Make use of common-symbol alignment info in ELF loader.

Patch by Amara Emerson.

llvm-svn: 166919
This commit is contained in:
Tim Northover 2012-10-29 10:47:04 +00:00
parent 4f223bf7c4
commit 94bc73d3d1
5 changed files with 79 additions and 18 deletions

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@ -17,6 +17,7 @@
#include "RuntimeDyldELF.h"
#include "RuntimeDyldMachO.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/MathExtras.h"
using namespace llvm;
using namespace llvm::object;
@ -27,16 +28,6 @@ RuntimeDyldImpl::~RuntimeDyldImpl() {}
namespace llvm {
namespace {
// Helper for extensive error checking in debug builds.
error_code Check(error_code Err) {
if (Err) {
report_fatal_error(Err.message());
}
return Err;
}
} // end anonymous namespace
// Resolve the relocations for all symbols we currently know about.
void RuntimeDyldImpl::resolveRelocations() {
// First, resolve relocations associated with external symbols.
@ -78,9 +69,9 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
// Used sections from the object file
ObjSectionToIDMap LocalSections;
// Common symbols requiring allocation, and the total size required to
// allocate all common symbols.
// Common symbols requiring allocation, with their sizes and alignments
CommonSymbolMap CommonSymbols;
// Maximum required total memory to allocate all common symbols
uint64_t CommonSize = 0;
error_code err;
@ -100,10 +91,11 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
bool isCommon = flags & SymbolRef::SF_Common;
if (isCommon) {
// Add the common symbols to a list. We'll allocate them all below.
uint64_t Align = getCommonSymbolAlignment(*i);
uint64_t Size = 0;
Check(i->getSize(Size));
CommonSize += Size;
CommonSymbols[*i] = Size;
CommonSize += Size + Align;
CommonSymbols[*i] = CommonSymbolInfo(Size, Align);
} else {
if (SymType == object::SymbolRef::ST_Function ||
SymType == object::SymbolRef::ST_Data ||
@ -201,11 +193,20 @@ void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
// Assign the address of each symbol
for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(),
itEnd = CommonSymbols.end(); it != itEnd; it++) {
uint64_t Size = it->second.first;
uint64_t Align = it->second.second;
StringRef Name;
it->first.getName(Name);
if (Align) {
// This symbol has an alignment requirement.
uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align);
Addr += AlignOffset;
Offset += AlignOffset;
DEBUG(dbgs() << "Allocating common symbol " << Name << " address " <<
format("0x%x\n", Addr));
}
Obj.updateSymbolAddress(it->first, (uint64_t)Addr);
SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset);
uint64_t Size = it->second;
Offset += Size;
Addr += Size;
}

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@ -796,6 +796,13 @@ void RuntimeDyldELF::processRelocationRef(const ObjRelocationInfo &Rel,
}
}
unsigned RuntimeDyldELF::getCommonSymbolAlignment(const SymbolRef &Sym) {
// In ELF, the value of an SHN_COMMON symbol is its alignment requirement.
uint64_t Align;
Check(Sym.getValue(Align));
return Align;
}
bool RuntimeDyldELF::isCompatibleFormat(const ObjectBuffer *Buffer) const {
if (Buffer->getBufferSize() < strlen(ELF::ElfMagic))
return false;

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@ -18,8 +18,18 @@
using namespace llvm;
namespace llvm {
namespace {
// Helper for extensive error checking in debug builds.
error_code Check(error_code Err) {
if (Err) {
report_fatal_error(Err.message());
}
return Err;
}
} // end anonymous namespace
class RuntimeDyldELF : public RuntimeDyldImpl {
protected:
void resolveX86_64Relocation(uint8_t *LocalAddress,
@ -64,6 +74,8 @@ protected:
const SymbolTableMap &Symbols,
StubMap &Stubs);
unsigned getCommonSymbolAlignment(const SymbolRef &Sym);
virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
uint64_t findPPC64TOC() const;

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@ -140,8 +140,10 @@ protected:
typedef StringMap<SymbolLoc> SymbolTableMap;
SymbolTableMap GlobalSymbolTable;
// Keep a map of common symbols to their sizes
typedef std::map<SymbolRef, unsigned> CommonSymbolMap;
// Pair representing the size and alignment requirement for a common symbol.
typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
// Keep a map of common symbols to their info pairs
typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
@ -192,6 +194,13 @@ protected:
return (uint8_t*)Sections[SectionID].Address;
}
// Subclasses can override this method to get the alignment requirement of
// a common symbol. Returns no alignment requirement if not implemented.
virtual unsigned getCommonSymbolAlignment(const SymbolRef &Sym) {
return 0;
}
void writeInt16BE(uint8_t *Addr, uint16_t Value) {
if (sys::isLittleEndianHost())
Value = sys::SwapByteOrder(Value);

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@ -0,0 +1,32 @@
; RUN: %lli -mtriple=%mcjit_triple -use-mcjit -O0 %s
; This test checks that common symbols have been allocated addresses honouring
; the alignment requirement.
@CS1 = common global i32 0, align 16
@CS2 = common global i8 0, align 1
@CS3 = common global i32 0, align 16
define i32 @main() nounwind {
entry:
%retval = alloca i32, align 4
%ptr = alloca i32, align 4
store i32 0, i32* %retval
store i32 ptrtoint (i32* @CS3 to i32), i32* %ptr, align 4
%0 = load i32* %ptr, align 4
%and = and i32 %0, 15
%tobool = icmp ne i32 %and, 0
br i1 %tobool, label %if.then, label %if.else
if.then: ; preds = %entry
store i32 1, i32* %retval
br label %return
if.else: ; preds = %entry
store i32 0, i32* %retval
br label %return
return: ; preds = %if.else, %if.then
%1 = load i32* %retval
ret i32 %1
}