forked from OSchip/llvm-project
Fixing a problem where CommandObjectThreadContinue held the thread list lock while waiting for the process to stop after a continue.
llvm-svn: 190626
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e5416ec2d2
commit
9063bf462a
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@ -660,11 +660,14 @@ public:
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StateType state = process->GetState();
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if ((state == eStateCrashed) || (state == eStateStopped) || (state == eStateSuspended))
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{
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Mutex::Locker locker (process->GetThreadList().GetMutex());
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const uint32_t num_threads = process->GetThreadList().GetSize();
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const size_t argc = command.GetArgumentCount();
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if (argc > 0)
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{
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// These two lines appear at the beginning of both blocks in
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// this if..else, but that is because we need to release the
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// lock before calling process->Resume below.
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Mutex::Locker locker (process->GetThreadList().GetMutex());
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const uint32_t num_threads = process->GetThreadList().GetSize();
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std::vector<Thread *> resume_threads;
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for (uint32_t i=0; i<argc; ++i)
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{
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@ -674,7 +677,7 @@ public:
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if (success)
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{
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Thread *thread = process->GetThreadList().FindThreadByIndexID(thread_idx).get();
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if (thread)
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{
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resume_threads.push_back(thread);
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@ -693,7 +696,7 @@ public:
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return false;
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}
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}
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if (resume_threads.empty())
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{
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result.AppendError ("no valid thread indexes were specified");
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@ -706,12 +709,12 @@ public:
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result.AppendMessageWithFormat ("Resuming thread: ");
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else
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result.AppendMessageWithFormat ("Resuming threads: ");
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for (uint32_t idx=0; idx<num_threads; ++idx)
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{
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Thread *thread = process->GetThreadList().GetThreadAtIndex(idx).get();
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std::vector<Thread *>::iterator this_thread_pos = find(resume_threads.begin(), resume_threads.end(), thread);
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if (this_thread_pos != resume_threads.end())
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{
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resume_threads.erase(this_thread_pos);
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@ -719,7 +722,7 @@ public:
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result.AppendMessageWithFormat ("%u, ", thread->GetIndexID());
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else
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result.AppendMessageWithFormat ("%u ", thread->GetIndexID());
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thread->SetResumeState (eStateRunning);
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}
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else
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@ -732,6 +735,11 @@ public:
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}
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else
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{
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// These two lines appear at the beginning of both blocks in
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// this if..else, but that is because we need to release the
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// lock before calling process->Resume below.
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Mutex::Locker locker (process->GetThreadList().GetMutex());
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const uint32_t num_threads = process->GetThreadList().GetSize();
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Thread *current_thread = process->GetThreadList().GetSelectedThread().get();
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if (current_thread == NULL)
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{
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@ -754,7 +762,8 @@ public:
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}
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}
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}
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// We should not be holding the thread list lock when we do this.
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Error error (process->Resume());
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if (error.Success())
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{
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@ -762,7 +771,7 @@ public:
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if (synchronous_execution)
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{
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state = process->WaitForProcessToStop (NULL);
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result.SetDidChangeProcessState (true);
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result.AppendMessageWithFormat ("Process %" PRIu64 " %s\n", process->GetID(), StateAsCString (state));
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result.SetStatus (eReturnStatusSuccessFinishNoResult);
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