forked from OSchip/llvm-project
R600/SI: Use external symbols for scratch buffer
We were passing the scratch buffer address to the shaders via user sgprs, but now we use external symbols and have the driver patch the shader using reloc information. llvm-svn: 226586
This commit is contained in:
parent
8255af45cb
commit
95292bbfcd
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@ -77,7 +77,11 @@ extern Target TheGCNTarget;
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namespace AMDGPU {
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enum TargetIndex {
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TI_CONSTDATA_START
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TI_CONSTDATA_START,
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TI_SCRATCH_RSRC_DWORD0,
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TI_SCRATCH_RSRC_DWORD1,
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TI_SCRATCH_RSRC_DWORD2,
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TI_SCRATCH_RSRC_DWORD3
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};
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}
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@ -962,16 +962,27 @@ bool AMDGPUDAGToDAGISel::SelectMUBUFScratch(SDValue Addr, SDValue &Rsrc,
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const SITargetLowering& Lowering =
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*static_cast<const SITargetLowering*>(getTargetLowering());
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unsigned ScratchPtrReg =
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TRI->getPreloadedValue(MF, SIRegisterInfo::SCRATCH_PTR);
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unsigned ScratchOffsetReg =
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TRI->getPreloadedValue(MF, SIRegisterInfo::SCRATCH_WAVE_OFFSET);
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Lowering.CreateLiveInRegister(*CurDAG, &AMDGPU::SReg_32RegClass,
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ScratchOffsetReg, MVT::i32);
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SDValue Sym0 = CurDAG->getExternalSymbol("SCRATCH_RSRC_DWORD0", MVT::i32);
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SDValue ScratchRsrcDword0 =
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SDValue(CurDAG->getMachineNode(AMDGPU::S_MOV_B32, DL, MVT::i32, Sym0), 0);
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SDValue ScratchPtr =
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CurDAG->getCopyFromReg(CurDAG->getEntryNode(), DL,
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MRI.getLiveInVirtReg(ScratchPtrReg), MVT::i64);
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SDValue Sym1 = CurDAG->getExternalSymbol("SCRATCH_RSRC_DWORD1", MVT::i32);
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SDValue ScratchRsrcDword1 =
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SDValue(CurDAG->getMachineNode(AMDGPU::S_MOV_B32, DL, MVT::i32, Sym1), 0);
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const SDValue RsrcOps[] = {
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CurDAG->getTargetConstant(AMDGPU::SReg_64RegClassID, MVT::i32),
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ScratchRsrcDword0,
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CurDAG->getTargetConstant(AMDGPU::sub0, MVT::i32),
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ScratchRsrcDword1,
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CurDAG->getTargetConstant(AMDGPU::sub1, MVT::i32),
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};
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SDValue ScratchPtr = SDValue(CurDAG->getMachineNode(AMDGPU::REG_SEQUENCE, DL,
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MVT::v2i32, RsrcOps), 0);
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Rsrc = SDValue(Lowering.buildScratchRSRC(*CurDAG, DL, ScratchPtr), 0);
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SOffset = CurDAG->getCopyFromReg(CurDAG->getEntryNode(), DL,
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MRI.getLiveInVirtReg(ScratchOffsetReg), MVT::i32);
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@ -80,6 +80,12 @@ void AMDGPUMCInstLower::lower(const MachineInstr *MI, MCInst &OutMI) const {
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MCOp = MCOperand::CreateExpr(Expr);
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break;
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}
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case MachineOperand::MO_ExternalSymbol: {
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MCSymbol *Sym = Ctx.GetOrCreateSymbol(StringRef(MO.getSymbolName()));
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const MCSymbolRefExpr *Expr = MCSymbolRefExpr::Create(Sym, Ctx);
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MCOp = MCOperand::CreateExpr(Expr);
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break;
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}
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}
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OutMI.addOperand(MCOp);
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}
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@ -163,4 +163,5 @@ namespace SIOutMods {
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#define R_00B860_COMPUTE_TMPRING_SIZE 0x00B860
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#define S_00B860_WAVESIZE(x) (((x) & 0x1FFF) << 12)
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#endif
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@ -482,7 +482,7 @@ void SIInstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB,
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.addFrameIndex(FrameIndex)
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// Place-holder registers, these will be filled in by
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// SIPrepareScratchRegs.
