists.
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//===--------------------------------------------------------------------===//
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/// isOnRegUseList - Return true if this operand is on a register use/def list
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/// or false if not. This can only be called for register operands that are
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/// part of a machine instruction.
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bool isOnRegUseList() const {
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assert(isReg() && "Can only add reg operand to use lists");
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return Contents.Reg.Prev != 0;
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}
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/// AddRegOperandToRegInfo - Add this register operand to the specified
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/// MachineRegisterInfo. If it is null, then the next/prev fields should be
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/// explicitly nulled out.
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void AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo);
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void RemoveRegOperandFromRegInfo() {
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assert(isOnRegUseList() && "Can only add reg operand to use lists");
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// Unlink this from the doubly linked list of operands.
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MachineOperand *NextOp = Contents.Reg.Next;
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*Contents.Reg.Prev = NextOp;
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if (NextOp) {
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assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
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NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
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}
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Contents.Reg.Prev = 0;
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Contents.Reg.Next = 0;
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}
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};
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inline std::ostream &operator<<(std::ostream &OS, const MachineOperand &MO) {
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@ -26,7 +26,14 @@ class MachineRegisterInfo {
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/// VRegInfo - Information we keep for each virtual register. The entries in
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/// this vector are actually converted to vreg numbers by adding the
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/// MRegisterInfo::FirstVirtualRegister delta to their index.
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std::vector<const TargetRegisterClass*> VRegInfo;
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///
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/// Each element in this list contains the register class of the vreg and the
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/// start of the use/def list for the register.
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std::vector<std::pair<const TargetRegisterClass*, MachineOperand*> > VRegInfo;
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/// PhysRegUseDefLists - This is an array of the head of the use/def list for
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/// physical registers.
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MachineOperand **PhysRegUseDefLists;
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/// UsedPhysRegs - This is a bit vector that is computed and set by the
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/// register allocator, and must be kept up to date by passes that run after
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@ -42,8 +49,21 @@ class MachineRegisterInfo {
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/// stored in the second element.
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std::vector<std::pair<unsigned, unsigned> > LiveIns;
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std::vector<unsigned> LiveOuts;
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MachineRegisterInfo(const MachineRegisterInfo&); // DO NOT IMPLEMENT
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void operator=(const MachineRegisterInfo&); // DO NOT IMPLEMENT
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public:
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MachineRegisterInfo(const MRegisterInfo &MRI);
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~MachineRegisterInfo();
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/// getRegUseDefListHead - Return the head pointer for the register use/def
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/// list for the specified virtual or physical register.
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MachineOperand *&getRegUseDefListHead(unsigned RegNo) {
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if (RegNo < MRegisterInfo::FirstVirtualRegister)
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return PhysRegUseDefLists[RegNo];
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RegNo -= MRegisterInfo::FirstVirtualRegister;
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return VRegInfo[RegNo].second;
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}
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//===--------------------------------------------------------------------===//
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const TargetRegisterClass *getRegClass(unsigned Reg) {
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Reg -= MRegisterInfo::FirstVirtualRegister;
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assert(Reg < VRegInfo.size() && "Invalid vreg!");
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return VRegInfo[Reg];
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return VRegInfo[Reg].first;
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}
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/// createVirtualRegister - Create and return a new virtual register in the
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///
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unsigned createVirtualRegister(const TargetRegisterClass *RegClass) {
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assert(RegClass && "Cannot create register without RegClass!");
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VRegInfo.push_back(RegClass);
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// Add a reg, but keep track of whether the vector reallocated or not.
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void *ArrayBase = &VRegInfo[0];
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VRegInfo.push_back(std::make_pair(RegClass, (MachineOperand*)0));
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if (&VRegInfo[0] == ArrayBase)
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return getLastVirtReg();
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// Otherwise, the vector reallocated, handle this now.
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HandleVRegListReallocation();
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return getLastVirtReg();
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}
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liveout_iterator liveout_begin() const { return LiveOuts.begin(); }
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liveout_iterator liveout_end() const { return LiveOuts.end(); }
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bool liveout_empty() const { return LiveOuts.empty(); }
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private:
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void HandleVRegListReallocation();
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};
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} // End llvm namespace
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@ -31,13 +31,23 @@ std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
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return OS;
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}
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// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
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// gets the next available unique MBB number. If it is removed from a
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// MachineFunction, it goes back to being #-1.
