Move the dead bindings removal logic from CallInliner to GRExprEngine::ProcessCallExit().

llvm-svn: 97129
This commit is contained in:
Zhongxing Xu 2010-02-25 07:36:34 +00:00
parent 8fa1e7eec4
commit 9516feac36
4 changed files with 24 additions and 16 deletions
clang
include/clang/Checker/PathSensitive
lib/Checker

View File

@ -502,7 +502,11 @@ public:
GRCallExitNodeBuilder(GRCoreEngine &eng, const ExplodedNode *pred)
: Eng(eng), Pred(pred) {}
void GenerateNode();
const ExplodedNode *getPredecessor() const { return Pred; }
const GRState *getState() const { return Pred->getState(); }
void GenerateNode(const GRState *state);
};
} // end clang namespace

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@ -60,20 +60,10 @@ void CallInliner::EvalEndPath(GREndPathNodeBuilder &B, void *tag,
ExplodedNode *Pred = B.getPredecessor();
const StackFrameContext *LocCtx =
cast<StackFrameContext>(Pred->getLocationContext());
cast<StackFrameContext>(Pred->getLocationContext());
// Check if this is the top level stack frame.
if (!LocCtx->getParent())
return;
const StackFrameContext *ParentSF =
cast<StackFrameContext>(LocCtx->getParent());
SymbolReaper SymReaper(*ParentSF->getLiveVariables(), Eng.getSymbolManager(),
ParentSF);
const Stmt *CE = LocCtx->getCallSite();
// FIXME: move this logic to GRExprEngine::ProcessCallExit().
state = Eng.getStateManager().RemoveDeadBindings(state, const_cast<Stmt*>(CE),
SymReaper);
return;
B.GenerateCallExitNode(state);
}

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@ -674,14 +674,14 @@ void GRCallEnterNodeBuilder::GenerateNode(const GRState *state,
Eng.WList->Enqueue(Node);
}
void GRCallExitNodeBuilder::GenerateNode() {
void GRCallExitNodeBuilder::GenerateNode(const GRState *state) {
// Get the callee's location context.
const StackFrameContext *LocCtx
= cast<StackFrameContext>(Pred->getLocationContext());
PostStmt Loc(LocCtx->getCallSite(), LocCtx->getParent());
bool isNew;
ExplodedNode *Node = Eng.G->getNode(Loc, Pred->getState(), &isNew);
ExplodedNode *Node = Eng.G->getNode(Loc, state, &isNew);
Node->addPredecessor(const_cast<ExplodedNode*>(Pred), *Eng.G);
if (isNew)
Eng.WList->Enqueue(Node, *const_cast<CFGBlock*>(LocCtx->getCallSiteBlock()),

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@ -1305,7 +1305,21 @@ void GRExprEngine::ProcessCallEnter(GRCallEnterNodeBuilder &B) {
}
void GRExprEngine::ProcessCallExit(GRCallExitNodeBuilder &B) {
B.GenerateNode();
const GRState *state = B.getState();
const ExplodedNode *Pred = B.getPredecessor();
const StackFrameContext *LocCtx =
cast<StackFrameContext>(Pred->getLocationContext());
const StackFrameContext *ParentSF =
cast<StackFrameContext>(LocCtx->getParent());
SymbolReaper SymReaper(*ParentSF->getLiveVariables(), getSymbolManager(),
ParentSF);
const Stmt *CE = LocCtx->getCallSite();
state = getStateManager().RemoveDeadBindings(state, const_cast<Stmt*>(CE),
SymReaper);
B.GenerateNode(state);
}
//===----------------------------------------------------------------------===//