Refactor alias check from MISched into common helper. NFC.

Differential Revision: https://reviews.llvm.org/D30598

llvm-svn: 297421
This commit is contained in:
Eli Friedman 2017-03-09 23:33:36 +00:00
parent 3a74cfec20
commit 93f47e5ffb
4 changed files with 83 additions and 65 deletions

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@ -1108,6 +1108,18 @@ public:
/// the instruction's location and its intended destination.
bool isSafeToMove(AliasAnalysis *AA, bool &SawStore) const;
/// Returns true if this instruction's memory access aliases the memory
/// access of Other.
//
/// Assumes any physical registers used to compute addresses
/// have the same value for both instructions. Returns false if neither
/// instruction writes to memory.
///
/// @param AA Optional alias analysis, used to compare memory operands.
/// @param Other MachineInstr to check aliasing against.
/// @param UseTBAA Whether to pass TBAA information to alias analysis.
bool mayAlias(AliasAnalysis *AA, MachineInstr &Other, bool UseTBAA);
/// Return true if this instruction may have an ordered
/// or volatile memory reference, or if the information describing the memory
/// reference is not available. Return false if it is known to have no

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@ -1437,10 +1437,17 @@ public:
return nullptr;
}
// Sometimes, it is possible for the target
// to tell, even without aliasing information, that two MIs access different
// memory addresses. This function returns true if two MIs access different
// memory addresses and false otherwise.
/// Sometimes, it is possible for the target
/// to tell, even without aliasing information, that two MIs access different
/// memory addresses. This function returns true if two MIs access different
/// memory addresses and false otherwise.
///
/// Assumes any physical registers used to compute addresses have the same
/// value for both instructions. (This is the most useful assumption for
/// post-RA scheduling.)
///
/// See also MachineInstr::mayAlias, which is implemented on top of this
/// function.
virtual bool
areMemAccessesTriviallyDisjoint(MachineInstr &MIa, MachineInstr &MIb,
AliasAnalysis *AA = nullptr) const {

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@ -1571,6 +1571,65 @@ bool MachineInstr::isSafeToMove(AliasAnalysis *AA, bool &SawStore) const {
return true;
}
bool MachineInstr::mayAlias(AliasAnalysis *AA, MachineInstr &Other,
bool UseTBAA) {
const MachineFunction *MF = getParent()->getParent();
const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
// If neither instruction stores to memory, they can't alias in any
// meaningful way, even if they read from the same address.
if (!mayStore() && !Other.mayStore())
return false;
// Let the target decide if memory accesses cannot possibly overlap.
if (TII->areMemAccessesTriviallyDisjoint(*this, Other, AA))
return false;
if (!AA)
return true;
// FIXME: Need to handle multiple memory operands to support all targets.
if (!hasOneMemOperand() || !Other.hasOneMemOperand())
return true;
MachineMemOperand *MMOa = *memoperands_begin();
MachineMemOperand *MMOb = *Other.memoperands_begin();
if (!MMOa->getValue() || !MMOb->getValue())
return true;
// The following interface to AA is fashioned after DAGCombiner::isAlias
// and operates with MachineMemOperand offset with some important
// assumptions:
// - LLVM fundamentally assumes flat address spaces.
// - MachineOperand offset can *only* result from legalization and
// cannot affect queries other than the trivial case of overlap
// checking.
// - These offsets never wrap and never step outside
// of allocated objects.
// - There should never be any negative offsets here.
//
// FIXME: Modify API to hide this math from "user"
// FIXME: Even before we go to AA we can reason locally about some
// memory objects. It can save compile time, and possibly catch some
// corner cases not currently covered.
assert ((MMOa->getOffset() >= 0) && "Negative MachineMemOperand offset");
assert ((MMOb->getOffset() >= 0) && "Negative MachineMemOperand offset");
int64_t MinOffset = std::min(MMOa->getOffset(), MMOb->getOffset());
int64_t Overlapa = MMOa->getSize() + MMOa->getOffset() - MinOffset;
int64_t Overlapb = MMOb->getSize() + MMOb->getOffset() - MinOffset;
AliasResult AAResult =
AA->alias(MemoryLocation(MMOa->getValue(), Overlapa,
UseTBAA ? MMOa->getAAInfo() : AAMDNodes()),
MemoryLocation(MMOb->getValue(), Overlapb,
UseTBAA ? MMOb->getAAInfo() : AAMDNodes()));
return (AAResult != NoAlias);
}
/// hasOrderedMemoryRef - Return true if this instruction may have an ordered
/// or volatile memory reference, or if the information describing the memory
/// reference is not available. Return false if it is known to have no ordered

