forked from OSchip/llvm-project
parent
c9224d6714
commit
92091dbe41
|
@ -196,12 +196,61 @@ int test_exception_in_constructor ( ) {
|
|||
return retVal;
|
||||
}
|
||||
|
||||
void my_terminate () { exit ( 0 ); }
|
||||
// Make sure the constructors and destructors are matched
|
||||
int test_exception_in_destructor ( ) {
|
||||
int retVal = 0;
|
||||
void *one, *two, *three;
|
||||
|
||||
// Throw from within a destructor
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = -1;
|
||||
gDestructorThrowTarget = 15;
|
||||
try {
|
||||
one = two = three = NULL;
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
try {
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
// We should have thrown in the middle of cleaning up "two", which means that
|
||||
// there should be 20 calls to the destructor, and "three" was not cleaned up.
|
||||
if ( gConstructorCounter != 30 || gDestructorCounter != 20 ) {
|
||||
std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
|
||||
std::cerr << "Expected (30, 20), but got (" << gConstructorCounter << ", " <<
|
||||
gDestructorCounter << ")" << std::endl;
|
||||
retVal = 1;
|
||||
}
|
||||
|
||||
// Try throwing from a destructor - should be fine.
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = -1;
|
||||
gDestructorThrowTarget = 5;
|
||||
try { vec_on_stack v; }
|
||||
catch ( int i ) {}
|
||||
|
||||
if ( gConstructorCounter != gDestructorCounter ) {
|
||||
std::cerr << "Mismatched Constructor/Destructor calls (2D)" << std::endl;
|
||||
std::cerr << gConstructorCounter << " constructors, but " <<
|
||||
gDestructorCounter << " destructors" << std::endl;
|
||||
retVal = 1;
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
int main ( int argc, char *argv [] ) {
|
||||
int retVal = 0;
|
||||
retVal += test_empty ();
|
||||
retVal += test_counted ();
|
||||
retVal += test_exception_in_constructor ();
|
||||
retVal += test_exception_in_destructor ();
|
||||
return retVal;
|
||||
}
|
||||
|
|
|
@ -60,48 +60,6 @@ struct vec_on_stack {
|
|||
|
||||
// Make sure the constructors and destructors are matched
|
||||
void test_exception_in_destructor ( ) {
|
||||
void *one, *two, *three;
|
||||
|
||||
// Throw from within a destructor
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = -1;
|
||||
gDestructorThrowTarget = 15;
|
||||
try {
|
||||
one = two = three = NULL;
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
try {
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
// We should have thrown in the middle of cleaning up "two", which means that
|
||||
// there should be 20 calls to the destructor, and "three" was not cleaned up.
|
||||
if ( gConstructorCounter != 30 || gDestructorCounter != 20 ) {
|
||||
std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
|
||||
std::cerr << "Expected (30, 20), but got (" << gConstructorCounter << ", " <<
|
||||
gDestructorCounter << ")" << std::endl;
|
||||
}
|
||||
|
||||
// Try throwing from a destructor - should be fine.
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = -1;
|
||||
gDestructorThrowTarget = 5;
|
||||
try { vec_on_stack v; }
|
||||
catch ( int i ) {}
|
||||
|
||||
// there should be 20 calls to the destructor, and "three" was not cleaned up.
|
||||
if ( gConstructorCounter != gDestructorCounter ) {
|
||||
std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl;
|
||||
std::cerr << gConstructorCounter << " constructors, but " <<
|
||||
gDestructorCounter << " destructors" << std::endl;
|
||||
}
|
||||
|
||||
// Try throwing from a destructor while unwinding the stack -- should abort
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
|
|
Loading…
Reference in New Issue