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.addReg(AMDGPU::SGPR0_SGPR1, RegState::Undef)
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.addReg(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3, RegState::Undef)
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.addReg(AMDGPU::SGPR0, RegState::Undef);
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} else {
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LLVMContext &Ctx = MF->getFunction()->getContext();
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@ -528,7 +528,7 @@ void SIInstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB,
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.addFrameIndex(FrameIndex)
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// Place-holder registers, these will be filled in by
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// SIPrepareScratchRegs.
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.addReg(AMDGPU::SGPR0_SGPR1, RegState::Undef)
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.addReg(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3, RegState::Undef)
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.addReg(AMDGPU::SGPR0, RegState::Undef);
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} else {
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@ -1951,14 +1951,14 @@ multiclass SI_SPILL_SGPR <RegisterClass sgpr_class> {
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let UseNamedOperandTable = 1 in {
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def _SAVE : InstSI <
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(outs),
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(ins sgpr_class:$src, i32imm:$frame_idx, SReg_64:$scratch_ptr,
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(ins sgpr_class:$src, i32imm:$frame_idx, SReg_128:$scratch_rsrc,
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SReg_32:$scratch_offset),
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"", []
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>;
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def _RESTORE : InstSI <
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(outs sgpr_class:$dst),
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(ins i32imm:$frame_idx, SReg_64:$scratch_ptr, SReg_32:$scratch_offset),
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(ins i32imm:$frame_idx, SReg_128:$scratch_rsrc, SReg_32:$scratch_offset),
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"", []
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>;
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} // End UseNamedOperandTable = 1
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@ -1974,14 +1974,14 @@ multiclass SI_SPILL_VGPR <RegisterClass vgpr_class> {
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let UseNamedOperandTable = 1 in {
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def _SAVE : InstSI <
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(outs),
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(ins vgpr_class:$src, i32imm:$frame_idx, SReg_64:$scratch_ptr,
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(ins vgpr_class:$src, i32imm:$frame_idx, SReg_128:$scratch_rsrc,
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SReg_32:$scratch_offset),
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"", []
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>;
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def _RESTORE : InstSI <
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(outs vgpr_class:$dst),
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(ins i32imm:$frame_idx, SReg_64:$scratch_ptr, SReg_32:$scratch_offset),
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(ins i32imm:$frame_idx, SReg_128:$scratch_rsrc, SReg_32:$scratch_offset),
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"", []
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>;
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} // End UseNamedOperandTable = 1
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@ -29,6 +29,7 @@
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#include "llvm/IR/Function.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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namespace {
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@ -84,28 +85,10 @@ bool SIPrepareScratchRegs::runOnMachineFunction(MachineFunction &MF) {
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if (!Entry->isLiveIn(ScratchOffsetPreloadReg))
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Entry->addLiveIn(ScratchOffsetPreloadReg);
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// Load the scratch pointer
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unsigned ScratchPtrReg =
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TRI->findUnusedRegister(MRI, &AMDGPU::SGPR_64RegClass);
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int ScratchPtrFI = -1;
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if (ScratchPtrReg != AMDGPU::NoRegister) {
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// Found an SGPR to use.
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MRI.setPhysRegUsed(ScratchPtrReg);
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BuildMI(*Entry, I, DL, TII->get(AMDGPU::S_MOV_B64), ScratchPtrReg)
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.addReg(ScratchPtrPreloadReg);
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} else {
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// No SGPR is available, we must spill.
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ScratchPtrFI = FrameInfo->CreateSpillStackObject(8, 4);
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BuildMI(*Entry, I, DL, TII->get(AMDGPU::SI_SPILL_S64_SAVE))
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.addReg(ScratchPtrPreloadReg)
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.addFrameIndex(ScratchPtrFI);
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}
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// Load the scratch offset.
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unsigned ScratchOffsetReg =
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TRI->findUnusedRegister(MRI, &AMDGPU::SGPR_32RegClass);
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int ScratchOffsetFI = ~0;
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int ScratchOffsetFI = -1;
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if (ScratchOffsetReg != AMDGPU::NoRegister) {
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// Found an SGPR to use
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@ -125,22 +108,26 @@ bool SIPrepareScratchRegs::runOnMachineFunction(MachineFunction &MF) {
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// add them to all the SI_SPILL_V* instructions.