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/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
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/// parent pointer of the MBB, the MBB numbering, and any instructions in the
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/// MBB to be on the right operand list for registers.
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///
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/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
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/// gets the next available unique MBB number. If it is removed from a
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/// MachineFunction, it goes back to being #-1.
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void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
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assert(N->getParent() == 0 && "machine instruction already in a basic block");
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N->setParent(Parent);
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N->Number = Parent->addToMBBNumbering(N);
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// Make sure the instructions have their operands in the reginfo lists.
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MachineRegisterInfo &RegInfo = Parent->getRegInfo();
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for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
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I->AddRegOperandsToUseLists(RegInfo);
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LeakDetector::removeGarbageObject(N);
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}
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@ -46,6 +56,12 @@ void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
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N->getParent()->removeFromMBBNumbering(N->Number);
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N->Number = -1;
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N->setParent(0);
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// Make sure the instructions have their operands removed from the reginfo
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// lists.
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for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
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I->RemoveRegOperandsFromUseLists();
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LeakDetector::addGarbageObject(N);
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}
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@ -56,18 +72,36 @@ MachineInstr* ilist_traits<MachineInstr>::createSentinel() {
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return dummy;
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}
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/// addNodeToList (MI) - When we add an instruction to a basic block
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/// list, we update its parent pointer and add its operands from reg use/def
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/// lists if appropriate.
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void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
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assert(N->getParent() == 0 && "machine instruction already in a basic block");
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N->setParent(parent);
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LeakDetector::removeGarbageObject(N);
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// If the block is in a function, add the instruction's register operands to
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// their corresponding use/def lists.
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if (MachineFunction *MF = parent->getParent())
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N->AddRegOperandsToUseLists(MF->getRegInfo());
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}
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/// removeNodeFromList (MI) - When we remove an instruction from a basic block
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/// list, we update its parent pointer and remove its operands from reg use/def
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/// lists if appropriate.
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void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
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assert(N->getParent() != 0 && "machine instruction not in a basic block");
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// If this block is in a function, remove from the use/def lists.
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if (parent->getParent() != 0)
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N->RemoveRegOperandsFromUseLists();
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N->setParent(0);
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LeakDetector::addGarbageObject(N);
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}
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/// transferNodesFromList (MI) - When moving a range of instructions from one
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/// MBB list to another, we need to update the parent pointers and the use/def
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/// lists.
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void ilist_traits<MachineInstr>::transferNodesFromList(
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iplist<MachineInstr, ilist_traits<MachineInstr> >& fromList,
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ilist_iterator<MachineInstr> first,
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// Splice within the same MBB -> no change.
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if (parent == fromList.parent) return;
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for (; first != last; ++first)
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// If splicing between two blocks within the same function, just update the
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// parent pointers.
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if (parent->getParent() == fromList.parent->getParent()) {
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for (; first != last; ++first)
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first->setParent(parent);
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return;
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}
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// Otherwise, we have to update the parent and the use/def lists. The common
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// case when this occurs is if we're splicing from a block in a MF to a block
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// that is not in an MF.
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bool HasOldMF = fromList.parent->getParent() != 0;
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MachineFunction *NewMF = parent->getParent();
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for (; first != last; ++first) {
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if (HasOldMF) first->RemoveRegOperandsFromUseLists();
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first->setParent(parent);
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if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo());
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}
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}
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MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/Value.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/MRegisterInfo.h"
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@ -26,6 +27,96 @@ using namespace llvm;
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// MachineOperand Implementation
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//===----------------------------------------------------------------------===//
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/// AddRegOperandToRegInfo - Add this register operand to the specified
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/// MachineRegisterInfo. If it is null, then the next/prev fields should be
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/// explicitly nulled out.
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void MachineOperand::AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo) {
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assert(isReg() && "Can only add reg operand to use lists");
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// If the reginfo pointer is null, just explicitly null out or next/prev
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// pointers, to ensure they are not garbage.
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if (RegInfo == 0) {
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Contents.Reg.Prev = 0;
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Contents.Reg.Next = 0;
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return;
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}
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// Otherwise, add this operand to the head of the registers use/def list.
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MachineOperand *&Head = RegInfo->getRegUseDefListHead(getReg());
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Contents.Reg.Next = Head;
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if (Contents.Reg.Next) {
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assert(getReg() == Contents.Reg.Next->getReg() &&
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"Different regs on the same list!");
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Contents.Reg.Next->Contents.Reg.Prev = &Contents.Reg.Next;
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}
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Contents.Reg.Prev = &Head;
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Head = this;
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}
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void MachineOperand::setReg(unsigned Reg) {
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if (getReg() == Reg) return; // No change.
