forked from OSchip/llvm-project
Fixed PR20411 - bug in getINSERTPS()
When we had a vector_shuffle where we had an input from each vector, we could miscompile it because we were assuming the input from V2 wouldn't be moved from where it was on the vector. Added a test case. llvm-svn: 213826
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@ -9063,6 +9063,18 @@ static SDValue getINSERTPS(ShuffleVectorSDNode *SVOp, SDLoc &dl,
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To = V2;
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To = V2;
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DestIndex = std::find_if(Mask.begin(), Mask.end(), FromV1Predicate) -
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DestIndex = std::find_if(Mask.begin(), Mask.end(), FromV1Predicate) -
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Mask.begin();
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Mask.begin();
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// If we have 1 element from each vector, we have to check if we're
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// changing V1's element's place. If so, we're done. Otherwise, we
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// should assume we're changing V2's element's place and behave
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// accordingly.
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int FromV2 = std::count_if(Mask.begin(), Mask.end(), FromV2Predicate);
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if (FromV1 == FromV2 && DestIndex == Mask[DestIndex] % 4) {
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From = V2;
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To = V1;
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DestIndex =
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std::find_if(Mask.begin(), Mask.end(), FromV2Predicate) - Mask.begin();
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}
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} else {
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} else {
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assert(std::count_if(Mask.begin(), Mask.end(), FromV2Predicate) == 1 &&
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assert(std::count_if(Mask.begin(), Mask.end(), FromV2Predicate) == 1 &&
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"More than one element from V1 and from V2, or no elements from one "
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"More than one element from V1 and from V2, or no elements from one "
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@ -9074,6 +9086,8 @@ static SDValue getINSERTPS(ShuffleVectorSDNode *SVOp, SDLoc &dl,
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std::find_if(Mask.begin(), Mask.end(), FromV2Predicate) - Mask.begin();
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std::find_if(Mask.begin(), Mask.end(), FromV2Predicate) - Mask.begin();
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}
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}
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// Get an index into the source vector in the range [0,4) (the mask is
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// in the range [0,8) because it can address V1 and V2)
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unsigned SrcIndex = Mask[DestIndex] % 4;
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unsigned SrcIndex = Mask[DestIndex] % 4;
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if (MayFoldLoad(From)) {
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if (MayFoldLoad(From)) {
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// Trivial case, when From comes from a load and is only used by the
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// Trivial case, when From comes from a load and is only used by the
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@ -714,3 +714,21 @@ define <4 x float> @pr20087(<4 x float> %a, <4 x float> *%ptr) {
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%ret = shufflevector <4 x float> %load, <4 x float> %a, <4 x i32> <i32 4, i32 undef, i32 6, i32 2>
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%ret = shufflevector <4 x float> %load, <4 x float> %a, <4 x i32> <i32 4, i32 undef, i32 6, i32 2>
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ret <4 x float> %ret
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ret <4 x float> %ret
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}
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}
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; Edge case for insertps where we end up with a shuffle with mask=<0, 7, -1, -1>
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define void @insertps_pr20411(i32* noalias nocapture %RET) #1 {
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; CHECK-LABEL: insertps_pr20411:
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; CHECK: movaps {{[^,]*}}, %[[REG1:xmm.]]
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; CHECK: pshufd {{.*}} ## [[REG2:xmm.]] = mem[3,0,0,0]
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; CHECK: insertps {{.*}} ## xmm1 = [[REG2]][0],[[REG1]][3]{{.*}}
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%gather_load = shufflevector <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>, <8 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%shuffle109 = shufflevector <4 x i32> <i32 4, i32 5, i32 6, i32 7>, <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; 4 5 6 7
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%shuffle116 = shufflevector <8 x i32> %gather_load, <8 x i32> undef, <4 x i32> <i32 3, i32 undef, i32 undef, i32 undef> ; 3 x x x
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%shuffle117 = shufflevector <4 x i32> %shuffle109, <4 x i32> %shuffle116, <4 x i32> <i32 4, i32 3, i32 undef, i32 undef> ; 3 7 x x
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%ptrcast = bitcast i32* %RET to <4 x i32>*
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store <4 x i32> %shuffle117, <4 x i32>* %ptrcast, align 4
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ret void
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}
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