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RegScavenger RS;
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bool UseRegScavenger =
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(ScratchPtrReg == AMDGPU::NoRegister ||
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ScratchOffsetReg == AMDGPU::NoRegister);
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unsigned ScratchRsrcFI = FrameInfo->CreateSpillStackObject(16, 4);
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RS.addScavengingFrameIndex(ScratchRsrcFI);
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for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
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BI != BE; ++BI) {
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MachineBasicBlock &MBB = *BI;
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if (UseRegScavenger)
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RS.enterBasicBlock(&MBB);
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// Add the scratch offset reg as a live-in so that the register scavenger
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// doesn't re-use it.
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if (!MBB.isLiveIn(ScratchOffsetReg))
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MBB.addLiveIn(ScratchOffsetReg);
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RS.enterBasicBlock(&MBB);
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for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
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I != E; ++I) {
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MachineInstr &MI = *I;
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RS.forward(I);
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DebugLoc DL = MI.getDebugLoc();
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switch(MI.getOpcode()) {
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default: break;;
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default: break;
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case AMDGPU::SI_SPILL_V512_SAVE:
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case AMDGPU::SI_SPILL_V256_SAVE:
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case AMDGPU::SI_SPILL_V128_SAVE:
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case AMDGPU::SI_SPILL_V256_RESTORE:
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case AMDGPU::SI_SPILL_V512_RESTORE:
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// Scratch Pointer
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if (ScratchPtrReg == AMDGPU::NoRegister) {
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ScratchPtrReg = RS.scavengeRegister(&AMDGPU::SGPR_64RegClass, 0);
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BuildMI(MBB, I, DL, TII->get(AMDGPU::SI_SPILL_S64_RESTORE),
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ScratchPtrReg)
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.addFrameIndex(ScratchPtrFI)
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.addReg(AMDGPU::NoRegister)
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.addReg(AMDGPU::NoRegister);
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} else if (!MBB.isLiveIn(ScratchPtrReg)) {
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MBB.addLiveIn(ScratchPtrReg);
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}
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// Scratch resource
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unsigned ScratchRsrcReg =
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RS.scavengeRegister(&AMDGPU::SReg_128RegClass, 0);
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uint64_t Rsrc = AMDGPU::RSRC_DATA_FORMAT | AMDGPU::RSRC_TID_ENABLE |
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0xffffffff; // Size
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unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
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unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
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unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
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unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
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BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), Rsrc0)
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.addExternalSymbol("SCRATCH_RSRC_DWORD0")
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.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
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BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), Rsrc1)
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.addExternalSymbol("SCRATCH_RSRC_DWORD1")
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.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
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BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), Rsrc2)
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.addImm(Rsrc & 0xffffffff)
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.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
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BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), Rsrc3)
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.addImm(Rsrc >> 32)
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.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
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// Scratch Offset
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if (ScratchOffsetReg == AMDGPU::NoRegister) {
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ScratchOffsetReg = RS.scavengeRegister(&AMDGPU::SGPR_32RegClass, 0);
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BuildMI(MBB, I, DL, TII->get(AMDGPU::SI_SPILL_S32_RESTORE),
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MBB.addLiveIn(ScratchOffsetReg);
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}
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if (ScratchPtrReg == AMDGPU::NoRegister ||
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if (ScratchRsrcReg == AMDGPU::NoRegister ||
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ScratchOffsetReg == AMDGPU::NoRegister) {
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LLVMContext &Ctx = MF.getFunction()->getContext();
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Ctx.emitError("ran out of SGPRs for spilling VGPRs");
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ScratchPtrReg = AMDGPU::SGPR0;
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ScratchRsrcReg = AMDGPU::SGPR0;
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ScratchOffsetReg = AMDGPU::SGPR0;
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}
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MI.getOperand(2).setReg(ScratchPtrReg);
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MI.getOperand(2).setReg(ScratchRsrcReg);
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MI.getOperand(2).setIsKill(true);
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MI.getOperand(2).setIsUndef(false);
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MI.getOperand(3).setReg(ScratchOffsetReg);
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MI.getOperand(3).setIsUndef(false);
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MI.addOperand(MachineOperand::CreateReg(Rsrc0, false, true, true));
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MI.addOperand(MachineOperand::CreateReg(Rsrc1, false, true, true));
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MI.addOperand(MachineOperand::CreateReg(Rsrc2, false, true, true));
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MI.addOperand(MachineOperand::CreateReg(Rsrc3, false, true, true));
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MI.dump();