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// Otherwise, we have to change the register. If this operand is embedded
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// into a machine function, we need to update the old and new register's
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// use/def lists.
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if (MachineInstr *MI = getParent())
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if (MachineBasicBlock *MBB = MI->getParent())
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if (MachineFunction *MF = MBB->getParent()) {
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RemoveRegOperandFromRegInfo();
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Contents.Reg.RegNo = Reg;
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AddRegOperandToRegInfo(&MF->getRegInfo());
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return;
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}
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// Otherwise, just change the register, no problem. :)
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Contents.Reg.RegNo = Reg;
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}
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/// ChangeToImmediate - Replace this operand with a new immediate operand of
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/// the specified value. If an operand is known to be an immediate already,
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/// the setImm method should be used.
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void MachineOperand::ChangeToImmediate(int64_t ImmVal) {
|
||||
// If this operand is currently a register operand, and if this is in a
|
||||
// function, deregister the operand from the register's use/def list.
|
||||
if (isReg() && getParent() && getParent()->getParent() &&
|
||||
getParent()->getParent()->getParent())
|
||||
RemoveRegOperandFromRegInfo();
|
||||
|
||||
OpKind = MO_Immediate;
|
||||
Contents.ImmVal = ImmVal;
|
||||
}
|
||||
|
||||
/// ChangeToRegister - Replace this operand with a new register operand of
|
||||
/// the specified value. If an operand is known to be an register already,
|
||||
/// the setReg method should be used.
|
||||
void MachineOperand::ChangeToRegister(unsigned Reg, bool isDef, bool isImp,
|
||||
bool isKill, bool isDead) {
|
||||
// If this operand is already a register operand, use setReg to update the
|
||||
// register's use/def lists.
|
||||
if (isReg()) {
|
||||
setReg(Reg);
|
||||
} else {
|
||||
// Otherwise, change this to a register and set the reg#.
|
||||
OpKind = MO_Register;
|
||||
Contents.Reg.RegNo = Reg;
|
||||
|
||||
// If this operand is embedded in a function, add the operand to the
|
||||
// register's use/def list.
|
||||
if (MachineInstr *MI = getParent())
|
||||
if (MachineBasicBlock *MBB = MI->getParent())
|
||||
if (MachineFunction *MF = MBB->getParent())
|
||||
AddRegOperandToRegInfo(&MF->getRegInfo());
|
||||
}
|
||||
|
||||
IsDef = isDef;
|
||||
IsImp = isImp;
|
||||
IsKill = isKill;
|
||||
IsDead = isDead;
|
||||
SubReg = 0;
|
||||
}
|
||||
|
||||
/// isIdenticalTo - Return true if this operand is identical to the specified
|
||||
/// operand.
|
||||
bool MachineOperand::isIdenticalTo(const MachineOperand &Other) const {
|
||||
|
@ -63,8 +154,7 @@ void MachineOperand::print(std::ostream &OS, const TargetMachine *TM) const {
|
|||
OS << "%reg" << getReg();
|
||||
} else {
|
||||
// If the instruction is embedded into a basic block, we can find the
|
||||
// target
|
||||
// info for the instruction.
|
||||
// target info for the instruction.
|
||||
if (TM == 0)
|
||||
if (const MachineInstr *MI = getParent())
|
||||
if (const MachineBasicBlock *MBB = MI->getParent())
|
||||
|
@ -212,8 +302,11 @@ MachineInstr::MachineInstr(const MachineInstr &MI) {
|
|||
MachineInstr::~MachineInstr() {
|
||||
LeakDetector::removeGarbageObject(this);
|
||||
#ifndef NDEBUG
|
||||
for (unsigned i = 0, e = Operands.size(); i != e; ++i)
|
||||
for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
|
||||
assert(Operands[i].ParentMI == this && "ParentMI mismatch!");
|
||||
assert((!Operands[i].isReg() || !Operands[i].isOnRegUseList()) &&
|
||||
"Reg operand def/use list corrupted");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -223,6 +316,159 @@ int MachineInstr::getOpcode() const {
|
|||
return TID->Opcode;
|
||||
}
|
||||
|
||||
/// getRegInfo - If this instruction is embedded into a MachineFunction,
|
||||
/// return the MachineRegisterInfo object for the current function, otherwise
|
||||
/// return null.
