forked from OSchip/llvm-project
[clangd] Add a toy VS Code integration for development purposes
Summary: This patch adds bare-bone VS Code integration for development purposes of clangd. Reviewers: klimek, bkramer, mprobst Reviewed By: bkramer Subscribers: mprobst Differential Revision: https://reviews.llvm.org/D30102 llvm-svn: 296618
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out
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node_modules
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// A launch configuration that compiles the extension and then opens it inside a new window
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{
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"version": "0.1.0",
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"configurations": [
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{
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"name": "Launch Extension",
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"type": "extensionHost",
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"request": "launch",
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"runtimeExecutable": "${execPath}",
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"args": ["--extensionDevelopmentPath=${workspaceRoot}" ],
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"stopOnEntry": false,
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"sourceMaps": true,
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"outFiles": [ "${workspaceRoot}/out/src/**/*.js" ],
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"preLaunchTask": "npm"
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},
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{
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"name": "Launch Tests",
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"type": "extensionHost",
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"request": "launch",
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"runtimeExecutable": "${execPath}",
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"args": ["--extensionDevelopmentPath=${workspaceRoot}", "--extensionTestsPath=${workspaceRoot}/out/test" ],
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"stopOnEntry": false,
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"sourceMaps": true,
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"outFiles": [ "${workspaceRoot}/out/test/**/*.js" ],
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"preLaunchTask": "npm"
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}
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]
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}
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// Place your settings in this file to overwrite default and user settings.
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{
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"files.exclude": {
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"out": false // set this to true to hide the "out" folder with the compiled JS files
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},
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"search.exclude": {
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"out": true // set this to false to include "out" folder in search results
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}
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}
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// Available variables which can be used inside of strings.
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// ${workspaceRoot}: the root folder of the team
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// ${file}: the current opened file
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// ${fileBasename}: the current opened file's basename
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// ${fileDirname}: the current opened file's dirname
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// ${fileExtname}: the current opened file's extension
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// ${cwd}: the current working directory of the spawned process
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// A task runner that calls a custom npm script that compiles the extension.
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{
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"version": "0.1.0",
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// we want to run npm
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"command": "npm",
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// the command is a shell script
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"isShellCommand": true,
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// show the output window only if unrecognized errors occur.
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"showOutput": "silent",
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// we run the custom script "compile" as defined in package.json
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"args": ["run", "compile", "--loglevel", "silent"],
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// The tsc compiler is started in watching mode
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"isWatching": true,
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// use the standard tsc in watch mode problem matcher to find compile problems in the output.
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"problemMatcher": "$tsc-watch"
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}
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.vscode/**
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.vscode-test/**
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out/test/**
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test/**
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src/**
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**/*.map
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.gitignore
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tsconfig.json
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vsc-extension-quickstart.md
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A *toy* VS Code integration for development purposes.
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Steps:
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1. Make sure you have clangd in /usr/bin/clangd or edit src/extension.ts to
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point to the binary.
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2. Make sure you have nodejs and npm installed.
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3. Make sure you have VS Code installed.
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4. In order to start a development instance of VS code extended with this, run:
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$ npm install
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$ code .
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When VS Code starts, press <F5>.
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{
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"name": "clangd-vscode",
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"displayName": "clangd-vscode",
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"description": "Clang Language Server",
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"version": "0.0.1",
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"publisher": "Unpublished",
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"engines": {
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"vscode": "^1.8.0"
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},
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"categories": [
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"Languages",
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"Linters",
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"Snippets"
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],
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"activationEvents": [
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"onLanguage:cpp",
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"onLanguage:c"
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],
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"main": "./out/src/extension",
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"scripts": {
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"vscode:prepublish": "tsc -p ./",
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"compile": "tsc -watch -p ./",
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"postinstall": "node ./node_modules/vscode/bin/install",
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"test": "node ./node_modules/vscode/bin/test"
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},
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"dependencies": {
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"vscode-languageclient": "^2.6.3",
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"vscode-languageserver": "^2.6.2"
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},
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"devDependencies": {
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"typescript": "^2.0.3",
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"vscode": "^1.0.3",
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"mocha": "^2.3.3",
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"@types/node": "^6.0.40",
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"@types/mocha": "^2.2.32"
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}
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}
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import * as vscode from 'vscode';
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import * as vscodelc from 'vscode-languageclient';
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/**
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* this method is called when your extension is activate
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* your extension is activated the very first time the command is executed
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*/
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export function activate(context: vscode.ExtensionContext) {
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// TODO: make this configurable
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const clangdPath = '/usr/bin/clangd';
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const serverOptions: vscodelc.ServerOptions = { command: clangdPath };
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const clientOptions: vscodelc.LanguageClientOptions = {
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// Register the server for C/C++ files
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documentSelector: ['c', 'cc', 'cpp', 'h', 'hh', 'hpp']
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};
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const clangdClient = new vscodelc.LanguageClient('Clang Language Server', serverOptions, clientOptions);
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console.log('Clang Language Server is now active!');
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const disposable = clangdClient.start();
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context.subscriptions.push(disposable);
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}
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/** The module 'assert' provides assertion methods from node */
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import * as assert from 'assert';
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import * as vscode from 'vscode';
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import * as myExtension from '../src/extension';
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// TODO: add tests
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suite("Extension Tests", () => {
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// Defines a Mocha unit test
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test("Something 1", () => {
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assert.equal(-1, [1, 2, 3].indexOf(5));
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assert.equal(-1, [1, 2, 3].indexOf(0));
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});
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});
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//
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// PLEASE DO NOT MODIFY / DELETE UNLESS YOU KNOW WHAT YOU ARE DOING
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//
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// This file is providing the test runner to use when running extension tests.
