forked from OSchip/llvm-project
CFG:
- Add 'LoopTarget' pointer field to CFGBlock. This records if the block is used as the 'loop back' path back to the head of a loop. - For ForStmt, encode the loop back target as the increment code. llvm-svn: 70274
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@ -61,12 +61,17 @@ class CFGBlock {
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/// Label - An (optional) label that prefixes the executable
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/// statements in the block. When this variable is non-NULL, it is
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/// either an instance of LabelStmt or SwitchCase.
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Stmt* Label;
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Stmt *Label;
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/// Terminator - The terminator for a basic block that
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/// indicates the type of control-flow that occurs between a block
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/// and its successors.
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Stmt* Terminator;
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Stmt *Terminator;
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/// LoopTarget - Some blocks are used to represent the "loop edge" to
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/// the start of a loop from within the loop body. This Stmt* will be
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/// refer to the loop statement for such blocks (and be null otherwise).
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const Stmt *LoopTarget;
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/// BlockID - A numerical ID assigned to a CFGBlock during construction
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/// of the CFG.
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@ -80,7 +85,7 @@ class CFGBlock {
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public:
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explicit CFGBlock(unsigned blockid) : Label(NULL), Terminator(NULL),
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BlockID(blockid) {}
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LoopTarget(NULL), BlockID(blockid) {}
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~CFGBlock() {};
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// Statement iterators
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@ -149,6 +154,7 @@ public:
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void appendStmt(Stmt* Statement) { Stmts.push_back(Statement); }
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void setTerminator(Stmt* Statement) { Terminator = Statement; }
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void setLabel(Stmt* Statement) { Label = Statement; }
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void setLoopTarget(const Stmt *loopTarget) { LoopTarget = loopTarget; }
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Stmt* getTerminator() { return Terminator; }
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const Stmt* getTerminator() const { return Terminator; }
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@ -159,6 +165,8 @@ public:
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return const_cast<CFGBlock*>(this)->getTerminatorCondition();
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}
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const Stmt *getLoopTarget() const { return LoopTarget; }
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bool hasBinaryBranchTerminator() const;
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Stmt* getLabel() { return Label; }
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@ -752,21 +752,27 @@ CFGBlock* CFGBuilder::VisitForStmt(ForStmt* F) {
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// Generate increment code in its own basic block. This is the target
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// of continue statements.
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Succ = Visit(I);
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// Finish up the increment block if it hasn't been already.
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if (Block) {
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assert (Block == Succ);
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FinishBlock(Block);
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Block = 0;
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}
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ContinueTargetBlock = Succ;
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}
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else {
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// No increment code. Continues should go the the entry condition block.
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ContinueTargetBlock = EntryConditionBlock;
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// No increment code. Create a special, empty, block that is used as
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// the target block for "looping back" to the start of the loop.
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assert(Succ == EntryConditionBlock);
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Succ = createBlock();
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}
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// Finish up the increment (or empty) block if it hasn't been already.
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if (Block) {
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assert(Block == Succ);
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FinishBlock(Block);
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Block = 0;
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}
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ContinueTargetBlock = Succ;
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// The starting block for the loop increment is the block that should
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// represent the 'loop target' for looping back to the start of the loop.
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ContinueTargetBlock->setLoopTarget(F);
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// All breaks should go to the code following the loop.
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BreakTargetBlock = LoopSuccessor;
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