|
||||
MachineRegisterInfo *MachineInstr::getRegInfo() {
|
||||
if (MachineBasicBlock *MBB = getParent())
|
||||
if (MachineFunction *MF = MBB->getParent())
|
||||
return &MF->getRegInfo();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
|
||||
/// this instruction from their respective use lists. This requires that the
|
||||
/// operands already be on their use lists.
|
||||
void MachineInstr::RemoveRegOperandsFromUseLists() {
|
||||
for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
|
||||
if (Operands[i].isReg())
|
||||
Operands[i].RemoveRegOperandFromRegInfo();
|
||||
}
|
||||
}
|
||||
|
||||
/// AddRegOperandsToUseLists - Add all of the register operands in
|
||||
/// this instruction from their respective use lists. This requires that the
|
||||
/// operands not be on their use lists yet.
|
||||
void MachineInstr::AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo) {
|
||||
for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
|
||||
if (Operands[i].isReg())
|
||||
Operands[i].AddRegOperandToRegInfo(&RegInfo);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// addOperand - Add the specified operand to the instruction. If it is an
|
||||
/// implicit operand, it is added to the end of the operand list. If it is
|
||||
/// an explicit operand it is added at the end of the explicit operand list
|
||||
/// (before the first implicit operand).
|
||||
void MachineInstr::addOperand(const MachineOperand &Op) {
|
||||
bool isImpReg = Op.isReg() && Op.isImplicit();
|
||||
assert((isImpReg || !OperandsComplete()) &&
|
||||
"Trying to add an operand to a machine instr that is already done!");
|
||||
|
||||
// If we are adding the operand to the end of the list, our job is simpler.
|
||||
// This is true most of the time, so this is a reasonable optimization.
|
||||
if (isImpReg || NumImplicitOps == 0) {
|
||||
// We can only do this optimization if we know that the operand list won't
|
||||
// reallocate.
|
||||
if (Operands.empty() || Operands.size()+1 <= Operands.capacity()) {
|
||||
Operands.push_back(Op);
|
||||
|
||||
// Set the parent of the operand.
|
||||
Operands.back().ParentMI = this;
|
||||
|
||||
// If the operand is a register, update the operand's use list.
|
||||
if (Op.isReg())
|
||||
Operands.back().AddRegOperandToRegInfo(getRegInfo());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Otherwise, we have to insert a real operand before any implicit ones.
|
||||
unsigned OpNo = Operands.size()-NumImplicitOps;
|
||||
|
||||
MachineRegisterInfo *RegInfo = getRegInfo();
|
||||
|
||||
// If this instruction isn't embedded into a function, then we don't need to
|
||||
// update any operand lists.
|
||||
if (RegInfo == 0) {
|
||||
// Simple insertion, no reginfo update needed for other register operands.
|
||||
Operands.insert(Operands.begin()+OpNo, Op);
|
||||
Operands[OpNo].ParentMI = this;
|
||||
|
||||
// Do explicitly set the reginfo for this operand though, to ensure the
|
||||
// next/prev fields are properly nulled out.
|
||||
if (Operands[OpNo].isReg())
|
||||
Operands[OpNo].AddRegOperandToRegInfo(0);
|
||||
|
||||
} else if (Operands.size()+1 <= Operands.capacity()) {
|
||||
// Otherwise, we have to remove register operands from their register use
|
||||
// list, add the operand, then add the register operands back to their use
|
||||
// list. This also must handle the case when the operand list reallocates
|
||||
// to somewhere else.
|
||||
|
||||
// If insertion of this operand won't cause reallocation of the operand
|
||||
// list, just remove the implicit operands, add the operand, then re-add all
|
||||
// the rest of the operands.
|
||||
for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
|
||||
assert(Operands[i].isReg() && "Should only be an implicit reg!");
|
||||
Operands[i].RemoveRegOperandFromRegInfo();
|
||||
}
|
||||
|
||||
// Add the operand. If it is a register, add it to the reg list.
|
||||
Operands.insert(Operands.begin()+OpNo, Op);
|
||||
Operands[OpNo].ParentMI = this;
|
||||
|
||||
if (Operands[OpNo].isReg())
|
||||
Operands[OpNo].AddRegOperandToRegInfo(RegInfo);
|
||||
|
||||
// Re-add all the implicit ops.
