forked from OSchip/llvm-project
[NVPTX] Cut down on physical register defs
We are using virtual registers throughout now, but we still need to keep a few physical registers per class around to keep the infrastructure happy. llvm-svn: 185334
This commit is contained in:
parent
51cb1349dc
commit
8fab95d5cc
|
@ -16,7 +16,6 @@
|
|||
#include "MCTargetDesc/NVPTXMCAsmInfo.h"
|
||||
#include "NVPTX.h"
|
||||
#include "NVPTXInstrInfo.h"
|
||||
#include "NVPTXNumRegisters.h"
|
||||
#include "NVPTXRegisterInfo.h"
|
||||
#include "NVPTXTargetMachine.h"
|
||||
#include "NVPTXUtilities.h"
|
||||
|
|
|
@ -1,16 +0,0 @@
|
|||
|
||||
//===-- NVPTXNumRegisters.h - PTX Register Info ---------------------------===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef NVPTX_NUM_REGISTERS_H
|
||||
#define NVPTX_NUM_REGISTERS_H
|
||||
|
||||
namespace llvm { const unsigned NVPTXNumRegisters = 396; }
|
||||
|
||||
#endif
|
|
@ -29,7 +29,9 @@ def VRFrameLocal : NVPTXReg<"%SPL">;
|
|||
// Special Registers used as the stack
|
||||
def VRDepot : NVPTXReg<"%Depot">;
|
||||
|
||||
foreach i = 0-395 in {
|
||||
// We use virtual registers, but define a few physical registers here to keep
|
||||
// SDAG and the MachineInstr layers happy.
|
||||
foreach i = 0-4 in {
|
||||
def P#i : NVPTXReg<"%p"#i>; // Predicate
|
||||
def RS#i : NVPTXReg<"%rs"#i>; // 16-bit
|
||||
def R#i : NVPTXReg<"%r"#i>; // 32-bit
|
||||
|
@ -47,16 +49,16 @@ foreach i = 0-395 in {
|
|||
//===----------------------------------------------------------------------===//
|
||||
// Register classes
|
||||
//===----------------------------------------------------------------------===//
|
||||
def Int1Regs : NVPTXRegClass<[i1], 8, (add (sequence "P%u", 0, 395))>;
|
||||
def Int16Regs : NVPTXRegClass<[i16], 16, (add (sequence "RS%u", 0, 395))>;
|
||||
def Int32Regs : NVPTXRegClass<[i32], 32, (add (sequence "R%u", 0, 395))>;
|
||||
def Int64Regs : NVPTXRegClass<[i64], 64, (add (sequence "RL%u", 0, 395))>;
|
||||
def Float32Regs : NVPTXRegClass<[f32], 32, (add (sequence "F%u", 0, 395))>;
|
||||
def Float64Regs : NVPTXRegClass<[f64], 64, (add (sequence "FL%u", 0, 395))>;
|
||||
def Int32ArgRegs : NVPTXRegClass<[i32], 32, (add (sequence "ia%u", 0, 395))>;
|
||||
def Int64ArgRegs : NVPTXRegClass<[i64], 64, (add (sequence "la%u", 0, 395))>;
|
||||
def Float32ArgRegs : NVPTXRegClass<[f32], 32, (add (sequence "fa%u", 0, 395))>;
|
||||
def Float64ArgRegs : NVPTXRegClass<[f64], 64, (add (sequence "da%u", 0, 395))>;
|
||||
def Int1Regs : NVPTXRegClass<[i1], 8, (add (sequence "P%u", 0, 4))>;
|
||||
def Int16Regs : NVPTXRegClass<[i16], 16, (add (sequence "RS%u", 0, 4))>;
|
||||
def Int32Regs : NVPTXRegClass<[i32], 32, (add (sequence "R%u", 0, 4))>;
|
||||
def Int64Regs : NVPTXRegClass<[i64], 64, (add (sequence "RL%u", 0, 4))>;
|
||||
def Float32Regs : NVPTXRegClass<[f32], 32, (add (sequence "F%u", 0, 4))>;
|
||||
def Float64Regs : NVPTXRegClass<[f64], 64, (add (sequence "FL%u", 0, 4))>;
|
||||
def Int32ArgRegs : NVPTXRegClass<[i32], 32, (add (sequence "ia%u", 0, 4))>;
|
||||
def Int64ArgRegs : NVPTXRegClass<[i64], 64, (add (sequence "la%u", 0, 4))>;
|
||||
def Float32ArgRegs : NVPTXRegClass<[f32], 32, (add (sequence "fa%u", 0, 4))>;
|
||||
def Float64ArgRegs : NVPTXRegClass<[f64], 64, (add (sequence "da%u", 0, 4))>;
|
||||
|
||||
// Read NVPTXRegisterInfo.cpp to see how VRFrame and VRDepot are used.
|
||||
def SpecialRegs : NVPTXRegClass<[i32], 32, (add VRFrame, VRDepot)>;
|
||||
|
|
Loading…
Reference in New Issue