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// By default the test runner in use is Mocha based.
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//
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// You can provide your own test runner if you want to override it by exporting
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// a function run(testRoot: string, clb: (error:Error) => void) that the extension
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// host can call to run the tests. The test runner is expected to use console.log
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// to report the results back to the caller. When the tests are finished, return
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// a possible error to the callback or null if none.
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var testRunner = require('vscode/lib/testrunner');
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// You can directly control Mocha options by uncommenting the following lines
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// See https://github.com/mochajs/mocha/wiki/Using-mocha-programmatically#set-options for more info
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testRunner.configure({
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ui: 'tdd', // the TDD UI is being used in extension.test.ts (suite, test, etc.)
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useColors: true // colored output from test results
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});
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module.exports = testRunner;
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{
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"compilerOptions": {
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"module": "commonjs",
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"target": "es6",
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"outDir": "out",
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"lib": [
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"es6",
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"es2015.core",
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"es2015.collection",
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"es2015.generator",
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"es2015.iterable",
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"es2015.promise",
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"es2015.symbol",
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"es2016.array.include"
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],
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"sourceMap": true,
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"rootDir": ".",
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"alwaysStrict": true,
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"noEmitOnError": true,
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"noFallthroughCasesInSwitch": true,
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"noImplicitAny": true,
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"noImplicitReturns": true,
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"noImplicitThis": true
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},
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"exclude": [
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"node_modules",
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".vscode-test"
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]
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}
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# Toy VS Code Extension for clangd
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## What's in the folder
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* This folder contains all of the files necessary for your extension
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* `package.json` - this is the manifest file in which you declare your extension and command.
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The sample plugin registers a command and defines its title and command name. With this information
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VS Code can show the command in the command palette. It doesn’t yet need to load the plugin.
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* `src/extension.ts` - this is the main file where you will provide the implementation of your command.
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The file exports one function, `activate`, which is called the very first time your extension is
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activated (in this case by executing the command). Inside the `activate` function we call `registerCommand`.
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We pass the function containing the implementation of the command as the second parameter to
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`registerCommand`.
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## Get up and running straight away
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* press `F5` to open a new window with your extension loaded
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* run your command from the command palette by pressing (`Ctrl+Shift+P` or `Cmd+Shift+P` on Mac) and typing `Hello World`
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* set breakpoints in your code inside `src/extension.ts` to debug your extension
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* find output from your extension in the debug console
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## Make changes
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* you can relaunch the extension from the debug toolbar after changing code in `src/extension.ts`
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* you can also reload (`Ctrl+R` or `Cmd+R` on Mac) the VS Code window with your extension to load your changes
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## Explore the API
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* you can open the full set of our API when you open the file `node_modules/vscode/vscode.d.ts`
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## Run tests
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* open the debug viewlet (`Ctrl+Shift+D` or `Cmd+Shift+D` on Mac) and from the launch configuration dropdown pick `Launch Tests`
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* press `F5` to run the tests in a new window with your extension loaded
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* see the output of the test result in the debug console
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* make changes to `test/extension.test.ts` or create new test files inside the `test` folder
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* by convention, the test runner will only consider files matching the name pattern `**.test.ts`
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* you can create folders inside the `test` folder to structure your tests any way you want
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