Implement automatically updated def/use lists for all MachineInstr register

operands.  The lists are currently kept in MachineRegisterInfo, but it does
not yet provide an iterator interface to them.

llvm-svn: 45477
This commit is contained in:
Chris Lattner 2008-01-01 01:12:31 +00:00
parent b0fb17fd34
commit 961e7427ea
6 changed files with 438 additions and 58 deletions

View File

@ -45,6 +45,7 @@ class MachineInstr {
// Intrusive list support
friend struct ilist_traits<MachineInstr>;
friend struct ilist_traits<MachineBasicBlock>;
void setParent(MachineBasicBlock *P) { Parent = P; }
public:
/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
@ -154,27 +155,14 @@ public:
void dump() const;
//===--------------------------------------------------------------------===//
// Accessors to add operands when building up machine instructions.
//
void addOperand(const MachineOperand &Op) {
bool isImpReg = Op.isRegister() && Op.isImplicit();
assert((isImpReg || !OperandsComplete()) &&
"Trying to add an operand to a machine instr that is already done!");
if (isImpReg || NumImplicitOps == 0) {// This is true most of the time.
Operands.push_back(Op);
Operands.back().ParentMI = this;
} else {
// Insert a real operand before any implicit ones.
unsigned OpNo = Operands.size()-NumImplicitOps;
Operands.insert(Operands.begin()+OpNo, Op);
Operands[OpNo].ParentMI = this;
}
}
//===--------------------------------------------------------------------===//
// Accessors used to modify instructions in place.
//
// Accessors used to build up machine instructions.
/// addOperand - Add the specified operand to the instruction. If it is an
/// implicit operand, it is added to the end of the operand list. If it is
/// an explicit operand it is added at the end of the explicit operand list
/// (before the first implicit operand).
void addOperand(const MachineOperand &Op);
/// setInstrDescriptor - Replace the instruction descriptor (thus opcode) of
/// the current instruction with a new one.
///
@ -183,14 +171,27 @@ public:
/// RemoveOperand - Erase an operand from an instruction, leaving it with one
/// fewer operand than it started with.
///
void RemoveOperand(unsigned i) {
Operands.erase(Operands.begin()+i);
}
void RemoveOperand(unsigned i);
private:
/// getRegInfo - If this instruction is embedded into a MachineFunction,
/// return the MachineRegisterInfo object for the current function, otherwise
/// return null.
MachineRegisterInfo *getRegInfo();
/// addImplicitDefUseOperands - Add all implicit def and use operands to
/// this instruction.
void addImplicitDefUseOperands();
/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands already be on their use lists.
void RemoveRegOperandsFromUseLists();
/// AddRegOperandsToUseLists - Add all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands not be on their use lists yet.
void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo);
};
//===----------------------------------------------------------------------===//

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@ -25,6 +25,7 @@ class MachineBasicBlock;
class GlobalValue;
class MachineInstr;
class TargetMachine;
class MachineRegisterInfo;
/// MachineOperand class - Representation of each machine instruction operand.
///
@ -76,8 +77,13 @@ private:
/// Contents union - This contains the payload for the various operand types.
union {
MachineBasicBlock *MBB; // For MO_MachineBasicBlock.
unsigned RegNo; // For MO_Register.
int64_t ImmVal; // For MO_Immediate.
struct { // For MO_Register.
unsigned RegNo;
MachineOperand **Prev; // Access list for register.
MachineOperand *Next;
} Reg;
/// OffsetedInfo - This struct contains the offset and an object identifier.
/// this represent the object as with an optional offset from it.
@ -92,7 +98,6 @@ private:
} Contents;
MachineOperand(MachineOperandType K) : OpKind(K), ParentMI(0) {}
public:
MachineOperand(const MachineOperand &M) {
*this = M;
@ -138,7 +143,7 @@ public:
/// getReg - Returns the register number.
unsigned getReg() const {
assert(isRegister() && "This is not a register operand!");
return Contents.RegNo;
return Contents.Reg.RegNo;
}
unsigned getSubReg() const {
@ -175,11 +180,10 @@ public:
// Mutators for Register Operands
//===--------------------------------------------------------------------===//
void setReg(unsigned Reg) {
assert(isRegister() && "This is not a register operand!");
Contents.RegNo = Reg;
}
/// Change the register this operand corresponds to.
///
void setReg(unsigned Reg);
void setSubReg(unsigned subReg) {
assert(isRegister() && "Wrong MachineOperand accessor");
SubReg = (unsigned char)subReg;
@ -284,24 +288,13 @@ public:
/// ChangeToImmediate - Replace this operand with a new immediate operand of
/// the specified value. If an operand is known to be an immediate already,
/// the setImm method should be used.
void ChangeToImmediate(int64_t ImmVal) {
OpKind = MO_Immediate;
Contents.ImmVal = ImmVal;
}
void ChangeToImmediate(int64_t ImmVal);
/// ChangeToRegister - Replace this operand with a new register operand of
/// the specified value. If an operand is known to be an register already,
/// the setReg method should be used.
void ChangeToRegister(unsigned Reg, bool isDef, bool isImp = false,
bool isKill = false, bool isDead = false) {
OpKind = MO_Register;
Contents.RegNo = Reg;
IsDef = isDef;
IsImp = isImp;
IsKill = isKill;
IsDead = isDead;
SubReg = 0;
}
bool isKill = false, bool isDead = false);
//===--------------------------------------------------------------------===//
// Construction methods.
@ -321,7 +314,9 @@ public:
Op.IsImp = isImp;
Op.IsKill = isKill;
Op.IsDead = isDead;
Op.Contents.RegNo = Reg;
Op.Contents.Reg.RegNo = Reg;
Op.Contents.Reg.Prev = 0;
Op.Contents.Reg.Next = 0;
Op.SubReg = SubReg;
return Op;
}
@ -371,6 +366,37 @@ public:
}
friend class MachineInstr;
friend class MachineRegisterInfo;
private:
//===--------------------------------------------------------------------===//
// Methods for handling register use/def lists.
//===--------------------------------------------------------------------===//
/// isOnRegUseList - Return true if this operand is on a register use/def list
/// or false if not. This can only be called for register operands that are
/// part of a machine instruction.
bool isOnRegUseList() const {
assert(isReg() && "Can only add reg operand to use lists");
return Contents.Reg.Prev != 0;
}
/// AddRegOperandToRegInfo - Add this register operand to the specified
/// MachineRegisterInfo. If it is null, then the next/prev fields should be
/// explicitly nulled out.
void AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo);
void RemoveRegOperandFromRegInfo() {
assert(isOnRegUseList() && "Can only add reg operand to use lists");
// Unlink this from the doubly linked list of operands.
MachineOperand *NextOp = Contents.Reg.Next;
*Contents.Reg.Prev = NextOp;
if (NextOp) {
assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
}
Contents.Reg.Prev = 0;
Contents.Reg.Next = 0;
}
};
inline std::ostream &operator<<(std::ostream &OS, const MachineOperand &MO) {

View File

@ -26,7 +26,14 @@ class MachineRegisterInfo {
/// VRegInfo - Information we keep for each virtual register. The entries in
/// this vector are actually converted to vreg numbers by adding the
/// MRegisterInfo::FirstVirtualRegister delta to their index.
std::vector<const TargetRegisterClass*> VRegInfo;
///
/// Each element in this list contains the register class of the vreg and the
/// start of the use/def list for the register.
std::vector<std::pair<const TargetRegisterClass*, MachineOperand*> > VRegInfo;
/// PhysRegUseDefLists - This is an array of the head of the use/def list for
/// physical registers.
MachineOperand **PhysRegUseDefLists;
/// UsedPhysRegs - This is a bit vector that is computed and set by the
/// register allocator, and must be kept up to date by passes that run after
@ -42,8 +49,21 @@ class MachineRegisterInfo {
/// stored in the second element.
std::vector<std::pair<unsigned, unsigned> > LiveIns;
std::vector<unsigned> LiveOuts;
MachineRegisterInfo(const MachineRegisterInfo&); // DO NOT IMPLEMENT
void operator=(const MachineRegisterInfo&); // DO NOT IMPLEMENT
public:
MachineRegisterInfo(const MRegisterInfo &MRI);
~MachineRegisterInfo();
/// getRegUseDefListHead - Return the head pointer for the register use/def
/// list for the specified virtual or physical register.
MachineOperand *&getRegUseDefListHead(unsigned RegNo) {
if (RegNo < MRegisterInfo::FirstVirtualRegister)
return PhysRegUseDefLists[RegNo];
RegNo -= MRegisterInfo::FirstVirtualRegister;
return VRegInfo[RegNo].second;
}
//===--------------------------------------------------------------------===//
@ -54,15 +74,23 @@ public:
const TargetRegisterClass *getRegClass(unsigned Reg) {
Reg -= MRegisterInfo::FirstVirtualRegister;
assert(Reg < VRegInfo.size() && "Invalid vreg!");
return VRegInfo[Reg];
return VRegInfo[Reg].first;
}
/// createVirtualRegister - Create and return a new virtual register in the
/// function with the specified register class.
///
unsigned createVirtualRegister(const TargetRegisterClass *RegClass) {
assert(RegClass && "Cannot create register without RegClass!");
VRegInfo.push_back(RegClass);
// Add a reg, but keep track of whether the vector reallocated or not.
void *ArrayBase = &VRegInfo[0];
VRegInfo.push_back(std::make_pair(RegClass, (MachineOperand*)0));
if (&VRegInfo[0] == ArrayBase)
return getLastVirtReg();
// Otherwise, the vector reallocated, handle this now.
HandleVRegListReallocation();
return getLastVirtReg();
}
@ -111,6 +139,8 @@ public:
liveout_iterator liveout_begin() const { return LiveOuts.begin(); }
liveout_iterator liveout_end() const { return LiveOuts.end(); }
bool liveout_empty() const { return LiveOuts.empty(); }
private:
void HandleVRegListReallocation();
};
} // End llvm namespace

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@ -31,13 +31,23 @@ std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
return OS;
}
// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
// gets the next available unique MBB number. If it is removed from a
// MachineFunction, it goes back to being #-1.
/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
/// parent pointer of the MBB, the MBB numbering, and any instructions in the
/// MBB to be on the right operand list for registers.
///
/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
/// gets the next available unique MBB number. If it is removed from a
/// MachineFunction, it goes back to being #-1.
void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
assert(N->getParent() == 0 && "machine instruction already in a basic block");
N->setParent(Parent);
N->Number = Parent->addToMBBNumbering(N);
// Make sure the instructions have their operands in the reginfo lists.
MachineRegisterInfo &RegInfo = Parent->getRegInfo();
for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
I->AddRegOperandsToUseLists(RegInfo);
LeakDetector::removeGarbageObject(N);
}
@ -46,6 +56,12 @@ void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
N->getParent()->removeFromMBBNumbering(N->Number);
N->Number = -1;
N->setParent(0);
// Make sure the instructions have their operands removed from the reginfo
// lists.
for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
I->RemoveRegOperandsFromUseLists();
LeakDetector::addGarbageObject(N);
}
@ -56,27 +72,62 @@ MachineInstr* ilist_traits<MachineInstr>::createSentinel() {
return dummy;
}
/// addNodeToList (MI) - When we add an instruction to a basic block
/// list, we update its parent pointer and add its operands from reg use/def
/// lists if appropriate.
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
assert(N->getParent() == 0 && "machine instruction already in a basic block");
N->setParent(parent);
LeakDetector::removeGarbageObject(N);
// If the block is in a function, add the instruction's register operands to
// their corresponding use/def lists.
if (MachineFunction *MF = parent->getParent())
N->AddRegOperandsToUseLists(MF->getRegInfo());
}
/// removeNodeFromList (MI) - When we remove an instruction from a basic block
/// list, we update its parent pointer and remove its operands from reg use/def
/// lists if appropriate.
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
assert(N->getParent() != 0 && "machine instruction not in a basic block");
// If this block is in a function, remove from the use/def lists.
if (parent->getParent() != 0)
N->RemoveRegOperandsFromUseLists();
N->setParent(0);
LeakDetector::addGarbageObject(N);
}
/// transferNodesFromList (MI) - When moving a range of instructions from one
/// MBB list to another, we need to update the parent pointers and the use/def
/// lists.
void ilist_traits<MachineInstr>::transferNodesFromList(
iplist<MachineInstr, ilist_traits<MachineInstr> >& fromList,
ilist_iterator<MachineInstr> first,
ilist_iterator<MachineInstr> last) {
// Splice within the same MBB -> no change.
if (parent == fromList.parent) return;
// If splicing between two blocks within the same function, just update the
// parent pointers.
if (parent->getParent() == fromList.parent->getParent()) {
for (; first != last; ++first)
first->setParent(parent);
return;
}
for (; first != last; ++first)
// Otherwise, we have to update the parent and the use/def lists. The common
// case when this occurs is if we're splicing from a block in a MF to a block
// that is not in an MF.
bool HasOldMF = fromList.parent->getParent() != 0;
MachineFunction *NewMF = parent->getParent();
for (; first != last; ++first) {
if (HasOldMF) first->RemoveRegOperandsFromUseLists();
first->setParent(parent);
if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo());
}
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {

View File

@ -14,6 +14,7 @@
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Value.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/MRegisterInfo.h"
@ -26,6 +27,96 @@ using namespace llvm;
// MachineOperand Implementation
//===----------------------------------------------------------------------===//
/// AddRegOperandToRegInfo - Add this register operand to the specified
/// MachineRegisterInfo. If it is null, then the next/prev fields should be
/// explicitly nulled out.
void MachineOperand::AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo) {
assert(isReg() && "Can only add reg operand to use lists");
// If the reginfo pointer is null, just explicitly null out or next/prev
// pointers, to ensure they are not garbage.
if (RegInfo == 0) {
Contents.Reg.Prev = 0;
Contents.Reg.Next = 0;
return;
}
// Otherwise, add this operand to the head of the registers use/def list.
MachineOperand *&Head = RegInfo->getRegUseDefListHead(getReg());
Contents.Reg.Next = Head;
if (Contents.Reg.Next) {
assert(getReg() == Contents.Reg.Next->getReg() &&
"Different regs on the same list!");
Contents.Reg.Next->Contents.Reg.Prev = &Contents.Reg.Next;
}
Contents.Reg.Prev = &Head;
Head = this;
}
void MachineOperand::setReg(unsigned Reg) {
if (getReg() == Reg) return; // No change.
// Otherwise, we have to change the register. If this operand is embedded
// into a machine function, we need to update the old and new register's
// use/def lists.
if (MachineInstr *MI = getParent())
if (MachineBasicBlock *MBB = MI->getParent())
if (MachineFunction *MF = MBB->getParent()) {
RemoveRegOperandFromRegInfo();
Contents.Reg.RegNo = Reg;
AddRegOperandToRegInfo(&MF->getRegInfo());
return;
}
// Otherwise, just change the register, no problem. :)
Contents.Reg.RegNo = Reg;
}
/// ChangeToImmediate - Replace this operand with a new immediate operand of
/// the specified value. If an operand is known to be an immediate already,
/// the setImm method should be used.
void MachineOperand::ChangeToImmediate(int64_t ImmVal) {
// If this operand is currently a register operand, and if this is in a
// function, deregister the operand from the register's use/def list.
if (isReg() && getParent() && getParent()->getParent() &&
getParent()->getParent()->getParent())
RemoveRegOperandFromRegInfo();
OpKind = MO_Immediate;
Contents.ImmVal = ImmVal;
}
/// ChangeToRegister - Replace this operand with a new register operand of
/// the specified value. If an operand is known to be an register already,
/// the setReg method should be used.
void MachineOperand::ChangeToRegister(unsigned Reg, bool isDef, bool isImp,
bool isKill, bool isDead) {
// If this operand is already a register operand, use setReg to update the
// register's use/def lists.
if (isReg()) {
setReg(Reg);
} else {
// Otherwise, change this to a register and set the reg#.
OpKind = MO_Register;
Contents.Reg.RegNo = Reg;
// If this operand is embedded in a function, add the operand to the
// register's use/def list.
if (MachineInstr *MI = getParent())
if (MachineBasicBlock *MBB = MI->getParent())
if (MachineFunction *MF = MBB->getParent())
AddRegOperandToRegInfo(&MF->getRegInfo());
}
IsDef = isDef;
IsImp = isImp;
IsKill = isKill;
IsDead = isDead;
SubReg = 0;
}
/// isIdenticalTo - Return true if this operand is identical to the specified
/// operand.
bool MachineOperand::isIdenticalTo(const MachineOperand &Other) const {
@ -63,8 +154,7 @@ void MachineOperand::print(std::ostream &OS, const TargetMachine *TM) const {
OS << "%reg" << getReg();
} else {
// If the instruction is embedded into a basic block, we can find the
// target
// info for the instruction.
// target info for the instruction.
if (TM == 0)
if (const MachineInstr *MI = getParent())
if (const MachineBasicBlock *MBB = MI->getParent())
@ -212,8 +302,11 @@ MachineInstr::MachineInstr(const MachineInstr &MI) {
MachineInstr::~MachineInstr() {
LeakDetector::removeGarbageObject(this);
#ifndef NDEBUG
for (unsigned i = 0, e = Operands.size(); i != e; ++i)
for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
assert(Operands[i].ParentMI == this && "ParentMI mismatch!");
assert((!Operands[i].isReg() || !Operands[i].isOnRegUseList()) &&
"Reg operand def/use list corrupted");
}
#endif
}
@ -223,6 +316,159 @@ int MachineInstr::getOpcode() const {
return TID->Opcode;
}
/// getRegInfo - If this instruction is embedded into a MachineFunction,
/// return the MachineRegisterInfo object for the current function, otherwise
/// return null.
MachineRegisterInfo *MachineInstr::getRegInfo() {
if (MachineBasicBlock *MBB = getParent())
if (MachineFunction *MF = MBB->getParent())
return &MF->getRegInfo();
return 0;
}
/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands already be on their use lists.
void MachineInstr::RemoveRegOperandsFromUseLists() {
for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
if (Operands[i].isReg())
Operands[i].RemoveRegOperandFromRegInfo();
}
}
/// AddRegOperandsToUseLists - Add all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands not be on their use lists yet.
void MachineInstr::AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo) {
for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
if (Operands[i].isReg())
Operands[i].AddRegOperandToRegInfo(&RegInfo);
}
}
/// addOperand - Add the specified operand to the instruction. If it is an
/// implicit operand, it is added to the end of the operand list. If it is
/// an explicit operand it is added at the end of the explicit operand list
/// (before the first implicit operand).
void MachineInstr::addOperand(const MachineOperand &Op) {
bool isImpReg = Op.isReg() && Op.isImplicit();
assert((isImpReg || !OperandsComplete()) &&
"Trying to add an operand to a machine instr that is already done!");
// If we are adding the operand to the end of the list, our job is simpler.
// This is true most of the time, so this is a reasonable optimization.
if (isImpReg || NumImplicitOps == 0) {
// We can only do this optimization if we know that the operand list won't
// reallocate.
if (Operands.empty() || Operands.size()+1 <= Operands.capacity()) {
Operands.push_back(Op);
// Set the parent of the operand.
Operands.back().ParentMI = this;
// If the operand is a register, update the operand's use list.
if (Op.isReg())
Operands.back().AddRegOperandToRegInfo(getRegInfo());
return;
}
}
// Otherwise, we have to insert a real operand before any implicit ones.
unsigned OpNo = Operands.size()-NumImplicitOps;
MachineRegisterInfo *RegInfo = getRegInfo();
// If this instruction isn't embedded into a function, then we don't need to
// update any operand lists.
if (RegInfo == 0) {
// Simple insertion, no reginfo update needed for other register operands.
Operands.insert(Operands.begin()+OpNo, Op);
Operands[OpNo].ParentMI = this;
// Do explicitly set the reginfo for this operand though, to ensure the
// next/prev fields are properly nulled out.
if (Operands[OpNo].isReg())
Operands[OpNo].AddRegOperandToRegInfo(0);
} else if (Operands.size()+1 <= Operands.capacity()) {
// Otherwise, we have to remove register operands from their register use
// list, add the operand, then add the register operands back to their use
// list. This also must handle the case when the operand list reallocates
// to somewhere else.
// If insertion of this operand won't cause reallocation of the operand
// list, just remove the implicit operands, add the operand, then re-add all
// the rest of the operands.
for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
assert(Operands[i].isReg() && "Should only be an implicit reg!");
Operands[i].RemoveRegOperandFromRegInfo();
}
// Add the operand. If it is a register, add it to the reg list.
Operands.insert(Operands.begin()+OpNo, Op);
Operands[OpNo].ParentMI = this;
if (Operands[OpNo].isReg())
Operands[OpNo].AddRegOperandToRegInfo(RegInfo);
// Re-add all the implicit ops.
for (unsigned i = OpNo+1, e = Operands.size(); i != e; ++i) {
assert(Operands[i].isReg() && "Should only be an implicit reg!");
Operands[i].AddRegOperandToRegInfo(RegInfo);
}
} else {
// Otherwise, we will be reallocating the operand list. Remove all reg
// operands from their list, then readd them after the operand list is
// reallocated.
RemoveRegOperandsFromUseLists();
Operands.insert(Operands.begin()+OpNo, Op);
Operands[OpNo].ParentMI = this;
// Re-add all the operands.
AddRegOperandsToUseLists(*RegInfo);
}
}
/// RemoveOperand - Erase an operand from an instruction, leaving it with one
/// fewer operand than it started with.
///
void MachineInstr::RemoveOperand(unsigned OpNo) {
assert(OpNo < Operands.size() && "Invalid operand number");
// Special case removing the last one.
if (OpNo == Operands.size()-1) {
// If needed, remove from the reg def/use list.
if (Operands.back().isReg() && Operands.back().isOnRegUseList())
Operands.back().RemoveRegOperandFromRegInfo();
Operands.pop_back();
return;
}
// Otherwise, we are removing an interior operand. If we have reginfo to
// update, remove all operands that will be shifted down from their reg lists,
// move everything down, then re-add them.
MachineRegisterInfo *RegInfo = getRegInfo();
if (RegInfo) {
for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
if (Operands[i].isReg())
Operands[i].RemoveRegOperandFromRegInfo();
}
}
Operands.erase(Operands.begin()+OpNo);
if (RegInfo) {
for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
if (Operands[i].isReg())
Operands[i].AddRegOperandToRegInfo(RegInfo);
}
}
}
/// removeFromParent - This method unlinks 'this' from the containing basic
/// block, and returns it, but does not delete it.
MachineInstr *MachineInstr::removeFromParent() {