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@ -537,69 +537,9 @@ static inline bool isGlobalMemoryObject(AliasAnalysis *AA, MachineInstr *MI) {
(MI->hasOrderedMemoryRef() && !MI->isDereferenceableInvariantLoad(AA));
}
/// Returns true if the two MIs need a chain edge between them.
/// This is called on normal stores and loads.
static bool MIsNeedChainEdge(AliasAnalysis *AA, MachineInstr *MIa,
MachineInstr *MIb) {
const MachineFunction *MF = MIa->getParent()->getParent();
const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
assert ((MIa->mayStore() || MIb->mayStore()) &&
"Dependency checked between two loads");
// Let the target decide if memory accesses cannot possibly overlap.
if (TII->areMemAccessesTriviallyDisjoint(*MIa, *MIb, AA))
return false;
// To this point analysis is generic. From here on we do need AA.
if (!AA)
return true;
// FIXME: Need to handle multiple memory operands to support all targets.
if (!MIa->hasOneMemOperand() || !MIb->hasOneMemOperand())
return true;
MachineMemOperand *MMOa = *MIa->memoperands_begin();
MachineMemOperand *MMOb = *MIb->memoperands_begin();
if (!MMOa->getValue() || !MMOb->getValue())
return true;
// The following interface to AA is fashioned after DAGCombiner::isAlias
// and operates with MachineMemOperand offset with some important
// assumptions:
// - LLVM fundamentally assumes flat address spaces.
// - MachineOperand offset can *only* result from legalization and
// cannot affect queries other than the trivial case of overlap
// checking.
// - These offsets never wrap and never step outside
// of allocated objects.
// - There should never be any negative offsets here.
//
// FIXME: Modify API to hide this math from "user"
// FIXME: Even before we go to AA we can reason locally about some
// memory objects. It can save compile time, and possibly catch some
// corner cases not currently covered.
assert ((MMOa->getOffset() >= 0) && "Negative MachineMemOperand offset");
assert ((MMOb->getOffset() >= 0) && "Negative MachineMemOperand offset");
int64_t MinOffset = std::min(MMOa->getOffset(), MMOb->getOffset());
int64_t Overlapa = MMOa->getSize() + MMOa->getOffset() - MinOffset;
int64_t Overlapb = MMOb->getSize() + MMOb->getOffset() - MinOffset;
AliasResult AAResult =
AA->alias(MemoryLocation(MMOa->getValue(), Overlapa,
UseTBAA ? MMOa->getAAInfo() : AAMDNodes()),
MemoryLocation(MMOb->getValue(), Overlapb,
UseTBAA ? MMOb->getAAInfo() : AAMDNodes()));
return (AAResult != NoAlias);
}
void ScheduleDAGInstrs::addChainDependency (SUnit *SUa, SUnit *SUb,
unsigned Latency) {
if (MIsNeedChainEdge(AAForDep, SUa->getInstr(), SUb->getInstr())) {
if (SUa->getInstr()->mayAlias(AAForDep, *SUb->getInstr(), UseTBAA)) {
SDep Dep(SUa, SDep::MayAliasMem);
Dep.setLatency(Latency);
SUb->addPred(Dep);