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break;
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}
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if (UseRegScavenger)
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RS.forward();
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}
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}
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return true;
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@ -98,7 +98,7 @@ static unsigned getNumSubRegsForSpillOp(unsigned Op) {
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void SIRegisterInfo::buildScratchLoadStore(MachineBasicBlock::iterator MI,
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unsigned LoadStoreOp,
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unsigned Value,
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unsigned ScratchPtr,
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unsigned ScratchRsrcReg,
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unsigned ScratchOffset,
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int64_t Offset,
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RegScavenger *RS) const {
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@ -113,34 +113,11 @@ void SIRegisterInfo::buildScratchLoadStore(MachineBasicBlock::iterator MI,
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bool RanOutOfSGPRs = false;
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unsigned SOffset = ScratchOffset;
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unsigned RsrcReg = RS->scavengeRegister(&AMDGPU::SReg_128RegClass, MI, 0);
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if (RsrcReg == AMDGPU::NoRegister) {
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RanOutOfSGPRs = true;
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RsrcReg = AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3;
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}
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unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
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unsigned Size = NumSubRegs * 4;
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uint64_t Rsrc = AMDGPU::RSRC_DATA_FORMAT | AMDGPU::RSRC_TID_ENABLE |
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0xffffffff; // Size
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BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B64),
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getSubReg(RsrcReg, AMDGPU::sub0_sub1))
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.addReg(ScratchPtr)
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.addReg(RsrcReg, RegState::ImplicitDefine);
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BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32),
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getSubReg(RsrcReg, AMDGPU::sub2))
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.addImm(Rsrc & 0xffffffff)
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.addReg(RsrcReg, RegState::ImplicitDefine);
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BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32),
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getSubReg(RsrcReg, AMDGPU::sub3))
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.addImm(Rsrc >> 32)
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.addReg(RsrcReg, RegState::ImplicitDefine);
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if (!isUInt<12>(Offset + Size)) {
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dbgs() << "Offset scavenge\n";
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SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0);
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if (SOffset == AMDGPU::NoRegister) {
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RanOutOfSGPRs = true;
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@ -163,7 +140,7 @@ void SIRegisterInfo::buildScratchLoadStore(MachineBasicBlock::iterator MI,
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BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
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.addReg(SubReg, getDefRegState(IsLoad))
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.addReg(RsrcReg, getKillRegState(IsKill))
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.addReg(ScratchRsrcReg, getKillRegState(IsKill))
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.addImm(Offset)
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.addReg(SOffset, getKillRegState(IsKill))
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.addImm(0) // glc
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@ -236,6 +213,7 @@ void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
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}
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if (isM0) {
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dbgs() << "Scavenge M0\n";
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SubReg = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0);
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}
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@ -262,7 +240,7 @@ void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
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case AMDGPU::SI_SPILL_V32_SAVE:
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buildScratchLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
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TII->getNamedOperand(*MI, AMDGPU::OpName::src)->getReg(),
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TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_ptr)->getReg(),
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TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_rsrc)->getReg(),
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TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_offset)->getReg(),
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FrameInfo->getObjectOffset(Index), RS);
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MI->eraseFromParent();
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@ -274,7 +252,7 @@ void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
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case AMDGPU::SI_SPILL_V512_RESTORE: {
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buildScratchLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
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TII->getNamedOperand(*MI, AMDGPU::OpName::dst)->getReg(),
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TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_ptr)->getReg(),
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TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_rsrc)->getReg(),
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TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_offset)->getReg(),
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FrameInfo->getObjectOffset(Index), RS);
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MI->eraseFromParent();
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@ -111,7 +111,7 @@ struct SIRegisterInfo : public AMDGPURegisterInfo {
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private:
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void buildScratchLoadStore(MachineBasicBlock::iterator MI,
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unsigned LoadStoreOp, unsigned Value,
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unsigned ScratchPtr, unsigned ScratchOffset,
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unsigned ScratchRsrcReg, unsigned ScratchOffset,
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int64_t Offset, RegScavenger *RS) const;
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};
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