View File

@ -1,4 +1,4 @@
//===-- MachineRegisterInfo.cpp -------------------------------------------===//
//===-- lib/Codegen/MachineRegisterInfo.cpp -------------------------------===//
//
// The LLVM Compiler Infrastructure
//
@ -17,4 +17,30 @@ using namespace llvm;
MachineRegisterInfo::MachineRegisterInfo(const MRegisterInfo &MRI) {
VRegInfo.reserve(256);
UsedPhysRegs.resize(MRI.getNumRegs());
// Create the physreg use/def lists.
PhysRegUseDefLists = new MachineOperand*[MRI.getNumRegs()];
memset(PhysRegUseDefLists, 0, sizeof(MachineOperand*)*MRI.getNumRegs());
}
MachineRegisterInfo::~MachineRegisterInfo() {
#ifndef NDEBUG
for (unsigned i = 0, e = VRegInfo.size(); i != e; ++i)
assert(VRegInfo[i].second == 0 && "Vreg use list non-empty still?");
#endif
delete [] PhysRegUseDefLists;
}
/// HandleVRegListReallocation - We just added a virtual register to the
/// VRegInfo info list and it reallocated. Update the use/def lists info
/// pointers.
void MachineRegisterInfo::HandleVRegListReallocation() {
// The back pointers for the vreg lists point into the previous vector.
// Update them to point to their correct slots.
for (unsigned i = 0, e = VRegInfo.size(); i != e; ++i) {
MachineOperand *List = VRegInfo[i].second;
if (!List) continue;
// Update the back-pointer to be accurate once more.
List->Contents.Reg.Prev = &VRegInfo[i].second;
}
}