|
||||
for (unsigned i = OpNo+1, e = Operands.size(); i != e; ++i) {
|
||||
assert(Operands[i].isReg() && "Should only be an implicit reg!");
|
||||
Operands[i].AddRegOperandToRegInfo(RegInfo);
|
||||
}
|
||||
} else {
|
||||
// Otherwise, we will be reallocating the operand list. Remove all reg
|
||||
// operands from their list, then readd them after the operand list is
|
||||
// reallocated.
|
||||
RemoveRegOperandsFromUseLists();
|
||||
|
||||
Operands.insert(Operands.begin()+OpNo, Op);
|
||||
Operands[OpNo].ParentMI = this;
|
||||
|
||||
// Re-add all the operands.
|
||||
AddRegOperandsToUseLists(*RegInfo);
|
||||
}
|
||||
}
|
||||
|
||||
/// RemoveOperand - Erase an operand from an instruction, leaving it with one
|
||||
/// fewer operand than it started with.
|
||||
///
|
||||
void MachineInstr::RemoveOperand(unsigned OpNo) {
|
||||
assert(OpNo < Operands.size() && "Invalid operand number");
|
||||
|
||||
// Special case removing the last one.
|
||||
if (OpNo == Operands.size()-1) {
|
||||
// If needed, remove from the reg def/use list.
|
||||
if (Operands.back().isReg() && Operands.back().isOnRegUseList())
|
||||
Operands.back().RemoveRegOperandFromRegInfo();
|
||||
|
||||
Operands.pop_back();
|
||||
return;
|
||||
}
|
||||
|
||||
// Otherwise, we are removing an interior operand. If we have reginfo to
|
||||
// update, remove all operands that will be shifted down from their reg lists,
|
||||
// move everything down, then re-add them.
|
||||
MachineRegisterInfo *RegInfo = getRegInfo();
|
||||
if (RegInfo) {
|
||||
for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
|
||||
if (Operands[i].isReg())
|
||||
Operands[i].RemoveRegOperandFromRegInfo();
|
||||
}
|
||||
}
|
||||
|
||||
Operands.erase(Operands.begin()+OpNo);
|
||||
|
||||
if (RegInfo) {
|
||||
for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
|
||||
if (Operands[i].isReg())
|
||||
Operands[i].AddRegOperandToRegInfo(RegInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// removeFromParent - This method unlinks 'this' from the containing basic
|
||||
/// block, and returns it, but does not delete it.
|
||||
MachineInstr *MachineInstr::removeFromParent() {
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
//===-- MachineRegisterInfo.cpp -------------------------------------------===//
|
||||
//===-- lib/Codegen/MachineRegisterInfo.cpp -------------------------------===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
|
@ -17,4 +17,30 @@ using namespace llvm;
|
|||
MachineRegisterInfo::MachineRegisterInfo(const MRegisterInfo &MRI) {
|
||||
VRegInfo.reserve(256);
|
||||
UsedPhysRegs.resize(MRI.getNumRegs());
|
||||
|
||||
// Create the physreg use/def lists.
|
||||
PhysRegUseDefLists = new MachineOperand*[MRI.getNumRegs()];
|
||||
memset(PhysRegUseDefLists, 0, sizeof(MachineOperand*)*MRI.getNumRegs());
|
||||
}
|
||||
|
||||
MachineRegisterInfo::~MachineRegisterInfo() {
|
||||
#ifndef NDEBUG
|
||||
for (unsigned i = 0, e = VRegInfo.size(); i != e; ++i)
|
||||
assert(VRegInfo[i].second == 0 && "Vreg use list non-empty still?");
|
||||
#endif
|
||||
delete [] PhysRegUseDefLists;
|
||||
}
|
||||
|
||||
/// HandleVRegListReallocation - We just added a virtual register to the
|
||||
/// VRegInfo info list and it reallocated. Update the use/def lists info
|
||||
/// pointers.
|
||||
void MachineRegisterInfo::HandleVRegListReallocation() {
|
||||
// The back pointers for the vreg lists point into the previous vector.
|
||||
// Update them to point to their correct slots.
|
||||
for (unsigned i = 0, e = VRegInfo.size(); i != e; ++i) {
|
||||
MachineOperand *List = VRegInfo[i].second;
|
||||
if (!List) continue;
|
||||
// Update the back-pointer to be accurate once more.
|
||||
List->Contents.Reg.Prev = &VRegInfo[i].second;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue